Energy Amplifier is a mod that increases the Ability Range of an Archwing by 10% per rank for a maximum of 60% at rank 5.
Stats[]
| Rank | Effect | Cost |
|---|---|---|
| 0 | +10% | 6 |
| 1 | +20% | 7 |
| 2 | +30% | 8 |
| 3 | +40% | 9 |
| 4 | +50% | 10 |
| 5 | +60% | 11 |
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Comet Shard | 20% | 7.37% | 1.474% | 68 | 1 | 0.01474 |
| Kosma Gokstad Officer | 5% | 4.42% | 0.221% | 452 | 1 | 0.00221 |
| Kosma Gokstad Pilot | 5% | 4.42% | 0.221% | 452 | 1 | 0.00221 |
| Lancer Dreg | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
| Shield-Hellion Dargyn | 20% | 7.37% | 1.474% | 68 | 1 | 0.01474 |
| Vapos Aquila | 20% | 7.37% | 1.474% | 68 | 1 | 0.01474 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Patch History[]
Update 15.1 (2014-11-05)
- Introduced.
See Also[]
| CollapseArchwing Mods | ||||||
|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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22 comments
Transmuted it from 4 razor shots
Just in case anyone needs proof this can come from Transmuting: https://i.imgur.com/RbjhAWU.jpg
I spent 6 million credits and got it :)
I bearly hit 1m let alone 6m XD
Just transmuted it out of Point Blanks (uncommon V polarity). 9 transmutes and 200k credits was totally worth it!
Get a drop of this from enemy on syrtis/mars while farming for shell rush.
Can confirm, just got it from the 3rd run on SP.
i finaly gave up and boght it wtf that farm
i've yet to see proof this drops from orokin tower containers
I don't know any reason why an Archwing Mod would drop from there.
where do i get this mod ?
Grineer Lancer Dreg Grineer Shield-Hellion Dargyn
obviously.. I suggest archwing exterminate, grineer on Mars (I think)
is it only for the odonata???
The picture is outdated. It is useable on all archwings.
how can there be only 10 mods....assuming that DE was too tired to make more
Well it will be a while before they even consider adding Arch Nightmare and Corrupted Arch mods, theres no wall running, lockers, bleedout, hacking or several other things in space. So that essentially leaves us with the elemental resistance, stamina and blocking mods with a few others.
Take your 10 and be happy you're not getting elemental resistance mod drops
but there is bleedout o-o
On Itzal this mod is supposed to Blink me 160m but instead its doing ~640, is there a range multiplier in archwing?
1m in description = 4m in real archwing map.
3rd round, drop on Earth
This mod is joke. DE will never learn how to make good game. Stupid devs forever.
They buffed the mod to 10x its original value just now though.
i think hes mad braton mk1 isnt an endgame weapon anymore :^)
What a long way they've come for such stupid devs huh?
good job DE....6%
Its 60%, your reading is top notch.
I love how you're going around correcting everyone, when it was in fact 6% way back when
Wtf¿6%!?
...it changed skill range from 35m to around 200m? bug?
If you are talking about Repel, the 35m is wrong. At rank 1 it has 100m instead of 25m for me. EA increased it to only 106m. I could only assume base range at rank 3 is probably 140m, 148m with EA.
wut?
Hahaha
HAHAHAHA
AHAHAHAHAHAHA
Still better than Intruder mod.
but only barely!
Intruder OP DE plz nerf
I think they missed the 0s, personally. Looking at the other mods it should probably be in 10s rather than 1s.
By "they" I mean DE. The small percentages here are accurate to what is currently in-game for this mod.
its not a typo, badly balanced or a bug mod. I think.. badly balanced.
This is probably a typo, since the effect is a LOT more than 6%
You sure about that? I observed no difference in my range at all.
it says 60%
thus it was corrected