Seismic Wave is a mod that increases the ground slam damage of melee weapons. Contents 1 Stats 2 Drop Locations 2.1 Mission Drop Tables 2.2 Enemy Drop Tables 3 Note 4 Trivia 5 Patch History Stats[] Rank Effect Cost 0 +50% 6 1 +100% 7 2 +150% 8 3 +200% 9 Drop Locations[] Mission Drop Tables Mission Type Source RotationsorDrop Table Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes The Circuit Tier 1 The Circuit (Normal) A 0.67% 1 0.0067 Accessed through Duviri's The Circuit gamemode The Circuit Tier 3 The Circuit (Normal) A 0.67% 1 0.0067 Accessed through Duviri's The Circuit gamemode Enemy Drop Tables Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9] Bailiff 3% 11.06% 0.3318% 301 1 0.003318 Bailiff Defector 3% 11.06% 0.3318% 301 1 0.003318 Tusk Reaver 3% 11.06% 0.3318% 301 1 0.003318 Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki. Note[] Slam damage is multiplicative to base damage (e.g.,  Pressure Point,  Arcane Fury). This mod increases the ground slam damage by +200%, allowing ground slams to deal threefold their usual damage. Seismic Wave also increases the damage dealt by slam attacks performed via Stance Combos. Works with  Wukong's  Primal Fury. It is currently the only mod capable of increasing the explosion effect damage of the Jat Kusar's heavy attack. Trivia[] On the initial release that showcased this mod, the mod card along with the update notes had noted that Seismic Wave increased the slam radius of the equipped weapon, misleading players to believe that its purpose was to expand the already impressive slam radius of a weapon (such as the  Jat Kittag). The mod card text was eventually fixed to reflect its actual function. Between Update 18.10 (2016-04-29) and Hotfix 22.6.1 (2017-12-08), there were no enemies that dropped Seismic Wave. Patch History[] Hotfix 22.6.1 (2017-12-08) The Seismic Wave mod now drops from Bailiffs and Tusk Reavers. Update 18.10 (2016-04-29) (Unlisted) Removed from Kela de Thaym's drop table. Update 17.0 (2015-07-31) Introduced. CollapseMelee Mods Edit DamageBase Condition Overload • ( Primed,  Sacrificial)  Pressure Point •  Spoiled StrikePhysical Auger Strike •  Buzz Kill •  Carnis Mandible •  Collision Force • ( Primed)  Heavy Trauma •  Jagged Edge •  Jugulus Barbs •  Rending Strike •  Saxum Thorax •  Sundering StrikeElemental Fever Strike ( Primed) •  Focus Energy •  Molten Impact •  North Wind •  Proton Snap •  Shocking Touch •  Vicious Frost •  Virulent Scourge •  Volcanic Edge •  Voltaic StrikeFaction Bonus Sacrificial Pressure •  Sacrificial Steel •  Smite Corpus ( Primed) •  Smite Orokin ( Primed) •  Smite Grineer ( Primed) •  Smite Infested ( Primed) •  Smite The MurmurOther Covert Lethality •  Energy Channel •  Finishing Touch •  Seismic WaveCritical HitsChance Blood Rush •  Maiming Strike • ( Sacrificial)  True SteelMultiplier Gladiator Might • ( Amalgam)  Organ Shatter •  Strain InfectionStatus Carnis Mandible •  Drifting Contact •  Enduring Affliction •  Jugulus Barbs •  Lasting Sting •  Melee Prowess •  Proton Snap •  Saxum Thorax •  Vicious Frost •  Virulent Scourge •  Volcanic Edge •  Voltaic Strike •  Weeping WoundsHeavy Attack Amalgam Organ Shatter •  Dispatch Overdrive •  Killing Blow •  Life StrikeAttack Speed Berserker Fury • ( Primed)  Fury •  Gladiator Vice •  QuickeningCombo Body Count •  Corrupt Charge •  Covert Lethality •  Drifting Contact •  Enduring Strike •  Focus Energy •  Focus Radon •  Gladiator Rush •  Guardian Derision •  Quickening •  Reflex Coil •  Relentless Combination •  True PunishmentRange Motus Impact • ( Primed)  Reach •  Spring-Loaded BladeThrown Melee(Glaives) Combo Fury •  Combo Killer •  Mark of the Beast •  Power Throw •  Quick Return ( Volatile) •  Rebound ( Volatile) •  WhirlwindTennokai Mentor's Legacy •  Condition's Perfection •  Discipline's Merit •  Dreamer's Wrath •  Master's Edge •  Opportunity's ReachMisc Focused Defense •  Healing Return •  Parry •  Reflection •  Shattering Impact •  Tek Gravity ↑ Chance to roll item within drop table ↑ Amount rewarded on successful roll ↑ (Quantity × Chance) ↑ Chance to roll drop table ↑ Chance to roll item within drop table ↑ (Drop Table Chance × Item Chance) ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details ↑ Amount rewarded on successful roll ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)