This is an Endurance focused [Rhino] Build that uses a combination of spamming Melee slam and spamming Stomp (a huge AOE time freeze that even affects eximus) as well as i-frames from Iron Skin for survival rather than actual large values of Iron Skin itself. On casting Iron Skin, you have 3 seconds of invulnerability where you absorb damage and convert that to Iron Skin. This should then last at least 3 seconds since it absorbed 3s worth of equivalent damage. Upon breaking you have a further 0.5s iframes from Overguard and another 1.7s of iframes from Shield Gate (since you generate 149 shield on cast, then passive shield generation brings you back to max).
Therefore, the total amount of i-frames from a single cast of Iron Skin is 5.2s + about 3s worth of Iron Skin itself for an average total of 8s. This means if you stand still and just take damage, you only need to cast Iron Skin once every 8s. If you then add in the insane crowd control of Stomp, you will only need to recast Iron Skin once every 30s to a minute of so when randomly get hit. This style of surviving should last all the way to levelcap (lvl 9999) and even has the potential to ignore toxin damage.
Duration
We want positive duration for uptime of Nourish and Roar.
Efficiency
Can dump due to Nourish + [Equilibrium] + [Archon Stretch] (proc via [Diriga] or Hound)
Range
Stomp has a ridiculously high base range, so 145% range is sufficient for a 36m stomp. If you want you can go even higher up to 235 to cover 58m. Just note if you go too high, this can reduce KPM since you stop enemies from even reaching you in the first place.
Strength
Need high strength for Nourish and Roar.
Flexible Slots
[Rolling Guard] is a flexible slot but is very helpful in endurance if you suddenly lose iron skin and have no shield gate ready, or are just stuck in a tricky spot.
Flexible options include:
Aura:
Nourish - generally useful for energy economy and free viral for weaponsPillage - armor strip and shield generation, swap aura to Corrosive Projection and add a bit more strength for full strip at 328 strength.Tharros Strike - full armor and shield strip, swap Rolling Guard for Overextended and Natural Talent for Transient Fortitude.
Wrathful Advance - if you want a melee [Rhino] with nice mobility
For general weapon platform [Rhino]:ONE to TWO Cast Speed mandatoryONE Tauforged Emerald Corrosive shard can be useful for more armor strip
Strength Shards are the most all purpose shards that fit all [Rhino] builds since it boosts roar, iron skin and many helminth abilities
For pure melee slam Rhino:ONE Tauforged Cast Speed shardONE Tauforged Azure Energy Max shard - mandatory to hit >500 energy
THREE Tauforged Violet Melee Crit Damage shards - boosts melee crit dmg by 225% when above 500 energy
For slamming with huge hammers which fits Rhino's theme well:
Initial Combo Magistar: https://overframe.gg/build/668910/
x12 Crescendo Magistar: https://overframe.gg/build/690586/
[Arca Titron]: