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(https://warframe.fandom.com/wiki/WARFRAME_Wiki_talk:Banning_Policy) Report Users! (https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects (/wiki/Amp_(Ability)?veaction=edit) in: (/wiki/Category:Octavia) (Category:Octavia) Octavia , (/wiki/Category:Warframe_Abilities) (Category:Warframe Abilities) Warframe Abilities English (https://warframe.fandom.com/es/wiki/Amplificar) Español (https://warframe.fandom.com/fr/wiki/Ampli) Français (https://warframe.fandom.com/uk/wiki/%D0%9F%D1%96%D0%B4%D1%81%D0%B8%D0%BB%D1%8E%D0%B2%D0%B0%D1%87) Українська Amp (Ability) 19 (/wiki/Amp_(Ability)?veaction=edit) Edit (/wiki/Amp_(Ability)?action=edit) Edit source (/wiki/Amp_(Ability)?action=history) History (/wiki/Talk:Amp_(Ability)?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro For the (/wiki/Operator) (Operator) Operator weapon, see (/wiki/Amp) (Amp) Amp . (/wiki/Amp_(Ability)) (Amp (Ability)) (AmpModx256) (/wiki/Amp_(Ability)) (Amp (Ability)) (AmpIcon) (/wiki/Key_Bindings) (Key Bindings) 4 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 100 Amp Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets. Introduced in (/wiki/Update_20#Update_20.0) (Update 20) Update 20.0 (2017-03-24) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 10% / 15% / 20% / 25% (min damage buff) 125% / 150% / 175% / 200% (max damage buff) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 30 s (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 8 / 10 / 12 / 14 m (Stats unlisted in-game, not affected by Mods) Misc : 200% (Mallet damage and range bonus)1 (limit of Amp fields) Info Maximization Info Octavia expends (/wiki/Ability_Efficiency) (EnergyOrb) 100 (/wiki/Energy) (Energy) energy to throw an amplifier device in an arc toward the direction she aims. Upon impact, the amplifier transforms the ground into a dance floor, encompassing the surrounding terrain in a field of sound sensors with a radius of (/wiki/Ability_Range) (AbilityRangeBuff) 8 / 10 / 12 / 14 meters for (/wiki/Ability_Duration) (AbilityDurationBuff) 30 seconds. Octavia and her allies standing inside the Amp field gain a weapon damage buff with a minimum of (/wiki/Ability_Strength) (AbilityStrengthBuff) 10% / 15% / 20% / 25% to a maximum of (/wiki/Ability_Strength) (AbilityStrengthBuff) 125% / 150% / 175% / 200% , depending on the sound level in the environment. Sounds originating from gunfire, footsteps, alarms, melee strikes, abilities such as (/wiki/Mallet) (Mallet130xWhite) (/wiki/Mallet) Mallet , (/wiki/Resonator) (Resonator130xWhite) (/wiki/Resonator) Resonator , and (/wiki/Metronome) (MetronomeIcon) (/wiki/Metronome) Metronome , and many more can affect Amp's damage multiplier. Amp damage increase is displayed as an icon with the current damage increase in percentage, beside the shield and health indicator on the top-right of the HUD. Amp's damage buff stacks additively with base damage mods like (/wiki/Serration) (Mod TT 20px) (/wiki/Serration) Serration . Up to 1 Amp can be deployed at a time. Deploying a new Amp will remove the current one. Ability Synergy: When (/wiki/Mallet) (Mallet130xWhite) (/wiki/Mallet) Mallet is hovering over an Amp field from any Octavia player, the percussive aura will double in damage and range. Does not actually increase the damage of (/wiki/Mallet) (Mallet130xWhite) (/wiki/Mallet) Mallet . Casting Amp is not a (/wiki/One-Handed_Action) (One-Handed Action) One-Handed Action as it interrupts other actions, but allows movement. Casting animation is affected by (/wiki/Casting_Speed) (Casting Speed) Casting Speed . Amp field sound sensors visually produce sound bars that enlarge, shrink, stretch vertically, horizontally and diagonally depending on Percussion, Bass, and Melody music from Octavia's other abilities. Sound sensors will only visibly react to the owner Octavia's abilities and not from other Octavia players in a squad. This is a visual effect only, as the sound level in the environment does affect any Amp field's damage multiplier. The thrown amplifier device serves both as a visual anchor point and generator for the Amp field. (/wiki/Nullifier_Crewman) (Nullifier Crewman) Nullifier Crewman 's bubble must come in direct contact with the amplifier device to dispel this ability. When two or more Amps intersect, players will only benefit from the one with the highest boost. Maximization (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) (Lotusiconsmall) This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details. (Minimize) (Dismiss) x Strength: (100) Range: (100) Efficiency: (100) Duration: (100) (NaN) 0.25x - 2.00x Damage multiplier (NaN) 30.00s Duration (NaN) 14.00m Range (NaN) 100.00 Energy (Expand/Collapse) (Expand/Collapse) See Also [ (/wiki/Amp_(Ability)?veaction=edit§ion=1) (Edit section: See Also) ] (/wiki/Octavia) (OctaviaIcon272) (/wiki/Octavia) Octavia Lorem ipsum dolor sit amet Categories (/wiki/Special:Categories) (Special:Categories) Categories : (/wiki/Category:Octavia) (Category:Octavia) Octavia (/wiki/Category:Warframe_Abilities) (Category:Warframe Abilities) Warframe Abilities Add category Cancel Save [Configure Reference Popups] Languages (https://warframe.fandom.com/es/wiki/Amplificar) Español (https://warframe.fandom.com/fr/wiki/Ampli) Français (https://warframe.fandom.com/uk/wiki/%D0%9F%D1%96%D0%B4%D1%81%D0%B8%D0%BB%D1%8E%D0%B2%D0%B0%D1%87) Українська Community content is available under (https://www.fandom.com/licensing) CC-BY-SA unless otherwise noted. More Fandoms (https://www.fandom.com/fancentral/sci-fi) Sci-fi (https://www.fandom.com/universe/warframe) Warframe Add a comment about Amp (Ability) 19 comments (/wiki/Special:Contributions/180.246.176.210) (/wiki/Special:Contributions/180.246.176.210) (180.246.176.210) A Fandom user · (5/18/2024, 8:24:58 AM) 5/18/2024 Copy Link Does amp also buff operator amp? Write a reply (/wiki/Special:Contributions/99.110.220.115) (/wiki/Special:Contributions/99.110.220.115) (99.110.220.115) A Fandom user · (7/13/2023, 8:05:39 AM) 7/13/2023 Copy Link If my str is 40% and the amp says 0.1-0.8x dmg multiplier would that just make my attacks weaker? (/wiki/Special:Contributions/73.238.198.236) (/wiki/Special:Contributions/73.238.198.236) (73.238.198.236) A Fandom user · (9/30/2023, 9:38:14 PM) 9/30/2023 Copy Link Yes your attacks are weaker. i mean you don't need to be good at math to figure that out. If it is 2x you are doing twice the damage, if it is .5x you are doing half the damage of whatever the base output is (/wiki/Special:Contributions/73.238.198.236) (/wiki/Special:Contributions/73.238.198.236) (73.238.198.236) A Fandom user · (9/30/2023, 9:45:54 PM) 9/30/2023 Copy Link Same person as above. Sorry I just had a massive brain fart right there. NO , your attacks are NOT getting weaker. Yes . your attacks are getting STRONGER, just not by much. they are just not being buffed as much at that str lvl So at minimum buff of .1 or 10% more dmg. So easy numbers base dmg 100 100 + 10% or 100 x 1.10 both = 110 dmg Write a reply (/wiki/Special:Contributions/73.142.228.73) (/wiki/Special:Contributions/73.142.228.73) (73.142.228.73) A Fandom user · (4/28/2023, 11:26:08 PM) 4/28/2023 Copy Link Is this still accurate? Does not actually increase the damage of (https://warframe.fandom.com/wiki/Mallet) Mallet . (/wiki/User:M0RGION) (User avatar) (User avatar) (/wiki/User:M0RGION) M0RGION · (6/28/2023, 11:12:22 PM) 6/28/2023 Copy Link It isn't and possibly never was. (/wiki/Special:Contributions/8.219.64.236) (/wiki/Special:Contributions/8.219.64.236) (8.219.64.236) A Fandom user · (6/29/2023, 7:41:19 AM) 6/29/2023 Copy Link That's weird tested this and it does not double the damage unless I'm doing something wrong here. Write a reply (/wiki/Special:Contributions/188.81.119.148) (/wiki/Special:Contributions/188.81.119.148) (188.81.119.148) A Fandom user · (1/8/2023, 11:27:49 AM) 1/8/2023 Copy Link What's the max % the AMP can go to? (/wiki/Special:Contributions/5.25.160.145) (/wiki/Special:Contributions/5.25.160.145) (5.25.160.145) A Fandom user · (4/12/2023, 7:08:38 PM) 4/12/2023 Copy Link I have not achieved maximum potential but with 317% ability strength it increases base weapon damage from 79% to 634%. With mallet it stays at max percentage Write a reply (/wiki/Special:Contributions/187.78.97.187) (/wiki/Special:Contributions/187.78.97.187) (187.78.97.187) A Fandom user · (3/15/2022, 3:53:49 AM) 3/15/2022 Copy Link Ur guys sure that this skill is aditive? My chroma with ~900% scorn do 30 million glaive dmg, one day i got a octavia with exact 300% amp buff, and i was doing 90 million glaive hits. If it was additive the dmg shud be way less. (/wiki/Special:Contributions/187.78.97.187) (/wiki/Special:Contributions/187.78.97.187) (187.78.97.187) A Fandom user · (3/15/2022, 12:09:50 PM) 3/15/2022 Copy Link Only scorn 28mi (https://i.imgur.com/QoHszi9.jpg) https://i.imgur.com/QoHszi9.jpg Scorn + amp 94mi (https://i.imgur.com/DXUFl7n.jpg) https://i.imgur.com/DXUFl7n.jpg (/wiki/Special:Contributions/76.32.24.32) (/wiki/Special:Contributions/76.32.24.32) (76.32.24.32) A Fandom user · (5/22/2024, 6:53:01 AM) 5/22/2024 Copy Link Octavia amp double dips glaive heavy explosions Write a reply (/wiki/Special:Contributions/49.149.65.142) (/wiki/Special:Contributions/49.149.65.142) (49.149.65.142) A Fandom user · (10/22/2020, 5:54:29 AM) 10/22/2020 Copy Link is the dmg amp from this multiplicative or aditive? View more replies (/wiki/Special:Contributions/174.74.125.235) (/wiki/Special:Contributions/174.74.125.235) (174.74.125.235) A Fandom user · (5/13/2023, 4:04:24 AM) 5/13/2023 Copy Link It's multiplicative. (/wiki/Special:Contributions/109.76.95.129) (/wiki/Special:Contributions/109.76.95.129) (109.76.95.129) A Fandom user · (6/19/2023, 4:59:47 PM) 6/19/2023 Copy Link It is additive. (/wiki/Special:Contributions/194.74.134.130) (/wiki/Special:Contributions/194.74.134.130) (194.74.134.130) A Fandom user · (7/3/2023, 3:44:11 PM) 7/3/2023 Copy Link It's multiplicative. (/wiki/Special:Contributions/84.82.176.163) (/wiki/Special:Contributions/84.82.176.163) (84.82.176.163) A Fandom user · (8/25/2023, 12:37:46 AM) 8/25/2023 Copy Link It's addiplicative. Write a reply (/wiki/User:Coppertalon) (User avatar) (User avatar) (/wiki/User:Coppertalon) Coppertalon · (12/9/2018, 11:11:48 PM) 12/9/2018 Copy Link What happens when there are multiple amps overlapping on the field? (/wiki/Special:Contributions/72.160.11.194) (/wiki/Special:Contributions/72.160.11.194) (72.160.11.194) A Fandom user · (5/31/2021, 3:18:23 AM) 5/31/2021 Copy Link Only the strongest one is used, similar to Rhino's Roar. (/wiki/Special:Contributions/64.46.1.64) (/wiki/Special:Contributions/64.46.1.64) (64.46.1.64) A Fandom user · (5/23/2023, 2:56:19 PM) 5/23/2023 Copy Link They both work (/wiki/Special:Contributions/76.142.129.118) (/wiki/Special:Contributions/76.142.129.118) (76.142.129.118) A Fandom user · (6/2/2024, 3:52:03 PM) 6/2/2024 Copy Link Edit: only the strongest one is used similar to Rhino's Roar tested 6/2/2024 Write a reply (/wiki/Special:Contributions/46.185.154.141) (/wiki/Special:Contributions/46.185.154.141) (46.185.154.141) A Fandom user · (12/12/2017, 5:13:27 PM) 12/12/2017 Copy Link Question: Does this affects Operator's Amp? (/wiki/Special:Contributions/79.53.228.217) (/wiki/Special:Contributions/79.53.228.217) (79.53.228.217) A Fandom user · (12/12/2021, 11:15:34 PM) 12/12/2021 Copy Link No (/wiki/Special:Contributions/72.160.17.217) (/wiki/Special:Contributions/72.160.17.217) (72.160.17.217) A Fandom user · (1/13/2022, 3:46:58 AM) 1/13/2022 Copy Link Operators can't benefit from warframe buffs, so nope. (/wiki/Special:Contributions/72.160.14.100) (/wiki/Special:Contributions/72.160.14.100) (72.160.14.100) A Fandom user · (7/8/2022, 6:58:28 PM) 7/8/2022 Copy Link Operators benefit from not warframe buffs, but things like volts shields do affect operator amps by shooting through the shield. (/wiki/Special:Contributions/64.46.1.64) (/wiki/Special:Contributions/64.46.1.64) (64.46.1.64) A Fandom user · (5/23/2023, 2:56:24 PM) 5/23/2023 Copy Link Yes Write a reply (/wiki/User:CEOIII) (User avatar) (User avatar) (/wiki/User:CEOIII) CEOIII · (11/20/2017, 7:03:45 AM) 11/20/2017 Copy Link So what are the loudest weapons in the game? I guess using Dread or Spira would be a bad idea. Write a reply (/wiki/Special:Contributions/2a01%3Ae35%3A8aba%3A8910%3Ae021%3A6e70%3A31f%3A202a) (/wiki/Special:Contributions/2a01%3Ae35%3A8aba%3A8910%3Ae021%3A6e70%3A31f%3A202a) (2a01:e35:8aba:8910:e021:6e70:31f:202a) A Fandom user · (11/10/2017, 5:34:01 PM) 11/10/2017 Copy Link How does dommage buff work ? In simulacrum with 600% amp buff i only do *3 damage (/wiki/User:Netzwerkfehler) (User avatar) (User avatar) (/wiki/User:Netzwerkfehler) Netzwerkfehler · (12/3/2017, 2:17:47 PM) 12/3/2017 Copy Link Prolly works like serration (/wiki/User:TheLavalampe) (/wiki/User:TheLavalampe) TheLavalampe · (1/10/2018, 4:34:57 PM) 1/10/2018 Copy Link It works weird the actual buff you get from amp is Amp buff/(Sum of serration like mods+1) this is the additional damage you get from amp and if you want the damage multiplier you add 1 Write a reply (/wiki/Special:Contributions/206.80.199.220) (/wiki/Special:Contributions/206.80.199.220) (206.80.199.220) A Fandom user · (10/18/2017, 2:44:27 PM) 10/18/2017 Copy Link This should be changed to something like "Amp (ability)" and Operator Amp should be changed to Amp. Honestly, how many people will be looking for just this particular ability instead of an entire modular weapon system? (Edited by FANDOMbot) (/wiki/Special:Contributions/79.53.228.217) (/wiki/Special:Contributions/79.53.228.217) (79.53.228.217) A Fandom user · (12/12/2021, 11:26:41 PM) 12/12/2021 Copy Link Your wish has been granted Write a reply (/wiki/Special:Contributions/2602%3A306%3A80b8%3A87f0%3A908f%3A8f08%3A50a7%3A9d5f) (/wiki/Special:Contributions/2602%3A306%3A80b8%3A87f0%3A908f%3A8f08%3A50a7%3A9d5f) (2602:306:80b8:87f0:908f:8f08:50a7:9d5f) A Fandom user · (10/15/2017, 6:50:18 AM) 10/15/2017 Copy Link Need a seperate page for Operator Amps, or a redirect (Edited by FANDOMbot) (/wiki/Special:Contributions/71.95.133.127) (/wiki/Special:Contributions/71.95.133.127) (71.95.133.127) A Fandom user · (10/17/2017, 11:07:36 PM) 10/17/2017 Copy Link There's an Operator Amp page now for anyone wondering (Edited by FANDOMbot) Write a reply (/wiki/Special:Contributions/205.143.141.100) (/wiki/Special:Contributions/205.143.141.100) (205.143.141.100) A Fandom user · (9/19/2017, 5:39:49 AM) 9/19/2017 Copy Link does this mean you can have a massive ranged way to decrease your teams damage output, or am I misunderstanding this? (Edited by FANDOMbot) (/wiki/Special:Contributions/2a00%3A1028%3A8d1c%3Aa9fe%3A49d1%3A2615%3Aaea9%3Ae999) (/wiki/Special:Contributions/2a00%3A1028%3A8d1c%3Aa9fe%3A49d1%3A2615%3Aaea9%3Ae999) (2a00:1028:8d1c:a9fe:49d1:2615:aea9:e999) A Fandom user · (10/14/2017, 8:12:24 PM) 10/14/2017 Copy Link no thats a massive ranged way to increase your teams damage output (Edited by FANDOMbot) Write a reply (/wiki/Special:Contributions/118.163.168.62) (/wiki/Special:Contributions/118.163.168.62) (118.163.168.62) A Fandom user · (8/24/2017, 6:29:57 AM) 8/24/2017 Copy Link Does this ability buff ally warframe power damage? (Edited by FANDOMbot) View more replies (/wiki/User:RequiredSpam) (/wiki/User:RequiredSpam) RequiredSpam · (10/1/2017, 6:19:31 PM) 10/1/2017 Copy Link I really, really hate how poorly documented these mechanics are... (Edited by RequiredSpam) (/wiki/Special:Contributions/101.127.206.17) (/wiki/Special:Contributions/101.127.206.17) (101.127.206.17) A Fandom user · (1/1/2018, 12:52:01 PM) 1/1/2018 Copy Link a rbino used roar once when i had amp active it was over 200% for his roar, after my amp ended it was 140 ish when he cast roar again, i can confirm that yes it DOES INDEED buff ally warframe power strength (/wiki/Special:Contributions/109.154.218.163) (/wiki/Special:Contributions/109.154.218.163) (109.154.218.163) A Fandom user · (1/18/2018, 4:26:17 PM) 1/18/2018 Copy Link No, it does not. The only abilities than can be buffed by weapon damage (octavias amp, mirage augment etc.) are ones with IPS stats. Any ability that does not use IPS stats is not affected by this (Banshee 4, Saryn 4 etc) which is why the only frames used for buffering are ones which increase pwr strength such as rhino or equinox. (/wiki/User:Cebian%20i) (User avatar) (User avatar) (/wiki/User:Cebian%20i) Cebian i · (1/18/2018, 4:53:07 PM) 1/18/2018 Copy Link ^Rhino does not buff ability strength, rhino's buff is unique in the fact that it buffs damage done by Both weapons and warframe abilities Write a reply (/wiki/Special:Contributions/2602%3A306%3A32fc%3Ab720%3Abc12%3Aa296%3A4798%3A9049) (/wiki/Special:Contributions/2602%3A306%3A32fc%3Ab720%3Abc12%3Aa296%3A4798%3A9049) (2602:306:32fc:b720:bc12:a296:4798:9049) A Fandom user · (7/31/2017, 6:52:37 AM) 7/31/2017 Copy Link It seems like the sound from Octavia's abilities don't actually affect the multiplier at all, just the sound of the ability being cast. If you cast Amp, then an ability and just stand still, eventually it will go down to the minimum multiplier even though you have an ability producing constant sound. (Edited by FANDOMbot) Write a reply (/wiki/Special:Contributions/66.171.124.194) (/wiki/Special:Contributions/66.171.124.194) (66.171.124.194) A Fandom user · (6/12/2017, 9:35:20 PM) 6/12/2017 Copy Link Amp's bonus will not work properly (gives minimum bonus, as if there were no sound) if the in-game Master Volume is set to 0. It will work for 1-100. (Edited by FANDOMbot) Write a reply (/wiki/Special:Contributions/39.118.124.91) (/wiki/Special:Contributions/39.118.124.91) (39.118.124.91) A Fandom user · (4/18/2017, 2:44:49 AM) 4/18/2017 Copy Link I think Amp's weapon damage bonus is Additive Bonus. I test the weapon damage bonus in Simulacrum with the slash D-O-T of Braton Prime. If Amp damage bonus is Multiplication, slash Dot damage would multiply with Amp buff's percentage, like the Chroma's Fury buff, but it does not. (Edited by FANDOMbot) (/wiki/Special:Contributions/72.160.17.217) (/wiki/Special:Contributions/72.160.17.217) (72.160.17.217) A Fandom user · (1/13/2022, 3:49:05 AM) 1/13/2022 Copy Link Chromas buff is additive, not multiplicative. Write a reply (/wiki/Special:Contributions/192.198.147.164) (/wiki/Special:Contributions/192.198.147.164) (192.198.147.164) A Fandom user · (4/13/2017, 3:25:42 AM) 4/13/2017 Copy Link So the loudest weapon will provide maximum buff while firing? which weapon have the loudest sound i wonder. (Edited by FANDOMbot) (/wiki/Special:Contributions/79.53.228.217) (/wiki/Special:Contributions/79.53.228.217) (79.53.228.217) A Fandom user · (12/12/2021, 11:29:03 PM) 12/12/2021 Copy Link Anything which is not silent, tho higher ROF weapons will uppkep the buff better Write a reply (/wiki/Special:Contributions/116.14.32.251) (/wiki/Special:Contributions/116.14.32.251) (116.14.32.251) A Fandom user · (3/25/2017, 11:06:10 AM) 3/25/2017 Copy Link so is it stronger than roar (Edited by FANDOMbot) View more replies (/wiki/Special:Contributions/71.236.145.57) (/wiki/Special:Contributions/71.236.145.57) (71.236.145.57) A Fandom user · (3/25/2017, 8:12:28 PM) 3/25/2017 Copy Link You can tell that Amp has higher buff potential when you look at the base numbers. Amp's base boost is 100% Roar's base boost is 50% (Edited by FANDOMbot) (/wiki/Special:Contributions/116.14.32.251) (/wiki/Special:Contributions/116.14.32.251) (116.14.32.251) A Fandom user · (3/29/2017, 12:10:00 PM) 3/29/2017 Copy Link so rhino buffers on suicide watch? (Edited by FANDOMbot) (/wiki/Special:Contributions/70.173.143.101) (/wiki/Special:Contributions/70.173.143.101) (70.173.143.101) A Fandom user · (3/31/2017, 4:49:21 PM) 3/31/2017 Copy Link stronger in terms of it buffing weapon dmg ... yes stronger in terms of buffing warframe abilities ... no (Edited by FANDOMbot) (/wiki/User:UNeaK1502) (/wiki/User:UNeaK1502) UNeaK1502 · (9/9/2017, 10:16:35 AM) 9/9/2017 Copy Link to the first answer, Those frames arent better buffs than rhino. With Roar you buff the damage output, which involves all kinds of damage (weapons AND abilities). Whereas the Augment for said frames only buff certain abilities and weapon. E.g. Equinox's maim cant be buffed by said frames, but by roar. 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