Release Date: December 13, 2024
Locked and loaded with his bullseye on the prize, nothing evades his crosshairs. A flash of gunfire before quickly repositioning, empowering his weapons to quickly eliminate his next targets. Whatever his original name was is lost to history, but he goes by a new designation: Cyte-09. Proximity alert at the rendezvous... impromptu target practice, right on cue. Cyte-09 set his sights on Update 38.0 (2024-12-13).
Acquisition
Cyte-09's main blueprint is acquired upon completion of The Hex quest. His component blueprints are acquired from Höllvania Central Mall Bounties as an uncommon drop.
Alternatively Cyte-09's blueprints can be purchased from Amir of


Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
![]() |
Höllvania Central Mall Bounty Lvl 65-70 | 11.63% | ~ 8 Stages | 55 ± 18 Stages |
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Höllvania Central Mall Bounty Lvl 75-80 | 13.33% | ~ 7 Stages | 48 ± 16 Stages |
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Höllvania Central Mall Bounty Lvl 55-60 | 12.20% | ~ 8 Stages | 53 ± 17 Stages |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information,
visit here.
Crafting
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 25,000 |
![]() 1 |
![]() 1 |
![]() 1 |
![]() 1 |
Time: 3 Day(s) |
Rush: ![]() | |||||
![]() ![]() |
![]() | ||||
Cyte-09 Neuroptics Blueprint | |||||
![]() 15,000 |
![]() 60 |
![]() 40 |
![]() 2 |
![]() 1 |
Time: 12 Hour(s) |
Rush: ![]() | |||||
Cyte-09 Chassis Blueprint | |||||
![]() 15,000 |
![]() 200 |
![]() 6 |
![]() 8 |
![]() 1,000 |
Time: 12 Hour(s) |
Rush: ![]() | |||||
Cyte-09 Systems Blueprint | |||||
![]() 15,000 |
![]() 20 |
![]() 500 |
![]() 4 |
![]() 6 |
Time: 12 Hour(s) |
Rush: ![]() |
Lore & History
Trivia
- Cyte-09 is the 59th unique Warframe to be released.
- Despite being revealed first at TennoCon 2024, Cyte-09 releases after
Koumei, the 58th unique Warframe.
- His full ability showcase was demonstrated in Devstream 183, after the dedicated Warframe: 1999 update page unveiled the ability descriptions.
- Despite being revealed first at TennoCon 2024, Cyte-09 releases after
- Sketches for Cyte-09 were conceptualized by artist Keith Thompson many years before his formal reveal in TennoCon 2024, under the codename "Frumentarius". He would have had chemical themes, implying that Cyte-09's original concept art might have been intended for
Lavos at first.[1]
- Cyte-09 is the first Warframe to include a hyphen and numbers in their name.
- The name Cyte may refer to the Infestation's Technocyte Virus and the Protoframe's associations with the Infested.
- He is the first Warframe to have an Exalted Sniper Rifle.[2]
- Cyte-09 is the first Warframe to have its Protoframe variant revealed before the Warframe itself.[3]
- His second ability, Resupply, is the first ability to utilize the Gear wheel user interface for multiple features selection.
- It is the second Warframe ability after
Protea's
Dispensary to produce Ammo pickups.
- It is the second Warframe ability after
References
Passive
Cyte-09 gains Practiced Aim when he kills an enemy by damaging their Weak Points, increasing his Critical Chance against weak points by 1% up to a maximum of 300%, lasting for the entirety of a mission.
- Additional critical chance from Cyte-09's passive can raise the Critical Tier of his equipped weapon.
Abilities
![]() |
![]() 1 ![]() |
Seek Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through. Introduced in Update 38.0 (2024-12-13) |
![]() |
![]() 5 s (scan duration) | |||
![]() 10 m (weapon punch through) | |||
Misc:
75° (angle) |
![]() |
![]() 2 ![]() |
Resupply Throw two Elemental Ammo Packs that instantly refill the active weapon's magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage. Hold the ability to select the Elemental Damage type. Introduced in Update 38.0 (2024-12-13) |
![]() 20% / 30% / 40% / 50% (sniper damage bonus) |
![]() | |||
![]() | |||
Misc:
2 (ammo packs) |
![]() |
![]() 3 ![]() |
Evade Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09. Introduced in Update 38.0 (2024-12-13) |
![]() |
![]() 2 s (duration extend) 30 s (duration cap) | |||
![]() | |||
Misc: 60 s (cooldown) |
![]() |
![]() 4 ![]() +10/shot +20/alt fire |
Neutralize Summon the Neutralizer, Cyte-09's exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a What did you want in Module:DamageTypes/data?Cold grenade that completely freezes enemies. Introduced in Update 38.0 (2024-12-13) |
![]() |
![]() | |||
![]() | |||
Misc:
4 (number of ricochets) |
Strength Mods | Duration Mods | Range Mods |
---|---|---|
File:Seek.png | File:Seek.png | File:Seek.png |
File:Resupply.png | ||
File:Evade.png | File:Evade.png | |
![]() |
![]() | |
Patch History
Hotfix 38.0.2 (2024-12-14)
- Fixed a variety of armor offsets on Cyte-09.
Update 38.0 (2024-12-13)
- Introduced.
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