The Braton is a Tenno assault rifle with balanced damage, fire rate, and accuracy. It is a versatile rifle, performing effectively against all enemies without specialty.
Characteristics[]
- This weapon deals primarily
Slash damage by a small margin.
Advantages over other Primary weapons (excluding modular weapons):
- Low recoil.
- Normal Attack (wiki attack index 1)
- Above average magazine (45)
- Above average ammo max (540)
- Above average fire rate (8.75 attacks/sec)
- High disposition (●●●●● (1.35x))
- Incarnon Form (wiki attack index 2)
- Above average crit chance (30.00%)
- Above average ammo max (540)
- High fire rate (5.00 attacks/sec)
- High disposition (●●●●● (1.35x))
- High crit multiplier (3.00x)
- Incarnon Form AoE (wiki attack index 3)
- Above average crit chance (30.00%)
- Above average fire rate (5.00 attacks/sec)
- High ammo max (540)
- Above average disposition (●●●●● (1.35x))
- Above average crit multiplier (3.00x)
Disadvantages over other Primary weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Low crit chance (12.00%)
- Very low total damage (24)
- Very low status chance (6.00%)
- Very low crit multiplier (1.60x)
- Incarnon Form (wiki attack index 2)
- Low total damage (50)
- Low status chance (12.00%)
- Incarnon Form AoE (wiki attack index 3)
- Very low maximum falloff distance (3.0 m)
- Low total damage (50)
- Very low status chance (12.00%)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
Braton (Normal Attack), compared to
MK1-Braton (Normal Attack):
- Higher base damage per projectile (24.00 vs. 18.00)
- Higher total damage (24 vs. 18)
- Higher base critical chance (12.00% vs. 8.00%)
- Higher base critical multiplier (1.60x vs. 1.50x)
- Higher base status chance (6.00% vs. 5.00%)
- Higher average damage per tap (25.72 vs. 18.72)
- Higher burst DPS (225.12 vs. 140.4)
- Higher sustained DPS (162.08 vs. 112.32)
- Higher fire rate (8.75 attacks/sec vs. 7.50 attacks/sec)
- Smaller magazine (45 vs. 60)
- Less accurate (High vs. Very High)
- Wider first-shot spread (2.00° vs. 1.00°)
- Wider maximum spread (5.00° vs. 4.00°)
Braton (Normal Attack), compared to
Braton Prime (Normal Attack):
- Lower base damage per projectile (24.00 vs. 35.00)
- Lower total damage (24 vs. 35)
- Lower base critical multiplier (1.60x vs. 2.00x)
- Lower base status chance (6.00% vs. 26.00%)
- Lower average damage per tap (25.72 vs. 39.2)
- Lower burst DPS (225.12 vs. 375.53)
- Lower sustained DPS (162.08 vs. 294.62)
- Lower fire rate (8.75 attacks/sec vs. 9.58 attacks/sec)
- Smaller magazine (45 vs. 75)
- Smaller max ammo capacity (540 vs. 600)
- Faster reload time (2.00 s vs. 2.15 s)
- Lower Mastery Rank required (0 vs. 8)
- Higher disposition (●●●●● (1.35x) vs. ●●●●○ (1.25x))
Braton (Normal Attack), compared to
Braton Vandal (Normal Attack):
- Lower base damage per projectile (24.00 vs. 35.00)
- Lower total damage (24 vs. 35)
- Lower base critical chance (12.00% vs. 16.00%)
- Lower base critical multiplier (1.60x vs. 2.00x)
- Lower base status chance (6.00% vs. 16.00%)
- Lower average damage per tap (25.72 vs. 40.6)
- Lower burst DPS (225.12 vs. 304.5)
- Lower sustained DPS (162.08 vs. 241.18)
- Higher fire rate (8.75 attacks/sec vs. 7.50 attacks/sec)
- Smaller magazine (45 vs. 50)
- Smaller max ammo capacity (540 vs. 550)
- Slower reload time (2.00 s vs. 1.75 s)
- Less accurate (High vs. High)
- Wider first-shot spread (2.00° vs. 1.50°)
- Wider maximum spread (5.00° vs. 4.50°)
- Lower Mastery Rank required (0 vs. 4)
- Higher disposition (●●●●● (1.35x) vs. ●●●●○ (1.30x))
Acquisition[]
A fully built Braton can be purchased from the Market for 25,000.
Notes[]
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn
Braton Incarnon Genesis from The Circuit's Steel Path to place on their Braton with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
- Installing the Braton Incarnon Genesis requires 20
Pathos Clamps, 60
Rune Marrow, and 60
Tasoma Extract.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Gain Radial Heat damage.
- Incarnon Form has a 3 meter area of effect that deals pure
Heat damage, with much higher Critical Chance, Critical Multiplier, and Status Chance. However, the Fire Rate is reduced, and the explosion possesses Damage Falloff from 100% to 90% from central impact.
- When modded for Punch Through, the Incarnon Form's radial effect occurs at the first object struck, and only the main bullet punches through.
- Incarnon Form has a 3 meter area of effect that deals pure
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticle by achieving headshots and then pressing the Alternate Fire button. 20 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either
Sonar or
Detect Vulnerability in places other than heads will have no effect either.
- Headshots on corpses do not build charges.
- Individual Multishot bullets can build charges.
- Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either
- Instead of drawing ammunition from its reserves, the Braton's Incarnon Form uses a separate "magazine" with each charge producing 10 rounds to a maximum of 200. Once all ammunition is expended, the Braton reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as
Energized Munitions).
- Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
- Swapping to and from Incarnon Form will fully reload the normal form's magazine.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Daring Reverie
- Increase Damage by +24 (Braton) / +28 (MK1) / +4 (Prime) / +12 (Vandal).
- With Channeled Ability active: Increase Damage by +30 (Braton) / +22 (MK1) / +38 (Prime) / +34 (Vandal). +50% Ammo Efficiency.
- Perk 2: Munitions Grit
- Increase Damage by +14 (Braton) / +20 (MK1) / +2 (Prime) / +8 (Vandal).
- Multishot consumes ammo directly from Capacity and increases Damage by +60% (Braton) / +48% (MK1) / +54% (Prime) / +58% (Vandal). +20% Multishot.
- Affects both modes. In the case of Incarnon Form, it pulls directly from its magazine.
- Damage bonus is a unique modifier that is multiplicative to other damage buffs.
- Damage bonus only applies to shots generated by multishot.
- The multishot bonus stacks additively with multishot mods such as
Split Chamber.
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Mercenary Chamber
- Increase ammo capacity to 675 (Braton) / 600 (MK1) / 1125 (Prime) / 755 (Vandal).
- The bonus does not apply to the Incarnon form.
- Increase ammo capacity to 675 (Braton) / 600 (MK1) / 1125 (Prime) / 755 (Vandal).
- Perk 2: Void's Guidance
- Increase Accuracy and reduce Recoil by 60%.
- Perk 3: Gunsmoke Pick Up
- On Punch Through Hit: 20% chance for 10% Ammo restored.
- The bonus does not apply to the Incarnon form.
- On Punch Through Hit: 20% chance for 10% Ammo restored.
Evolution IV[]
- Unlock Challenge: Kill 30 enemies without reloading.
- For the purposes of this challenge, the Incarnon transformation itself is counted as a reload.
- Perk 1: Critical Parallel
- Increase Critical Chance by +16% (Braton) / +18% (MK1) / +18% (Prime) / +16% (Vandal).
- Increase Critical Damage Multiplier by +0.4x (Braton) / +0.5x (MK1) / +0.2x (Prime) / +0.4x (Vandal).
- Perk 2: Prelude of Might
- With Critical Chance Below 50%: Increase Critical Damage Multiplier by +3.4x (Braton) / +3.3x (MK1) / +3x (Prime) / +3 (Vandal).
- The critical damage increase is added as base critical damage and will be affected by mods.
- Condition is affected by the critical chance increase effect of
Puncture status.
- With Critical Chance Below 50%: Increase Critical Damage Multiplier by +3.4x (Braton) / +3.3x (MK1) / +3x (Prime) / +3 (Vandal).
- Perk 3: Survivor's Edge
- Increase Critical Chance by +12% (Braton) / +10% (MK1) / +10% (Prime) / +10% (Vandal).
- Increase Status Chance by +12% (Braton) / +12% (MK1) / +14% (Prime) / +12% (Vandal).
Tips[]
- When used extensively or playing solo, the ammunition of an unmodded Braton can burn down quite quickly. Consider switching to your pistol or utilizing melee combat when possible.
- When fighting at long ranges, consider firing in short bursts or taking a calculated risk and charging forward. The ammo saved from avoiding sustained long range fighting far and away compensates for any sizable amount of close range damage.
- Using
Metal Auger and/or
Shred makes the Braton useful for taking down large crowds without wasting too much ammo although the mods take up a sizable amount of mod capacity.
- Using
Rifle Ammo Mutation can help regain lost ammo when needed, due to the weapon's semi-quick ammo consumption.
- The Braton's reload time can be reduced to a mere 1.5 seconds with
Fast Hands, making it ideal for speed-based builds that are looking for a fast-firing rifle that can be reloaded quickly.
- It can be useful to slot
Wildfire in place of
Hellfire, as the former will increase the Braton's magazine capacity to 54 while only suffering a loss of 30% elemental damage at the cost of 9 points compared to the latter's 11-point cost. This is also far more efficient than using
Magazine Warp, as the former will only sacrifice 10% ammunition capacity for a far more beneficial 60% extra heat damage. Overall, it is most cost effective (9 points) than the alternatives to achieve similar benefits (20 points for both Hellfire and Magazine Warp).
Trivia[]
- Originally, the weapon shared the same model as the
Latron, with similar damage and fire rate. It was then changed to have the same appearance as the old
MK1-Braton with Corpus stylings.
- The Braton, along with its MK1 Variant, was assumed to be a Corpus weapon due to Corpus manufacturing symbols printed on the weapon. Update 19.10 (2017-02-09) gave the Braton a new model that had Tenno design and Orokin writing instead, removing the Corpus connections and making it more lore friendly.
- The old version of the Braton can still be seen when using legacy skins like the Forest Camo or the Shock Camo skins, which changes the model to the previous appearance.
- During Hotfix 10.6.1 (2013-11-01), an unreleased Nvidia skin was leaked (refer to gallery image 4 below). This was automatically applied to all Bratons, and was subsequently removed in the next hotfix with the redtext reading "just a small change, you probably won't even notice" referring to the fact that not many people knew of the mistake. It is unknown whether the skin will be officially released, or whether it was just a concept skin model.
- The Braton, as of February 2017, currently has the highest number of skins that can be used on a weapon, at a total of 8. It can use the following: IAH Games skin (Promotion, no longer available), Forest Camo, Shock Camo, Conclave, Day of the Dead skin (Limited time item, no longer available), PS4 Skin (Exclusive to PS4 pre-orders in North America), Kintsugi, and Nocturne. A Nvidia skin was also temporarily leaked but never actually officially used.
- Despite being long retired and never available through the Marketplace, the IAH Games skin is depicted in the Weapons > Cosmetics tab in the Marketplace.
Media[]
Braton Skins
Patch History[]
Update 22.12 (2018-02-09)
- Damage increased from 20 to 24.
- Status chance increased from 5% to 6%.
- Critical chance increased from 10% to 12%.
Hotfix 19.11.5 (2017-02-28)
- Improved volume of the new firing sounds introduced in Update 19.10 in different environments for the Braton.
Update 19.11 (2017-02-15)
- Further minor firing sound improvement tweaks to the Braton.
Hotfix 19.10.1 (2017-02-14)
- Optimized remastered Braton firing sounds for lower frame rates.
- Fixed numerous Braton variants not having a physical magazine.
Update 19.10 (2017-02-09)
- Braton model reworked.
- Kintsugi and Nocturne weapon skins added.
- The Braton has also received newly remastered sounds as a major change to the way weapon firing sounds work.
Update 19.5 (2016-12-22)
- Conclave Magazine Size changed from 45 to 30.
Hotfix 18.6.2 (2016-03-22)
- Braton series damage has been increased in Conclave.
- Fixed some audio FX not playing properly for the Braton.
Update 18.5 (2016-03-04)
- Conclave skin now available from Teshin.
Update 17.5 (2015-10-01)
- Reduced the damage of the Braton series in PvP.
Update 17.0 (2015-07-31)
- The Braton has been given the PBR treatment.
Hotfix 16.6.1 (2015-05-28)
- Fixed the Braton’s stats not reading correctly in the Conclave Arsenal.
Update 16.3 (2015-04-09)
- Increased the damage of all Braton weapons in PvP.
Hotfix 14.0.11 (2014-07-30)
- Damage multiplier for Braton normalized.
Update 7.11 (2013-05-17)
Update 7.10 (2013-05-03)
- Damage buff.
Update 7.7 (2013-04-03)
- Reduced fire rate to 10.7 from 15.0.
Update 7.x Weapon Balance (2013-03-22)
- Damage now 17, was 16.
Vanilla (2012-10-25)
- Introduced.
See Also[]
MK1-Braton, the starter variant.
Braton Prime, the Prime variant.
Braton Vandal, the Lotus-branded variant.
Lato, a pistol that shares the same theme.
Skana, a sword that shares the same theme.
- Braton Incarnon Genesis, the Incarnon power-up for the Braton series.
157 comments
The Braton has orokin letters in it. What does it say?
Given that it is not a bullpup design, doesn't it resemble a G36 more, structurally?
And here we have yet another lore mess.
We all know during the early periods, way back in ye old 2014, we had weapons like the mk1-braton (no, i don't rememeber how the mk-1/mk-1 prefix works) made as prototypes by the Corpus, and by the time the game began, and you awake from the cryostasis (another word i am uncertain how it's spelled), and you get it alongside other starter weapons, long discontinued in manufacturing process by their respective factions.
Fast forward to the modern day warframe era, and it's now retconned as a "tenno" weapon, despite this being directly contradicted by the existence of faction exclusive weapons like the Braton Vandal (not gonna bother linking it on a phone, would take long enough as it is while hunting down typos with partial dyslexia) that is a exclusively obtained and made by Corpus faction, just like the Karak series is made by the Grineer (tenno skoooooooom) faction.
Feel free tp debate about this, i'll keep on checking in on the discussion every few days or so.
Also, keep on trucking de.
And as i kept further thinking about this, i realized the entire lore of the Braton series is completely fucked cause of the "tenno" manufacturing. Allow me to explain.
So, we all know regular base weapons are copies of Orokin technology, and everything can be Primed, yeah? So, we have the Braton, and mk-1/mk1-Braton & Braton made the Corpus originally, copying technology made by the Orokin, aka Braton Prime. Seems simple enough, right? They make their own faction exclusive Braton Vandal series on it, and iterateted on it, and everyone is happy.
Yet, now we have de throwing a wrench into the formula, as the tenno are making Orokin technology copies and a prototype? What? And then the Corpus make their Braton Vandal, and things just even more complicated. So, yeah...thanks de. Should copy this onto the warframe forums at some point.
My best headcanon is that the braton prime was created by the orokin, and then both corpus and tenno made their own versions of it (Which can be seen in skins I guess, since some still use the old corpus model and some use the new tenno model.) and that both tenno and corpus versions aren't very different in their main functions.
That makes a surprising amount of sense, such a staple Orokin weapon would doubtless be something the Corpus would be eager to capitalize on.
MR fodder
one thing im curious about if the braton existed and functioned in real life could it be used ambidextrously
I WAS HERE FOR THE COMIC SANS APRIL 1ST
So I do t need platinum to purchase this from the market right?
Yup.
You could buy it from the market for plat, but I wouldn't recommend it. You should buy the blueprint and craft it instead.
Obligatory late reply to say the previous reply was way too late. -PT
Why bother, its faster to buy it with plat, instead of crafting, waste of time, considering this weapon has some expensive materials requirements.
The stock hnnnnnnnnnngggggg. It will slide right off our shoulders when we fire it. That's why I keep using the old IAHgames skin.
Actually it is a viable design. Rifles tend to be heavier at the front to limit recoil. So the stock would "hook" onto the shoulder and give extra support due to the front tending to lean downwards. Plus it looks as though it has a spring/cushion system to ease the kickback on the shoulder.
Begginer's weapon have neutral riven disposition? Why not Strong? it fells like DE is trying to balance one of weakest weapons... Prime variant may be a reason of it because it is like 2 times better makes it somewhat viable, same happened to AkLex after prime variant has been relased.
Riven disposition is automatically based on numbers of people using it, how many times does it have to be said? It have nothing to do with weapon strength and DE.
yeah, plus the braton prime with a 5 riven disposition? jesus christ that would just be too much
Fucking beautiful looking now.
weeeee tenno FAMAS
no
that'd be the burston
new skin is nutty af
I miss the old braton already. What weapon will they change next? The Soma? The Strun?
I wouldn't mind a Strun reskin.
they should make the classic skins available. would pay plat to have them back :'(
Honestly, "Legacy" skins for the now-remodeled weapons would be a good source of cash for DE (people buying plat to get them), and a way to please some WF vets.
I was surprised they changed Braton from a Corpus weapon to a Tenno.
It was always Tenno
It was base corpus weapon before dera.
This thing has a sexy firing sound now~
"Effective against stalker and shadow stalker" Why did I sell it?
Because it isn't effective against anything.
unless u mod it
or hack but mod is better sorta
When the MK-1 variant is better than the regular, you know you have screwed up somewhere along the line.
They have different strengths. The default braton makes for stronger void builds, while mk1 can be better in specific areas. My DPS on the braton became much higher because of crit capability,
Does this gun still have no recoil?
i want that nvidea skin....so.....bad.....
I'm here to give you a 6 year long delayed lol. -PT
Ole reliable, I still enjoy this gun even as a high rank. The gun sounds pretty amazing
Whenever I want to feel like Adam Jensen, I bring this, a Lex and a Kogake with Ash.
The Sanction FR-27 assault rifle. Because flechettes are cool.
And the lex is supposed to be like the zenith 10mm pistol.
I asked for this.....
Now I need to do this.
Wouldn't the bladed tonfa be a better choice, however?
Relieved to know someone feels the same way. How do you skin your Ash (Prime)? Mine would be Smoke color's 8th row from the bottom of the 1st column then some yellow from the Halloween palette for that gold filter in DX:HR. Why Kogake when blade storm imitates the take downs pretty well? :DD