4 Forma Kuva Sobek Build by ninjase - Saryn/Oraxia Arsenal | Acid Shells Nuke Kuva Sobek - Overframe (https://overframe.gg/build/668084/kuva-sobek/saryn-oraxia-arsenal-acid-shells-nuke-kuva-sobek/) (https://overframe.gg/build/668084/kuva-sobek/saryn-oraxia-arsenal-acid-shells-nuke-kuva-sobek/) (Overframe) (https://static.overframe.gg/opensearch.xml) (https://overframe.gg/) (Go to the Overframe homepage) (https://overframe.gg/builds/warframes/) Top Builds (https://overframe.gg/news/) News (https://overframe.gg/tier-list/warframes/) Tier List (https://overframe.gg/players/) Player Sync (https://overframe.gg/build/new/warframes/) New Build (https://app.overframe.gg/) (Download App) Download App (Find Warframe builds…) (https://overframe.gg/discord) (Join our Discord server) (https://twitter.com/OverframeGG) (Follow us on Twitter) en Sign in (https://overframe.gg/items/all/) ITEM (https://overframe.gg/items/weapon/) WEAPON (https://overframe.gg/items/primary/) PRIMARY (https://overframe.gg/items/primary-shotgun/) Shotgun (https://overframe.gg/items/arsenal/6554/kuva-sobek/) Kuva Sobek (https://overframe.gg/items/arsenal/6554/kuva-sobek/) (Kuva Sobek) Saryn/Oraxia Arsenal | Acid Shells Nuke Kuva Sobek by (https://overframe.gg/user/2890/ninjase/) ninjase — last updated 7 months ago (Patch (https://forums.warframe.com/topic/1458589-update-39-isleweaver/) (Update 39: Isleweaver) 39.0 ) (Requires Mastery Rank 15) 15 (Formas Used) 4 (Endo Required) 146,220 The Kuva Sobek’s exceptional Reload Speed, Critical Chance, and Status Chance make it a natural fit for the Kuva Lich’s dominant spirit. (https://overframe.gg/build/new/6554/kuva-sobek/?bs=WzEsNjU1NCw0MCwxLFtbNzE2LDUsMF0sWzY1NzEsNSwwXSxbNTQwMSwxMCwyXSxbNzEzLDMsMF0sWzc1Miw1LDNdLFs0MzUyLDEwLDFdLFs1NTI1LDEwLDBdLFs1NTIyLDEwLDFdLFs3MTgsNSwzXSxbNjIwMCw1LDBdXSxbMTAsMC42XV0=) Copy 607 VOTES 31 COMMENTS ITEM RANK 40 5 / 80 Orokin Reactor APPLY CONDITIONALS KUVA ELEMENT NO ELEMENT SELECTED (6) +60% Toxin (8) +60% Radiation (3) +60% Heat (5) +60% Electricity (4) +60% Cold (10) +60% Magnetic (0) +60% Impact ACCURACY 9.1 CRITICAL CHANCE 21% CRITICAL DAMAGE 2.3x FIRE RATE 2.50 MAGAZINE 32 / 240 MULTISHOT 10.5 NOISE ALARMING RELOAD 2.1 RIVEN DISPOSITION 0.80 Status / Projectile 50.4% TRIGGER AUTO Damage / Projectile (x10.5)  IMPACT 89.5  PUNCTURE 14.9  SLASH 14.9 🧲 MAGNETIC (❄ + ⚡) 71.6  VIRAL (❄ + 🕱) 601.5 TOTAL Damage 8,321.0 AVERAGE HIT 10,592.7 (Average DPS without reloading) BURST DPS 26,481.7 (Average DPS factoring in reload speed) SUSTAINED DPS 22,749.4 9 (Acid Shells) Acid Shells Enemies explode on death, dealing +450 Corrosive Damage (+45% Enemy Max Health) in a +15m radius. Sobek ★ ★ ★ ★ ★ +8.5% 9 (Shotgun Elementalist) Shotgun Elementalist +90% Status Damage +60% Magazine Capacity Shotgun ★ ★ ★ ★ ★ +66.0% 8 (Primed Chilling Grasp) Primed Chilling Grasp +165% ❄Cold Shotgun ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ +16.9% 7 (Toxic Barrage) Toxic Barrage +60% 🕱Toxin +60% Status Chance Shotgun ★ ★ ★ +27.7% 6 (Contagious Spread) Contagious Spread +90% 🕱Toxin Shotgun ★ ★ ★ ★ ★ +55.0% 7 (Primed Cleanse Orokin) Primed Cleanse Orokin x1.55 Damage to Orokin Shotgun ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ 12 (Galvanized Savvy) Galvanized Savvy +80% Status Chance On Kill: +40% Direct Damage per Status Type affecting the target for 20.0s. Stacks up to 2x. Shotgun ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ +110.0% 8 (Galvanized Hell) Galvanized Hell +110% Multishot On Kill: +30% Multishot for 20.0s. Stacks up to 4x. Shotgun ★ ★ ★ ★ ★ ★ ★ ★ ★ ★ 9 (Narrow Barrel) Narrow Barrel On Hit: +30% Accuracy when Aiming for 9.0s Shotgun ★ ★ ★ ★ ★ (Primary Blight) Primary Blight Guide 31 Comments Kuva Sobek builds Builds by ninjase Saryn/Oraxia Arsenal | Acid Shells Nuke Kuva Sobek This is a build specifically to be used with (https://overframe.gg/items/arsenal/52/saryn/) [Saryn] 's Toxic Lash + either Roar or Full strip with spores. This is because by itself, Acid Shells isn't very good in Steel Path, as it currently ignores SP modifiers and scales off the max health of a non-SP enemy (i.e. it is 2.5x weaker than advertised in SP). Also while (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] scales with HP, it deals corrosive + blast damage in AOE which require full armor strip to be effective. When used with (https://overframe.gg/items/arsenal/52/saryn/) [Saryn] however, (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] is capable of inducing a chain reaction that can spread across an entire map. When an enemy is killed with Toxic Lash active, (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] will deal 450 corrosive dmg + 45% HP blast dmg in a 15m radius, and each enemy hit will have a toxin DoT created that scales off the (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] damage. If this new enemy hit subsequently dies from the Tox DoT, it will create another (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] explosion centered on this new enemy. As long as enemies stand within 15m of each other, this chain reaction can spread across a map. Use pure Weapon Platform Saryn build: (https://overframe.gg/build/226696/) https://overframe.gg/build/226696/ PROGENITOR The Progenitor type is completely optional since it DOESN'T affect (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] or Toxic Lash. You could do MAGNETIC which is the most flexible element (allows you to run all elemental combos for any use case particularly if you plan on using it outside of Saryn/Oraxia/Cyte) or COLD (allows you to make viral with just Toxin mods for Saryn/Oraxia or magnetic with just electric mods/violet shards which is good for Cyte). CALCULATIONS After testing, the Progenitor Bonus, Critical Multiplier and Base Damage all do NOT affect the Toxin DoT of Toxic Lash when triggered by (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] AOE explosion. The formula for Toxic Lash DoT scaling from (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] AOE is : (450 + 45% HP) x (1+toxin mods) x ( 1+ toxin mods + other elemental mods) x (1+faction mods)^3 x (1+status damage) As you can see faction mods TRIPLE DIP, toxin mods DOUBLE DIP while elemental mods and status damage mods single dip on the Tox Lash DoT. Note the HP is for base starchart values, ignoring the steel path 2.5 modifier. MOD BREAKDOWN Galv Savvy - helps get the initial kill to start chain reaction, but does NOT affect (https://overframe.gg/items/arsenal/716/acid-shells/) [Acid Shells] or Acid Shell Tox Lash DoT. If you prefer not to rely on building stacks, or maintaing a duration, use (https://overframe.gg/items/arsenal/724/primed-point-blank/) [Primed Point Blank] . If you run primary merciless, this slot should be replaced with Elementalist or Shotgun Barrage. Primed Cleanse Grineer/Corrupted/Corpus/Murmur - faction mods TRIPLE DIP on toxic lash toxin procs by boosting your weapon damage, boosting toxic lash damage on hit (which scales off weapon damage) and boosting toxic DoT (which sclaes off the first two). If you want to use this against thrax or narmer which currently do not have a faction mod, drop this for Clip Delegation and make sure to use roar. Toxic Barrage and Contagious Spread - Toxin mods DOUBLE DIP on toxic lash procs by multiplying the toxic lash damage and toxic DoTs Primed Chilling Grasp - makes viral and primed elemental mods boost weapon damage which increases both the initial toxic lash damage and the resulting DoT. If you want to deal more damage to a single initial target e.g. drop this for Critical Deceleration and ideally run Arcane Avenger to guarantee tier 1 crits. Shotgun Elementalist - boosts toxic lash status dmg by another 1.9x, but this is additive to emerald +toxin status shards. If you have multiple tox shards, you can swap elementalist for fire rate (e.g. magnetic strafe) or clip delegation. Exilus Narrow Barrel - increases accuracy when aiming allowing you to hit things from further away. (https://overframe.gg/items/arsenal/5523/galvanized-acceleration/) [Galvanized Acceleration] should not be used in conjunction with (https://overframe.gg/items/arsenal/5525/galvanized-savvy/) [Galvanized Savvy] as for some reason (https://overframe.gg/items/arsenal/5525/galvanized-savvy/) [Galvanized Savvy] ignores falloff altogether on (https://overframe.gg/items/arsenal/1237/sobek/) [Sobek] specifically. If you use (https://overframe.gg/items/arsenal/724/primed-point-blank/) [Primed Point Blank] instead of (https://overframe.gg/items/arsenal/5525/galvanized-savvy/) [Galvanized Savvy] , you can use (https://overframe.gg/items/arsenal/5523/galvanized-acceleration/) [Galvanized Acceleration] . Arcane:Primary Merciless is needed for base damage if not running Galv Savvy or external arcane source e.g. arcane (https://overframe.gg/items/arsenal/820/rage/) [Rage] Primary Blight is a great option when running (https://overframe.gg/items/arsenal/52/saryn/) [Saryn] since Toxic Lash triggers primary blight meaning you don't need any ramp up if using merciless. FLEXIBLE OPTIONS If you are NOT using (https://overframe.gg/items/arsenal/52/saryn/) [Saryn] with Toxic Lash, you can drop (https://overframe.gg/items/arsenal/713/toxic-barrage/) [Toxic Barrage] for (https://overframe.gg/items/arsenal/738/shotgun-barrage/) [Shotgun Barrage] or (https://overframe.gg/items/arsenal/724/primed-point-blank/) [Primed Point Blank] . (https://overframe.gg/items/arsenal/1428/primed-charged-shell/) [Primed Charged Shell] is also flexible if you are not using grouping or armor strip. (Streamable embed) . 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