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Noctua
Open Noctua, Dante’s Exalted Tome, and unleash a tale of woe upon his enemies. Introduced in Update 35.5 (2024-03-27) |
![]() ![]() 2,000 / 2,250 / 2,500 / 2,750 base ![]() |
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Misc:
4 page fragments |
- Dante expends
5 energy to equip his Exalted Weapon tome sidearm, the
Noctua, replacing his equipped secondary weapon. Press the ability key again (default 1 ) to deactivate and return his secondary weapon to the swap weapon cycle (default F ).
- Noctua has its own unique statistics:
- Primary fire shoots fully automatic arcane energies.
- Alternate Fire hurls a wide projectile.
- The Noctua's unique passive bypasses the one Canticle Mod (
Fass Canticle,
Jahu Canticle,
Khra Canticle, and
Lohk Canticle) and one Invocation mod (
Xata Invocation,
Netra Invocation,
Ris Invocation, and
Vome Invocation) restriction, allowing it to equip all Tome Mods simultaneously, if needed.
- Damage is affected by
Ability Strength and most secondary weapon mods.
- Noctua can not be equipped with Acolyte Mods (e.g.,
Sharpened Bullets) or Amalgam Mods (e.g.,
Amalgam Barrel Diffusion).
- Riven Mods are not generated for the Noctua.
- Casting and deactivating Noctua are full-body animations that allow uninterrupted movement and parkour Maneuvers.
- Ability Synergy:
- Kills from Noctua passively scan enemies into the Codex. Noctua also gains 50% Status Chance against enemies that have been fully scanned.
Final Verse's Wordwarden creates a spectral Noctua companion that floats beside Dante and his allies and attacks enemies struck by their weapons, inheriting 35% / 40% / 45% / 50% of the
Noctua's original damage, any modded stats, and splits page fragments on hit to charge the held Noctua's alt-fire.