Calculated Redirection increases the shield capacity of a Companion.

Stats[]

Rank Effect Cost
0 +22.7% 4
1 +45.4% 5
2 +68.2% 6
3 +90.9% 7
4 +113.6% 8
5 +136.4% 9
6 +159.1% 10
7 +181.8% 11
8 +204.5% 12
9 +227.3% 13
10 +250% 14

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Carrion Charger 3% 18.97% 0.5691% 176 1 0.005691
Charger 3% 18.97% 0.5691% 176 1 0.005691
Deimos Juggernaut 3% 18.97% 0.5691% 176 1 0.005691
Jack O'Naut 3% 18.97% 0.5691% 176 1 0.005691
Juggernaut 3% 18.97% 0.5691% 176 1 0.005691
Juggernaut Behemoth 3% 18.97% 0.5691% 176 1 0.005691
Kuva Powerclaw 3% 37.94% 1.1382% 88 1 0.011382
Narmer Powerfist 3% 37.94% 1.1382% 88 1 0.011382
Powerfist 3% 37.94% 1.1382% 88 1 0.011382

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Gallery[]

Patch History[]

Hotfix 37.0.4 (2024-10-10)

  • Fixed Calculated Redirection mod having their stats appearing incorrect in the Arsenal UI after exiting the Companion upgrade screen (UI-only issue, stats were working as intended).

Update 34.0 (2023-10-18)

  • Calculated Redirection changed from max 275% Shields to max 250% Shields

Update 24.2 (2018-12-18)

  • Calculated Redirection, Enhanced Vitality and Metal Fiber are now Companion Mods, but are incompatible with Kubrow-Link Mods.

Update 18.13 (2016-05-27)

  • The ‘Redirection’ Sentinel Mod has been renamed to ‘Calculated Redirection’.

See Also[]

CollapseTopSentinel Sentinel Mods
Penjaga Pol Penjaga Carrier Carrier (CarrierPrime Prime) Mod TT 20px Ammo CaseMod TT 20px Looter
Dethcube Dethcube (DethcubePrime Prime) Mod TT 20px Energy GeneratorMod TT 20px Vaporize
Diriga Diriga Mod TT 20px Arc CoilMod TT 20px Calculated ShotMod TT 20px Electro Pulse
Djinn Djinn Mod TT 20px Fatal AttractionMod TT 20px ReawakenMod TT 20px Thumper
Helios Helios (HeliosPrime Prime) Mod TT 20px Detect VulnerabilityMod TT 20px InvestigatorMod TT 20px Targeting Receptor
Nautilus Nautilus (NautilusPrime Prime) Mod TT 20px Auto OmniMod TT 20px Cordon
Oxylus Oxylus Mod TT 20px BotanistMod TT 20px Scan Aquatic LifeformsMod TT 20px Scan Matter
Shade Shade (PrismaShade PrimsaShadePrime Prime) Mod TT 20px AmbushMod TT 20px GhostMod TT 20px Revenge
Taxon Taxon Mod TT 20px Molecular Conversion
Wyrm Wyrm (WyrmPrime Prime) Mod TT 20px Crowd DispersionMod TT 20px Negate
Other Mod TT 20px Anti-Grav ArrayMod TT 20px Assault ModeMod TT 20px Coolant LeakMod TT 20px GuardianMod TT 20px Medi-RayMod TT 20px OdomedicMod TT 20px Regen (Mod TT 20px Prime) • Mod TT 20px SacrificeMod TT 20px Shield ChargerMod TT 20px Vacuum
Madurai Pol Madurai Mod TT 20px Fired UpMod TT 20px Self DestructMod TT 20px Synth DeconstructMod TT 20px Synth Fiber
Vazarin Pol Vazarin Mod TT 20px Accelerated DeflectionMod TT 20px Calculated RedirectionMod TT 20px Enhanced VitalityMod TT 20px Metal FiberMod TT 20px Repair KitMod TT 20px Sanctuary
Naramon Pol Naramon Mod TT 20px Animal Instinct (Mod TT 20px Prime) • Mod TT 20px Spare Parts
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)