
r/BG3mods is a subreddit centered around the modding community for Baldur's Gate 3. Any and all topics relating to this topic are welcome! Including, but limited to: requesting mods, sharing your creations, and troubleshooting mod issues.
Spawning creatures in the mod toolkit
Hi all, hopefully this is the right place to ask this. I've started dipping my toes into creating mods using the mod toolkit, and for the current mod I'm messing around with I need a way to spawn a humanoid creature in the gameplay window for testing purposes. I know how to spawn items, or an enemy wolf, but I'm looking for a way to spawn an arbitrary creature. Is this possible? I've been looking at guides but all the ones I can find just mention the wolf. I found a video of someone just dragging a character from the root templates window into the level, but that doesn't work for me. I feel like I'm missing something super obvious.
Check out the toolkit modding channel on the Larian discord. They can help you!
Thanks, I'll try there!