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MetronomeModx256 MetronomeIcon
3
EnergyOrb75
Metronome

Grants buffs to those who consistently perform actions in time to Octavia’s music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.


Introduced in Update 20.0 (2017-03-24)

AbilityStrengthBuff Strength:10 / 15 / 20 / 35 % (armor bonus)

10 / 15 / 20 / 30 % (speed bonus)
12 / 20 / 25 / 30 % (multishot bonus)
20 / 25 / 25 / 30 % (melee damage bonus)

AbilityDurationBuff Duration:8 / 12 / 16 / 20 s (ability duration)

5 / 8 / 12 / 15 s (buff duration)

AbilityRangeBuff Range:6 / 8 / 10 / 12 m

Info

  • Octavia expends EnergyOrb75 energy to produce a melodic musical aura with a radius of AbilityRangeBuff6 / 8 / 10 / 12 meters for AbilityDurationBuff8 / 12 / 16 / 20 seconds. Octavia and her allies gain an AbilityStrengthBuff10% / 15% / 20% / 35% Armor bonus while inside the melodic aura.
    • Metronome's music is in tune with the Melody section of the Mandachord, drawing from the preset musical notes to determine the melodic aura's note intervals.
    • While the player and allies can hear the melody, Metronome's aura is considered silent to enemies.
  • While inside the melodic aura, Octavia and her allies can perform specific actions in sync to the melodic music to gain various Sync Buffs that can be active simultaneously:

  • By synchronizing with crouching (default Ctrl ) or sliding (default W  + Ctrl ), Octavia and her allies can gain the Nocturne buff which grants Invisibility for AbilityDurationBuff5 / 8 / 12 / 15 seconds.


    • Metronome can be recast while active to refresh its duration. On recast, existing synchronize percentages will not carry over and will be reset to 0%.
    • Casting Metronome is not a One-Handed Action and interrupts other actions, but allows movement.
    • Casting animation is affected by Casting Speed.
    • When Octavia is standing on higher elevations or objects, the concentric rings of light from the melodic aura will partially fade depending on the surrounding terrain to allow better visibility.
    • Concentric ring color and Nocturne cloak effect are affected by Octavia’s chosen Warframe energy color.
    • Metronome affects the visuals and audio of any nearby Mallet130xWhite Mallet and Resonator130xWhite Resonator belonging to Octavia herself.

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    See Also[]

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