7
Primed Bane of Orokin
x1.55 Damage to Orokin
Rifle
★★★★★★★★★★
4
Rime Rounds
+60% ❄Cold
+60% Status Chance
Rifle
★★★
9
Rifle Elementalist
+90% Status Damage
+0.6 Punch Through
Rifle
★★★★★
9
Hammer Shot
+60% Critical Damage
+80% Status Chance
Rifle
★★★
5
Vital Sense
+120% Critical Damage
Rifle
★★★★★
5
Critical Delay
+200% Critical Chance
-20% Fire Rate (x2 for Bows)
Rifle
★★★★★
5
Semi-Rifle Cannonade
Only compatible with Semi-Auto Trigger. Fire Rate cannot be modified.
+240% Damage
+1.5 Punch Through
Rifle
★★★★★
8
Galvanized Chamber
+80% Multishot
On Kill:
+30% Multishot for 20.0s. Stacks up to 5x.
Rifle
★★★★★★★★★★
2
Vigilante Supplies
Converts Secondary ammo pickups to ?% of Ammo Pick Up.
⬤○○○○○
5% chance to enhance Critical Hits from Primary Weapons.
SET: PRIMARY
★★★★★
Primary Merciless
[Latron Prime] has higher average status DPS compared to [Latron] Wraith when using Flensing Spikes and focusing on Blast status or heat status DPS.
Latron Wraith however has higher raw non-status DPS
Other Variants:
Viral Heat Non-armor strip AOE (Critical Parallel) : https://overframe.gg/build/467626/
Single Target DPS Latron Wraith (Flensing Spikes) https://overframe.gg/build/760537/
Viral Armor strip primer: https://overframe.gg/build/463858/latron-prime/latron-incarnon-viral-heat-armor-strip-primer/
Evolution II : Riddled Target, with puncture status effect we can increase our multishot to +100% for 8s
Evolution III: Personal preference, all are good. - zoom is my preferred evolution.
Evolution IV: Flensing Spikes, remove 20% armor (additive) every puncture status. You can basically AOE full strip an enemy with 1-2 incarnon shots.
[Semi-Rifle Cannonade]: Gives base dmg and is additive to arcane, but helps initial ramp up of damage without any arcane stacks. Also negates fire rate penalty of Crit Delay
Galvanized Chamber : +230% multishot, absolutely essential
Critical Delay : mandatory CC, galv scope is optional if you can maintain headshots
[Vital Sense] + [Hammer Shot]: Boosts crit multiplier to 9.5x so red crits have a 26.5x tier 3 crit multiplier. Hammer shot also gives bonus status chance which improves the likelihood of puncture procs
Rime Rounds - fuses with incarnon mode heat to make Blast OR [Rime Rounds] + [Malignant Force]: Creates Viral and increases the status chance so both viral and puncture status occur more frequently. Viral status boosts all damage to health up to 4.25x multiplier at 10 stacks.
Primed Bane of Corrupted/Grineer: Boosts raw dmg by 1.55x multiplcative to arcane/serration and status dmg by 2.4x
Rifle Elementalist : boosts status damage by 1.9x
Exilus : personal preference. [Vigilante Supplies] gives ammo for base form and has a chance to boost crit tiers. Stabilizer reduces recoil to zero if you really dislike recoil.
Arcane: If you don't want to occasionally aim at heads, just use Primary Merciless.
Amalgam Serration: gives base damage and sprint speed.
Primed Firestorm: Boosts radius of AOE by 1.44x, which actually increases the overall area by 2.07x
[Double Tap]: This gives a potential 5x multiplicative damage buff, but requires you to directly hit enemies constantly within 2s of each shot. This is great for damage if you like to aim and hit enemies consistently. Good to use alongside Galv Aptitude if focusing on direct hits.
Galvanized Aptitude: This does NOT affect the AOE component, however it is MULTIPLICATIVE to Serration/Cannonade/Deadhead/Merciless for the direct hits and counts the base damage perks. You also get a bonus 80% status chance. Use this is you want to focus slightly more on hitting enemies directly rather than rely on AOE.
Vile Aceleration : Increases fire rate, boosting technical DPS by approx 1.8x but need to remove Semi rifle Cannonade
Riven: CD/MS/CC/DMG
Works best when used with Nourish, [Xata]'s Whisper, Grouping or Magnetize ([Mag]).
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