Weapons Tenno Tradable(parts and/or blueprint only) 20( 10%) 140( 70%) 40( 20%) 200 (70.00%  Puncture)  Blast  Lifted  Impact  Impact Same damage type distribution as Normal Attack  TnRailJackGreatKatanaInnateUpgrade 5,000  Pennant The steel flag of Old War Railjack crews, the Pennant was invaluable in repelling boarders. With each heavy attack kill the Pennant's speed of attack increases. The Pennant is a Two-Handed Nikana used by Railjack crews during the Old War, featuring high critical chance and critical multiplier. The Pennant gains increased attack speed after killing an enemy with a Heavy Attack. Characteristics[] This weapon deals primarily  Puncture damage. Stance slot has polarity, matching  Wise Razor stance. Heavy Attack kills increases the weapon's attack speed by 50% for 2 to 46 seconds, scaling with Combo Multiplier. This effect stacks with each kill. Each stack has its own duration and will wear off separately. Advantages over other Melee weapons (excluding modular weapons): Normal Attack (wiki attack index 1) High crit chance (32.00%) High attack range (3.00 m) High crit multiplier (2.40x) Disadvantages over other Melee weapons (excluding modular weapons): Normal Attack (wiki attack index 1) Low attack speed (0.92x animation speed) Very low status chance (10.00%) Low disposition (●●●○○ (0.90x)) See WARFRAME Wiki:Stat Comparison/Percentiles for more details. Acquisition The Pennant's main blueprint can be obtained from defeating Blite Captain, Glacik Commander, Lektro Commander, or Pyr Captain in Empyrean missions (at Kasio's Rest on Saturn Proxima, Flexa in Veil Proxima, or sometimes Korms Belt in Earth Proxima). The blueprint pickup is shared across the entire squad and can be traded between players. All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations. For more detailed definitions and information, visit here. Notes[] Upon killing an enemy with a heavy attack, Pennant's attack speed rises by 50%, indicated via an icon and timer next to the health bar. The buff duration is dependent on the combo multiplier at the time of the heavy attack, beginning at 2 seconds with no combo counter and increasing by 4 seconds for each combo multi; Duration = 4s × (Combo Multi - 1) + 2s. This gives a maximum duration of 46 seconds at a 12x combo multi. Making multiple heavy attack kills within the buff's duration will grant additional buffs, each having their own duration. Multiple buffs stack additively with each other. Pennant SkinsEdit Gallery[] Patch History[] Last updated: Hotfix 27.0.11 (2020-01-16) See Also[]  Quellor, the primary counterpart of this weapon.