Bane of Infested is a mod that increases the damage of rifles against Infested. The mod increases both the base damage and elemental damage of a weapon.
Stats[]
| Rank | Effect | Cost |
|---|---|---|
| 0 | x1.05 | 4 |
| 1 | x1.1 | 5 |
| 2 | x1.15 | 6 |
| 3 | x1.2 | 7 |
| 4 | x1.25 | 8 |
| 5 | x1.3 | 9 |
| Rank | Effect | Cost |
|---|---|---|
| 0 | x1.025 | 2 |
| 1 | x1.05 | 3 |
| 2 | x1.075 | 4 |
| 3 | x1.1 | 5 |
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| Sabotage | Orokin Derelict Resource Caches | B | 4.42% | 1 | 0.0442 | |
| The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
| The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Demolisher Boiler | 15% | 25% | 3.75% | 27 | 1 | 0.0375 |
| Demolisher Charger | 15% | 25% | 3.75% | 27 | 1 | 0.0375 |
| Demolisher Juggernaut | 15% | 25% | 3.75% | 27 | 1 | 0.0375 |
| Demolisher Thrasher | 15% | 25% | 3.75% | 27 | 1 | 0.0375 |
| J3 Jordas Golem | 100% | 11.06% | 11.06% | 9 | 1 | 0.1106 |
| Jordas Golem | 100% | 11.06% | 11.06% | 9 | 1 | 0.1106 |
| Kuva Powerclaw | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
| Narmer Powerfist | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
| Powerfist | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Has no effect on Corrupted Infested (Corrupted Ancient).
- Despite being listed as a multiplier, it will stack additively with other sources of Damage to Infested.
- For example, if you had a Riven Mod with x0.5 Damage to Infested and a max rank Bane of Infested with x1.3 Damage to Infested, you would have a 1 - 0.5 + 0.3 = x0.8 multiplier for damage against Infested with both mods equipped.
Media[]
Patch History[]
Update 34.0 (2023-10-18)
- Changed the Faction Damage Mod (includes Bane, Cleanse, Expel, Smite, Railjack, and Riven Faction Stats) descriptions to use multiplier instead of percentage based stat formatting. Damage values have not changed! Just the way they are communicated.
- For example: Smite Corpus (at max rank)
- Was: “+30% Damage to Corpus.”
- Now: “x1.3 Damage to Corpus.”
- This change better communicates how Faction Damage is calculated, since calculation occurs when you hit the enemy, as opposed to when you shoot like other damage sources (since it needs to know what Faction is being hit). For that reason, multipliers apply to final damage as a whole and not just part of the formula!
- For example: Smite Corpus (at max rank)
Update 29.10 (2021-03-19)
- Fixed the Bane Mods applying the increased Damage twice.
Update 11.3 (2013-12-12)
- Conclave values added for Bane of Infested.
Update 9.0 (2013-07-13)
- 12x new Mods: Faction "Bane" (melee, pistol, shotgun, rifle).
- Introduced.
| Faction Damage Mods | |
|---|---|
| Rifle | |
| Shotgun | |
| Pistol | |
| Melee | |
| Plexus | |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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43 comments
Does it work on Deimos Infested?
Does this work on the Hemocyte?
Where can I get this mod?
It says in the infobox under "Drop Table Sources"
Are these Bane mods useful?
Glen recently said, in one of his streams, that a Primed Bane mod effectively triples elemental damage you do. Don't remember exactly how he said it works, but that certainly changed how I look at these mods. Want to get a primed bane and do some testing with it, myself. :O
After 500 hours I finally find this in T2E and then I find another 10 seconds later lol.
I have 7 I'll give away for free. PC Jailbird174 they're garbage mods lol
well then, nice pick Baroo ki'tur
May be he drunk too much this new year and come to pick this one of the 2 mods up
got this at first try batch ez find
Having played for over 550 hours, I've only gotten this mod once. Definitely a little more rare than "uncommon."
i think it took me nearly 700 hours
Hundreds of hundreds of hours of gameplay and still havent found this freaking mod, I have all the other bane/cleanse/expels except for this...
got it last night on ceres..cant remember where. hard to get.
got this in a t3md. didn't see it drop (carrier picked it up as I was running) so I'm assuming it came from a void canister.
Just found this mod on Pallas (ceres). One of the GRINEER dropped it.
How To Get All Faction Mods
I was under the impression that this no longer drops anywhere, but apparently you can still get it, albeit quite infrequently.
I'm fortunate to have 3 copies already.
Oddly, it's the anti-Corpus mods (not Bane, but the other ones) that I generally have difficulty finding.
Just found another one in Lilith Europa around 17 minutes in
Just found one, T3 Cap, in the parkour room.
Finaly got this from a Void container.
I was tricked by the old "uncommon" bs and sold mine for 5 pl on the PS4. Literally nobody has these, it'll be impossible to get one back, and will probably cost me a bunch of dough
A year later, Baro has your back!
This bane is hard to get now. Accidently sold all of mine. Now that j3 golem is gone its freakish hard to obtain.