

Path of Exile 2 is a next generation Action RPG created by Grinding Gear Games. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading. Path of Exile 2 is a free-to-play online multiplayer game with co-op for up to six players.
RattleCage the Earthbreaker is the absolute worst boss you could have picked for Sanctum.
First phase is perfectly fine. A few volcanos to avoid, and some well telegraphed attacks that keep the player on their toes to look for the signs and dodge the damage.
The second phase being an absolute meat grinder of random bullshit is atrocious design. Random spike later falling from the sky. Tornadoes spawning under your feet constantly. Quadruple the amount of volcanoes that are in phase one. All while the boss has a hyper aggressive version of his phase 1 attack pool.
Nobody’s build should be expected to handle this in Act 2. Sanctum bosses were designed for endgame builds who have already ascended in POE 1. I actually think the rest of the sanctum was finely tuned up to the final boss. (Aside from getting a chalice challenge with an elite who passively regains health.)
And before anyone says “get gud” I have beaten the boss. But it has made me want to quit this game unlike anything else. Ascending is supposed to be this absolute hype moment. Finally unlocking your class’ true potential power. Well I don’t have that power and I’m being put against Mount Vesuvius and I’m just a helpless Pompei.
Lastly when you die against RattleCage the game will not let you respawn without exiting to the character screen. Which on controller on PC doesn’t work. You have to hit escape on your keyboard but the first time this happened I thought my computer froze but nope it happens every time.
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Honestly it makes me mad even if i just think about trials.
It feels like they did it in few days and had no time to finish it. Otherwise I can’t imagine how is this a good design.
As a warrior, it’s kinda bullshit.
came here looking for some tips because exactly lol. completely shitty experience as a warrior
Yeah the ascendancy trials are way overtuned at the moment in my opinion. I did it first try on my witch (minion build) but I can't imagine doing it on melee without massively outgearing it and just dpsing him down fast enough (which most people won't be able to do at that point in the game).
The second phase is just not even fun, you literally just have to move and roll constantly and hope you dont get hit by some random falling object or a volcano spewing lava randomly. Tried it 3 times, got him to 20%, then quit for the day.
If i die i have to make the whole damn trail again?
thats the missdesign of this bs. Done it like 30 times now. always failing the boss because of his stupid design.
I cant beat him too. Mercenary lvl 30. Rooms are no problem. I simply dont do enough damage against this stupid designed boss. Gone away, leveled, nothing. As long as you dont play any cheesy op build, you cant defeat him.
Got to this and died because of honor. I don't feel like going through all the rooms again to get back to this boss. Uninstalled.
i killed him so fast that i didn't even know he had a tornado attack
what level were you when you fought the boss? My merc didn't have trouble with him, but I could see a melee character having an issue perhaps...?
my merc is having trouble I’m lvl 23 n using grenades almost exclusively seems like the rest of the game has been easy up until now…I’m doing 0 damage to him then I just eventually lose all my honor
I died in a room and it won't let me respawn. Do I really have to quit the game and restart or something? Wtf!!!
Cool. At least I’m not the only one that feels like their balance is absolutely non existent
My favorite part is how the warning voice lines are about half a second before the attack they warn you about. There are multiple attacks that you literally could not get out of range of if you started moving away the instant the voice starts to warn you.
Dying to him and having to restart the trial from step 1 is simply poor game design. Dying because some random debris falls from the ceiling is poor game design. Between this and the last boss of titans grotto, I'm stepping away from the game until they tune it. Loved do much of the game, from skill tree to graphics to the feel of combat, but there are so many frustrating areas of the game that just push me away.
I run out of mana as a grenadier mercenary. Dodge everything just fine, but I run out of many around a 1/4 bar left
The honour system is bonkers: even if you come in full honour you can barely get hit.