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Cloud Walker Evaporate into a cloud of mist and float through the battlefield, dazing any enemy encountered, while healing Wukong and his twin. Introduced in Update 17.12 (2015-11-25) |
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Misc:
+300% (movement speed bonus) |
Info
- Wukong expends
25 energy to disappear into a cloud, turning Invisible for
2 seconds. In this form, Wukong gains +300% Movement Speed, along with vertical and horizontal flight capabilities using the movement (W A S D ), crouch (Ctrl ), and jump (Spacebar ) hotkeys, similar to Archwing Maneuvers. While traveling in the cloud, Wukong is Invulnerable to damage, cleanses all Status Effects, and restores
0.5% / 0.6% / 0.8% / 1% health per meter travelled. Enemies that come within the cloud's radius of
5 / 6 / 7 / 8 meters are temporarily
Stunned for 2 seconds and opened to Melee Finishers (default X ). Cloud Walker can be manually cancelled by pressing the ability key again (default 2 ) or by attacking.
- Movement Speed buff is additive to other sources of movement speed such as
Dispatch Overdrive or from infusing
Saryn's
Molt onto Wukong.
- Buff is not affected by Sprint Speed, such as from
Rush or parkour speed buffs such as
Lightning Dash.
- Buff is not affected by Sprint Speed, such as from
- Unalerted enemies staggered by Cloud Walker remain unalerted during the stagger animation, and thus can engage Stealth Kill Affinity Bonuses when killed.
- Movement Speed buff is additive to other sources of movement speed such as
- Cloud Walker does not trigger Sensor Bars, Laser Barriers, and Security Cameras, and can pass through Spy defenses without triggering alarms.
- Ability Synergy: When activating Cloud Walker with an active
Celestial Twin, the twin becomes invulnerable to damage and receives its health restore per meter travelled bonus. After Cloud Walker ends, Wukong's twin is teleported to his side instantly.
- Wukong cannot cast other abilities, perform parkour Maneuvers or general interactions while channeling this ability.
Augment
- Main article: Enveloping Cloud
Enveloping Cloud is a Warframe Augment Mod for Wukong's
Cloud Walker that gives allies near the cloud temporary invisibility.
Tips & Tricks
- An equipped Sentinel with
Vacuum will still collect nearby items and hold onto them for you to collect when Cloud Walker ends.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
xStrength: | |
Range: | |
Efficiency: | |
Duration: |
1.00%/m | Health regen |
2.00s | Duration |
8.00m | Range |
25.00 | Energy |
See Also[]
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38 comments
This is why you keep seeing heavy slam wukongs in your exterminates
Completely cancels the recovery time from heavy slams (so does rolling but cloud walker gives much less downtime and obviously gives you that 300% speed to move onto the next room)
Thats about it, he doesn't really give anything to the numbers of slam weapons, they don't need it, it's just pure QoL
This is funny, something I've been doing since getting wu-kong (spamming slams even before that). never seen anyone else do it to be honest. came here this day looking for ways to increase cloud walker movement speed and seen this comment. I guess other people do do it lol.
DE can literally remove wukong's 1,3,4 if they wish. As long as his 2 exists, I'll keep using him
Nerf it to the fucking ground.
Fucking do it.
Do it already.
why lmao
He mad his frame isn't better
Nerf yo ass to the fucking ground
Does Amber Archon Shard's parkour velocity affect Cloud Walker's speed?
No. Only Movement Speed bonuses will speed Cloud Walker up.
"Buff is not affected by Sprint Speed, such as from Rush or parkour speed buffs such as Lightning Dash."
Wukong cannot start reloading during cloud walker but if you trigger the reload just before, it will continue during the cast
Molt seems to effect Cloud Walker much less than it should. Anyone have any experience with this interaction?
Very late, but it's because Cloud Walker has a +300% movement speed bonus built in. So the relative gains from other movement speed buffs will be minimal since they can't reach very high.
Does sprint boost affect wukongs cloud ability cus ive seen some ppl use it
Been updated.
Does parkour velocity affect cloud walker speed? I am running a rank 3 arcane consequence on my wukong prime and his cloud walker gets noticeably faster after arcane is activated . Could be anything else, but can someone please confirm?
It's affected by Movement Speed buffs, but not Sprint Speed or Parkour Velocity. Tested myself with Arcane Consequence; roughly the same speed at 30m/s with and without.
Thank you for information. So archon shards will not work
The speed and freemovement needs a little nerf
It was nerfed already, you used to be able to use sprint speed mods. It was crazy and is honestly fine now.
If DE ever decides to nerf wukong, it'd be to cripple his free movement by gutting wind walker. Enjoy it while you can
Why they should even nerf him?
Wuong doesn't have any "press button for nukin", he's purely a tanky utility frame with a free specter as his first ability.
His exalted weapon is trash compared to Exalted Blade and Valkyr's Claws.
There's no suggestion here of should. "if" means "conditional upon", the suggestion here is that if Wukong ever gets a balance pass, this is gone.
They nerfed him, sprint speed mods no longer effect cloud walker speed.
Cloud walker is affected by Movement Speed but not from Sprint Speed, it's an important distinction to make when trying to buff the speed of this ability.
Does anyone know why Cold Eximus units and Cold Floors affect this ability?
Because it's an aura, wukong is only immune to status effects in his 2.
So, is it just me or does moving on the up, the z axis (spacebar), REALLY slow compared to just pointing up while moving forward? My archwing controls are fine, but the speed at which I move up and down during cloud walker is just EXTREMELY slow, compared to his forward movement
Anybody else try this with firewalker from Helminth subsume yet? I'm not sure whether or not it affects cloud walker.
Yea i put fire walker on is its pretty epic
Does it makes it faster?
Fire Walker shouldn't make it faster, since it only increases Sprint Speed, not Movement Speed, which is separate.
for some reason using this and passing through an enemy also gives u quite a bit of energy. i dont know if this happens for everyone or if its just me
Crouching makes it go faster?
So annoying that the Cloud Walker is so slow now... -.- like 99% more useless than before.
The above comment is 100% useless.
They stealth nerf this skill today RIP.
Stealth fix*
Wth, what they did actually??
I think they just fixed some interaction if you were sliding during it, because I didn't notice a difference when using it the normal way in the 1 run I did with the monke
if this thing's speed would be nerfed then will the monki prime spammers stop? i hope so
Seems like todays hotfix was nerf to this ability...
Note that sprint speed no longer affects cloud walker speed, as of January 23rd, 2020 update (a little late here I know, just gonna edit that out of the description too since that's out of date).