Cyte-09Icon272 Cyte-09 gains Practiced Aim when he kills an enemy by damaging their Weak Points, increasing his Critical Chance against weak points by 1% up to a maximum of 300%, lasting for the entirety of a mission.

  • Additional critical chance from Cyte-09's passive can raise the Critical Tier of his equipped weapon.

Abilities[]

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SeekModx256 SeekIcon
1
EnergyOrb25
Seek

Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:30% / 45% / 60% / 75% (weak point damage)
AbilityDurationBuff Duration:20 / 25 / 30 / 35 s (antennae duration)
5 s (scan duration)
AbilityRangeBuff Range:45 / 50 / 55 / 60 m (seek range)
10 m (weapon punch through)

Misc: 75° (angle)
3 (max antennae)

Info

  • Cyte-09 expends EnergyOrb25 energy to plant an antenna that scans enemies within AbilityRangeBuff45 / 50 / 55 / 60 meters at a 75 degree frontal angle, lasting for AbilityDurationBuff20 / 25 / 30 / 35 seconds. Enemies are detected for AbilityDurationBuff5 seconds, having their silhouette and weak spots highlighted through walls and receive AbilityStrengthBuff30% / 45% / 60% / 75% increased damage to weak spots. After deploying the antenna, Cyte-09's primary and secondary weapons gain AbilityRangeBuff10 meter Punch Through. A maximum of 3 antennas can be planted.
    • Enemies scanned by Seek are marked on the minimap.
  • Ability Synergy: Seek highlights weak points for Cyte-09's 1% Critical Chance from weak point kills passive, EvadeIcon Evade's duration extension and health restore, and NeutralizeIcon Neutralize's ricochet.
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ResupplyModx256 ResupplyIcon
2
EnergyOrb50
Resupply

Throw two Elemental Ammo Packs that instantly refill the active weapon's magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage.

Hold the ability to select the Elemental Damage type.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:10% / 15% / 20% / 25% (weapon damage bonus)
20% / 30% / 40% / 50% (sniper damage bonus)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 2 (ammo packs)
6 (maximum ammo packs)

Info

  • Cyte-09 expends EnergyOrb50 energy to instantly reload his currently equipped weapon while throwing forward 2 ammo packs. Looting the ammo packs will instantly refill the equipped weapon's magazine, receiving an additional instance of AbilityStrengthBuff10% / 15% / 20% / 25% damage (AbilityStrengthBuff20% / 30% / 40% / 50% for Sniper Rifles) and guaranteed status effects from the selected element. Reloading will clear the elemental damage bonus. Ammo packs last indefinitely until collected and up to 6 ammo packs may be deployed on the field at once.
    • All players have their own instance of ammo packs. One player collecting an ammo pack will not remove another player's ammo pack from the mission.
    • Resupply ammo packs use a unique model exclusive to Cyte-09, and display their elemental damage type icon overhead.
    • All allied TennoIcon Tenno can see the elemental damage type icons on their mini-map to locate specific ammo packs.
  • Hold the ability to open a Gear wheel to select the elemental damage type of the reload and ammo packs: DmgFireSmall64 Heat, DmgColdSmall64 Cold, DmgElectricitySmall64 Electricity, DmgToxinSmall64 Toxin, DmgBlastSmall64 Blast, DmgRadiationSmall64 Radiation, DmgGasSmall64 Gas, DmgMagneticSmall64 Magnetic, DmgViralSmall64 Viral, DmgCorrosiveSmall64 Corrosive, randomize, or lastly selected. Tap the ability to deploy the last selected element.
    • By default, tap cast starts as randomize.
  • Ability Synergy: NeutralizeIcon Neutralize's "Neutralizer" wasn't found in Module:Weapons/data is a sniper rifle and thus receives the doubled damage bonus from Resupply's ammo packs.
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EvadeModx256 EvadeIcon
3
EnergyOrb75
Evade

Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:25 / 50 / 75 / 100 (health restore)
AbilityDurationBuff Duration:
10 s (invisible duration)2 s (duration extend)

30 s (duration cap)

AbilityRangeBuff Range:N/A

Misc: 60 s (cooldown)

Info

  • Cyte-09 expends EnergyOrb75 energy to jump backward, cleansing himself of Status Effects, bypasses his Shield regeneration delay, and becoming Invisible for AbilityDurationBuff10 seconds. Weak point kills extend the ability's duration for AbilityDurationBuff2 seconds to a maximum of AbilityDurationBuff30 seconds and restores Cyte-09's Health by an AbilityStrengthBuff25 / 50 / 75 / 100. Has a cooldown of 60 seconds.
    • The ability's cooldown starts immediately when Evade's duration timer begins to count down.
  • Cannot be recast while active or on cooldown.
  • Ability Synergy: SeekIcon Seek highlights weak points for Evade's duration extension and health restore.
  • Subsuming Cyte-09 to the Helminth will offer Evade and its augments to be used by other Warframes.
    • However, Subsumed Evade's base maximum duration is reduced to AbilityDurationBuff15 seconds and is capped at 25 seconds.
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NeutralizeModx256 NeutralizeIcon
4
EnergyOrb5
+10/shot
+20/alt fire
Neutralize

Summon the Neutralizer, Cyte-09's exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a DmgColdSmall64Cold grenade that completely freezes enemies.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:1x / 1.08x / 1.16x / 1.25x (damage multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:10m (ricochet range)

Misc: 4 (number of ricochets)
20% (damage loss per ricochet)

Info

  • Cyte-09 expends EnergyOrb5 energy to summon the Exalted Weapon sniper rifle "Neutralizer" wasn't found in Module:Weapons/data.
  • Neutralizer has its own unique statistics:
  • Ability Synergy:
    • Kills from Neutralize's primary fire ricochet counts as a separate kill for Cyte-09's 1% Critical Chance from weak point kills passive.
    • SeekIcon Seek highlights weak points for Neutralize's primary fire ricochet.
    • Neutralizer is a sniper rifle that receives the doubled damage bonus from ResupplyIcon Resupply's ammo packs.
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Strength Mods

IntensifyMod

Duration Mods

ContinuityMod

Range Mods

StretchMod

SeekIcon SeekIcon SeekIcon
ResupplyIcon
EvadeIcon EvadeIcon
NeutralizeIcon NeutralizeIcon