Fulmin Prime

The Fulminator | Semi-auto Viral Slash Endurance Fulmin + Variants

by — last updated 5 months ago (Patch 36.0)

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Wield a storm. Fulmin Prime's electric rounds switch between lightning beams and short-range bursts. Wisp quickly swaps between each mode with her elemental prowess.

444 VOTES
11 COMMENTS

ITEM RANK

30

3 / 60

APPLY CONDITIONALS

FIRE MODE

SEMI
ACCURACY
9.1
CRITICAL CHANCE
90%
CRITICAL MULTIPLIER
4.8x
FIRE RATE
1.73
MAGAZINE
80 / ∞
MULTISHOT
1.8
NOISE
SILENT
RECHARGE DELAY
0.70
RECHARGE RATE
40
RELOAD
2.7
RIVEN DISPOSITION
0.65
Status / Projectile
66%
TRIGGER
SEMI
Damage / Projectile (x1.8)
 IMPACT
170.5
⚡ ELECTRICITY
682.0
 VIRAL (❄ + 🕱)
1,023.0
TOTAL Damage
3,375.9
AVERAGE HIT
15,043.1
BURST DPS
26,081.2
SUSTAINED DPS
16,453.5
8
Internal Bleeding

Internal Bleeding

Impact Status Effects have 35% chance to apply a Slash Status Effect (x2 when Fire Rate is below 2.5)

Rifle

+55.0%
7
Primed Bane of Orokin

Primed Bane of Orokin

x1.55 Damage to Orokin

Rifle

+37.5%
7
Malignant Force

Malignant Force

+60% 🕱Toxin

+60% Status Chance

Rifle

+37.5%
7
Rime Rounds

Rime Rounds

+60% ❄Cold

+60% Status Chance

Rifle

+114.2%
5
Vital Sense

Vital Sense

+120% Critical Damage

Rifle

+81.0%
5
Critical Delay

Critical Delay

+200% Critical Chance

-20% Fire Rate (x2 for Bows)

Rifle

6
Galvanized Aptitude

Galvanized Aptitude

+80% Status Chance

On Kill:

+40% Direct Damage per Status Type affecting the target for 20.0s. Stacks up to 2x.

Rifle

+80.0%
8
Galvanized Chamber

Galvanized Chamber

+80% Multishot

On Kill:

+30% Multishot for 20.0s. Stacks up to 5x.

Rifle

4
Terminal Velocity

Terminal Velocity

+60% Projectile Speed

Rifle

Primary Merciless

Primary Merciless

Guide
11 Comments
Fulmin Prime builds
Builds by ninjase

The Fulminator | Semi-auto Viral Slash Endurance Fulmin + Variants

Endurance focused viral slash semi-auto Fulmin build for armored Grineer/Corrupted without external armor strip.

Mod Breakdown:

  • Galvanized Chamber - mandatory multishot mod

  • Galvanized Aptitude - mandatory damage mod, giving +80% dmg for each unique status affecting the target. Having just three status effects from innate elements gives +240% dmg (3.4x multiplier), and on Fulmin's Semi-auto mode specifically, this is MULTIPLICATIVE to other base damage sources like Serration/Arcanes.

  • Internal Bleeding - [Fulmin]'s semi auto mode has forced impact on every shot, meaning every shot has a 70% to make a slash proc, which bypasses armor. The fire rate just needs to be below 2.5 for maximum slash chance. This means you cannot run any fire rate buffs that exceed 44% (either from mods or external buffs like Haste mote, Harrow etc, arcane acceleration etc).

  • Critical Delay - mandatory crit mod

  • Vital Sense - mandatory crit mod

  • Primed Bane of Corrupted/Grineer- double dips DoT for final +140.25% dmg boost (2.4025x multiplier), separate to Serration and G.Aptitude. If you don’t like banes, you can swap this out for Serration, Bladed Rounds, Hammer shot.

  • Arcane - Primary merciless procs on slash proc kills, while deadhead requires direct headshot kills.

OTHER VARIANTS:

For corpus - you can either run Viral Electric (best when shield/armor stripped) or Radiation Toxin (no shield or armor strip). For viral electric, just swap [Internal Bleeding] for stormbringer or high voltage. For Radiation toxin, swap Internal Bleeding and Rime Rounds for Wildfire + High Voltage/Stormbringer.

For thrax/acolytes/infested (without armor strip) - run raw corrosive by swapping Internal Bleeding and Rime rounds for Infected Clip + Vile Acceleration.

For Zephyr - simply swap [Internal Bleeding] for [Hunter Munitions].