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Shadows of the Dead Summons shadow versions of vanquished enemies to fight alongside you for a short period of time. Introduced in Update 10.0 (2013-09-13) |
![]() 15% / 35% / 65% / 100% (shield bonus) 15% / 35% / 65% / 100% (health bonus) |
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Misc:
4 / 5 / 6 / 7 (shadow copies) |
Augment
- Main article: Shield of Shadows
Shield of Shadows is a Warframe Augment Mod that allows Nekros to redirect a percentage of damage he receives to any active
Shadows of the Dead minions within 50 meters.
See Also[]
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69 comments
Will the hunter mod set affect the companions ? Also when you get a strength buff, do the shadows grow stronger instantly or do you have to recast, or resummon ?
Does the hp/s regen from azure shard works?
No, but it wouldn't be enough to counter the % decay anyway.
Dont use quick thinking. it will rob u of energy and i do not even think it makes them any more tanky
Whenever I use this ability there is a chance my game will freeze then force host migration on me, is there a way to fix this?
Still having this problem
The stuff about rejuvination is just lies btw, it's +3 hp regen when the shadows lose % max health.
Correct and don't forget they have like 10k+ of health on late game
Archon intensify doesn't work with this one, although the requirement is "o restore health using abilities and in fact you restore health of shadows with this ability. I see no reason it shouldn't work.
They need to increase the base casting speed, even with 2 amber 25% still pretty slow.
With 214% power strength and SoS I get a 78% damage reduction in toolbar, but my own calculations and literally everybody in community says I should get 90%. Is this just an visual glitch?
Nvm I'm terribly stupid
Is the SoS a reference to this video?
https://www.youtube.com/watch?v=2atLAVziff8
Anyone know why I get twice as many shadows sometimes (14) ?
Particularly in the new Lua survival mission.
Ok found answer below. (Summoner enemy types)
Perhaps make a note in the wiki, since asked so much?
At 200% Duration, health drain becomes 1%. Does anybody know if adding more duration is effective? Or is 1% a hard cap.
With the Rejuvenation aura it can be reversed.
Can ember's fireblast augment heal the shadows if i put it on nekros
Is there a way to know how many shadows you will have when you do the ability
Over the icon, a number appears with how many shadows you have.
How Soul punch Turns Enemy into Dead Shadow l will buy nekros tomorrow but l dont know how ability synergy works and l just started playing the game 2 days ago can you guys give me info?
When shadows die, can it be desecrated too? or is it considered as allies
Dead Shadows leave bodies behind that do get Desecrated, but only drops a Health Orb.
Does not work with Gloom. Just tested it with level 120 corrupted gunners, and they all died at the exact same time. Don't bother using Gloom on nekros unless they change this.
What do you mean by it don't work ?
My summons got a little life back with this
You're not using gloom to heal the shadows, you dummy
The shadows should deal damage that ignores enemy damage reduction. change my mind.
-they will still take a while to kill enemies but at least it scales w/ enemy level
Damage scales a lot better than health does without armor. After a certain level they'd just oneshot most enemies
Are the shadows considered companions, tenno- faction, or something else?
Does this work with Teralysts/other Eidolons?
It should not. They would work like regular bosses.
Do not use this ability if there's an Oberon on the squad
Not my problem.
Poopshit
No U