The Auger Strike mod increases DmgPunctureSmall64 Puncture damage of a melee weapon by 20% per rank for a maximum of 120% at rank 5.

Stats[]

Rank Effect Cost
0 +20% 6
1 +40% 7
2 +60% 8
3 +80% 9
4 +100% 10
5 +120% 11

Acquisition[]

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Razorback Armada Razorback Armada A 5.53% 1 0.0553

Near Relay that is being attacked during Razorback Armada event

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Eidolon Gantulyst 100% 0.84% 0.84% 119 1 0.0084

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Trivia[]

Patch History[]

Update 15.5 (2014-11-27)

  • Introduced.

See also[]

Physical Damage Mods Edit
DmgImpactSmall64 Impact Damage Mods
Rifle Mod TT 20px Crash CourseMod TT 20px Rupture
Shotgun Mod TT 20px DisruptorMod TT 20px Full Contact
Pistol Mod TT 20px Concussion RoundsMod TT 20px PummelMod TT 20px Saxum Spittle
Melee Mod TT 20px Collision ForceMod TT 20px Heavy Trauma (Mod TT 20px Prime) • Mod TT 20px Saxum Thorax
DmgPunctureSmall64 Puncture Damage Mods
Rifle Mod TT 20px Piercing HitMod TT 20px Piercing Caliber
Shotgun Mod TT 20px Accelerated BlastMod TT 20px Breach LoaderMod TT 20px Flechette
Pistol Mod TT 20px BoreMod TT 20px No ReturnMod TT 20px Jugulus Spines
Melee Mod TT 20px Auger StrikeMod TT 20px Rending StrikeMod TT 20px Sundering StrikeMod TT 20px Jugulus Barbs
DmgSlashSmall64 Slash Damage Mods
Rifle Mod TT 20px Fanged FusilladeMod TT 20px Sawtooth Clip
Shotgun Mod TT 20px ShredderMod TT 20px Sweeping Serration
Pistol Mod TT 20px MaimMod TT 20px Razor ShotMod TT 20px Carnis Stinger
Melee Mod TT 20px Buzz KillMod TT 20px Jagged EdgeMod TT 20px Rending StrikeMod TT 20px Carnis Mandible
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)