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Move like a shadow, strike with force. The Orokin created a Warframe that marries damage and stealth to eliminate sensitive problems, but he disappeared in the chaos of their demise. All that remains is a batch name: Cyte-09.

Release Date: December 13, 2024

Locked and loaded with his bullseye on the prize, nothing evades his crosshairs. A flash of gunfire before quickly repositioning, empowering his weapons to quickly eliminate his next targets. Whatever his original name was is lost to history, but he goes by a new designation: Cyte-09. Proximity alert at the rendezvous... impromptu target practice, right on cue. Cyte-09 set his sights on Update 38.0 (2024-12-13).

Acquisition

Cyte-09's main blueprint is acquired upon completion of The Hex quest. His component blueprints are acquired from Höllvania Central Mall Bounties as an uncommon drop.

Alternatively Cyte-09's blueprints can be purchased from Amir of HexIcon The Hex; component blueprints for 20,000 Standing and requires Rank 2 - Fresh Slice, and the main blueprint for 50,000 Standing and requires Rank 4 - Hot & Fresh.

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

Crafting

Lore & History

Trivia

  • Cyte-09 is the 59th unique Warframe to be released.
    • Despite being revealed first at TennoCon 2024, Cyte-09 releases after KoumeiIcon272 Koumei, the 58th unique Warframe.
    • His full ability showcase was demonstrated in Devstream 183, after the dedicated Warframe: 1999 update page unveiled the ability descriptions.
  • Sketches for Cyte-09 were conceptualized by artist Keith Thompson many years before his formal reveal in TennoCon 2024, under the codename "Frumentarius". He would have had chemical themes, implying that Cyte-09's original concept art might have been intended for LavosIcon272 Lavos at first.[1]
  • Cyte-09 is the first Warframe to include a hyphen and numbers in their name.
  • The name Cyte may refer to the Infestation's Technocyte Virus and the Protoframe's associations with the Infested.
  • He is the first Warframe to have an Exalted Sniper Rifle.[2]
  • Cyte-09 is the first Warframe to have its Protoframe variant revealed before the Warframe itself.[3]
  • His second ability, Resupply, is the first ability to utilize the Gear wheel user interface for multiple features selection.

References

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Cyte-09Icon272 Cyte-09 gains Practiced Aim when he kills an enemy by damaging their Weak Points, increasing his Critical Chance against weak points by 1% up to a maximum of 300%, lasting for the entirety of a mission.

  • Additional critical chance from Cyte-09's passive can raise the Critical Tier of his equipped weapon.

Abilities

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SeekModx256 SeekIcon
1
EnergyOrb25
Seek

Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:30% / 45% / 60% / 75% (weak point damage)
AbilityDurationBuff Duration:20 / 25 / 30 / 35 s (antennae duration)
5 s (scan duration)
AbilityRangeBuff Range:45 / 50 / 55 / 60 m (seek range)
10 m (weapon punch through)

Misc: 75° (angle)
3 (max antennae)

Info

  • Cyte-09 expends EnergyOrb25 energy to plant an antenna that scans enemies within AbilityRangeBuff45 / 50 / 55 / 60 meters at a 75 degree frontal angle, lasting for AbilityDurationBuff20 / 25 / 30 / 35 seconds. Enemies are detected for AbilityDurationBuff5 seconds, having their silhouette and weak spots highlighted through walls and receive AbilityStrengthBuff30% / 45% / 60% / 75% increased damage to weak spots. After deploying the antenna, Cyte-09's primary and secondary weapons gain AbilityRangeBuff10 meter Punch Through. A maximum of 3 antennas can be planted.
  • Ability Synergy: Seek highlights weak points for EvadeIcon Evade's duration extension and health restore and NeutralizeIcon Neutralize's ricochet.
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ResupplyModx256 ResupplyIcon
2
EnergyOrb50
Resupply

Throw two Elemental Ammo Packs that instantly refill the active weapon's magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage.

Hold the ability to select the Elemental Damage type.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:10% / 15% / 20% / 25% (weapon damage bonus)
20% / 30% / 40% / 50% (sniper damage bonus)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 2 (ammo packs)
6 (maximum ammo packs)

Info

  • Cyte-09 expends EnergyOrb50 energy to instantly reload his currently equipped weapon while deploying 2 ammo packs. Looting the ammo packs will instantly refill the equipped weapon's magazine, receiving an additional instance of AbilityStrengthBuff10% / 15% / 20% / 25% damage (AbilityStrengthBuff20% / 30% / 40% / 50% for Sniper Rifles) and guaranteed status effects from the selected element. Reloading will clear the elemental damage bonus. Up to 6 elemental ammo packs may be deployed on the field at once.
  • Hold the ability to open a Gear wheel to select the elemental damage type of the reload and ammo packs: DmgFireSmall64 Heat, DmgColdSmall64 Cold, DmgElectricitySmall64 Electricity, DmgToxinSmall64 Toxin, DmgBlastSmall64 Blast, DmgRadiationSmall64 Radiation, DmgGasSmall64 Gas, DmgMagneticSmall64 Magnetic, DmgViralSmall64 Viral, DmgCorrosiveSmall64 Corrosive, randomize, or lastly selected. Tap the ability to deploy the last selected element.
    • By default, tap cast starts as randomize.
  • Ability Synergy: NeutralizeIcon Neutralize's "Neutralizer" wasn't found in Module:Weapons/data is a sniper rifle and thus receives the doubled damage bonus from Resupply's ammo packs.
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EvadeModx256 EvadeIcon
3
EnergyOrb75
Evade

Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:25 / 50 / 75 / 100 (health restore)
AbilityDurationBuff Duration:
10 s (invisible duration)2 s (duration extend)

30 s (duration cap)

AbilityRangeBuff Range:N/A

Misc: 60 s (cooldown)

Info

  • Cyte-09 expends EnergyOrb75 energy to jump backward and become Invisible for AbilityDurationBuff10 seconds. Weak point kills extend the ability's duration for AbilityDurationBuff2 seconds to a maximum of AbilityDurationBuff30 seconds and restores Cyte-09's Health by an AbilityStrengthBuff25 / 50 / 75 / 100. Has a cooldown of 60 seconds.
    • The ability's cooldown starts immediately when Evade's duration timer begins to count down.
  • Cannot be recast while active or on cooldown.
  • Ability Synergy: SeekIcon Seek highlights weak points for Evade's duration extension and healing.
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NeutralizeModx256 NeutralizeIcon
4
EnergyOrb5
+10/shot
+20/alt fire
Neutralize

Summon the Neutralizer, Cyte-09's exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a What did you want in Module:DamageTypes/data?Cold grenade that completely freezes enemies.

Introduced in Update 38.0 (2024-12-13)

AbilityStrengthBuff Strength:1x / 1.08x / 1.16x / 1.25x (damage multiplier)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:10m (ricochet range)

Misc: 4 (number of ricochets)
20% (damage loss per ricochet)

Info

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