“You're not supposed to be in here! You're going to ruin the surprise!”
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Archon Nira’s spine-shattering whip. Has a unique Tactical Combo that whips out a wide wave of energy with each stroke.
Verdilac is the signature whip of Archon Nira. Blocking Combo is replaced by a Tactical Combo that hurls energy waves dealing Toxin damage.
Characteristics[]
Advantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- High crit chance (30.00%)
- High attack range (3.00 m)
- High crit multiplier (2.50x)
- Energy Wave (wiki attack index 2)
- High crit chance (30.00%)
- High attack range (3.00 m)
- Very high crit multiplier (2.50x)
- Energy Wave Explosion (wiki attack index 3)
- High crit chance (30.00%)
- Above average attack range (3.00 m)
- Very high crit multiplier (2.50x)
Disadvantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Below average status chance (21.00%)
- Below average disposition (●●●○○ (1.05x))
- Energy Wave (wiki attack index 2)
- Below average total damage (213)
- Below average status chance (21.00%)
- Energy Wave Explosion (wiki attack index 3)
- Very low total damage (2)
- Very low status chance (0.00%)
- Below average disposition (●●●○○ (1.05x))
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Acquisition
Verdilac's blueprint is acquired from Narmer Bounties after completion of The New War.
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information,
visit here.
Manufacturing Requirements 📝 Edit blueprint requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 12 |
![]() 20 |
![]() 10 |
![]() 6 |
Time: 12 Hour(s) |
Rush: ![]() | |||||
![]() ![]() |
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | ||
---|---|---|---|---|---|---|---|
Block (While Blocking) |
Verdilac Block (unofficial) | 700.0%/s | 4.0s | ![]() | |||
View Full Legend
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Notes[]
- Projectiles have infinite Punch Through but it has random exceptions, like Grineer doors and railings on Grineer Galleons. In these cases the projectile will immediately explode instead of going through.
- Projectiles that explode naturally (after a certain distance or randomly when punching through enemies) deal very minimal damage.
- The player must be not moving forward, sliding, or in the process of slowing down from forward movement in order to utilize the projectile attack, otherwise they will do the forward block attack instead.
- Projectiles do not build combo on hit.
Known Bugs[]
Condition Overload is multiplicative to base damage sources on direct hits from waves.
Trivia[]
- The term Verdilac refers to one of many spellings of a creature of Slavic and Russian folklore, also spelled "Verdilak", "Wurdulac", or "Wurdalak". It is very similar to a combination of vampire and werewolf, however the compulsion of the Verdilac is not to merely drink blood, but it must consume the blood and flesh of its own family and bloodline, converting them into verdilac as well. For this, it is sometimes known as "The Twice Cursed Vampire".
Media[]
Patch History[]
Update 34.0 (2023-10-18)
- Fixed the Verdilac ending up in a broken pose at the end of attack animations.
Hotfix 31.0.8 (2022-01-12)
- Fixed swapping weapons while the Verdilac is mid-animation resulting in it becoming improperly offset from your Warframe.
Update 31.0 (2021-12-15)
- Introduced.