These used to be museum fodder, ceremonial and all that golden piss talk. But now, real weapons. Void-touched, not fashion accessories, not conversation pieces. They are for killing. We good? The Incarnon system is an upgrade mechanic for weapons that attunes them to the Void, augmenting them with increased lethality via alternate forms and evolutionary upgrades. Some of these weapons were ceremonial Zariman paraphernalia transformed by the Void jump, while others were a result of Albrecht Entrati's experiments. Additionally, a variety of weapons throughout the Origin System can receive an Incarnon Genesis, an adapter that can provide otherwise ordinary weapons access to Incarnon forms and upgrades. All weapon types (MK1, Prime, Vandal, etc.) are eligible to receive a Genesis. Dual and Akimbo versions of weapons are considered different weapons under the Incarnon system, as is the same under the Riven system. Access to Incarnon system requires completion of the Angels of the Zariman. Unlocking Albrecht's Incarnon weapons requires completion of Whispers in the Walls and The Deadlock Protocol, while Incarnon Geneses require The Duviri Paradox and having unlocked The Steel Path. Incarnon Weapons[] Zariman[] Sanctum Anatomica[] Incarnon Genesis Primary[] Incarnon Genesis Secondary[] Incarnon Genesis Melee[] Acquisition[] Zariman Incarnons can be purchased from Cavalero in the Chrysalith with The Holdfasts standing after completion of Angels of the Zariman. All 5 of the current weapon blueprints require Mastery Rank 14 to purchase and are tradeable. Albrecht's Incarnons blueprints are a Rotation reward from Disruption Armatus on Deimos, requiring completion of The Deadlock Protocol and Whispers in the Walls to access. Alternatively they can be purchased from Loid in Sanctum Anatomica for  Vessel Capillaries dropped by Disruption Armatus Demolishers in quantities of 2-3 (5-7 on The Steel Path). Incarnon Genesis Adapters are obtained from Duviri's The Circuit on The Steel Path, requiring completion of The Duviri Paradox to access. Cavalero assists with the installation process, additionally requiring 20  Pathos Clamp and two other types of Duviri resources. Alternatively, the  Boar,  Gammacor,  Anku,  Gorgon,  Angstrum,  Dera,  Sybaris,  Cestra,  Sicarus, and  Okina Incarnon Genesis Adapters can be purchased from Cavalero's "Incarnon Market" for  120. Purchasing the adapters this way also comes with the resources used to install them. Each adapter can only be bought once. Cavalero can also remove the Incarnon upgrade to return the Genesis Adapter, but the Duviri resources used for the installation are not refunded. Reward Rotation[] Players can select two of five Incarnon Genesis Adapters for the week as the Tier 5 and 10 rewards. If the player has Drifter Intrinsics Opportunity Rank 9, they can also choose from Rifle, Pistol, or Melee Riven Mods, or  20,000 Kuva. The Steel Path Incarnon Genesis Reward Rotation Collapse Week # (Rotation) Possible Incarnon Genesis Week 1 (A)  Braton Incarnon Genesis ( Braton/ MK1/ Prime/ Vandal)  Lato Incarnon Genesis ( Lato/ Prime/ Vandal)  Skana Incarnon Genesis ( Skana/ Prime/ Prisma)  Paris Incarnon Genesis ( Paris/ MK1/ Prime)  Kunai Incarnon Genesis ( Kunai/ MK1) Week 2 (B)  Boar Incarnon Genesis ( Boar/ Prime)  Gammacor Incarnon Genesis ( Gammacor/ Synoid)  Angstrum Incarnon Genesis ( Angstrum/ Prisma Angstrum)  Gorgon Incarnon Genesis ( Gorgon/ Gorgon Wraith/ Prisma)  Anku Incarnon Genesis ( Anku) Week 3 (C)  Bo Incarnon Genesis ( Bo/ MK1/ Prime)  Latron Incarnon Genesis ( Latron/ Prime/ Wraith)  Furis Incarnon Genesis ( Furis/ MK1)  Furax Incarnon Genesis ( Furax/ MK1/ Wraith)  Strun Incarnon Genesis ( Strun/ MK1/ Prime/ Wraith) Week 4 (D)  Lex Incarnon Genesis ( Lex/ Prime)  Magistar Incarnon Genesis ( Magistar/ Sancti)  Boltor Incarnon Genesis ( Boltor/ Prime/ Telos)  Bronco Incarnon Genesis ( Bronco/ Bronco Prime)  Ceramic Dagger Incarnon Genesis ( Ceramic Dagger) Week 5 (E)  Torid Incarnon Genesis ( Torid)  Dual Toxocyst Incarnon Genesis ( Dual Toxocyst)  Dual Ichor Incarnon Genesis ( Dual Ichor)  Miter Incarnon Genesis ( Miter)  Atomos Incarnon Genesis ( Atomos) Week 6 (F)  Ack & Brunt Incarnon Genesis ( Ack & Brunt)  Soma Incarnon Genesis ( Soma/ Prime)  Vasto Incarnon Genesis ( Vasto/ Prime)  Nami Solo Incarnon Genesis ( Nami Solo)  Burston Incarnon Genesis ( Burston/ Prime) Week 7 (G)  Zylok Incarnon Genesis ( Zylok/ Prime)  Sibear Incarnon Genesis ( Sibear)  Dread Incarnon Genesis ( Dread)  Despair Incarnon Genesis ( Despair)  Hate Incarnon Genesis ( Hate) Week 8 (H)  Dera Incarnon Genesis ( Dera/ Vandal)  Sybaris Incarnon Genesis ( Sybaris/ Dex/ Prime)  Cestra Incarnon Genesis ( Cestra)  Sicarus Incarnon Genesis ( Sicarus/ Prime)  Okina Incarnon Genesis ( Okina/ Prime) Week 9+ Schedule repeats, cycling rewards from Week 1 to Week 8 (ABCDEFGHABCDEFGH...) Click here to purge the cache, you have to do this every day at the weekly reset otherwise the reward won't cycle. The Steel Path Circuit Tier Rewards Tiers Possible Rewards RequiredCircuit Progress Cumulative RequiredCircuit Progress #Continuous Required Stages Tier 1 Duviri Arcane Duviri Resource 6,000  Kuva 6,000  Endo 3  Riven Sliver  Exilus Warframe Adapter Blueprint  Exilus Weapon Adapter Blueprint  Forma Blueprint 285 285 3 Tier 2  Arcane Reaper  Secondary Shiver  Longbow Sharpshot 315 600 5 Tier 3 Duviri Arcane Duviri Resource 6,000  Kuva 6,000  Endo 3  Riven Sliver  Exilus Warframe Adapter Blueprint  Exilus Weapon Adapter Blueprint  Forma Blueprint 345 945 7 Tier 4 Duviri Arcane Duviri Resource 6,000  Kuva 6,000  Endo 3  Riven Sliver  Exilus Warframe Adapter Blueprint  Exilus Weapon Adapter Blueprint  Forma Blueprint 390 1,335 10 (9 with daily bonus) Tier 5 First Incarnon Genesis Selected 450 1,785 12 Tier 6  Arcane Reaper  Secondary Shiver  Longbow Sharpshot Veiled Riven Mod 3-day Booster 525 2,310 15 Tier 7  Arcane Reaper  Secondary Shiver  Longbow Sharpshot Veiled Riven Mod 3-day Booster 615 2,925 19 Tier 8  Arcane Reaper  Secondary Shiver  Longbow Sharpshot 720 3,645 23 Tier 9 25 x  Steel Essence 840 4,485 28 Tier 10 Second Incarnon Genesis Selected 975 5,460 34 (33 with daily bonus) Tier 11+  Secondary Outburst  Primary Blight  Akimbo Slip Shot  Arcane Power Ramp  Arcane Intention  Shotgun Vendetta  Primary Obstruct  Magus Aggress  Primary Exhilarate 1,000  Endo 50,000  Credits 1400 6,860 + 8-9 per lvl Mechanics[] UI indicator for Incarnon Transmutation By completing a number of challenges based on the weapon, Incarnon weapons can receive evolutions from Cavalero. Like other challenges (Riven mods, Nightwave, etc.), progress is tracked independently from mission progress. Each weapon has a total of 5 evolutions. The first evolution unlocks the weapon's Incarnon Form, granting them an Alternate Fire mode or increasing their stats while changing their appearances. Activating the Incarnon Form requires certain conditions be met in missions, the method of which differs depending on the weapon. For primary and secondaries (e.g.  Laetum,  Phenmor,  Felarx), the Incarnon Transmutation gauge that appears under the reticle must be charged to activate by achieving weakpoint hits.  Angstrum Incarnon Genesis and  Torid Incarnon Genesis are instead charged through direct hits. While active, the Incarnon Form uses its own secondary ammunition via the amount in the Transmutation gauge. Activating the Incarnon Form only requires at least one unit of charge, but manually deactivating the mode will deplete the entire gauge. For melees (e.g.  Praedos,  Innodem), the Incarnon Form is activated by reaching a 5x Melee Combo (6x for  Ruvox and Genesis) and then executing a Heavy Attack, which lasts for 90 seconds (180 seconds for Genesis) and is non-refreshable. The remaining evolutions provide 3 different selectable perks that further enhance the weapon's stats. Only one perk can be selected, which can be changed freely with Cavalero or in the Arsenal. Challenges[] Below are the challenges required to unlock the evolutions of each Incarnon weapon currently available. The first, fourth, and fifth challenges are identical between Incarnon weapons, but the second and third evolutions differ between each weapon. Progress for all challenges is maintained between runs, so the player does not have to complete them in a single mission. Evolution I: Kill 100 enemies with the weapon Evolution II: Laetum/Phenmor/Felarx/Onos/Ruvox: Kill 8 Eximus with the weapon's Incarnon Form Praedos/Innodem: Activate Incarnon Form 6 times in a mission Evolution III: Laetum/Phenmor/Felarx: Land 8/20/20 weakpoint hits on Void Angels with Primary fire without reloading Praedos/Innodem: Complete 3 Heavy Attacks on Thrax Centurions or Legates Onos: Get 5 weakpoint hits on Scathing and Mocking Whispers in Albrecht's Laboratories with Primary fire without reloading. Ruvox: Inflict 3 Heavy Attacks on Scathing and Mocking Whispers in Albrecht's Laboratories Evolution IV: Zariman Ten Zero: Close 12 Ruptures in Void Flood Player must have contributed to closing the rupture via depositing Vitoplast. Albrecht's Laboratories: Open 20 Conduits in Disruption on Armatus, Deimos. Evolution V: Complete a Solo mission with an Incarnon Weapon equipped in every slot Any mission will suffice for this challenge. Incarnon Genesis weapons are considered for the purposes of this challenge. Genesis[] Incarnon Genesis Hey. Heard you been grubbing around in the Zariman's backyard. That little tinpot 'kingdom.' Well, in my extensive downtime, I've been having thoughts about weapons. How I could upgrade 'em. Give 'em a sprinkle of Void magic. And guess what? The Void does what the Void does. Took my ideas and made them real. How about that. So if you've picked up a... let's call it an Incarnon Genesis, why not? An Incarnon Genesis, bring it to me and I'll get it installed for ya. Slaughter awaits. Cavalero PS. Yonta says I need to say this very clearly: I cannot adapt a weapon you do not own. I will need both the Incarnon Genesis AND the weapon it applies to. Understood? I am not running a charity here. Similarly to the Zariman weapons, the Genesis weapons have their own challenges, but only have 4 evolutions in total. Slotting in the Genesis Adapter is considered the first challenge. Challenges only need to be cleared once per weapon type, for example clearing  Braton's challenges will automatically unlock perks for  MK1-Braton,  Braton Prime, and  Braton Vandal when acquiring their Incarnon forms. The remaining challenges are as follows: Evolution II: Complete a solo mission with the weapon Evolution III: Primary/Secondary: Kill 100 enemies with the weapon's Incarnon Form Melee: Activate Incarnon Form 6 times in a mission Evolution IV: Varies by weapon Movement Bonuses[] Every incarnon genesis melee weapon offers a bonus to certain parkour stats - usually sprint speed and bullet jump - upon transforming into incarnon mode. All non-genesis melee weapons, as well as a few genesis weapons and the Laetum, also offer some bonuses for selection as an evolution perk upgrade: Incarnon Weapon Movement Bonuses Collapse Weapon Evolution Perk Activation Condition Type Amount  Ack & Brunt 1: Default Incarnon mode Bullet jump +20%  Ack & Brunt 1: Default Incarnon mode Sprint speed +20%  Anku 1: Default Incarnon mode Bullet jump +20%  Anku 1: Default Incarnon mode Sprint speed +20%  Anku 3: Swordsman's Celerity Always active Movement speed +20%  Bo 1: Default Incarnon mode Bullet jump +20%  Bo 1: Default Incarnon mode Sprint speed +20%  Bo 3: Swordsman's Celerity Always active Movement speed +20%  Ceramic Dagger 1: Default Incarnon mode Bullet jump +25%  Ceramic Dagger 1: Default Incarnon mode Sprint speed +25%  Dual Ichor 1: Default Incarnon mode Bullet jump +20%  Dual Ichor 1: Default Incarnon mode Sprint speed +20%  Furax 1: Default Incarnon mode Bullet jump +25%  Furax 1: Default Incarnon mode Sprint speed +25%  Hate 1: Default Incarnon mode Bullet jump +20%  Hate 1: Default Incarnon mode Sprint speed +20%  Innodem 2: Striking Swiftness Always active Sprint speed +30%  Laetum 2: Raptor's Chase Aim down sights Movement speed +50%  Magistar 1: Default Incarnon mode Bullet jump +10%  Magistar 1: Default Incarnon mode Sprint speed +10%  Nami Solo 1: Default Incarnon mode Bullet jump +20%  Nami Solo 1: Default Incarnon mode Sprint speed +20%  Okina 1: Default Incarnon Mode Sprint speed +20%  Okina 1: Default Incarnon Mode Parkour velocity +20%  Okina 3: Swordsman's Celerity Always active Movement speed +30%  Praedos 2: Drifting Grace Always active Sprint speed +20%  Praedos 2: Drifting Grace Always active Slide +20%  Praedos 4: Evolved Ascension Always active Parkour velocity +30%  Praedos 4: Vaulting Leap Always active Midair jump height +100%  Ruvox 2: Gathering Momentum Melee combo: 2x or more Movement speed +5% × (combo - 1)  Ruvox 4: Ternary Vault Always active Midair jump count +1  Sibear 1: Default Incarnon mode Bullet jump +10%  Sibear 1: Default Incarnon mode Sprint speed +10%  Skana 1: Default Incarnon mode Bullet jump +20%  Skana 1: Default Incarnon mode Sprint speed +20% Trivia[] Incarnon is based on the word incarnate, which means to embody something, like a deity or spirit, in the flesh. Gallery[] Incarnon PhenmorIncarnon FelarxIncarnon LaetumIncarnon InnodemIncarnon PraedosPreview of Incarnon geneses for Echoes of DuviriIncarnon Genesis Void attachments Patch History[] Hotfix 37.0.6 (2024-10-11) Fixed the Okina Evolution 3 Incarnon Challenge not progressing. Hotfix 37.0.4 (2024-10-10) Made the following Evolution Perk changes to the Sybaris (Dex & Prime) Incarnon: Elemental Dominance Dex Sybaris: Increased base Status Chance from +10% to +15% (still doubles in Incarnon Form as intended). Sybaris Prime: Increased base Status Chance from +5% to +8% (still doubles in Incarnon Form as intended). Survivor’s Edge Dex Sybaris: Increased base Status Chance from +8% to +10%. Updated the following Incarnon Evolution descriptions to specify “Weakpoint Hits” instead of “Headshots”: “X% Critical Chance on Weakpoint Hits” “Weakpoint Hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.” “On Consecutive Weakpoint Hits.” Tweaked Okina Prime’s Incarnon dagger projectile VFX. Adjusted the Dera Incarnon’s end point VFX to be a bit smaller so that it doesn’t get mistaken as an AOE. Fixed Sicarus Prime’s Incarnon form Damage Multiplier being unintentionally high. The multiplier was stacking based on the amount of charges left in the gauge, which on an unmodded Sicarus Prime could reach up to 90x the damage it should be dealing. So we’ve fixed this unintended interaction. We still want the Sicarus Incarnon to feel impactful so we’ve made made the following buffs in light of the above fix: Base Sicarus Incarnon: Increased Feigned Retreat and King’s Gambit base Damage from +35 to +50. Increased Commodore's Fortune’s base Critical Chance from +14% to +18%. Increased Survivor's Edge Base Critical Chance and Status Chance from +9% to +12%. Sicarus Prime Incarnon: Increased Feigned Retreat and King’s Gambit Base Damage from +35 to +40. Increased Extended Volley’s Base Magazine Capacity from +9 to +12. Base & Prime: Increased Incarnon Charges from 90 to 120. Tweaked the recoil in Incarnon Form to make it less intense. Fixed Sicarus’ Incarnon Evolution II “Feigned Retreat” Perk base damage buff (+35) not working. Fixed activating any Incarnon weapons counting towards Okina’s Incarnon Evolution III challenge (activate this weapon’s Incarnon Form 0/6 times in a mission). Fixed the Okina daggers in the Incarnon evolution screen being super close together. They are now spaced out so that there’s no sibling squabbles. Fixed “Sicarus Variant” (not a real thing) being listed in the Sicarus Incarnon tooltip in the Circuit reward path UI. Fixed swapping Perks in the Incarnon Evolution UI for the Dera, Cestra and Sicarus not updating correctly in the stats UI. Fixed crash in Cavalero’s Incarnon Market. Update 37.0 (2024-10-02) NEW INCARNON GENESIS WEAPONS Cavalero has new offerings for you, Tenno! The following weapons now have Incarnon Geneses available to install. Earn them from The Circuit Steel Path reward track. Once acquired, visit Cavalero in the Chrysalith on the Zariman to have him install them to the corresponding weapons. NOTE: These weapons will become available in the Steel Path Circuit reward track with the upcoming weekly reset on Monday, October 7th @ 0:00 UTC. They will also become available to purchase from Cavalero’s Incarnon Market (Chrysalith, Zariman) when they are offered in The Circuit on October 7th @ 0:00 UTC. Dera (Base & Vandal) Awaken this weapon’s ability to fire high power beams and gain Magnetic damage. Sybaris (Base, Dex & Prime) Awaken this weapon’s ability to fire 4-round bursts and gain Blast Status. Cestra Awaken this weapon’s ability to increase its Critical Chance the longer it is fired uninterrupted. Sicarus (Base & Prime) Awaken this weapon’s ability to ricochet its bullets. Okina (Base & Prime) Awaken this weapon’s ability to spawn spectral daggers on kill. Daggers seek out enemies, applying max Cold Status Stacks. Here is the updated Offering Rotation Schedule for the Steel Path Circuit with these new additions: Week 1: Braton, Lato, Skana, Paris, Kunai (this week’s offerings) Week 2: Boar, Gammacor, Angstrum, Gorgon, and Anku Week 3: Bo, Latron, Furis, Furax, Strun Week 4: Lex, Magistar, Boltor, Bronco, Ceramic Dagger Week 5: Torid, Dual Toxocyst, Dual Ichor, Miter, Atomos Week 6: Ack & Brunt, Soma, Vasto, Nami Solo, Burston Week 7: Zylok, Sibear, Dread, Despair, Hate Week 8: (NEW) Dera, Sybaris, Cestra, Sicarus, Okina (Monday, October 7th @ 0:00 UTC) CHANGES Changed the description of the Swordsman’s Celerity Incarnon Perk for the Anku and Bo. Removed the “With Melee Equipped:” portion as this condition did not work and was always applying the Movement Speed bonus regardless of whether or not Melee was equipped. So now it reads “+30% Movement Speed”. TOP FIXES Fixed Torid Incarnon’s poison cloud charging its Transmutation gauge while its Incarnon Form is active if it is modded for Blast. Fixed Incarnon Geneses of the Hate, Dual Ichor, Ceramic Dagger, Ack & Brunt, and Sibear missing the custom Melee Incarnon reticle. Fixes towards Incarnon Challenge progress not tracking on specific accounts when playing as Client. Certain challenges have been fixed, but we are aware that this issue is affecting many challenges for affected Tenno. We recommend attempting these challenges Solo or as Host while we continue to investigate. Fixed Primary/Secondary Incarnons losing their special Incarnon reticle if the Melee Retaliation Arcane is equipped FIXES UI Fixes: Fixed activating Incarnon mode on a weapon while reloading not properly resetting the circle around the reticle. This UI element is used to denote both reload and Incarnon transformation, resulting in the Incarnon transformation appearing to be completed prematurely. General Fixes: Fixed the Felarx and Strun Incarnon Transformations getting cancelled when shooting directly after triggering the Transformation. They will now match other Incarnon guns where a shot cannot be fired until the Transformation animation is complete. Fixed the Incarnon UI elements (such as the Transmutation gauge) appearing in Duviri missions for Incarnon weapons you do not own. Hotfix 36.0.8 (2024-07-25) Fixed Melee Incarnons not displaying Incarnon charging UI for Clients with Melee Retaliation equipped. Update 36.0 (2024-06-18) Fixed certain Incarnon Weapon stats showing as “0” and the UI showing a comparison state as if Mods had been equipped, when in fact they had not yet. Fixed repeatedly hovering over Praedos’ “Drifting Grace” Incarnon Evolution incorrectly increasing a Warframe’s Sprint Speed stat in the Arsenal UI. Fixed the Critical Multiplier from Braton Incarnon’s “Prelude of Might” perk not being indicated in the Arsenal stats (this was strictly a UI issue, the stats increase was applying). Fixed Ruvox Incarnon’s Damage stat not updating from Impact to Puncture when transformed to Incarnon Mode in the Arsenal stats. We’ve updated Incarnon Evolution descriptions across all Incarnon Weapons and Incarnon Genesis to improve overall clarity and be more consistent with Mods, Arcanes, and each other. For reassurance, the upgrades themselves have not changed, only their descriptions. For example, Incarnons which previously contained the phrase “Increase Critical Chance by See Also[] Dex Kuva MK1 Prime Prisma Syndicate Weapons Tenet Vandal Wraith CollapseWeapons • Damage • Incarnon • Compare All • CosmeticsPrimarySecondaryMeleeArchwingRoboticModularRailjackArm CannonAuto Bubonico •  SheduBowCharge Cernos •  Cernos Prime •  Cinta •  Daikyu •  Dread •  Evensong •  Kuva Bramma •  Lenz •  MK1-Paris •  Mutalist Cernos •  Nataruk •  Paris •  Paris Prime •  Prisma Lenz •  Proboscis Cernos •  Rakta CernosCrossbowAuto Attica •  Zhuge •  Zhuge PrimeSemi / Mag Burst Nagantaka •  Nagantaka PrimeExalted WeaponCharge Artemis Bow •  Artemis Bow PrimeLauncherActive Carmine Penta •  Penta •  Secura PentaAuto Tenet EnvoyCharge OgrisSemi-Auto Kuva Ogris •  Kuva Tonkor •  Kuva Zarr •  Tonkor •  Torid •  ZarrRifleActive Simulor •  Synoid SimulorAuto AX-52 •  Acceltra •  Acceltra Prime •  Basmu •  Baza •  Baza Prime •  Boltor •  Boltor Prime •  Braton •  Braton Prime •  Braton Vandal •  Buzlok •  Dera •  Dera Vandal •  Gotva Prime •  Grakata •  Karak •  Karak Wraith •  Kuva Karak •  MK1-Braton •  Mutalist Quanta •  Panthera •  Panthera Prime •  Prisma Grakata •  Prisma Tetra •  Telos Boltor •  Tenet Flux Rifle •  TetraAuto / Active AlternoxAuto / Charge Aeolak •  Ambassador •  Quellor •  StahltaAuto / Semi Argonak •  Fulmin •  Fulmin Prime •  Phenmor •  Stradavar •  Stradavar Prime •  Tenet Tetra •  Trumna •  ZenithAuto Burst BattacorAuto-Spool Gorgon •  Gorgon Wraith •  Prisma Gorgon •  Soma •  Soma Prime •  Supra •  Supra Vandal •  Tenora •  Tenora PrimeBurst Burston •  Burston Prime •  Dex Sybaris •  Harpak •  Hema •  Kuva Quartakk •  Paracyst •  Quartakk •  Sybaris •  Sybaris Prime •  TiberonBurst / Charge HigasaBurst / Semi HindBurst / Semi / Auto Kuva Hind •  Tiberon PrimeCharge Miter •  Opticor •  Opticor VandalHeld Amprex •  Flux Rifle •  Glaxion •  Glaxion Vandal •  Ignis •  Ignis Wraith •  Quanta •  Quanta Vandal •  Synapse •  Tenet GlaxionSemi-Auto Grinlok •  Kuva Chakkhurr •  Latron •  Latron Prime •  Latron Wraith •  Prisma Grinlok •  VeldtShotgunAuto Astilla •  Astilla Prime •  Boar •  Boar Prime •  Kuva Sobek •  SobekAuto / Semi Cedo •  FelarxAuto-Spool Kohm •  Kuva KohmCharge Drakgoon •  Kuva DrakgoonDuplex Sancti Tigris •  Tigris •  Tigris PrimeHeld Convectrix •  Phage •  Phantasma •  Phantasma PrimeSemi-Auto Arca Plasmor •  Corinth •  Corinth Prime •  Exergis •  Hek •  Kuva Hek •  MK1-Strun •  Rauta •  Steflos •  Strun •  Strun Prime •  Strun Wraith •  Tenet Arca Plasmor •  Vaykor HekSniper RifleBurst PerigaleCharge LankaSemi-Auto Komorex •  Rubico •  Rubico Prime •  Snipetron •  Snipetron Vandal •  Sporothrix •  Vectis •  Vectis Prime •  Vulkar •  Vulkar WraithSpeargunAuto Scourge •  Scourge PrimeAuto Charge JavlokCharge FerroxCharged Auto Tenet FerroxSemi AfentisCrossbowBurst / Charge Ballistica •  Rakta BallisticaCharge Ballistica PrimeDual PistolsAuto Afuris •  Afuris Prime •  Akstiletto •  Akstiletto Prime •  Akzani •  Dex Furis •  Dual Cestra •  Kuva Twin Stubbas •  Prisma Twin Gremlins •  Twin Grakatas •  Twin Gremlins •  Twin Vipers •  Twin Vipers WraithAuto / Burst Tenet DiplosAuto-Spool Aksomati •  Aksomati Prime •  Secura Dual CestraBurst Akarius •  Akarius Prime •  Akjagara •  Akjagara PrimeSemi-Auto Akbolto •  Akbolto Prime •  Aklato •  Aklex •  Aklex Prime •  Akmagnus •  Akmagnus Prime •  Akvasto •  Akvasto Prime •  Dual Toxocyst •  Telos AkboltoDual ShotgunsAuto-Spool Twin KohmakSemi-Auto Akbronco •  Akbronco Prime •  Twin RoggaExalted WeaponAuto Dex Pixia •  Dex Pixia Prime •  Glory •  Noctua •  Regulators •  Regulators PrimeCharge Balefire Charger •  Balefire Charger PrimePistolAuto Azima •  Cestra •  Furis •  Hystrix •  Hystrix Prime •  Knell •  Knell Prime •  Kompressa •  MK1-Furis •  Onos •  Stubba •  Velox •  Velox Prime •  Viper •  Viper WraithAuto / Burst Athodai •  QuatzAuto / Mag Burst CyanexBurst Kraken •  Sepulcrum •  Sicarus •  Sicarus PrimeBurst / Mag Burst Kuva KrakenCharge Angstrum •  Prisma Angstrum •  StugDuplex Zylok •  Zylok PrimeHeld Atomos •  Catabolyst •  Cycron •  Embolist •  Gammacor •  Kuva Nukor •  Nukor •  Ocucor •  Spectra •  Spectra Vandal •  Synoid Gammacor •  Tenet CycronSemi / Auto LaetumSemi / Charge Epitaph •  Epitaph Prime •  Tenet PlinxSemi-Auto Acrid •  Arca Scisco •  Bolto •  Kulstar •  Kuva Seer •  Lato •  Lato Prime •  Lato Vandal •  Lex •  Lex Prime •  Magnus •  Magnus Prime •  Marelok •  Plinx •  Seer •  Sonicor •  Tenet Spirex •  Tysis •  Vasto •  Vasto Prime •  Vaykor Marelok •  Zakti •  Zakti Prime •  ZymosSemi-Auto / Mag Burst Pandero •  Pandero PrimeShotgun SidearmAuto Pyrana •  Pyrana PrimeAuto-Spool KohmakSemi-Auto Brakk •  Bronco •  Bronco Prime •  Detron •  Euphona Prime •  Kuva Brakk •  Mara DetronSemi-Auto / Mag Burst Tenet DetronThrownActive Aegrit •  Castanas •  Sancti Castanas •  TalonsAuto Cantare •  Despair •  Hikou •  Hikou Prime •  Kunai •  MK1-Kunai •  Pox •  Spira •  Spira PrimeAuto / Semi FusilaiCharge StaticorTomeAuto GrimoireMeleeAssault Saw GhoulsawBlade and Whip Ceti Lacera •  Dorrclave •  Jat Kusar •  Lacera •  MiosClaws Garuda Prime Talons •  Garuda Talons •  Keratinos •  Ripkas •  Venka •  Venka PrimeDagger Ceramic Dagger •  Dark Dagger •  Heat Dagger •  Innodem •  Karyst •  Karyst Prime •  Rakta Dark Dagger •  Rumblejack •  SheevDual Daggers Ether Daggers •  Fang •  Fang Prime •  Nepheri •  Okina •  Okina PrimeDual Nikanas Sun & MoonDual Swords Dark Split-Sword (Dual Swords) •  Dex Dakra •  Dual Cleavers •  Dual Ether •  Dual Heat Swords •  Dual Ichor •  Dual Kamas •  Dual Kamas Prime •  Dual Keres •  Dual Keres Prime •  Dual Raza •  Dual Skana •  Dual Zoren •  Nami Skyla •  Nami Skyla Prime •  Prisma Dual Cleavers •  Twin Basolk •  Twin KrohkurExalted Weapon Desert Wind •  Desert Wind Prime •  Diwata •  Diwata Prime •  Exalted Blade •  Exalted Prime Blade •  Exalted Umbra Blade •  Iron Staff •  Iron Staff Prime •  Shadow Claws •  Shadow Claws Prime •  Valkyr Prime Talons •  Valkyr TalonsFist Ankyros •  Ankyros Prime •  Furax •  Furax Wraith •  MK1-Furax •  Ruvox •  Tekko •  Tekko PrimeGlaive Cerata •  Falcor •  Glaive •  Glaive Prime •  Halikar •  Halikar Wraith •  Kestrel •  Orvius •  Pathocyst •  XorisGunblade Redeemer •  Redeemer Prime •  Sarpa •  Stropha •  VastilokHammer Arca Titron •  Ekhein •  Fragor •  Fragor Prime •  Heliocor •  Jat Kittag •  Kuva Shildeg •  Magistar •  Sampotes •  Sancti Magistar •  Sibear •  Synoid Heliocor •  Volnus •  Volnus Prime •  Wolf SledgeHeavy Blade Dark Split-Sword (Heavy Blade) •  Galatine •  Galatine Prime •  Gram •  Gram Prime •  Masseter •  Masseter Prime •  Paracesis •  Sarofang •  Scindo •  Scindo Prime •  Tenet Exec •  Vitrica •  War •  ZenistarHeavy Scythe Corufell •  HesparMachete Gazal Machete •  Kama •  Kreska •  Machete •  Machete Wraith •  Nami Solo •  Prisma Machete •  Prova •  Prova Vandal •  SlaytraNikana Dex Nikana •  Dragon Nikana •  Nikana •  Nikana Prime •  Skiajati •  SyamNunchaku Ninkondi •  Ninkondi Prime •  Pulmonars •  ShakuPolearm Amanata •  Cassowar •  Edun •  Guandao •  Guandao Prime •  Kesheg •  Korumm •  Lesion •  Orthos •  Orthos Prime •  Pupacyst •  Serro •  Sydon •  Tonbo •  Vaykor SydonRapier Destreza •  Destreza Prime •  EnduraScythe Anku •  Caustacyst •  Ether Reaper •  Harmony •  Hate •  Reaper Prime •  Tenet Grigori •  VenatoSparring Hirudo •  Kogake •  Kogake Prime •  Korrudo •  Obex •  Prisma ObexStaff Amphis •  Bo •  Bo Prime •  Broken Scepter •  Cadus •  MK1-Bo •  Tipedo •  Tipedo PrimeSword and Shield Ack & Brunt •  Argo & Vel •  Cobra & Crane •  Cobra & Crane Prime •  Sigma & Octantis •  Silva & Aegis •  Silva & Aegis Prime •  Tenet AgendusSword Broken War •  Cronus •  Dakra Prime •  Dark Sword •  Ether Sword •  Heat Sword •  Jaw Sword •  Krohkur •  Mire •  Pangolin Prime •  Pangolin Sword •  Plasma Sword •  Prisma Skana •  Skana •  Skana PrimeTonfa Boltace •  Kronen •  Kronen Prime •  Ohma •  Praedos •  Prisma Ohma •  Telos BoltaceTwo-Handed Nikana Azothane •  Pennant •  Tatsu •  Tatsu Prime •  Tenet LiviaWarfan Arum Spinosa •  Gunsen •  Gunsen Prime •  Quassus •  VericresWhip Atterax •  Galvacord •  Lecta •  Scoliac •  Secura Lecta •  VerdilacArchgunAuto Dual Decurion •  Imperator •  Kuva Ayanga •  Kuva Grattler •  Prisma Dual DecurionsAuto / Semi MausolonAuto-Burst Cyngas •  MorghaAuto-Spool Grattler •  Imperator Vandal •  PhaedraCharge Corvas •  Corvas Prime •  Mandonel •  VelocitusHeld Cortege •  Larkspur •  Larkspur PrimeSemi-Auto FluctusDual PistolsAuto Dual Decurion (Atmosphere) •  Prisma Dual Decurions (Atmosphere)Exalted WeaponAuto ArquebexLauncherAuto Kuva Ayanga (Atmosphere) •  Kuva Grattler (Atmosphere)Auto-Burst Morgha (Atmosphere)Auto-Spool Grattler (Atmosphere)MeleeArchmelee Agkuza •  Centaur •  Kaszas •  Knux •  Onorix •  Prisma Veritux •  Rathbone •  VerituxExalted Weapon IronbrideRifleAuto Imperator (Atmosphere)Auto / Semi Mausolon (Atmosphere)Auto-Spool Imperator Vandal (Atmosphere) •  Phaedra (Atmosphere)Burst Cyngas (Atmosphere)Charge Velocitus (Atmosphere)Held Cortege (Atmosphere) •  Larkspur (Atmosphere) •  Larkspur Prime (Atmosphere)Semi-Auto Fluctus (Atmosphere)ShotgunCharge Corvas (Atmosphere) •  Corvas Prime (Atmosphere) •  Mandonel (Atmosphere)GlaiveAuto Deconstructor •  Deconstructor PrimeMeleeUnique Akaten •  Batoten •  LacertenPistolBurst Burst Laser •  Burst Laser Prime •  Prisma Burst LaserRifleAuto Laser Rifle •  Prime Laser RifleAuto-Spool Deth Machine Rifle •  Deth Machine Rifle PrimeBurst Helstrum •  MultronCharge VulcaxHeld Artax •  Cryotra •  Tazicor •  Verglas •  Verglas PrimeSemi-Auto StingerShotgunAuto Sweeper •  Sweeper PrimeSniper RifleAuto VulklokAmpAuto Rahn PrismBurst Cantic Prism •  Exard Scaffold •  Granmu PrismCharge Pencha ScaffoldHeld Klamora Prism •  Klebrik Scaffold •  Lega Prism •  Mote AmpSemi-Auto Dissic Scaffold •  Phahd Scaffold •  Propa Scaffold •  Raplak Prism •  Shraksun Scaffold •  Shwaak Prism •  SiroccoLauncherCharge Tombfinger (Primary)MeleeZaw Dagger / Staff BallaZaw Machete / Hammer RabveeZaw Machete / Polearm Cyath •  KronshZaw Nikana / Staff SepfahnZaw Rapier / Polearm Dehtat •  Plague KripathZaw Scythe / Heavy Blade DokrahmZaw Scythe / Staff Plague KeewarZaw Sword / Polearm MewanZaw Sword / Staff OolthaPistolAuto Rattleguts (Secondary)Held Gaze (Secondary) •  Vermisplicer (Secondary)Semi-Auto Catchmoon (Secondary) •  Sporelacer (Secondary) •  Tombfinger (Secondary)RifleAuto Rattleguts (Primary)Held Gaze (Primary) •  Vermisplicer (Primary)ShotgunAuto Catchmoon (Primary) •  Sporelacer (Primary)OrdnanceSemi-Auto Galvarc MK III •  Milati MK III •  Tycho Seeker MK IIITurretAuto Apoc MK III •  Carcinnox MK III •  Glazio MK III •  Laith MK III •  Lavan Apoc MK III •  Lavan Carcinnox MK III •  Lavan Glazio MK III •  Lavan Laith MK III •  Lavan Vort MK III •  Vidar Apoc MK III •  Vidar Carcinnox MK III •  Vidar Glazio MK III •  Vidar Laith MK III •  Vidar Vort MK III •  Vort MK III •  Zetki Apoc MK III •  Zetki Carcinnox MK III •  Zetki Glazio MK III •  Zetki Laith MK III •  Zetki Vort MK IIIAuto Burst Lavan Pulsar MK III •  Pulsar MK III •  Vidar Pulsar MK III •  Zetki Pulsar MK IIIAuto-Spool Lavan Talyn MK III •  Talyn MK III •  Vidar Talyn MK III •  Zetki Talyn MK IIICharge Tunguska CannonHeld Lavan Photor MK III •  Photor MK III •  Vidar Photor MK III •  Zetki Photor MK IIISemi-Auto Cryophon MK III •  Lavan Cryophon MK III •  Vidar Cryophon MK III •  Zetki Cryophon MK III CollapseIncarnon Edit Zariman  Felarx •  Innodem •  Laetum •  Phenmor •  Praedos Sanctum Anatomica  Onos •  Ruvox The Circuit (Incarnon Genesis) Week 1  Braton •  Lato •  Skana •  Paris •  Kunai Week 2  Boar •  Gammacor •  Angstrum •  Gorgon •  Anku Week 3  Bo •  Latron •  Furis •  Furax •  Strun Week 4  Lex •  Magistar •  Boltor •  Bronco •  Ceramic Dagger Week 5  Torid •  Dual Toxocyst •  Dual Ichor •  Miter •  Atomos Week 6  Ack & Brunt •  Soma •  Vasto •  Nami Solo •  Burston Week 7  Zylok •  Sibear •  Dread •  Despair •  Hate Week 8  Dera •  Sybaris •  Cestra •  Sicarus •  Okina