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Eclipse
(TAP) Temporarily reduce the damage Mirage takes from enemies. (HOLD) Temporarily increase Mirage's weapon damage. Introduced in Update 14.0 (2014-07-18) |
![]() 115 / 125 / 150 / 200 % (damage bonus) |
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Misc: 90 % (damage reduction cap) | |||
Subsumable to Helminth |
- Mirage expends
25 Energy to adapt to lighting conditions for
10 / 15 / 20 / 25 seconds.
- Has a casting delay of 1 second, affected by Casting Speed.
- Can be recast while active to refresh the duration.
- Companions and Holograms from
Hall of Mirrors do not normally gain Eclipse's damage bonus, but will with the
Total Eclipse augment.
- Applies twice on
Exodia Contagion and glaive explosions.
- Applies to the following abilities:
- Ability Synergy: Eclipse provides benefits to
Prism:
- Subsuming Mirage to the Helminth will offer Eclipse and its augments to be used by other Warframes.
- Main article: Total Eclipse
Total Eclipse is a Mirage Warframe Augment Mod for
Eclipse that allows it to grant its bonuses to nearby allies.
Strength: | |
Range: | |
Efficiency: | |
Duration: |
200.00% | Maximum damage bonus |
75.00% | Maximum damage reduction |
25.00s | Duration |
25.00 | Energy |