My usual rotation. w + f, Shift f, s + f, Shift + rclick, Shift + lclick. If anything is still alive, Hellfire (w + f) will be off cooldown at the end and you can do the entire rotation over again. If fighting elites, and Shift + F won't knock them down, feel free to teleport to avoid attacks and resume.
In light of all the rude-ass people making dumb insults because they're bad, I'll try and actually give some meaningful advice.
AP and Do do actually matter, ignore the petty nonsense being spewed from this community. There isn't really "combos" for the wizard awakening, that part is true. You basically dodge around to get into good positions to make the most of your PBAoE. Wizard isn't challenging per say, due to your skills being more a less 'cast and forget', but you do need to keep in mind your positioning.
Take the communities insults with a grain of salt. I guess they're all mad the squishy, immobile, AOE magic class was given AOE in their awakening or something.
I didn't think wizards even had combos for PVE... Just show up and role your face across your keyboard then move to the next pack and repeat.
Water jail ---> Bolide ---> Hellfire---> Water Jail ----> Cata ----> Hellfire ---->Water Jail ---> Repeat until dead. Be sure to grab the +20 PvE damage for water jail add-on
Wizard doesn't really have combos, animation cancels or anything that fancy. Just when to use the right spell and only really in PvP situations mostly. You pretty much just throw spells at things and they melt in PvE.
I use Water Jail, ??, Hellfire, where ?? is either Cata or Bolide.
This should keep your mana up while killing stuff quick.
Wizard. Complicated? What. In all seriousness, easiest class to play pre- and post-awakening. There's no real combos. I usually use shift+f and w+f for mana regen, the meteor ball for big groups, water tornado filler. E to start a fight for some free quick dot. Shift right click and aqua bomb for big packs as well.
What the actual fuck... Get close, use Shift+LMB. Move on. If it's a big pack of Sausans use Shift+F because it's bigger AoE. Move on. That's it. Whole fucking "combo". Level ALL skills in awakening.
Wizard is literally the most braindead class in awakening, because you don't need ANYTHING. No AP, no DP, no skill, no combo, no accuracy. You can't chain skills efficiently, skills do not "connect" or "flow". It's just "pick one skill out of 6". Don't worry, pretty much all of them have frontal guard/super armor, so you CAN NOT choose wrong skill.
My usual rotation. w + f, Shift f, s + f, Shift + rclick, Shift + lclick. If anything is still alive, Hellfire (w + f) will be off cooldown at the end and you can do the entire rotation over again. If fighting elites, and Shift + F won't knock them down, feel free to teleport to avoid attacks and resume.
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In light of all the rude-ass people making dumb insults because they're bad, I'll try and actually give some meaningful advice.
AP and Do do actually matter, ignore the petty nonsense being spewed from this community. There isn't really "combos" for the wizard awakening, that part is true. You basically dodge around to get into good positions to make the most of your PBAoE. Wizard isn't challenging per say, due to your skills being more a less 'cast and forget', but you do need to keep in mind your positioning.
Take the communities insults with a grain of salt. I guess they're all mad the squishy, immobile, AOE magic class was given AOE in their awakening or something.
I didn't think wizards even had combos for PVE... Just show up and role your face across your keyboard then move to the next pack and repeat.
More replies
Water jail ---> Bolide ---> Hellfire---> Water Jail ----> Cata ----> Hellfire ---->Water Jail ---> Repeat until dead. Be sure to grab the +20 PvE damage for water jail add-on
More replies
Wizard doesn't really have combos, animation cancels or anything that fancy. Just when to use the right spell and only really in PvP situations mostly. You pretty much just throw spells at things and they melt in PvE.
More replies
I use Water Jail, ??, Hellfire, where ?? is either Cata or Bolide.
This should keep your mana up while killing stuff quick.
Wizard. Complicated? What. In all seriousness, easiest class to play pre- and post-awakening. There's no real combos. I usually use shift+f and w+f for mana regen, the meteor ball for big groups, water tornado filler. E to start a fight for some free quick dot. Shift right click and aqua bomb for big packs as well.
More replies
What the actual fuck... Get close, use Shift+LMB. Move on. If it's a big pack of Sausans use Shift+F because it's bigger AoE. Move on. That's it. Whole fucking "combo". Level ALL skills in awakening.
Wizard is literally the most braindead class in awakening, because you don't need ANYTHING. No AP, no DP, no skill, no combo, no accuracy. You can't chain skills efficiently, skills do not "connect" or "flow". It's just "pick one skill out of 6". Don't worry, pretty much all of them have frontal guard/super armor, so you CAN NOT choose wrong skill.
More replies
there aren't really combos.. you just use a skill and everything in the aoe dies, to to next pack... repeat.
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