Tradeable Can be obtained from transmutation Spiral strikes, lifting combos. Madurai  8,000 https://www.warframe.com/droptables Pointed Wind is a stance mod for daggers that specializes in high damage, sweeping slashes and jumping strikes. Can be equipped on: ✓ denotes weapon with matching Stance polarity Drop Locations[] Mission Drop Tables Mission Type Source RotationsorDrop Table Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes The Circuit Tier 6 The Circuit (Normal) A 1.03% 1 0.0103 Accessed through Duviri's The Circuit gamemode The Circuit Tier 4 The Circuit (Normal) A 1.49% 1 0.0149 Accessed through Duviri's The Circuit gamemode Weekly Conclave Challenge Reward Weekly Conclave Challenge Reward A 2.27% 1 0.0227 Complete all weekly Conclave challenges to get this reward in your in-game inbox: Match Won: Win 6 matches of any game type. Match Complete: Complete 20 matches of any game type. Conditioning: Complete 10 Daily Challenges. Enemy Drop Tables Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki. Combos Default Combos of Stance or Weapon (📝 Edit Stance Data) Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @1.0 Attack Speed Animation Neutral(While Not Moving) Parting Edge   100%   300%  774.2%/s 1.6s Forward(While Moving) Viper's Bite   200% 560.0%/s 1.2s Forward Block(While Blocking & Moving) Viper's Bite   200% 560.0%/s 1.2s Block(While Blocking) Parting Edge   100%   300%  774.2%/s 1.6s Heavy(Heavy Attack) Butterfly Slash*  250%   250%   250%   250%  N / A N / A Slide(While Sliding) Splitting Brush*   200%  377.4%/s 0.5s Aerial(While In Air) Scorpion Fall*  200%   100%  N / A N / A Wall(While Wall Latching) Fanning Sting*  300%  N / A N / A Finisher(On Knocked Down Enemy) Relentless Point*  2x 500%  N / A N / A Slam(Looking At Ground While In Air) Slam Attack*   200% N / A N / A  Default "Sweep" Attack •  360°/Spin Attack •  Direct and Radial Slam Attack •  Ranged Attack •  "Thrust" Attack Key Inputs  Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)  Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)  Block  (PC default RMB; XBX, PSN, and NSW default right trigger)  Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick) Multipliers and Hits  Attack does double damage   Attack hits twice  Melee Attack Explanations A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox). A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox). A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°). A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack. Affected by the Seismic Wave mod. A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod. A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range. Average Damage Multiplier per second only applies to single-target DPS calculations. Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations. Combo animation lengths are approximate and are only accurate within a few tenths of a second. Each tile marking in stance preview gifs are 2m apart. Combos labeled with an asterisk (*) are shared between weapons within the same weapon type. Notes[] The first attack of Viper's Bite does 100% bonus  Puncture damage. The second attack of Viper's Bite does 100% bonus  Slash damage. The last attack of Viper's Bite does 50% bonus  Slash damage. First attack of Butterfly Slash will open enemies up for finishers Gallery[] Media[] Warframe - All Melee 3.0 Combos (Part 1 of 3) Patch History[] Update 29.10 (2021-03-19) Removed the forced Impact proc on the first hit of Parting Edge's third attack. Changed the forced knockdown on the second hit of Parting Edge's third attack to an Impact Proc. Removed the forced Impact proc from the third attack of Viper's Bite. ↑ Chance to roll item within drop table ↑ Amount rewarded on successful roll ↑ (Quantity × Chance) ↑ Chance to roll drop table ↑ Chance to roll item within drop table ↑ (Drop Table Chance × Item Chance) ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details ↑ Amount rewarded on successful roll ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)