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CollectiveCurse CollectiveCurseIcon
3
EnergyOrb75
Collective Curse

Kullervo sends forth a curse that binds enemies. When a cursed enemy takes damage from him, every other cursed enemy also suffers a portion of that damage.


Introduced in Update 33.5 (2023-06-21)

AbilityStrengthBuff Strength:20 / 30 / 40 / 50 % damage redirection
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s
AbilityRangeBuff Range:20 / 22 / 23 / 25 m wave distance

Misc: 65° cone angle
RollingDroneAvatar Stagger and DmgImpactSmall64 Knockback on hit
100% dmg redirection cap
+1 melee combo per melee attack or dagger hit via spread

Info

  • Kullervo expends EnergyOrb75 Energy to cast forth a misty wave in a 65 degrees cone that spreads across a distance of AbilityRangeBuff20 / 22 / 23 / 25 meters. Enemies caught in the mist and in Kullervo's line of sight receive a RollingDroneAvatar Stagger and DmgImpactSmall64 Knockback effect, becoming shackled and linked to each other by cursed chains lasting for AbilityDurationBuff10 / 15 / 20 / 25 seconds. Any weapon or ability damage inflicted by Kullervo himself to a cursed enemy is spread to other cursed enemies at AbilityStrengthBuff20% / 30% / 40% / 50% of the initial damage instance.
    • Damage redirection is capped at 100%, achievable with 200% Ability Strength.
    • Damage spread deals DmgTrueSmall64 True Damage or Shield Drain Damage depending on whether the initial target's health or shields were damaged.
    • Damage spread by Collective Curse ignores armor, but is still affected by units with innate Damage Reduction.
    • Damage spread by damaging the initial target's shields will only damage shields on linked enemies; Damage spread by damaging the initial target's health will only damage health on linked enemies.
    • Damage done to Overguard is not spread.
    • Special Finisher attacks, such as stealth finisher and Parazon Mercy fatal damage are spread to other cursed enemies.
    • Status Effects and other ability effects are not spread by Collective Curse.
    • A constant chains clanking sound is audible based on proximity to cursed enemies.
  • Ability Synergy:
  • Can be recast while active to curse a new group of enemies and refresh duration to full on cursed enemies. Only the enemies cursed by the same instance spread damage to each other.
  • Casting Collective Curse is an upper-body animation that allows movement and Maneuvers while restricting other actions.
  • Collective Curse is not dispelled by Kullervo entering an ability nullification zone or falling out of bounds. Each individual enemy must enter a null zone to dispel their curse. While standing inside a null zone, Kullervo may still spread damage to cursed enemies by attacking a cursed target.

Tips & Tricks

  • Striking multiple enemies through Punch Through or area of effect weapons will spread its damage across all cursed enemies. For example, an attack dealing 100 damage upon striking 5 cursed enemies at maximum damage redirection will deal 500 damage to each enemy.

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See Also[]

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