Mag Prime

Ultimate Nuker Mag / End Game / Steel Path / Do any mission EZ

by — last updated 6 months ago (Patch 35.6)

3147,250

The exquisite Mag Prime offers the same abilities as Mag but with unique mod polarities for greater customization.

173 VOTES
9 COMMENTS
1
Pull
2
Magnetize
3
Polarize
4
Breach Surge

ITEM RANK

30

6 / 74

APPLY CONDITIONALS

ENERGY
755
HEALTH
370
SHIELD
555
SPRINT SPEED
1
DURATION
151.5%
EFFICIENCY
100%
RANGE
280%
STRENGTH
95%
ARMOR
135
Damage Reduction
31%
EFFECTIVE HIT POINTS
1,277
7
Augur Message

Augur Message

+24% Ability Duration

⬤⬤○○○○

80% Energy spent on abilities is converted to Shields.

SET: WARFRAME

12
Rolling Guard

Rolling Guard

On Dodge:

Become invulnerable for 3s and remove all Status Effects. 7s cooldown.

WARFRAME

7
Primed Continuity

Primed Continuity

+55% Ability Duration

WARFRAME

7
Primed Flow

Primed Flow

+185% Energy Max

WARFRAME

7
Augur Reach

Augur Reach

+30% Ability Range

⬤⬤○○○○

80% Energy spent on abilities is converted to Shields.

SET: WARFRAME

6
Overextended

Overextended

+90% Ability Range

-60% Ability Strength

WARFRAME

5
Stretch

Stretch

+45% Ability Range

WARFRAME

8
Transient Fortitude

Transient Fortitude

+55% Ability Strength

-27.5% Ability Duration

WARFRAME

↑14
Brief Respite

Brief Respite

On Ability Cast:

Squad converts 150% of Energy spent to Shields while Overshields are inactive

AURA

9
Cunning Drift

Cunning Drift

+12% Slide

-30% Friction

+15% Ability Range

WARFRAME

Arcane Energize

Arcane Energize

Molt Efficiency

Molt Efficiency

Guide
9 Comments
Mag Prime builds
Builds by zulgard

Ultimate Nuker Mag / End Game / Steel Path / Do any mission EZ

This build can oblitarate any steel path mission, it works better on defenses and place holding missions, but can do everything.

How to play with this :

  1. Pull : Use it to control / place ennemis.
  2. Magnetize : Your main spell, you must have at least one magnetise active all the time, it keeps you safe, control ennemis, and scale HUGE amounts of damages in area.
  3. Polarize : Usefull to replenish tour shields, shred ennemis armor / shields.
  4. Breach surge : Another amazing crowd control ability in your kit, combine with magnetize to scale even more damages.

The two next options are related to 100+ level missions where survival is a real point :
(optional) Use [Rolling Guard] when your shields brake, magnetize to create a safe spot, and Polarize to replenish shields. EZ.
(optional) You can always use shield getting threw using an ability due to [Brief Respite] + Augur mods set (be free to pick a Decaying dragon key to maximise shield gatting).

If you're struggling to damage ennemies, be free to replace some range mods with strength mods.

You can grab ANY weapons, pet, and focus, tho the next list is (for me) the better ones :

Primary : [Kuva Zarr], [Tenet Arca Plasmor], [Kuva Bramma], [Kuva Ogris], [Bubonico], [Cedo], [Exergis]
Secondary : [Kuva Nukor], [Catchmoon], [Cyanex] <3, [Epitaph]
Melee : [Glaive Prime], [Stropha], [Reaper Prime], Exodia contagion, [Xoris]
Pet : Panzer Vulpaphyla, Sly Vulpaphyla, Dethcube Prime
Focus : Vazarin, Zenurik

More builds, tips and tricks, questions : https://twitch.tv/zulgard