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Latron Prime

Latron INCARNON | Bouncing Blasts (Flensing Strike Strip)

by last updated 10 days ago

1050

The ornamental Latron Prime exploits ancient Orokin technology to get a slight damage increase over the standard Latron.

529 VOTES
22 COMMENTS

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

PRIMARY
ACCURACY
28.6
CRITICAL CHANCE
22%
CRITICAL MULTIPLIER
2.8x
FIRE RATE
4.17
MAGAZINE
15 / 540
NOISE
ALARMING
RELOAD
2.4
RIVEN DISPOSITION
1.30
STATUS CHANCE
26%
TRIGGER
SEMI
DAMAGE
 IMPACT
9.0
 PUNCTURE
72.0
 SLASH
9.0
TOTAL Damage
90.0
AVERAGE HIT
125.6
BURST DPS
523.5
SUSTAINED DPS
314.1
Guide
22 Comments
Latron Prime builds
Builds by ninjase

Latron INCARNON | Bouncing Blasts (Flensing Strike Strip)

[Latron Prime] has higher average status DPS compared to [Latron] Wraith when using Flensing Spikes and focusing on Blast status or heat status DPS.

Latron Wraith however has higher raw non-status DPS

Other Variants:
Viral Heat Non-armor strip AOE (Critical Parallel) : https://overframe.gg/build/467626/
Single Target DPS Latron Wraith (Flensing Spikes) https://overframe.gg/build/760537/
Viral Armor strip primer: https://overframe.gg/build/463858/latron-prime/latron-incarnon-viral-heat-armor-strip-primer/

EVOLUTIONS

Evolution II : Riddled Target, with puncture status effect we can increase our multishot to +100% for 8s

Evolution III: Personal preference, all are good. - zoom is my preferred evolution.

Evolution IV: Flensing Spikes, remove 20% armor (additive) every puncture status. You can basically AOE full strip an enemy with 1-2 incarnon shots.

MOD BREAKDOWN

  • [Semi-Rifle Cannonade]: Gives base dmg and is additive to arcane, but helps initial ramp up of damage without any arcane stacks. Also negates fire rate penalty of Crit Delay

  • Galvanized Chamber : +230% multishot, absolutely essential

  • Critical Delay : mandatory CC, galv scope is optional if you can maintain headshots

  • [Vital Sense] + [Hammer Shot]: Boosts crit multiplier to 9.5x so red crits have a 26.5x tier 3 crit multiplier. Hammer shot also gives bonus status chance which improves the likelihood of puncture procs

  • Rime Rounds - fuses with incarnon mode heat to make Blast OR [Rime Rounds] + [Malignant Force]: Creates Viral and increases the status chance so both viral and puncture status occur more frequently. Viral status boosts all damage to health up to 4.25x multiplier at 10 stacks.

  • Primed Bane of Corrupted/Grineer: Boosts raw dmg by 1.55x multiplcative to arcane/serration and status dmg by 2.4x

  • Rifle Elementalist : boosts status damage by 1.9x

  • Exilus : personal preference. [Vigilante Supplies] gives ammo for base form and has a chance to boost crit tiers. Stabilizer reduces recoil to zero if you really dislike recoil.

  • Arcane: If you don't want to occasionally aim at heads, just use Primary Merciless.

FLEXIBLE/ALTERNATIVE MODS

  • Amalgam Serration: gives base damage and sprint speed.

  • Primed Firestorm: Boosts radius of AOE by 1.44x, which actually increases the overall area by 2.07x

  • [Double Tap]: This gives a potential 5x multiplicative damage buff, but requires you to directly hit enemies constantly within 2s of each shot. This is great for damage if you like to aim and hit enemies consistently. Good to use alongside Galv Aptitude if focusing on direct hits.

  • Galvanized Aptitude: This does NOT affect the AOE component, however it is MULTIPLICATIVE to Serration/Cannonade/Deadhead/Merciless for the direct hits and counts the base damage perks. You also get a bonus 80% status chance. Use this is you want to focus slightly more on hitting enemies directly rather than rely on AOE.

  • Vile Aceleration : Increases fire rate, boosting technical DPS by approx 1.8x but need to remove Semi rifle Cannonade

  • Riven: CD/MS/CC/DMG

SYNERGIES

Works best when used with Nourish, [Xata]'s Whisper, Grouping or Magnetize ([Mag]).

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