Passive[]
Octavia creates musical masterpieces from the Mandachord affixed to her arms that empowers her abilities. She possesses various passive mechanics highlighted in the tabs below:
- For an in-depth guide to the Mandachord by the developers, please visit Update 20.0 (2017-03-24) patch notes and scroll to the Mandachord section.
The Mandachord is a step sequencer that allows the player to compose unique songs and conduct them in full symphony through Octavia's abilities.
- To access the Mandachord menu, open the Arsenal in your ship, equip Octavia, click on the Warframe's Appearance tab, and select Mandachord at the bottom-right of the screen.
- Once inside the Mandachord menu, the player's view will switch to first-person and look downward at the expanded Mandachord on Octavia's left arm.
- The Mandachord menu comprises of all customization options related to Octavia's abilities.
When casting an ability, Octavia grants herself and allies within 15 meters the Inspiration buff, generating 1 energy per second for 30 seconds.
- Octavia recasting any ability will also refresh the active Inspiration buff's duration.
- Inspiration buff icon is displayed with a duration timer next to the shield and health indicator at the top-right of the HUD.
Abilities []
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Mallet
Rhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality. Introduced in Update 20.0 (2017-03-24) |
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Misc: 1 (limit of mallets) |
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Resonator
Launches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction. Introduced in Update 20.0 (2017-03-24) |
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![]() 8 / 10 / 12 / 15 m (max charm radius) | |||
Misc:
1 (limit of Resonators) | |||
Subsumable to Helminth |
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Metronome
Grants buffs to those who consistently perform actions in time to Octavia’s music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff. Introduced in Update 20.0 (2017-03-24) |
![]() 10 / 15 / 20 / 30 % (speed bonus) |
![]() 5 / 8 / 12 / 15 s (buff duration) | |||
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Amp
Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets. Introduced in Update 20.0 (2017-03-24) |
![]() 125% / 150% / 175% / 200% (max damage buff) |
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Misc:
200% (Mallet damage and range bonus) |
Strength Mods | Duration Mods | Range Mods |
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