Move like a shadow, strike with force. The Orokin created a Warframe that marries damage and stealth to eliminate sensitive problems, but he disappeared in the chaos of their demise. All that remains is a batch name: Cyte-09.
Release Date: December 13, 2024
Locked and loaded with his bullseye on the prize, nothing evades his crosshairs. A flash of gunfire before quickly repositioning, empowering his weapons to quickly eliminate his next targets. Whatever his original name was is lost to history, but he goes by a new designation: Cyte-09. Proximity alert at the rendezvous... impromptu target practice, right on cue. Cyte-09 set his sights on Update 38.0 (2024-12-13).
Acquisition
Cyte-09's main blueprint is acquired upon completion of The Hex quest. His component blueprints are acquired from Höllvania Central Mall Bounties as an uncommon drop.
Alternatively Cyte-09's blueprints can be purchased from Amir of The Hex; component blueprints for
20,000 and requires Rank 2 - Fresh Slice, and the main blueprint for
50,000 and requires Rank 4 - Hot & Fresh.
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information,
visit here.
Crafting
Manufacturing Requirements 📝 Edit blueprint requirements | |||||
---|---|---|---|---|---|
![]() 25,000 |
![]() 1 |
![]() 1 |
![]() 1 |
![]() 1 |
Time: 3 Day(s) |
Rush: ![]() | |||||
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Cyte-09 Neuroptics Blueprint | |||||
![]() 15,000 |
![]() 60 |
![]() 40 |
![]() 2 |
![]() 1 |
Time: 12 Hour(s) |
Rush: ![]() | |||||
Cyte-09 Chassis Blueprint | |||||
![]() 15,000 |
![]() 200 |
![]() 6 |
![]() 8 |
![]() 1,000 |
Time: 12 Hour(s) |
Rush: ![]() | |||||
Cyte-09 Systems Blueprint | |||||
![]() 15,000 |
![]() 20 |
![]() 500 |
![]() 4 |
![]() 6 |
Time: 12 Hour(s) |
Rush: ![]() |
Lore & History
Trivia
References
Passive
Cyte-09 gains Practiced Aim when he kills an enemy by damaging their Weak Points, increasing his Critical Chance against weak points by 1% up to a maximum of 300%, lasting for the entirety of a mission.
- Additional critical chance from Cyte-09's passive can raise the Critical Tier of his equipped weapon.
Abilities
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![]() 1 ![]() |
Seek
Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through. Introduced in Update 38.0 (2024-12-13) |
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![]() 5 s (scan duration) | |||
![]() 10 m (weapon punch through) | |||
Misc:
75° (angle) |
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![]() 2 ![]() |
Resupply
Throw two Elemental Ammo Packs that instantly refill the active weapon's magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage. Hold the ability to select the Elemental Damage type. Introduced in Update 38.0 (2024-12-13) |
![]() 20% / 30% / 40% / 50% (sniper damage bonus) |
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Misc:
2 (ammo packs) |
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![]() 3 ![]() |
Evade
Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09. Introduced in Update 38.0 (2024-12-13) |
![]() |
![]() 2 s (duration extend) 30 s (duration cap) | |||
![]() | |||
Misc: 60 s (cooldown) |
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![]() 4 ![]() +10/shot +20/alt fire |
Neutralize
Summon the Neutralizer, Cyte-09's exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a What did you want in Module:DamageTypes/data?Cold grenade that completely freezes enemies. Introduced in Update 38.0 (2024-12-13) |
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Misc:
4 (number of ricochets) |
Strength Mods | Duration Mods | Range Mods |
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File:Seek.png | File:Seek.png | File:Seek.png |
File:Resupply.png | ||
File:Evade.png | File:Evade.png | |
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