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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects Contents 1 Regular Bosses 1.1 Grineer Faction 1.2 Corpus Faction 1.3 Infested Faction 1.4 Sentient Faction 1.5 Orokin Faction 1.6 Murmur Faction 2 Field Bosses 2.1 Mission-Based 2.2 Acolytes 3 Assassin Bosses 4 Grand Bosses 4.1 Eidolons 4.2 Orb Mothers 4.3 Orowyrm 5 Liches/Adversaries 6 Retired Bosses 7 Notes 8 Patch History 9 See Also (/wiki/Bosses?veaction=edit) in: (/wiki/Category:Lore) (Category:Lore) Lore , (/wiki/Category:Community_Articles) (Category:Community Articles) Community Articles , (/wiki/Category:Patch_History_Needed) (Category:Patch History Needed) Patch History Needed , and 3 more (/wiki/Category:Characters) (Category:Characters) Characters (/wiki/Category:Enemies) (Category:Enemies) Enemies (/wiki/Category:Boss) (Category:Boss) Boss English (https://warframe.fandom.com/de/wiki/Bosse) Deutsch (https://warframe.fandom.com/es/wiki/Jefe) Español (https://warframe.fandom.com/fr/wiki/Boss) Français (https://warframe.fandom.com/uk/wiki/%D0%91%D0%BE%D1%81%D0%B8) Українська Bosses 73 (/wiki/Bosses?veaction=edit) Edit (/wiki/Bosses?action=edit) Edit source (/wiki/Bosses?action=history) History (/wiki/Talk:Bosses?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro (/wiki/Alad_V) (Alad V) (AladVPortrait d) “You're not supposed to be in here! You're going to ruin the surprise!” The following article/section contains spoilers. (Minimize) (Dismiss) x (/wiki/Archimedean_Yonta) (Archimedean Yonta) (ArchimedeanYonta) “Very well. Keep your secrets.” This article/section contains unofficial information, concepts, or terminology derived from or based on community discussion, invention, or knowledge. It may be subjective and contain information or terminology that is not used by (/wiki/Digital_Extremes) (Digital Extremes) Digital Extremes or in official (/wiki/WARFRAME) (WARFRAME) WARFRAME communications, and may not be an officially recognized concept."Grand Boss" is a community-made term (Minimize) (Dismiss) x Bosses (https://static.wikia.nocookie.net/warframe/images/6/6d/CaptainVorFK.png/revision/latest?cb=20140115160130) () () Captain Vor, one of the first bosses the player will encounter. Bosses are a unique enemy class outfitted with superior weapons, high health, rechargeable shields, special abilities, and other traits. They are far stronger than regular units as they will use varying strategies to deal damage and avoid taking it. There are five types of bosses in the game: Regular Bosses - Bosses which can be mostly found as the target of (/wiki/Assassination) (Assassination) Assassination missions. Field Bosses - Bosses that can be encountered on select mission types, though not usually the main objective. Assassin - Bosses that actively hunt down players who possess their respective (/wiki/Death_Mark) (Death Mark) Death Marks . Grand Bosses - Massive, titanic bosses with a special set of mechanics, designed to offer the players the highest level of challenge. (/wiki/Lich_System) (Lich System) Liches/Adversaries - Randomized enemies with Warframe-like abilities that attempt to take control of the (/wiki/Star_Chart) (Star Chart) Star Chart . Contents 1 Regular Bosses 1.1 Grineer Faction 1.2 Corpus Faction 1.3 Infested Faction 1.4 Sentient Faction 1.5 Orokin Faction 1.6 Murmur Faction 2 Field Bosses 2.1 Mission-Based 2.2 Acolytes 3 Assassin Bosses 4 Grand Bosses 4.1 Eidolons 4.2 Orb Mothers 4.3 Orowyrm 5 Liches/Adversaries 6 Retired Bosses 7 Notes 8 Patch History 9 See Also Regular Bosses [ (/wiki/Bosses?veaction=edit§ion=1) (Edit section: Regular Bosses) ] These Bosses are found mostly on (/wiki/Assassination) (Assassination) Assassination missions (with a few exceptions). Each boss usually has a set of lines to "taunt" the Tenno sent to kill them. They generally drop (/wiki/Mods) (Mods) mods and (/wiki/Resources) (Resources) resources upon death. Depending on which boss the player is fighting, (/wiki/Blueprints) (Blueprints) Blueprints of (/wiki/Warframe) (Warframe) Warframe parts and special (/wiki/Weapon) (Weapon) Weapon parts will often be rewarded upon mission completion. Grineer Faction [ (/wiki/Bosses?veaction=edit§ion=2) (Edit section: Grineer Faction) ] Captain Vor Councilor Vay Hek Lieutenant Lech Kril General Sargas Ruk Tyl Regor Kela De Thaym Balor Fomorian (https://static.wikia.nocookie.net/warframe/images/6/6d/CaptainVorFK.png/revision/latest?cb=20140115160130) (CaptainVorFK) Main article: (/wiki/Captain_Vor) (Captain Vor) Captain Vor Captain Vor is the (/wiki/Grineer) (Grineer) Grineer officer responsible for the players' awakening in the opening moments of (/wiki/WARFRAME) (WARFRAME) WARFRAME . He is one of the few figures in the Origin System that understand ancient (/wiki/Orokin) (Orokin) Orokin technology, and is capable of utilizing it and merging it with Grineer technology to create offensive weapons such as his trademark (/wiki/Seer) (Seer) (/wiki/Seer) Seer pistol and his armor, powered by a (/wiki/Void_Keys) (Void Keys) Void Key that he refers to as the "Janus Key, " which also grants him a powerful ranged beam attack, impenetrable shielding and the ability to teleport. (https://static.wikia.nocookie.net/warframe/images/8/82/VayHekPortrait.png/revision/latest?cb=20131220040434) (VayHekPortrait) Main article: (/wiki/Councilor_Vay_Hek) (Councilor Vay Hek) Councilor Vay Hek Councilor Vay Hek is the (/wiki/Grineer) (Grineer) Grineer (/wiki/Boss) (Boss) boss of (/wiki/Earth) (Earth) Earth . He is among the most influential and dangerous Grineer, responsible for the Cicero Toxin to poison Earth's forests, the reconditioning of the psychotic and highly aggressive (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three soldiers, the (/wiki/Balor_Fomorian) (Balor Fomorian) Balor Fomorian warships that can destroy capital ships and (/wiki/Relay) (Relay) Relays , and the animalistic and hastily bred (/wiki/Ghoul) (Ghoul) Ghouls . Vay Hek is fought on (/wiki/Oro_(Node)) (Oro (Node)) Oro , Earth, which can be accessed only by players of (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 5 or higher. Upon defeating him and completing the mission, players will receive (/wiki/Hydroid) (HydroidIcon272) (/wiki/Hydroid) Hydroid component blueprints. (https://static.wikia.nocookie.net/warframe/images/5/54/LechKril.png/revision/latest?cb=20140102060812) (LechKril) Main article: (/wiki/Lieutenant_Lech_Kril) (Lieutenant Lech Kril) Lieutenant Lech Kril Lieutenant Lech Kril is the (/wiki/Grineer) (Grineer) Grineer (/wiki/Boss) (Boss) boss of (/wiki/Mars) (Mars) Mars , and a dual boss on (/wiki/Ceres) (Ceres) Ceres alongside (/wiki/Captain_Vor) (Captain Vor) Captain Vor . A revered war hero clad in impenetrable armor and armed with a (/wiki/Gorgon) (Gorgon) (/wiki/Gorgon) Gorgon and his signature (/wiki/Brokk) (Brokk) Brokk hammer with (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold /(/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat abilities, Lech Kril is a formidable adversary for anyone who opposes him. On War, Mars, a successful assassination will reward (/wiki/Excalibur) (ExcaliburIcon272) (/wiki/Excalibur) Excalibur 's components. On Exta, Ceres, a successful assassination will reward (/wiki/Frost) (FrostIcon272) (/wiki/Frost) Frost 's components and either (/wiki/Miter) (Miter) (/wiki/Miter) Miter parts or (/wiki/Twin_Gremlins) (TwinGremlins) (/wiki/Twin_Gremlins) Twin Gremlins blueprint. (https://static.wikia.nocookie.net/warframe/images/3/3c/GeneralSargasRukFK.png/revision/latest?cb=20140115160404) (GeneralSargasRukFK) Main article: (/wiki/General_Sargas_Ruk) (General Sargas Ruk) General Sargas Ruk General Sargas Ruk is the (/wiki/Grineer) (Grineer) Grineer (/wiki/Boss) (Boss) boss of the (/wiki/Saturn) (Saturn) Saturn system. The head of one of the Grineer Artifact extraction projects, Sargas Ruk was targeted by the (/wiki/Lotus) (Lotus) Lotus for annexing (/wiki/Tenno) (Tenno) Tenno -controlled dig sites. Ruk enjoys Grineer augmentation, even going as far as replacing the lower part of his right arm with a massive flamethrower and his normal vision with a single augmentation in the center of his helmet. Ruk is fought in the (/wiki/Mission) (Mission) mission Tethys, Saturn. After defeating him and finishing the mission, the player will receive an (/wiki/Ember) (EmberIcon272) (/wiki/Ember) Ember component blueprint. He has an increased chance to drop an (/wiki/Orokin_Cell) (Orokin Cell) Orokin Cell upon death since it can also drop it as a normal planet resource. (https://static.wikia.nocookie.net/warframe/images/4/49/TylRegor.png/revision/latest?cb=20150625220305) (TylRegor) Main article: (/wiki/Tyl_Regor) (Tyl Regor) Tyl Regor Tyl Regor is the (/wiki/Grineer) (Grineer) Grineer (/wiki/Boss) (Boss) boss of the (/wiki/Uranus) (Uranus) Uranus system. As the head researcher of Grineer gene repair, Regor works to remove the (/wiki/Cloning_Decay_Syndrome) (Cloning Decay Syndrome) Cloning Decay Syndrome from his brethren, making strides through his "tubemen." Regor is fought in the (/wiki/Mission) (Mission) mission Titania, Uranus. After defeating him and finishing the mission, the player will receive (/wiki/Equinox) (EquinoxIcon272) (/wiki/Equinox) Equinox component blueprints. (https://static.wikia.nocookie.net/warframe/images/b/ba/KelaDeThaym.png/revision/latest?cb=20160502120236) (KelaDeThaym) Main article: (/wiki/Kela_De_Thaym) (Kela De Thaym) Kela De Thaym Kela De Thaym is the (/wiki/Grineer) (Grineer) Grineer (/wiki/Boss) (Boss) boss of the (/wiki/Sedna) (Sedna) Sedna system. Bloodthirsty and sadistic, she owns the combat arena known as (/wiki/Rathuum) (Rathuum) Rathuum where Grineer defectors are forced to fight for their freedom against her (/wiki/Executioner) (Executioner) Executioners , to the delight of her audience. Kela is fought on the mission Merrow, Sedna. After defeating her and finishing the mission, the player will receive (/wiki/Saryn) (SarynIcon272) (/wiki/Saryn) Saryn component blueprints. She will also drop an (/wiki/Category:Executioner_Mods) (Category:Executioner Mods) Executioner-themed mod and has a chance to drop (/wiki/Twin_Kohmak) (TwinKohmak) (/wiki/Twin_Kohmak) Twin Kohmak blueprint and an (/wiki/Orokin_Cell) (Orokin Cell) Orokin Cell upon death. (https://static.wikia.nocookie.net/warframe/images/1/13/DEGrineerFomorian.png/revision/latest?cb=20141220180048) (DEGrineerFomorian) Main article: (/wiki/Balor_Fomorian) (Balor Fomorian) Balor Fomorian The Balor Fomorian is the strongest class of all known (/wiki/Fomorian) (Fomorian) Fomorian types, according to (/wiki/Councilor_Vay_Hek) (Councilor Vay Hek) Councilor Vay Hek . They are considered the most powerful vessels in the Origin System. Bristling with immense firepower and formidable armor, they are capable of destroying a capital ship in a matter of seconds. Their power has made them the repeated targets of the (/wiki/Tenno) (Tenno) Tenno , to prevent (/wiki/Grineer) (Grineer) Grineer influence from spreading. They are occasionally available in a (/wiki/Fomorian_Sabotage) (Fomorian Sabotage) Fomorian Sabotage (/wiki/Alert) (Alert) alert as a Grineer (/wiki/Archwing) (Archwing) Archwing (/wiki/Boss) (Boss) boss , where the player may be rewarded with (/wiki/Imperator_Vandal) (ImperatorVandal) (/wiki/Imperator_Vandal) Imperator Vandal components, (/wiki/Endo) (Endo) Endo , or Archwing mods upon defeating the Fomorian and extracting. Corpus Faction [ (/wiki/Bosses?veaction=edit§ion=3) (Edit section: Corpus Faction) ] Jackal The Sergeant Alad V Raptors Hyena Pack Ambulas Razorback (https://static.wikia.nocookie.net/warframe/images/f/f3/JackalDE.png/revision/latest?cb=20131207094839) (JackalDE) Main article: (/wiki/Jackal) (Jackal) Jackal Jackal is the (/wiki/Corpus) (Corpus) Corpus (/wiki/Boss) (Boss) boss of the (/wiki/Venus) (Venus) Venus system. Although a more bulky and old model compared to more recent Corpus robotics, the Jackal possesses invulnerable shields, a giant shockwave ability to knock players down, and one of the most powerful Corpus weapons, the (/wiki/Plasma_Grenade_Cluster) (Plasma Grenade Cluster) Plasma Grenade Cluster . Dissected models of the Jackal can be found in some (/wiki/Grineer) (Grineer) Grineer tilesets, either showing that the Grineer have an interest in utilizing Corpus tech, or that they have simply purchased merchandise. The Jackal is fought on the (/wiki/Mission) (Mission) mission Fossa, Venus. After defeating it and finishing the mission, the player will receive (/wiki/Rhino) (RhinoIcon272) (/wiki/Rhino) Rhino component blueprints, as well as a chance to get a (/wiki/Stahlta) (Stahlta) (/wiki/Stahlta) Stahlta or (/wiki/Stropha) (Stropha) (/wiki/Stropha) Stropha blueprint. A Terra variant may spawn in (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis during high alert state, which is considered a common enemy and will neither drop blueprints nor anger the (/wiki/Stalker) (Stalker) Stalker . A (/wiki/Corrupted_Jackal) (Corrupted Jackal) Corrupted variant appears in (/wiki/The_Circuit) (The Circuit) The Circuit (/wiki/Assassination) (Assassination) Assassination as a boss with some alteration to its mechanics. (https://static.wikia.nocookie.net/warframe/images/7/70/NefAnyoDE.png/revision/latest?cb=20131207100410) (NefAnyoDE) Main article: (/wiki/The_Sergeant) (The Sergeant) The Sergeant (https://static.wikia.nocookie.net/warframe/images/5/5f/DEAlad_V.png/revision/latest?cb=20140110020512) (DEAlad V) Main article: (/wiki/Alad_V) (Alad V) Alad V Alad V was a high ranking (/wiki/Corpus) (Corpus) Corpus member, seated on the (/wiki/Corpus_Board_of_Directors) (Corpus Board of Directors) Corpus Board of Directors and the head of (/wiki/Grineer) (Grineer) Grineer Relations. He is the most recurring Corpus (/wiki/Boss) (Boss) boss in terms of his involvements with various (/wiki/Event) (Event) Events . Originally the creator of the ambitious (/wiki/Zanuka_Project) (Zanuka Project) Zanuka Project , an initiative to create (/wiki/Zanuka) (Zanuka) advanced robotics by using (/wiki/Warframe) (Warframe) Warframe components, its eventual failure saw him removed from the Board of Directors and replaced with his longtime rival, (/wiki/Frohd_Bek) (Frohd Bek) Frohd Bek . He would later form unlikely alliances with his enemies, namely the (/wiki/Infested) (Infested) Infested , the (/wiki/Tenno) (Tenno) Tenno , and even the (/wiki/Sentient) (Sentient) Sentients , to produce new schemes or ensure his survival while on the run from his former Corpus backers and the (/wiki/Stalker) (Stalker) Stalker 's (/wiki/Acolytes) (Acolytes) Acolytes . On the (/wiki/Star_Chart) (Star Chart) Star Chart , Alad V is first encountered on Themisto, (/wiki/Jupiter) (Jupiter) Jupiter as a Corpus boss, where he is accompanied by his robotic pet and guardian, (/wiki/Zanuka) (Zanuka) Zanuka , which he built from parts of Warframes that he captured. Upon completion of this assassination mission, the player will receive (/wiki/Valkyr) (ValkyrIcon272) (/wiki/Valkyr) Valkyr component blueprints. He also has a high drop rate for (/wiki/Neural_Sensors) (Neural Sensors) Neural Sensors . (https://static.wikia.nocookie.net/warframe/images/0/06/RaptorSeries.png/revision/latest?cb=20160904125356) (RaptorSeries) Main article: (/wiki/Raptors) (Raptors) Raptors The Raptors are (/wiki/Corpus) (Corpus) Corpus Bosses found in the (/wiki/Europa) (Europa) Europa system, with an underground factory working to mass produce these proxies. They are essentially modified (/wiki/Osprey) (Osprey) Ospreys that boast increased power and defenses, and appear in three different types each armed with unique weaponry. Raptors are fought in the mission (/wiki/Naamah) (Naamah) Naamah , (/wiki/Europa) (Europa) Europa . After defeating them and finishing the mission, players will receive a (/wiki/Nova) (NovaIcon272) (/wiki/Nova) Nova component blueprint. (https://static.wikia.nocookie.net/warframe/images/c/c2/DEHyenacombine.png/revision/latest?cb=20140305101000) (DEHyenacombine) Main article: (/wiki/Hyena_Pack) (Hyena Pack) Hyena Pack The Hyena Pack are the (/wiki/Corpus) (Corpus) Corpus (/wiki/Boss) (Boss) bosses of (/wiki/Neptune) (Neptune) Neptune , made up of four unique and deadly variants of the (/wiki/Hyena) (Hyena) Hyena proxy. Functioning like a pack, each Hyena is equipped with a plasma repeater, high agility, and can wall cling. The Hyena Pack are fought in the (/wiki/Mission) (Mission) mission Psamathe, Neptune, and after defeating them and finishing the mission, the player will receive (/wiki/Loki) (LokiIcon272) (/wiki/Loki) Loki component blueprints. They can also be found during (/wiki/Razorback) (Razorback) Razorback Armada missions, and a completely different set of Hyena proxies exist on the (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis . Upon death, all the Hyenas have a chance of dropping (/wiki/Orokin_Cell) (Orokin Cell) Orokin Cells or (/wiki/Control_Module) (Control Module) Control Modules . (https://static.wikia.nocookie.net/warframe/images/e/e1/CodexAmbulas.png/revision/latest?cb=20170505074432) (CodexAmbulas) Main article: (/wiki/Ambulas) (Ambulas) Ambulas Ambulas is the (/wiki/Corpus) (Corpus) Corpus (/wiki/Boss) (Boss) boss of (/wiki/Pluto) (Pluto) Pluto , possessing a highly intelligent AI called Animo that allows it to learn and adapt from previous combat experiences to ensure that the proxy cannot be defeated by the same strategy twice. Animo was created by (/wiki/Ergo_Glast) (Ergo Glast) Ergo Glast during his time with the Corpus as a means of resolving conflict, only for (/wiki/Frohd_Bek) (Frohd Bek) Frohd Bek to misuse and weaponize it as part of (/wiki/Operation:_Ambulas_Reborn) (Operation: Ambulas Reborn) Operation: Ambulas Reborn ; fearing that Animo's learning may result in a repetition of the (/wiki/The_Old_War) (The Old War) catastrophe which occurred when the (/wiki/Orokin) (Orokin) Orokin made similar strides with (/wiki/Sentient) (Sentient) advanced AI , Glast seeks the Tenno's aid to destroy the Animo processor. Ambulas units are dispatched by (/wiki/Condor_Dropship) (Condor Dropship) Condor Dropships on any (/wiki/Corpus_Outpost) (Corpus Outpost) Corpus Outpost mission on Pluto; disabling and hacking into these units award Animo Nav Beacons which are required to initiate the Ambulas boss on the mission Hades, Pluto. After defeating it finishing the mission, the player will receive a (/wiki/Trinity) (TrinityIcon272) (/wiki/Trinity) Trinity component blueprint. (https://static.wikia.nocookie.net/warframe/images/2/24/ArmoredJackal.png/revision/latest?cb=20160212204743) (ArmoredJackal) Main article: (/wiki/Razorback) (Razorback) Razorback The Razorback is a (/wiki/Corpus) (Corpus) Corpus (/wiki/Boss) (Boss) boss introduced in the (/wiki/Tactical_Alert) (Tactical Alert) Divine Will Tactical Alert in (/wiki/Update_18#Hotfix_18.4.10) (Update 18) Hotfix 18.4.10 (2016-02-11). A creation of (/wiki/Nef_Anyo) (Nef Anyo) Nef Anyo , the Razorback is essentially a much larger (/wiki/Jackal) (Jackal) Jackal and is boastfully claimed to be "impervious to evil," but possesses a vulnerability to Nef Anyo's previous creations, the (/wiki/Bursa) (Bursa) Bursas . The Razorback is fought during a limited-time event called Razorback Armada , once the construction status in the (/wiki/Invasion) (Invasion) Invasion menu is completed by supporting the (/wiki/Corpus) (Corpus) Corpus , which appears as a node next to any active (/wiki/Relay) (Relay) Relay . Completing the Razorback Armada mission three times per event awards 200,000 (/wiki/Credits) (Credits) Credits (/wiki/Credits) (Credits) (Credits64) 200,000 and a built (/wiki/Orokin_Catalyst) (Orokin Catalyst) Orokin Catalyst . Infested Faction [ (/wiki/Bosses?veaction=edit§ion=4) (Edit section: Infested Faction) ] Phorid Lephantis Juggernaut Behemoth Jordas Golem Mutalist Alad V Hemocyte Zealoid Prelate (https://static.wikia.nocookie.net/warframe/images/a/a5/PhoridIcon.png/revision/latest?cb=20130609004851) (PhoridIcon) Main article: (/wiki/Phorid) (Phorid) Phorid Phorid is an (/wiki/Infested) (Infestation w) (/wiki/Infested) Infested (/wiki/Boss) (Boss) Boss only found when an (/wiki/Invasion) (Invasion) Invasion takes over the (/wiki/Assassination) (Assassination) Assassination mission of a (/wiki/Star_Chart) (Star Chart) Planet . After players defeat it and reach the extraction point, they will receive either a (/wiki/Nyx) (NyxIcon272) (/wiki/Nyx) Nyx (/wiki/Warframe_Neuroptics) (Warframe Neuroptics) Neuroptics , (/wiki/Warframe_Chassis) (Warframe Chassis) Chassis , or (/wiki/Warframe_Systems) (Warframe Systems) Systems (/wiki/Blueprint) (Blueprint) blueprint upon mission completion. Upon (/wiki/Death) (Death) death , Phorid has a chance of dropping rare (/wiki/Resources) (Resources) resources of the planet it appears on. (https://static.wikia.nocookie.net/warframe/images/3/3d/GolemFullAvatar.png/revision/latest?cb=20140305115059) (GolemFullAvatar) Main article: (/wiki/Lephantis) (Lephantis) Lephantis Lephantis is a massive, multi-headed (/wiki/Infested) (Infested) Infested (/wiki/Boss) (Boss) boss created to fight in the (/wiki/Story_and_History#The_Old_War) (Story and History) Old War , introduced in (/wiki/Update_10#Update_10.0) (Update 10) Update 10.0 (2013-09-13). This large amalgamated creature consists of three heads called Infested Corpus , Infested Grineer , and Ancient Infested , which can seemingly extend and are attached to a tripod-like body hidden beneath the ground. It is found on Magnacidium, (/wiki/Deimos) (Deimos) Deimos . After defeating it and finishing the mission, the player will receive a (/wiki/Nekros) (NekrosIcon272) (/wiki/Nekros) Nekros component blueprint. Each of its heads are also capable of dropping (/wiki/Neurodes) (Neurodes) Neurodes and (/wiki/Orokin_Cell) (Orokin Cell) Orokin Cells in addition to its main body, potentially totaling up to four resource drops. (https://static.wikia.nocookie.net/warframe/images/d/d0/JuggernautBoss.png/revision/latest?cb=20150611004230) (JuggernautBoss) Main article: (/wiki/Juggernaut_Behemoth) (Juggernaut Behemoth) Juggernaut Behemoth The Juggernaut Behemoth is the larger, boss variant of the (/wiki/Infested) (Infested) Infested (/wiki/Juggernaut) (Juggernaut) Juggernaut enemy. This massive quadruped creature is armed with formidable ranged attacks and deadly close-quarters combat abilities, which combined with its heavy armor makes it an intimidating opponent. Initially introduced in the Black Seed Scourge (/wiki/Tactical_Alert) (Tactical Alert) Tactical Alert , the Behemoth is now encountered in the last mission of (/wiki/The_Jordas_Precept) (The Jordas Precept) The Jordas Precept (/wiki/Quest) (Quest) quest and the (/wiki/Jordas_Golem) (Jordas Golem) Jordas Golem (/wiki/Assassination) (Assassination) Assassination , and appears again during the (/wiki/Jade_Shadows) (Jade Shadows) Jade Shadows quest. (https://static.wikia.nocookie.net/warframe/images/4/4b/Golem2.png/revision/latest?cb=20151004105915) (Golem2) Main article: (/wiki/Jordas_Golem) (Jordas Golem) Jordas Golem The Jordas Golem is a massive combat platform created out of an amalgamation of (/wiki/Infested) (Infested) Infested flesh merged with (/wiki/Corpus) (Corpus) Corpus ship technology and a (/wiki/Cephalon_Jordas) (Cephalon Jordas) corrupted (/wiki/Cephalon) (Cephalon) Cephalon . It is one of the two bosses of (/wiki/Eris) (Eris) Eris , the other being (/wiki/Mutalist_Alad_V) (Mutalist Alad V) Mutalist Alad V . It is found in its own (/wiki/Assassination) (Assassination) Assassination node on Eris after a player has completed (/wiki/The_Jordas_Precept) (The Jordas Precept) the Jordas Precept (/wiki/Quest) (Quest) Quest . After defeating the Golem and finishing the mission, the player receives an (/wiki/Atlas) (AtlasIcon272) (/wiki/Atlas) Atlas component blueprint. (https://static.wikia.nocookie.net/warframe/images/d/d7/InfestedAladV2.png/revision/latest?cb=20150129220115) (InfestedAladV2) Main article: (/wiki/Mutalist_Alad_V) (Mutalist Alad V) Mutalist Alad V Mutalist Alad V is a version of (/wiki/Alad_V) (Alad V) Alad V mutated and twisted by the (/wiki/Infestation) (Infestation) Infestation . From his base on (/wiki/Eris) (Eris) Eris , Alad V invented the Mutalist Strain, allowing the Infested to infect inorganic robotics and weaponry, before succumbing to the Infestation himself. Upon completion of his assassination mission, player will receive the (/wiki/Mesa) (MesaIcon272) (/wiki/Mesa) Mesa Chassis, Neuroptics, or Systems blueprint. (https://static.wikia.nocookie.net/warframe/images/b/b0/EidolonLephantis.png/revision/latest?cb=20171117032942) (EidolonLephantis) Main article: (/wiki/Hemocyte) (Hemocyte) Hemocyte The Hemocyte is a gigantic (/wiki/Infested) (Infested) Infested creature that can be encountered during (/wiki/Operation:_Plague_Star) (Operation: Plague Star) Operation: Plague Star . They only appear on the Advanced and (/wiki/The_Steel_Path) (The Steel Path) The Steel Path variants of the Plague Star (/wiki/Bounty) (Bounty) Bounty , with a total of four spawning during the final stage. They drop the (/wiki/Set_Mods#Hunter_Mod_Set) (Set Mods) Hunter Set Mods . (https://static.wikia.nocookie.net/warframe/images/c/c9/Zealot_prelate.png/revision/latest?cb=20190926213953) (Zealot prelate) Main article: (/wiki/Zealoid_Prelate) (Zealoid Prelate) Zealoid Prelate The Zealoid Prelate is an (/wiki/Infested) (Infestation w) (/wiki/Infested) Infested Boss introduced during the fifth episode of (/wiki/Nightwave) (Nightwave) Nightwave : (/wiki/Nightwave/Series_2) (Nightwave/Series 2) Series 2 – The Emissary . It wields the (/wiki/Pathocyst) (Pathocyst) (/wiki/Pathocyst) Pathocyst Infested Glaive and, upon death, it drops one of the Pathocyst components. Sentient Faction [ (/wiki/Bosses?veaction=edit§ion=5) (Edit section: Sentient Faction) ] Ropalolyst (https://static.wikia.nocookie.net/warframe/images/2/27/Ropalolyst.png/revision/latest?cb=20190523233548) (Ropalolyst) Main article: (/wiki/Ropalolyst) (Ropalolyst) Ropalolyst The Ropalolyst is a gigantic bird-like (/wiki/Sentient) (Sentient) Sentient (/wiki/Boss) (Boss) boss capable of flight. It can be found in the Remastered (/wiki/Corpus_Gas_City) (Corpus Gas City) Corpus Gas City on its own (/wiki/Assassination) (Assassination) Assassination node on (/wiki/Jupiter) (Jupiter) Jupiter , requiring players to have completed (/wiki/Chimera_Prologue) (Chimera Prologue) Chimera Prologue to battle it. It was dispatched by the (/wiki/Sentient) (Sentient) Sentients to ensure (/wiki/Alad_V) (Alad V) Alad V does not double-cross their "partnership", much to his displeasure. After defeating the Ropalolyst, the player will receive (/wiki/Wisp) (WispIcon272) (/wiki/Wisp) Wisp component blueprints and an (/wiki/Category:Amalgam_Mods) (Category:Amalgam Mods) Amalgam mod from five possible. Orokin Faction [ (/wiki/Bosses?veaction=edit§ion=6) (Edit section: Orokin Faction) ] Nihil (https://static.wikia.nocookie.net/warframe/images/0/0c/Nihil-mug.jpg/revision/latest?cb=20200918191633) (Nihil-mug) Main article: (/wiki/Nihil) (Nihil) Nihil Nihil is a mysterious serial killer known as the Glassmaker , a former (/wiki/Orokin) (Orokin) Orokin judge responsible for "glassing" people throughout the Origin System. He is also the creator of the (/wiki/Cephalon) (Cephalon) Cephalons , which he designed to be an eternal punishment for those that dare break Orokin law. He was introduced during (/wiki/Nightwave) (Nightwave) Nightwave : (/wiki/Nightwave/Series_3) (Nightwave/Series 3) Series 3 - The Glassmaker . Murmur Faction [ (/wiki/Bosses?veaction=edit§ion=7) (Edit section: Murmur Faction) ] The Fragmented (https://static.wikia.nocookie.net/warframe/images/8/82/TheFragmentedSuzerain.png/revision/latest?cb=20231223192007) (TheFragmentedSuzerain) Main article: (/wiki/The_Fragmented) (The Fragmented) The Fragmented Field Bosses [ (/wiki/Bosses?veaction=edit§ion=8) (Edit section: Field Bosses) ] Field Bosses are, as the name implies, boss-like enemies that may spawn during a certain set of mission. While some Field Bosses may be required to be killed to progress the objective, oftentimes they are not the main objective of the mission. Compared to regular, assassins and grand bosses, killing these bosses do not yield as many rewards. Mission-Based [ (/wiki/Bosses?veaction=edit§ion=9) (Edit section: Mission-Based) ] The following are the list of Field Bosses that spawn based on the mission type taken. Ven'kra Tel / Sprag Lynx Juggernaut Corrupted Vor Leekter Shik Tal Vem Tabook John Prodman (https://static.wikia.nocookie.net/warframe/images/f/ff/Venkra.png/revision/latest?cb=20140918035809) (Venkra) Main article: (/wiki/Ven%27kra_Tel) (Ven'kra Tel) Ven'kra Tel Ven'kra Tel is a special (/wiki/Grineer) (Grineer) Grineer (/wiki/Field_Boss) (Field Boss) Field Boss unit first introduced in (/wiki/Operation_Gate_Crash) (Operation Gate Crash) Operation Gate Crash and now regularly encountered in (/wiki/Orokin_Sabotage) (Orokin Sabotage) Orokin Sabotage missions where Grineer are the dominant enemy. She, along with (/wiki/Sprag) (Sprag) Sprag , guard a (/wiki/Void_Keys) (Void Keys) Void Key necessary to close the Void Portal. She was later captured by (/wiki/Narmer) (Narmer) Narmer and forced into their service. She possesses a blue jet pack identical to that used by (/wiki/Hellion) (Hellion) Hellions that grants her excellent mobility, and can use her (/wiki/Avex_Sniper_Skin) (Avex Sniper Skin) Avex and other ranged special abilities to engage (/wiki/Tenno) (Tenno) Tenno from afar. (https://static.wikia.nocookie.net/warframe/images/2/26/Sprag.png/revision/latest?cb=20140918035809) (Sprag) Main article: (/wiki/Sprag) (Sprag) Sprag Sprag is a (/wiki/Grineer) (Grineer) Grineer (/wiki/Field_Boss) (Field Boss) Field Boss unit first introduced in (/wiki/Operation_Gate_Crash) (Operation Gate Crash) Operation Gate Crash and now regularly encountered in (/wiki/Orokin_Sabotage) (Orokin Sabotage) Orokin Sabotage missions where Grineer are the dominant enemy. She, along with (/wiki/Ven%27kra_Tel) (Ven'kra Tel) Ven'kra Tel , guard a (/wiki/Void_Keys) (Void Keys) Void Key necessary to close the Void Portal. She is later captured by (/wiki/Narmer) (Narmer) Narmer and forced into their service. She possesses a jet pack identical to that used by (/wiki/Hellion) (Hellion) Hellions that grants her excellent mobility, and can use her (/wiki/Renok_Hammer_Skin) (Renok Hammer Skin) Renok Hammer and special melee abilities to engage (/wiki/Tenno) (Tenno) Tenno in close combat. (https://static.wikia.nocookie.net/warframe/images/e/e3/CrpMiniJackal.png/revision/latest?cb=20141024222544) (CrpMiniJackal) Main article: (/wiki/Lynx) (Lynx) Lynx The Lynx is a (/wiki/Corpus) (Corpus) Corpus (/wiki/Field_Boss) (Field Boss) Field Boss . It is encountered in (/wiki/Orokin_Sabotage) (Orokin Sabotage) Orokin Sabotage ((/wiki/The_Archwing) (The Archwing) The Archwing or Marduk) where Corpus are the dominant enemy, guarding a (/wiki/Void_Keys) (Void Keys) Void Key necessary to close the Void Portal. It is also encountered in (/wiki/Grineer) (Grineer) Grineer (/wiki/Spy) (Spy) Spy , either purchased or stolen from the Corpus, detailing as one of the Spy room's centerpiece and becomes active if the room's alarm was tripped. It can also appear in (/wiki/Clem) (Clem) Clem 's (/wiki/A_Man_of_Few_Words#Weekly_Mission) (A Man of Few Words) weekly Survival mission in Corpus-controlled environments after five minutes. It resembles a smaller (/wiki/Jackal) (Jackal) Jackal with blue armor, and has the ability to deploy (/wiki/Lynx_Osprey) (Lynx Osprey) Lynx Osprey drones and (/wiki/Lynx_Turret) (Lynx Turret) Lynx Turrets to assist it in combat. (https://static.wikia.nocookie.net/warframe/images/0/07/Juggernaut.png/revision/latest?cb=20150611004229) (Juggernaut) Main article: (/wiki/Juggernaut) (Juggernaut) Juggernaut The Juggernaut is a large, quadrupedal (/wiki/Infested) (Infested) Infested creature armed with formidable ranged attacks and deadly close-quarters combat abilities. Combining these threats with its heavy armor shell, the Juggernaut becomes an intimidating opponent. The Juggernaut's abilities include a charging body attack, a ranged spine strike (a scaled version of the (/wiki/Phorid) (Phorid) Phorid 's similar attack) and the ability to resurrect a number of nearby dead Infested. (https://static.wikia.nocookie.net/warframe/images/e/ea/VorTwo.png/revision/latest?cb=20140619213420) (VorTwo) Main article: (/wiki/Corrupted_Vor) (Corrupted Vor) Corrupted Vor Corrupted Vor is Captain Vor after becoming (/wiki/Corrupted) (Corrupted) corrupted and the boss of the (/wiki/Orokin_Void) (Orokin Void) Orokin Void , found as an encounter in the high-level Void missions (Level ≥40) or (/wiki/The_Circuit) (The Circuit) The Circuit (/wiki/Exterminate) (Exterminate) Exterminate . After being revived by his own (/wiki/Void_Keys) (Void Keys) Void Key sometime after his defeat at the hands of the Tenno, Vor has abandoned his ties to the (/wiki/Grineer) (Grineer) Grineer and since turned into the guardian of the (/wiki/Void) (Void) Void . Vor will make his presence known via a taunting transmission, after which he will appear near players to engage them in battle. Upon defeat in the Orokin Void, he is guaranteed to drop one of the four status/elemental (/wiki/Damage/Toxin_Damage) (DmgToxinSmall64) (/wiki/Damage/Toxin_Damage) Toxin (/wiki/Mods) (Mods) Mods : (/wiki/Malignant_Force) (Mod TT 20px) (/wiki/Malignant_Force) Malignant Force , (/wiki/Virulent_Scourge) (Mod TT 20px) (/wiki/Virulent_Scourge) Virulent Scourge , (/wiki/Pistol_Pestilence) (Mod TT 20px) (/wiki/Pistol_Pestilence) Pistol Pestilence and (/wiki/Toxic_Barrage) (Mod TT 20px) (/wiki/Toxic_Barrage) Toxic Barrage , along with either an (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell or (/wiki/Argon_Crystal) (ArgonCrystal) (/wiki/Argon_Crystal) Argon Crystal . In The Circuit, he is guaranteed to drop a (/wiki/Rune_Marrow) (RuneMarrow) (/wiki/Rune_Marrow) Rune Marrow . (https://static.wikia.nocookie.net/warframe/images/d/d6/DELeekter.png/revision/latest?cb=20151021001826) (DELeekter) Main article: (/wiki/Leekter) (Leekter) Leekter Leekter is a member of (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three . He wields a (/wiki/Brokk) (Brokk) Brokk hammer and throws flashbangs to blind players in battle. Although Leekter does not spawn by himself under normal circumstances, he may individually spawn inside (/wiki/Darvo) (Darvo) Darvo 's weekly mission as a (/wiki/Field_Boss) (Field Boss) Field Boss if the associated faction of the mission are (/wiki/Grineer) (Grineer) Grineer . (https://static.wikia.nocookie.net/warframe/images/6/60/DEShik.png/revision/latest?cb=20151021002558) (DEShik) Main article: (/wiki/Shik_Tal) (Shik Tal) Shik Tal Shik Tal is a member of (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three . He wields a modified (/wiki/Marelok) (Marelok) (/wiki/Marelok) Marelok that fires small dumb-fire rockets (akin to those fired by (/wiki/Hellion) (Hellion) Hellions ) and a giant shield similar to (/wiki/Shield_Lancer) (Shield Lancer) Shield Lancers . Similar to the Shield Lancers themselves, he can use his shield to charge forward to knockdown and knockback players. Although Shik Tal does not spawn by himself under normal circumstances, he may individually spawn inside (/wiki/Darvo) (Darvo) Darvo 's weekly mission as a (/wiki/Field_Boss) (Field Boss) Field Boss if the associated faction of the mission are (/wiki/Grineer) (Grineer) Grineer . (https://static.wikia.nocookie.net/warframe/images/9/9c/DETabook.png/revision/latest?cb=20151021002149) (DETabook) Main article: (/wiki/Vem_Tabook) (Vem Tabook) Vem Tabook Vem Tabook is the leader of (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three . He uses a modified (/wiki/Hek) (Hek) (/wiki/Hek) Hek that fires electro-shells in bursts of around 10 at its target, each shell dealing electricity damage in a small radius, making them deadly should all of them connect with their target or the surrounding terrain. Although Vem Tabook does not spawn by himself under normal circumstances, he may individually spawn inside (/wiki/Darvo) (Darvo) Darvo 's weekly mission as a (/wiki/Field_Boss) (Field Boss) Field Boss if the associated faction of the mission are (/wiki/Grineer) (Grineer) Grineer . (https://static.wikia.nocookie.net/warframe/images/4/49/JohnProdman.png/revision/latest?cb=20230519231210) (JohnProdman) Main article: (/wiki/John_Prodman) (John Prodman) John Prodman John Prodman is a rarely-encountered enemy in (/wiki/The_Index) (The Index) The Index . Similar to (/wiki/Clem) (Clem) Clem , Prodman has his roots as an Internet meme within the WARFRAME community. According to the description of his autograph, he is an employee of (/wiki/Nef_Anyo) (Nef Anyo) Anyo Corp , and was recently awarded "Employee of the Month". Acolytes [ (/wiki/Bosses?veaction=edit§ion=10) (Edit section: Acolytes) ] Main article: (/wiki/Acolytes) (Acolytes) Acolytes Acolytes are a group of (/wiki/Stalker) (Stalker) Stalker -themed Field Bosses that spawn in (/wiki/The_Steel_Path) (The Steel Path) Steel Path missions. They are guaranteed to drop 2 (/wiki/Steel_Essence) (Steel Essence) Steel Essence upon defeat. Misery Angst Malice Mania Torment Violence (https://static.wikia.nocookie.net/warframe/images/1/19/AreaCasterAcolyte.png/revision/latest?cb=20160125210743) (AreaCasterAcolyte) Main article: (/wiki/Misery) (Misery) Misery Misery is one of (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker 's (/wiki/Acolyte) (Acolyte) acolytes . He takes the form of (/wiki/Nekros) (NekrosIcon272) (/wiki/Nekros) Nekros with an Immortal Skin, wearing Stalker's helmet and (/wiki/Oberon) (OberonIcon272) (/wiki/Oberon) Oberon 's loincloth, as well as modified (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Warframe Cosmetics including a Kyroptera Syandana and Daedalus Chest Plate codpiece. Misery first appeared in (/wiki/Operation:_Shadow_Debt) (Operation: Shadow Debt) Operation: Shadow Debt and, as of (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19), now spawns in (/wiki/The_Steel_Path) (The Steel Path) The Steel Path missions. (https://static.wikia.nocookie.net/warframe/images/e/ec/StrikerAcolyte.png/revision/latest?cb=20160125210745) (StrikerAcolyte) Main article: (/wiki/Angst) (Angst) Angst Angst is one of (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker 's (/wiki/Acolyte) (Acolyte) acolytes , first appearing in (/wiki/Operation:_Shadow_Debt) (Operation: Shadow Debt) Operation: Shadow Debt . She takes the form of a (/wiki/Valkyr) (ValkyrIcon272) (/wiki/Valkyr) Valkyr Warframe with an Immortal Skin, wearing Stalker's helmet and the (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Vanquished Syandana . She battles with the (/wiki/Hysteria) (Hysteria130xWhite) (/wiki/Hysteria) Hysteria claws. As of (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19), Angst can now spawn in (/wiki/The_Steel_Path) (The Steel Path) The Steel Path missions. (https://static.wikia.nocookie.net/warframe/images/1/1b/HeavyAcolyte.png/revision/latest?cb=20160125210744) (HeavyAcolyte) Main article: (/wiki/Malice) (Malice) Malice Malice is one of (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker 's (/wiki/Acolyte) (Acolyte) acolytes , first introduced during (/wiki/Operation:_Shadow_Debt) (Operation: Shadow Debt) Operation: Shadow Debt . He takes the form of (/wiki/Frost) (FrostIcon272) (/wiki/Frost) Frost with a Prime Skin, minus his signature shoulder armor, with Stalker's helmet and large chunks of machinery around his body. As of (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19), Malice can now spawn in (/wiki/The_Steel_Path) (The Steel Path) The Steel Path missions. (https://static.wikia.nocookie.net/warframe/images/a/a9/RogueAcolyte.png/revision/latest?cb=20160125210745) (RogueAcolyte) Main article: (/wiki/Mania) (Mania) Mania Mania is one of (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker 's (/wiki/Acolyte) (Acolyte) acolytes , first introduced during (/wiki/Operation:_Shadow_Debt) (Operation: Shadow Debt) Operation: Shadow Debt . He takes the form of (/wiki/Loki) (LokiIcon272) (/wiki/Loki) Loki with an Immortal Skin, wearing Stalker's helmet and a (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Daedalus Shoulder Plate . As of (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19), Mania can now spawn in (/wiki/The_Steel_Path) (The Steel Path) The Steel Path missions. (https://static.wikia.nocookie.net/warframe/images/3/38/ControlAcolyte.png/revision/latest?cb=20160125210744) (ControlAcolyte) Main article: (/wiki/Torment) (Torment) Torment Torment is one of (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker 's (/wiki/Acolytes) (Acolytes) Acolytes , first introduced during (/wiki/Operation:_Shadow_Debt) (Operation: Shadow Debt) Operation: Shadow Debt . She takes the form of (/wiki/Mesa) (MesaIcon272) (/wiki/Mesa) Mesa with Stalker's helmet, a (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Naberus shoulder piece , and some of (/wiki/Equinox) (EquinoxIcon272) (/wiki/Equinox) Equinox 's front tassels. She also uses an Eos chest plate for a codpiece, and the Eos spurs. As of (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19), Torment can now spawn in (/wiki/The_Steel_Path) (The Steel Path) The Steel Path missions. (https://static.wikia.nocookie.net/warframe/images/5/56/DuellistAcolyte.png/revision/latest?cb=20160125210744) (DuellistAcolyte) Main article: (/wiki/Violence) (Violence) Violence Violence is one of (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker 's (/wiki/Acolyte) (Acolyte) acolytes , first introduced during (/wiki/Operation:_Shadow_Debt) (Operation: Shadow Debt) Operation: Shadow Debt . He takes the form of (/wiki/Limbo) (LimboIcon272) (/wiki/Limbo) Limbo wearing Stalker's helmet and the pieces from the Hulta armor set. As of (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19), Violence can now spawn in (/wiki/The_Steel_Path) (The Steel Path) The Steel Path missions. Assassin Bosses [ (/wiki/Bosses?veaction=edit§ion=11) (Edit section: Assassin Bosses) ] Assassins are rare bosses that randomly hunt players down outside of Assassination missions. They can be spawned by players who have earned (/wiki/Death_Mark) (Death Mark) Death Marks through various means. Defeating these rare enemies may yield rare resources, parts, and blueprints. A death mark can be obtained from killing a boss or by completing 3 invasion missions on the opposing side of the assassin's faction. They can also be spawned using beacons. Though they can spawn in most of the game, they cannot spawn in: (/wiki/Syndicate) (Syndicate) Syndicate and (/wiki/Assassination) (Assassination) Assassination standard missions (/wiki/Archwing) (Archwing) Archwing , (/wiki/Landscape) (Landscape) Free Roam and (/wiki/Arena) (Arena) Arena special game modes Also includes Quest and Mastery Test solo-exclusive missions (/wiki/Sanctuary_Onslaught) (Sanctuary Onslaught) Sanctuary Onslaught and Elite Sanctuary Onslaught Non-combat hub "missions" ((/wiki/Relay) (Relay) Relays , (/wiki/Dojo) (Dojo) Dojos ) Any mission that has already been "chosen" for the spawn of another Assassin or is forced due to beacons Stalker Shadow Stalker Zanuka Hunter The Grustrag Three Wolf of Saturn Six (https://static.wikia.nocookie.net/warframe/images/6/68/Stalker_d.png/revision/latest?cb=20140305115331) (Stalker d) Main article: (/wiki/Stalker) (Stalker) Stalker The Stalker is an ominous, vengeful figure that infrequently appears during missions, armed with powerful weapons and abilities to hunt down (/wiki/Tenno) (Tenno) Tenno who have his (/wiki/Death_Mark) (Death Mark) Death Mark . The Stalker is a sapient (/wiki/Warframe) (Warframe) Warframe and is able to use ability powers belonging to various other Warframes. His arsenal is similar to that of the Tenno, utilizing a primary, secondary, and melee weapon. The Stalker's signature weapons are the bow (/wiki/Dread) (Dread) (/wiki/Dread) Dread , the scythe (/wiki/Hate) (Hate) (/wiki/Hate) Hate , and the throwing knives (/wiki/Despair) (Despair) (/wiki/Despair) Despair . If the Tenno marked for assassination has completed (/wiki/The_Second_Dream) (The Second Dream) The Second Dream (/wiki/Quest) (Quest) Quest , they will be confronted with the more powerful, (/wiki/Sentient) (Sentient) Sentient -enhanced (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker instead. Upon completing the (/wiki/Jade_Shadows) (Jade Shadows) Jade Shadows Quest, Stalker will appear as (/wiki/Protector_Stalker) (Protector Stalker) Protector Stalker , having reverted to his original appearance, with his mask and (/wiki/Hate) (Hate) (/wiki/Hate) Hate imbued by (/wiki/Jade) (JadeIcon272) (/wiki/Jade) Jade 's energies. (https://static.wikia.nocookie.net/warframe/images/4/40/SentientStalker.png/revision/latest?cb=20151204180347) (SentientStalker) Main article: (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker The Shadow Stalker is an ominous, vengeful figure that infrequently appears during missions, armed with the (/wiki/War) (War) (/wiki/War) War and powerful abilities to hunt down the (/wiki/Tenno) (Tenno) Tenno . He appears during and after (/wiki/The_Second_Dream) (The Second Dream) The Second Dream (/wiki/Quest) (Quest) quest . Visually, the Shadow Stalker takes the form of a modified (/wiki/Excalibur) (ExcaliburIcon272) (/wiki/Excalibur) Excalibur with his own original helmet, and donning the (/wiki/Sentient) (Sentient) Sentient -imbued (/wiki/Cosmetics) (Cosmetics) Pakal Armor Set . As seen in the aforementioned quest, the Shadow Stalker was gifted with Sentient powers and equipment by (/wiki/Hunhow) (Hunhow) Hunhow , allowing him to adapt to damage continuously as well as releasing new forms of power. This appears to have cost him some of his previous abilities such as (/wiki/Absorb) (Absorb130xWhite) (/wiki/Absorb) Absorb and (/wiki/Smoke_Screen) (SmokeScreen130xWhite) (/wiki/Smoke_Screen) Smoke Screen . He can only be fought if the Tenno has confronted him during The Second Dream; if the Tenno in question has not, they will be confronted with the pre-Second Dream (/wiki/Stalker) (Stalker) Stalker instead. If (/wiki/Jade_Shadows) (Jade Shadows) Jade Shadows is completed, the Stalker will appear as (/wiki/Protector_Stalker) (Protector Stalker) Protector Stalker , having reverted to his original appearance, with his mask and (/wiki/Hate) (Hate) (/wiki/Hate) Hate imbued with (/wiki/Jade) (JadeIcon272) (/wiki/Jade) Jade 's energies. (https://static.wikia.nocookie.net/warframe/images/3/3c/DEHarvester.png/revision/latest?cb=20140110020514) (DEHarvester) Main article: (/wiki/Zanuka_Hunter) (Zanuka Hunter) Zanuka Hunter The Zanuka Hunter , formerly known as the Harvester , is a gray-colored (/wiki/Zanuka) (Zanuka) Zanuka proxy controlled by (/wiki/Alad_V) (Alad V) Alad V . During missions, it will attack one targeted Tenno until either the Tenno or Zanuka Hunter dies. It appears rarely, in a manner similar to the (/wiki/Stalker) (Stalker) Stalker . Triggering a Zanuka Hunter attack requires a player to have a (/wiki/Death_Mark) (Death Mark) Death Mark , acquired by fighting against the Corpus across five (/wiki/Invasion) (Invasion) Invasion missions, or it can be summoned by using a (/wiki/Zanuka_Hunter_Beacon) (Zanuka Hunter Beacon) Zanuka Hunter Beacon . Active Death Marks can be seen on a player's profile. (https://static.wikia.nocookie.net/warframe/images/d/d8/GrineerDeathSquad%2BSentinel.png/revision/latest?cb=20151021004606) (GrineerDeathSquad+Sentinel) Main article: (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three The Grustrag Three (commonly abbreviated as the G3 ) are a trio of mentally unstable (/wiki/Grineer) (Grineer) Grineer (/wiki/Category:Assassins) (Category:Assassins) Assassins , frequently utilized by (/wiki/Councilor_Vay_Hek) (Councilor Vay Hek) Councilor Vay Hek , who come after (/wiki/Tenno) (Tenno) Tenno that have completed five (/wiki/Invasion) (Invasion) Invasion missions for the (/wiki/Corpus) (Corpus) Corpus against the Grineer. (https://static.wikia.nocookie.net/warframe/images/1/19/WolfStalker.png/revision/latest?cb=20190227233933) (WolfStalker) Main article: (/wiki/Wolf_of_Saturn_Six) (Wolf of Saturn Six) Wolf of Saturn Six The Wolf of Saturn Six is a (/wiki/Unaffiliated) (Unaffiliated) rogue (/wiki/Grineer) (Grineer) Grineer criminal introduced as an antagonist in (/wiki/Nightwave) (Nightwave) Nightwave : (/wiki/Nightwave/Series_1) (Nightwave/Series 1) Series 1 – The Wolf of Saturn Six . Formerly a model prisoner of the previously undisclosed (/wiki/Saturn) (Saturn) Saturn Six penitentiary , the Wolf escaped along with his "pack" of (/wiki/Saturn_Six_Fugitive) (Saturn Six Fugitive) Saturn Six Fugitives . He later underwent (/wiki/Sentient) (Sentient) Sentient (/wiki/Amalgam) (Amalgam) hybridizing after being enslaved by (/wiki/Alad_V) (Alad V) Alad V and sent to hunt down the (/wiki/Tenno) (Tenno) Tenno . He eventually broke free once again and disappeared alongside his comrades. However, he is once again captured and forced into serving (/wiki/Narmer) (Narmer) Narmer after they took control of the system. During Nightwave: Series 1, the Wolf could spawn randomly in almost any player-accessible mission, similar to (/wiki/Assassin) (Assassin) Assassins but without the (/wiki/Death_Mark) (Death Mark) Death Mark . For the entire length of the Series, all players could be considered to have a permanent death mark. As Series 1 escalated, his spawn chances also increased incrementally. Towards the end of Series 1, a (/wiki/Tactical_Alert) (Tactical Alert) Tactical Alert was issued to hunt down the Wolf in two (/wiki/Assassination) (Assassination) Assassination -type missions of varying levels. Following the end of Nightwave: Series 1, (/wiki/Wolf_Beacon) (Wolf Beacon) Wolf Beacons can be bought from Nightwave Cred Offerings to forcibly draw out the Wolf. He returns as a boss in (/wiki/Break_Narmer) (Break Narmer) Break Narmer 's Prison Break, fought by (/wiki/Kahl-175) (Kahl-175) Kahl-175 . Grand Bosses [ (/wiki/Bosses?veaction=edit§ion=12) (Edit section: Grand Bosses) ] Grand Bosses are massive, titanic bosses with specifically designed sets of mechanics, often with unique abilities not found in any regular missions, instead, in (/wiki/Landscape) (Landscape) open-world regions such as (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon , (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis and (/wiki/Duviri) (Duviri) Duviri . Equipped with far stronger offensive and defensive capability, Grand Bosses are significantly higher in difficulty and defeating them usually requires the execution of a complex strategy, as well as equipping powerful gear. Eidolons [ (/wiki/Bosses?veaction=edit§ion=13) (Edit section: Eidolons) ] Teralyst Gantulyst Hydrolyst (https://static.wikia.nocookie.net/warframe/images/7/73/Teralyst.png/revision/latest?cb=20171016171720) (Teralyst) Main article: (/wiki/Eidolon_Teralyst) (Eidolon Teralyst) Eidolon Teralyst The Eidolon Teralyst is a gigantic spectral (/wiki/Sentient) (Sentient) Sentient (/wiki/Eidolon) (Eidolon) Eidolon creature that can be found aimlessly roaming around the (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon at night, acting as one of the (/wiki/Grand_Boss) (Grand Boss) Grand Bosses of the (/wiki/Landscape) (Landscape) landscape . This is the first of the 3 night bosses of (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon , followed by (/wiki/Eidolon_Gantulyst) (Eidolon Gantulyst) Eidolon Gantulyst and then (/wiki/Eidolon_Hydrolyst) (Eidolon Hydrolyst) Eidolon Hydrolyst . The Eidolons are remnants of a massive Sentient that was defeated in a battle against the (/wiki/Tenno) (Tenno) Tenno during the Old War, whose remains now wander the plains perpetually searching for their lost components. These fragments are, however, still formidable creatures armed with powerful attacks and near-impenetrable defenses, and are hostile to both (/wiki/Tenno) (Tenno) Tenno and (/wiki/Grineer) (Grineer) Grineer alike. It is important to note players that have not unlocked (/wiki/Transference) (Transference) Transference from (/wiki/The_War_Within) (The War Within) The War Within won't have any means to properly fight the Bosses. (https://static.wikia.nocookie.net/warframe/images/8/87/TeralystBig.png/revision/latest?cb=20180210123535) (TeralystBig) Main article: (/wiki/Eidolon_Gantulyst) (Eidolon Gantulyst) Eidolon Gantulyst The Eidolon Gantulyst is an enormous spectral (/wiki/Sentient) (Sentient) Sentient (/wiki/Eidolon) (Eidolon) Eidolon creature that can be summoned on the (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon at night, acting as one of the (/wiki/Grand_Boss) (Grand Boss) Grand Bosses of the (/wiki/Landscape) (Landscape) landscape . This is the second of the 3 night bosses of (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon , preceded by (/wiki/Eidolon_Teralyst) (Eidolon Teralyst) Eidolon Teralyst and followed by (/wiki/Eidolon_Hydrolyst) (Eidolon Hydrolyst) Eidolon Hydrolyst . Much larger than the preceding Eidolon Teralyst, this one has replaced its right arm with an elongated boulder, and its massive weight creates shockwaves with every step. All Eidolons are remnants of a Sentient that was defeated in a battle against the (/wiki/Tenno) (Tenno) Tenno during the Old War, whose remains now wander the plains perpetually searching for their lost components. These fragments are, however, still formidable creatures armed with powerful attacks and near-impenetrable defenses, and are hostile to both Tenno and (/wiki/Grineer) (Grineer) Grineer alike. It is important to note players that have not unlocked (/wiki/Transference) (Transference) Transference from (/wiki/The_War_Within) (The War Within) The War Within won't have any means to properly fight the Eidolon Gantulyst. (https://static.wikia.nocookie.net/warframe/images/6/6c/TeralystRain.png/revision/latest?cb=20180210123535) (TeralystRain) Main article: (/wiki/Eidolon_Hydrolyst) (Eidolon Hydrolyst) Eidolon Hydrolyst The Eidolon Hydrolyst is a titanic spectral (/wiki/Sentient) (Sentient) Sentient (/wiki/Eidolon) (Eidolon) Eidolon creature that can be summoned on the (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon at night, acting as one of the (/wiki/Grand_Boss) (Grand Boss) Grand Bosses of the (/wiki/Landscape) (Landscape) landscape . This is the third and final of the 3 night bosses of Plains of Eidolon, preceded by (/wiki/Eidolon_Teralyst) (Eidolon Teralyst) Eidolon Teralyst and (/wiki/Eidolon_Gantulyst) (Eidolon Gantulyst) Eidolon Gantulyst . This one is large enough to wield the landing strut of an ancient spacecraft as a weapon, and its arcane energies create localized storm systems wherever it surfaces. All Eidolons are remnants of a Sentient that was defeated in a battle against the (/wiki/Tenno) (Tenno) Tenno during the Old War, whose remains now wander the plains perpetually searching for their lost components. These fragments are, however, still formidable creatures armed with powerful attacks and near-impenetrable defenses, and are hostile to both Tenno and (/wiki/Grineer) (Grineer) Grineer alike. It is important to note players that have not unlocked (/wiki/Transference) (Transference) Transference from (/wiki/The_War_Within) (The War Within) The War Within won't have any means to properly fight the Eidolon Hydrolyst. Orb Mothers [ (/wiki/Bosses?veaction=edit§ion=14) (Edit section: Orb Mothers) ] Profit-Taker Orb Exploiter Orb (https://static.wikia.nocookie.net/warframe/images/e/e9/ProfitTakerOrb.png/revision/latest?cb=20181219040405) (ProfitTakerOrb) Main article: (/wiki/Profit-Taker_Orb) (Profit-Taker Orb) Profit-Taker Orb Profit-Taker Orb is a large (/wiki/Raknoid) (Raknoid) Raknoid creature found atop the Enrichment Labs in the (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis , acting as one of the (/wiki/Grand_Boss) (Grand Boss) Grand Bosses of the (/wiki/Landscape) (Landscape) landscape . The gargantuan creature can only be engaged during the (/wiki/Heist) (Heist) Heist with (/wiki/Vox_Solaris_(Syndicate)) (Vox Solaris (Syndicate)) Vox Solaris , requiring the rank of Old Mate within (/wiki/Solaris_United) (Solaris United) Solaris United . The orb incorporates (/wiki/Sentient) (Sentient) Sentient technology within its shields that are put into overcharge by satellites and is protected by an extremely durable carapace reserved for (/wiki/Corpus_Ship) (Corpus Ship) Corpus Ships , making it seemingly invulnerable. (https://static.wikia.nocookie.net/warframe/images/c/c1/ExploiterOrb.png/revision/latest?cb=20181219040421) (ExploiterOrb) Main article: (/wiki/Exploiter_Orb) (Exploiter Orb) Exploiter Orb Exploiter is a large (/wiki/Raknoid) (Raknoid) Raknoid creature that can be found patrolling around the Temple of Profit within the (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis , acting as one of the (/wiki/Grand_Boss) (Grand Boss) Grand Bosses of the (/wiki/Landscape) (Landscape) landscape . She is the one responsible for the destruction of (/wiki/Deck_12) (Deck 12) Deck 12 which left many of its (/wiki/Solaris_United) (Solaris United) Solaris United survivors traumatized. The Exploiter Orb is battled in the ruins of Deck 12 located in a cave northeast of Harindi Crater, requiring a single (/wiki/Diluted_Thermia) (Diluted Thermia) Diluted Thermia from the recurring (/wiki/Thermia_Fractures) (Thermia Fractures) Thermia Fractures event. Unlike the (/wiki/Profit-Taker_Orb) (Profit-Taker Orb) Profit-Taker Orb , the Exploiter Orb lacks (/wiki/Sentient) (Sentient) Sentient adaptive shielding, but her carapace remains impervious to all gunfire. To defend herself, the Exploiter Orb can surround herself with a winter storm on command and has four vents across her lower body which spray jets of ice and an underbelly turret. Her main weakness of overheating is kept in check by her numerous exhaust vents as well as the small squad of (/wiki/Coolant_Raknoid) (Coolant Raknoid) Coolant Raknoids accompanying her. Orowyrm [ (/wiki/Bosses?veaction=edit§ion=15) (Edit section: Orowyrm) ] (https://static.wikia.nocookie.net/warframe/images/5/50/Orowyrm.jpg/revision/latest?cb=20230507123712) (Orowyrm) Main article: (/wiki/Orowyrm) (Orowyrm) Orowyrm The Orowyrms are gigantic bio-mechanical creatures of (/wiki/Orokin) (Orokin) Orokin design. They serve as the (/wiki/Bosses#Grand_Bosses) (Bosses) Grand Bosses of the (/wiki/Duviri) (Duviri) Duviri Landscape, fought at the final stage of a (/wiki/Spiral) (Spiral) Spiral . Each of the courtiers of (/wiki/Dominus_Thrax) (Dominus Thrax) Dominus Thrax has an Orowyrm form they assume when they lose control over the emotion they embody: (/wiki/Mathila) (Mathila) Mathila for Joy, (/wiki/Lodun) (Lodun) Lodun for Anger, (/wiki/Bombastine) (Bombastine) Bombastine for Envy, (/wiki/Luscinia) (Luscinia) Luscinia for Sorrow, and (/wiki/Sythel) (Sythel) Sythel for Fear. The only gameplay difference between these Orowyrms is the elemental damage they inflict. They were officially introduced in (/wiki/Update_29) (Update 29) Update 29.0 (2020-08-25), appearing inside mirrors found in (/wiki/Isolation_Vault) (Isolation Vault) Isolation Vaults . Orowyrms have since made appearances in other places as well, making rare occurrences while loading in (/wiki/Empyrean) (Empyrean) Empyrean (/wiki/Void_Fissure) (Void Fissure) Void Storms and regularly passing by in the Void passage between Rania and Belric's crystals in (/wiki/Mirror_Defense) (Mirror Defense) Mirror Defense . Liches/Adversaries [ (/wiki/Bosses?veaction=edit§ion=16) (Edit section: Liches/Adversaries) ] Kuva Lich Sisters of Parvos (https://static.wikia.nocookie.net/warframe/images/6/6b/KuvaLiches.jpg/revision/latest?cb=20191031212702) (KuvaLiches) Main article: (/wiki/Kuva_Lich/Main) (Kuva Lich/Main) Kuva Lich/Main (https://static.wikia.nocookie.net/warframe/images/d/d0/SistersOfParvosTeaser2.jpg/revision/latest?cb=20210706032946) (SistersOfParvosTeaser2) Main article: (/wiki/Sisters_of_Parvos) (Sisters of Parvos) Sisters of Parvos Retired Bosses [ (/wiki/Bosses?veaction=edit§ion=17) (Edit section: Retired Bosses) ] These bosses have been removed from the game. Arn Etina J3-Golem (https://static.wikia.nocookie.net/warframe/images/b/b1/MarketIconDarvo2.png/revision/latest?cb=20130921054935) (MarketIconDarvo2) Main article: (/wiki/Arn_Etina) (Arn Etina) Arn Etina Arn Etina was once the name of the final boss of (/wiki/Pluto) (Pluto) Pluto , a black (/wiki/MOA) (MOA) MOA found on Hades. Upon death there was a chance he would drop one of the components required to build (/wiki/Excalibur) (ExcaliburIcon272) (/wiki/Excalibur) Excalibur . Arn Etina's name was changed to (/wiki/Ambulas) (Ambulas) Ambulas as of (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29). Despite being a MOA, Arn Etina used a human-like game picture for their transmissions. The game picture and appearance have since been repurposed for (/wiki/Darvo) (Darvo) Darvo . (https://static.wikia.nocookie.net/warframe/images/c/cc/CBJ3.jpg/revision/latest?cb=20130709201006) (CBJ3) Main article: (/wiki/J3-Golem) (J3-Golem) J3-Golem J3-Golem was the final boss of the planet (/wiki/Jupiter) (Jupiter) Jupiter . It was found on the (/wiki/Mission) (Mission) mission Themisto. After defeating it and finishing the mission, players received a (/wiki/Volt) (VoltIcon272) (/wiki/Volt) Volt Helmet, Chassis or Systems blueprint. As of (/wiki/Update_11) (Update 11) Update 11 , Volt blueprints no longer drops from Golem, but are now built in the clan dojo. Upon death, J3-Golem had a chance of dropping (/wiki/Neural_Sensors) (Neural Sensors) Neural Sensors . Notes [ (/wiki/Bosses?veaction=edit§ion=18) (Edit section: Notes) ] All bosses and assassins have a rare chance to drop an (/wiki/Orokin_Cell) (Orokin Cell) Orokin Cell upon death. This chance is fully separate from the planet's resource drop rate. As such, it is possible for (/wiki/General_Sargas_Ruk) (General Sargas Ruk) General Sargas Ruk and (/wiki/Lieutenant_Lech_Kril) (Lieutenant Lech Kril) Lieutenant Lech Kril to drop two instances of Orokin Cells, the first instance coming from the planet's rare drop and the second instance coming from the rare chance. Patch History [ (/wiki/Bosses?veaction=edit§ion=19) (Edit section: Patch History) ] (/wiki/Update_33#Update_33.6) (Update 33) Update 33.6 (2023-07-27) Removed a feature where certain bosses scaled their level based on your equipped Mods. This is a remnant of an older Warframe system that scaled difficulty based on your Mod loadout. As a result, enemies like Captain Vor might be anywhere from level 10 to 30, depending on how “powerful” your equipped Mods were during your encounter. With this feature removed, now all bosses will always spawn at a consistent level on the regular Star Chart. (/wiki/Update_31#Update_31.6) (Update 31) Update 31.6 (2022-06-09) Invulnerability icons on boss health bars will now only appear on health segments that have not been depleted. Before: All segments got the icon no matter what. Now: Only segments that still have health get the icon. (/wiki/Update_29#Hotfix_29.5.4) (Update 29) Hotfix 29.5.4 (2020-11-25) Stalker and Acolytes have been given the fancy “boss Health bar” treatment! (/wiki/Update_27#Update_27.3) (Update 27) Update 27.3 (2020-03-24) Kuva Lich Changes: Based on feedback with the recent overhaul to Status Effects in Warframe Revised 27.2.0, the conversation of how Status Effects should react with Bosses or VIPS has started. Our first step down this road is starting with Kuva Liches. Currently, there are two special rules to this “Boss Status enabling”: No Status Effect will exceed a maximum of 4 stacks, with the exception of Impact which can stack up to 6 times. Keep in mind there is a cooldown to how quickly you can stack up Impact Status Effects to avoid stunlocking the Kuva Lich. Radiation does not change the enemy’s Faction, and instead of increasing Damage done to enemies with stacks, it increases the Damage taken from enemies who have turned on him/her. We look forward to your constructive feedback and we work towards applying this to other Bosses/VIPS. (/wiki/Update_26#Update_26.0) (Update 26) Update 26.0 (2019-10-31) Added new boss health bar introduced in the Emissary boss fight to all bosses except Jackal, Vor and Lech Kril, the Raptor, Hyena Pack, Ambulas and Lephantis. (/wiki/Update_25#Update_25.7) (Update 25) Update 25.7 (2019-08-29) Fixed abusing Host migrations to get multiple Beacon assassin spawns. Beacons will be ineligible to place after a Host migration if someone had already summoned an assassin previously. (/wiki/Update_18#Update_18.5) (Update 18) Update 18.5 (2016-03-04) Warframe Resistance and Immunity Changes The following changes have been made to Warframe Ability powers when used against boss-type enemies. These changes do not affect the damage each Ability. View Ability Changes List▾ ▾ Zephyr’s Tornado and Dive Bomb will no longer ragdoll boss-type enemies. Zephyr’s Tailwind will no longer be able to knockdown boss-type enemies. Valkyr’s Paralysis will no longer be able to stun boss-type enemies. Valkyr’s Warcry now has diminishing returns against boss-type enemies. Saryn’s Venom will be able to properly spread and receive spores from nearby boss-type enemies. Volt’s Shock and Overload will no longer be able to electrocute boss-type enemies. Hydroid’s Tidal Wave will no longer ragdoll boss-type enemies. Hydroid’s Undertow will no longer pull in boss-type enemies. Tentacle Swarm will no longer be able to grab boss-type enemies unless they’ve died. Ivara’s Sleep Arrow now has diminishing returns against boss-type enemies. Ivara’s Prowl will no longer be able to steal from boss-type enemies. Limbo’s Banish will no longer be able to ragdoll or move boss-type enemies into the Rift. Loki’s Radial Disarm will no longer be able to disarm, stun or dismember boss-type enemies. Loki’s Irradiating Disarm Augment will no longer be able to confuse boss-type enemies. Mag’s Pull will no longer move boss-type enemies. Mag’s Crush will no longer lift or ragdoll boss-type enemies. Mag’s Fracturing Crush Augment will no longer stop boss-type enemies. Banshee’s Sonic Boom, Silence, and Sound Quake will no longer be able to push, stun, or stagger boss-type enemies. Ember’s Accelerant will no longer be able to stun boss-type enemies. Ember’s World on Fire will no longer be able to knockdown boss-type enemies. Equinox’s Rest & Rage will now slow boss-type enemies instead of putting them to sleep. Excalibur’s Radial Blind and Radial Javelin will no longer stagger boss-type enemies. Frost’s Freeze and Avalanche will no longer freeze boss-type enemies. Frost’s Snow Globe will no longer freeze or push boss-type enemies. Rhino’s Charge will no longer ragdoll boss-type enemies. Rhino’s Stomp will no longer put boss-type enemies in stasis. Mesa’s Shooting Gallery will no longer jam or stun boss-type enemies. Mesa’s Muzzle Flash Augment will no longer blind boss-type enemies. Oberon’s Smite will no longer ragdoll boss-type enemies. Oberon’s Reckoning will no longer put lift boss-type enemies. Nyx’s Mind Control and Chaos now have diminishing returns against boss-type enemies. Nekros’ Terrify will no longer fear boss-type enemies, but will continue to apply an armor reduction debuff. Nekros’ Shadows of the Dead will no longer be able to summon boss-type enemies. Nezha’s Divine Spears will no longer pin or ragdoll boss-type enemies. Vauban’s Bounce will no longer bounce boss-type enemies. Vauban’s Bastille will slow boss-type enemies instead of lifting and placing them in stasis. (/wiki/Update_10#Update_10.3) (Update 10) Update 10.3 (2013-10-09) Bosses now have their blueprint drops as end-mission rewards (like Lephantis) instead of physical orbs in the level. (/wiki/Alad_V) (Alad V) (AladVPortrait d) “Ah, have you come to make a donation to my newest 'enterprise'...?” Patch history is needed. Click (/wiki/User_blog:Brizingr5/Patch_History) (User blog:Brizingr5/Patch History) here for instructions. (Minimize) (Dismiss) x See Also [ (/wiki/Bosses?veaction=edit§ion=20) (Edit section: See Also) ] (/wiki/Planets) (Planets) Planets (/wiki/Factions) (Factions) Factions Collapse Bosses and Mini-Bosses (/wiki/Grineer) (IconGrineerOn) (/wiki/Grineer) Grineer Planet (/wiki/Captain_Vor) (Captain Vor) Captain Vor ((/wiki/Mercury) (Mercury) Mercury /(/wiki/Ceres) (Ceres) Ceres ) • (/wiki/Councilor_Vay_Hek) (Councilor Vay Hek) Councilor Vay Hek ((/wiki/Earth) (Earth) Earth ) • (/wiki/General_Sargas_Ruk) (General Sargas Ruk) General Sargas Ruk ((/wiki/Saturn) (Saturn) Saturn ) • (/wiki/Kela_De_Thaym) (Kela De Thaym) Kela De Thaym ((/wiki/Sedna) (Sedna) Sedna ) • (/wiki/Lieutenant_Lech_Kril) (Lieutenant Lech Kril) Lieutenant Lech Kril ((/wiki/Mars) (Mars) Mars /(/wiki/Ceres) (Ceres) Ceres ) • (/wiki/Tyl_Regor) (Tyl Regor) Tyl Regor ((/wiki/Uranus) (Uranus) Uranus ) Mission (/wiki/Kuva_Lich) (Kuva Lich) Kuva Liches • (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three ((/wiki/Death_Mark) (Death Mark) Assassin ) • (/wiki/Ven%27kra_Tel) (Ven'kra Tel) Ven'kra Tel and (/wiki/Sprag) (Sprag) Sprag ((/wiki/Orokin_Sabotage) (Orokin Sabotage) Orokin Sabotage ) Quest (/wiki/Elder_Queen) (Elder Queen) Elder Queen ((/wiki/The_War_Within) (The War Within) The War Within ) Event (/wiki/Balor_Fomorian) (Balor Fomorian) Balor Fomorian (Fomorian Fleet) (/wiki/Corpus) (IconCorpusOn) (/wiki/Corpus) Corpus Planet (/wiki/Alad_V) (Alad V) Alad V and (/wiki/Zanuka) (Zanuka) Zanuka ((/wiki/Jupiter) (Jupiter) Jupiter ) • (/wiki/Ambulas) (Ambulas) Ambulas ((/wiki/Pluto) (Pluto) Pluto ) • (/wiki/Jackal) (Jackal) Jackal ((/wiki/Venus) (Venus) Venus ) • (/wiki/Hyena_Pack) (Hyena Pack) Hyena Pack ((/wiki/Neptune) (Neptune) Neptune ) • (/wiki/Raptors) (Raptors) Raptors ((/wiki/Europa) (Europa) Europa ) • (/wiki/The_Sergeant) (The Sergeant) The Sergeant ((/wiki/Phobos) (Phobos) Phobos ) Mission (/wiki/Exploiter_Orb) (Exploiter Orb) Exploiter Orb ((/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis ) • (/wiki/Lynx) (Lynx) Lynx ((/wiki/Orokin_Sabotage) (Orokin Sabotage) Orokin Sabotage ) • (/wiki/Profit-Taker_Orb) (Profit-Taker Orb) Profit-Taker Orb ((/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis ) • (/wiki/Zanuka_Hunter) (Zanuka Hunter) Zanuka Hunter ((/wiki/Death_Mark) (Death Mark) Assassin ) Quest (/wiki/Protea_Specter) (Protea Specter) Protea Specter ((/wiki/The_Deadlock_Protocol) (The Deadlock Protocol) The Deadlock Protocol ) Event (/wiki/Razorback) (Razorback) Razorback (Razorback Armada) (/wiki/Infested) (Infestation w) (/wiki/Infested) Infested Planet (/wiki/Jordas_Golem) (Jordas Golem) Jordas Golem ((/wiki/Eris) (Eris) Eris ) • (/wiki/Juggernaut_Behemoth) (Juggernaut Behemoth) Juggernaut Behemoth ((/wiki/Eris) (Eris) Eris ) • (/wiki/Mutalist_Alad_V) (Mutalist Alad V) Mutalist Alad V ((/wiki/Eris) (Eris) Eris ) • (/wiki/Lephantis) (Lephantis) Lephantis ((/wiki/Deimos) (Deimos) Deimos ) • (/wiki/Zealoid_Prelate) (Zealoid Prelate) Zealoid Prelate ((/wiki/Deimos) (Deimos) Deimos ) Mission (/wiki/Juggernaut) (Juggernaut) Juggernaut ((/wiki/Infested_Ship) (Infested Ship) Infested Ship ) Quest (/wiki/Infested_Mesa) (Infested Mesa) Infested Mesa ((/wiki/Patient_Zero) (Patient Zero) Patient Zero ) Event (/wiki/Phorid) (Phorid) Phorid ((/wiki/Invasion#Infestation_Outbreaks) (Invasion) Phorid Manifestation ) • (/wiki/Hemocyte) (Hemocyte) Hemocyte ((/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon - (/wiki/Operation:_Plague_Star) (Operation: Plague Star) Operation: Plague Star ) (/wiki/Orokin) (IconOrokinOn) (/wiki/Orokin) Orokin Mission (/wiki/Corrupted_Jackal) (Corrupted Jackal) Corrupted Jackal ((/wiki/The_Circuit) (The Circuit) The Circuit (/wiki/Assassination) (Assassination) Assassination ) • (/wiki/Corrupted_Vor) (Corrupted Vor) Corrupted Vor (Tier 4 (/wiki/Void) (Void) Void / (/wiki/The_Circuit) (The Circuit) The Circuit (/wiki/Exterminate) (Exterminate) Exterminate ) • (/wiki/Nihil) (Nihil) Nihil ((/wiki/Nightwave/Series_3) (Nightwave/Series 3) Nightwave/Series 3 ) Quest (/wiki/Necramech_(Enemy)) (Necramech (Enemy)) Necramech ((/wiki/Heart_of_Deimos) (Heart of Deimos) Heart of Deimos ) (/wiki/Sentient) (SentientFactionIcon) (/wiki/Sentient) Sentient Planet (/wiki/Ropalolyst) (Ropalolyst) Ropalolyst ((/wiki/Jupiter) (Jupiter) Jupiter ) Mission (/wiki/Eidolon_Teralyst) (Eidolon Teralyst) Eidolon Teralyst • (/wiki/Eidolon_Gantulyst) (Eidolon Gantulyst) Gantulyst • (/wiki/Eidolon_Hydrolyst) (Eidolon Hydrolyst) Hydrolyst ((/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon ) Quest (/wiki/Hunhow) (Hunhow) Suda-Hunhow ((/wiki/Octavia%27s_Anthem) (Octavia's Anthem) Octavia's Anthem ) • (/wiki/Typholyst) (Typholyst) Typholyst ((/wiki/The_New_War) (The New War) The New War ) Event (/wiki/Condrix) (Condrix) Condrix ((/wiki/Earth) (Earth) Earth - 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