{
    "byline": null,
    "charset": "UTF-8",
    "dir": null,
    "excerpt": "Damage (version 3.0) is a system that determines the damage done to a certain target by a given attacker. Damage results are modified by several mechanics \u2013 damage type modifiers (main content of this article), armor, critical hit bonuses, stealth bonuses, Warframe ability debuffs, body part modifiers, faction modifiers, and other sources of damage reduction \u2013 which are discussed below and on their respective pages.",
    "lang": null,
    "length": 49158,
    "publishedTime": null,
    "siteName": null,
    "title": ""
}