125 Reservoirs Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Haste Mote grants increased movement and attack speed. Vitality Mote increases maximum health and heals over time. Shock Mote stuns nearby enemies. Introduced in Update 25.0 (2019-05-22) Strength: 300 (max health) 30 s-1 (heal over time) Duration: 19 / 22 / 26 / 30 s (Mote lifespan) Range: 5 m (Reservoir range) Misc:∞ (Reservoir lifespan)6 (max reservoirs active)25 % (Sol Gate damage buff) Strength: 20 % (movement speed)20 % (attack speed)30 % (fire rate) Duration: 19 / 22 / 26 / 30 s (Mote lifespan) Range: 5 m (Reservoir range) Misc:∞ (Reservoir lifespan)6 (max reservoirs active)100 % (Sol Gate  Corrosivestatus chance) Reservoir pods are invulnerable static floating objects that are permanently placed until removed by Wisp or by colliding with Nullifier Crewman bubbles. Each reservoir pod spawns a floating Mote above it, which can be plucked an infinite amount of times by Wisp, other Warframes, Companions, summoned allied units such as Specters and Railjack Crews, allied Invasion units, Hostages, converted Liches and Sisters, Kavor Defectors, Sortie and Arbitrations Defense Operatives, and Defense Objects coming into the reservoir's range. Motes grant the affected entity a specialized buff based on the reservoir type. Motes respawn from their reservoirs after a brief cooldown if taken by an entity. Motes last for a duration, with their timers able to be refreshed and paused indefinitely while the buffed entities are standing in range of the respective reservoir type. Reservoir pods take on Wisp's Ability Strength when placed, and will remain at that Ability Strength percentage indefinitely. If there are multiple reservoir pods, the pod with the highest buff value will take effect, with its corresponding duration. A lower-value pod will still refresh the duration of a higher-value pod. Each entity is limited to 1 active Mote buff per reservoir type.The Vitality Mote increases maximum Health by 300 and restores 30 health per second. Vitality Mote appears made of Infested flesh and sinew, shaped similar to a beetle shell with a red U-shaped crown. Vitality Reservoir appears as a three-petalled plant with a red crown at its base. It constantly emits a flame-like energy particle effect.The Haste Mote increases Movement Speed and melee Attack Speed by 20% and Fire Rate by 30%. Haste Mote appears made of Infested flesh and sinew, shaped similar to a beetle shell with a green oval-shaped crown. Haste Reservoir appears as a three-petalled plant with a green crown at its base. It constantly emits a liquid-like energy particle effect.The Shock Mote stores an electrical charge that zaps up to 5 enemies within 15 meters with chain lightning every 3 seconds, dealing 10  Electricity damage with a guaranteed Status Effect to stun enemies. The electric charge shows as electricity surging around the Shock Mote when ready to discharge. Shock Mote appears made of Infested flesh and sinew, shaped similar to a beetle shell with a blue hammer-like crown. Shock Reservoir appears as a three-petalled plant with a blue crown at its base. It constantly emits an electrical spark particle effect. Ability Synergy: Main article: Fused Reservoir Fused Reservoir is a Warframe Augment Mod/Exilus Mod for  Wisp that allows her to spawn a fourth  Reservoir with all three buffs at an increased energy cost. Fused Reservoir Avoid using Shock Motes in Spy missions, as it can hit Grineer Sensor Regulators and alert them. Because motes will refresh the duration of any other mote buff (regardless of power), you can make very effective use of temporary Ability Strength buffs such as Growing Power, Energy Conversion, or (especially) the power increase from a Void Fissure mission. You can put down reservoirs while under these effects, acquire more powerful reservoir buffs, and then endlessly refresh their duration using regular-strength reservoirs. This makes any buff to power strength effectively infinite in duration, so long as you do not let your reservoir buffs expire (or get nullified). Similarly, if there are multiple Wisps in a mission, they can space their reservoirs out to effectively gain all the buff benefits of the strongest Wisp, while also increasing the area covered. Strength:Range:Efficiency:Duration: 300Max health30.00/sHealth regen20.00%Bonus movement speed30.00%Bonus attack speed5Shock damage5.00mReservoir range15.00mShock range30.00sMote lifespan25.00Energy See Also[]  Wisp