Hey guys. Eldenring added support for Raytracing with its 1.09 update a couple days ago but while I can see the option in the settings, it's grayed-out and I can't enable it.

I'm using Endeavour OS with Kernel 6.2.8, KDE 5.27.3, Mesa-git 23.1.0 and Proton Experimental with these start options: VKD3D_FEATURE_LEVEL=12_0 AMD_VULKAN_ICD=RADV mangohud %command%

My PC specs: Ryzen 5 5600G, Radeon RX 6700XT, 32GB DDR4-3600MT/s CL18. I know that Raytracing on 3440x1440 with that GPU will not be a great experience, but I still want to try it out and am curious as to why I can't even enable it to begin with. I've read on other posts that adding RADV_PERFTEST=rt to the start options might to do the trick, but that didn't work for me. I've also tried different Proton versions or playing without any start options but none of it changed anything.

Does anyone have any ideas or experienced something similar with other games?