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DesecrateModx256 Desecrate130xWhite
3
EnergyOrb10
+10/corpse
Desecrate

Forces fallen enemies around you to drop additional loot.


Introduced in Update 10.0 (2013-09-13)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:10 / 15 / 20 / 25 m

Misc: 30% / 40% / 50% / 60% (health orb drop chance)
22.5% / 32% / 42.5% / 54% (drop table chance)

Info

  • Nekros emits an aura of dark power that affects every corpse within a radius of AbilityRangeBuff10 / 15 / 20 / 25 meters, consuming the corpses and granting a 30% / 40% / 50% / 60% chance to spawn a health orb and a 22.5% / 32% / 42.5% / 54% chance to roll the corpse's drop table again to produce additional loot. After a 2 second delay on the first corpse within range, corpses are consumed one at a time in random order, with subsequent corpses consumed at a rate of 3 corpses per second. Each corpse consumed drains EnergyOrb10 energy; the ability will remain active until toggled off or Nekros runs out of energy.
  • Despite being a channeled ability, this does not interrupt energy regeneration from any source including Mod TT 20px Energy Siphon and FocusEnergizingDash Wellspring, and it is unaffected by Ability Duration.
  • Desecrate does not activate channeling-based Incarnon Genesis perk bonuses.
  • Bodies that are cut in half before or after death by taking DmgSlashSmall64 Slash damage to the torso are each treated as distinct "corpses", each part with their own chance to yield additional loot. This does not apply to individual limbs that have been removed, but only the large sections of corpses.
    • Previously, DmgColdSmall64 Cold procs being on a target when they died would result in an ice statue, which could then be shattered into two parts to desecrate. Currently this no longer functions in game, and results only in a frozen torso that cannot be broken down further, and therefore can only be desecrated once.
  • Desecrate affects the corpses of most enemies as well as dead faction allies from Invasions, The Grustrag Three, Eximus enemy corpses, and Corrupted Vor's corpse if it is left behind. Desecrate also affects the following:
    • Vaporized enemies as long as Desecrate is cast before they fully disappear.
    • Enemies vaporized by Nova's MolecularPrime130xWhite Molecular Prime even after the corpses have disappeared. When Desecrate is cast, the corpses appear and disappear quickly.
    • Shadow corpses from ShadowsOfTheDead130xWhite Shadows of the Dead. Desecrating shadow corpses will only yield health orbs.
  • Desecrate does not work on enemies that explode on death, such as Volatile Runners, or on certain bosses including Sprag and Ven'kra Tel.
  • Sometimes, corpses may yield no drops even if Desecrate's attempt at the extra loot roll was successful, because the enemy's loot table can include a chance to drop nothing.
  • Successfully desecrated corpses will glow with the chosen energy color and turn into smoke before fading away.
    • At the start of a desecration, there is a small time frame where corpses can be dismembered. The corpse (or bisected corpse) will then reappear, ready to be desecrated again.
    • Up to four Desecrate's attempts can be done on a single enemy with two well-timed dismemberments.
  • Initial activation of the ability has a cast time of 1.8 seconds.

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See Also[]

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