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BlazeArtilleryModx256 BlazeArtillery130xWhite
2
EnergyOrb50
Blaze Artillery

Deploys an artillery unit to blast plasma charges at enemies it faces. Each enemy hit increases the power of subsequent plasma attacks.


Introduced in Update 28.0 (2020-06-11)

AbilityStrengthBuff Strength:100 / 150 / 200 / 500 (DmgFireSmall64 Heat damage per shot)
AbilityDurationBuff Duration:3 s
AbilityRangeBuff Range:30 m (targeting range)

Misc: 3/s (shots per second)
130° (firing arc)
3 (limit of active turrets)
100% (DmgFireSmall64 Heat status chance)
2 m (area of effect)
+100% (damage bonus per hit)

Info

  • Protea expends EnergyOrb50 energy to launch the plasma turret attached to her utility belt, facing toward the aiming reticle. Once deployed, Blaze Artillery hovers in place for AbilityDurationBuff3 seconds, constantly acquiring enemy targets within Line of Sight, AbilityRangeBuff30 meters and a 130 degree frontal cone to fire plasma charges upon with a fire rate of 3 shots per second;. Protea may deploy up to 3 plasma turrets on the battlefield at once.
    • Deploying animation speed is affected by Casting Speed, from mods such as Mod TT 20px Natural Talent and Mod TT 20px Speed Drift.
    • Recasting the ability at the maximum turret limit will remove the oldest turret.
    • Turret duration is shown on the ability icon, as well as displayed on the rear of the turret as a holographic circle.
  • When a target is acquired, the turret fires a stream of scorching plasma with infinite body Punch Through to inflict AbilityStrengthBuff100 / 150 / 200 / 500 DmgFireSmall64 Heat damage with a 100% status chance within a 2 meter radius around its target. Blaze Artillery's overall damage increases by 100% for each successful hit against all enemies caught in a plasma stream, stacking for subsequent attacks.
    • The current amount of the damage multiplier from enemies hit is shown on the rear of the turret.
    • Plasma turret will attempt to fire at different targets in range throughout the artillery's lifetime.
    • Enemies within coverage of a Nullifier Crewman's bubble will not be targeted by the turret.
  • Ability Synergy:
    • Blaze Artilleries contribute damage to TemporalAnchor130xWhite Temporal Anchor's recorded damage pool for the implosion on rewind.
  • Can be recast while active to deploy multiple turrets.
  • Casting Blaze Artillery is an upper-body animation that allows movement.
  • Blaze Artillery is an invulnerable object that hovers in front and above Protea as she deploys it.
    • Once deployed, the compact state of the plasma turret disappears from Protea's utility belt.
  • Blaze Artillery turret uses a custom model that resembles a floating flak turret with dual cannons. Cannons visually recoil when firing plasma charges, as particle effects pour out from the firing cannon followed by the plasma stream surging through the air at high speed.
    • On expiration, the turret collapses in on itself in a warping effect; if the expiring turret is the last active instance, it will instantly reappear on Protea's utility belt in the compact state.

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See Also[]

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