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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects (/wiki/Dethcube?action=edit) in: (/wiki/Category:Dethcube) (Category:Dethcube) Dethcube , (/wiki/Category:Companion) (Category:Companion) Companion , (/wiki/Category:Sentinel) (Category:Sentinel) Sentinel , and 5 more (/wiki/Category:Update_8) (Category:Update 8) Update 8 (/wiki/Category:Pages_with_non-numeric_formatnum_arguments) (Category:Pages with non-numeric formatnum arguments) Pages with non-numeric formatnum arguments (/wiki/Category:Dethcube_Prime) (Category:Dethcube Prime) Dethcube Prime (/wiki/Category:Update_25) (Category:Update 25) Update 25 (/wiki/Category:Tenno) (Category:Tenno) Tenno English (https://warframe.fandom.com/de/wiki/Dethcube_W%C3%A4chter) Deutsch (https://warframe.fandom.com/es/wiki/Dethcube) Español (https://warframe.fandom.com/fr/wiki/Dethcube) Français (https://warframe.fandom.com/it/wiki/Dethcube) Italiano (https://warframe.fandom.com/pt-br/wiki/Dethcube) Português (https://warframe.fandom.com/ru/wiki/Dethcube) Русский (https://warframe.fandom.com/uk/wiki/%D0%A1%D0%BC%D0%B5%D1%80%D1%82%D0%BE%D0%BA%D1%83%D0%B1) Українська (https://warframe.fandom.com/vi/wiki/Dethcube) Tiếng Việt (https://warframe.fandom.com/zh-tw/wiki/Dethcube) 中文 Dethcube 53 (/wiki/Dethcube?action=edit) View source (/wiki/Dethcube?action=history) History (/wiki/Talk:Dethcube?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro (/wiki/Carrier) (Carrier) (Carrier) (/wiki/Carrier) (Carrier) Carrier (/wiki/Carrier) (Carrier) (Carrier) (/wiki/Dethcube) (Dethcube) (Dethcube) Dethcube (/wiki/Dethcube) (Dethcube) (Dethcube) (/wiki/Diriga) (Diriga) (Diriga) (/wiki/Diriga) (Diriga) Diriga (/wiki/Diriga) (Diriga) (Diriga) (/wiki/Djinn) (Djinn) (Djinn) (/wiki/Djinn) (Djinn) Djinn (/wiki/Djinn) (Djinn) (Djinn) (/wiki/Helios) (Helios) (Helios) (/wiki/Helios) (Helios) Helios (/wiki/Helios) (Helios) (Helios) (/wiki/Nautilus) (Nautilus) (Nautilus) (/wiki/Nautilus) (Nautilus) Nautilus (/wiki/Nautilus) (Nautilus) (Nautilus) (/wiki/Oxylus) (Oxylus) (Oxylus) (/wiki/Oxylus) (Oxylus) Oxylus (/wiki/Oxylus) (Oxylus) (Oxylus) (/wiki/Shade) (Shade) (Shade) (/wiki/Shade) (Shade) Shade (/wiki/Shade) (Shade) (Shade) (/wiki/Taxon) (Taxon) (Taxon) (/wiki/Taxon) (Taxon) Taxon (/wiki/Taxon) (Taxon) (Taxon) (/wiki/Wyrm) (Wyrm) (Wyrm) (/wiki/Wyrm) (Wyrm) Wyrm (/wiki/Wyrm) (Wyrm) (Wyrm) (/wiki/Sentinels) (Sentinels) (TopSentinel) (/wiki/Sentinels) (Sentinels) Sentinels (/wiki/Prime) (Prime) (PrimeAccessIconWhite) (/wiki/Prime) (Prime) Prime Main Prime Alternate Equipment Patch History Media (https://warframe.fandom.com/wiki/Dethcube/Main?action=edit) Edit Tab (https://static.wikia.nocookie.net/warframe/images/a/ab/DethcubeLargePortrait.png/revision/latest?cb=20240402151151) (DethcubeLargePortrait) Dethcube (https://static.wikia.nocookie.net/warframe/images/0/04/Dethcube.png/revision/latest?cb=20220927034840) (Dethcube) (Dethcube) (/wiki/Trading) (Trading) Untradeable (/wiki/Module:Companions/data) (Module:Companions/data) 📝 Update Infobox Data Description With 'Assault Mode' and 'Vaporize' as default precepts, Dethcube acts exactly as advertised, as a badass cube of 'deth'. Comes loaded with Deth Machine Rifle weapon.Note: This item requires two open slots. General Information Type Sentinel Max Rank 30 (/wiki/Health) (Health) Health 560 (/wiki/Shield) (Shield) Shields 250 (/wiki/Armor) (Armor) Armor 80 (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Miscellaneous Introduced (/wiki/Update_8#Update_8.0) (Update 8) Update 8.0 (2013-05-23) (/wiki/Compatibility_Tag) (Compatibility Tag) Compatibility Tags SENTINEL_MOD Sell Price (/wiki/Credits) (Credits) 5,000 Vendor Sources (/wiki/Codex) (Codex) CODEX With 'Assault Mode' and 'Vaporize' as default precepts, DETHCUBE acts exactly as advertised, as a badass cube of 'deth'. Comes loaded with Deth Machine Rifle weapon. The Dethcube is an offensive (/wiki/Sentinel) (Sentinel) Sentinel pre-equipped with (/wiki/Deth_Machine_Rifle) (DethMachineRifle) (/wiki/Deth_Machine_Rifle) Deth Machine Rifle as its default weapon, able to sustain a high damage per second on enemies at long ranges. The Dethcube's secondary attack, (/wiki/Vaporize) (Mod TT 20px) (/wiki/Vaporize) Vaporize , periodically fires a beam that deals massive damage. With (/wiki/Energy_Generator) (Mod TT 20px) (/wiki/Energy_Generator) Energy Generator , the Dethcube can spawn (/wiki/Pickups#Orbs) (Pickups) Energy Orbs while assisting in kills. Acquisition Dethcube is acquired from the (/wiki/Market) (Market) Market . (/wiki/Foundry) (Foundry) Manufacturing Requirements (/wiki/Credits) (Credits) (Credits64) 15,000 (/wiki/Alloy_Plate) (AlloyPlate) 500 (/wiki/Circuits) (Circuits) 400 (/wiki/Nano_Spores) (NanoSpores) 200 (/wiki/Control_Module) (ControlModule) 1 Time: 24 hrs Rush: 30 (/wiki/Platinum) (Platinum) Platinum (/wiki/Platinum) (Platinum) (Platinum64) 30 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) 75 (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: (/wiki/Credits) (Credits) 100,000 Dethcube–Exclusive Precept mods (/wiki/Swift_Deth) (Swift Deth (64 KB)) (Swift Deth (64 KB)) (Swift Deth Sentinel will attack first visible enemy in range. Increasing level increases range. (Replaced by  Assault Mode in Update 24.0 (2018-11-08))) (Swift Deth (64 KB)) (Swift Deth Sentinel will attack first visible enemy in range. Increasing level increases range. (Replaced by  Assault Mode in Update 24.0 (2018-11-08))) (/wiki/Swift_Deth) (Mod TT 20px) (/wiki/Swift_Deth) Swift Deth Sentinel will attack first visible enemy in range. Increasing level increases range. (Replaced by (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode in (/wiki/Update_24#Update_24.0) (Update 24) Update 24.0 (2018-11-08)) (/wiki/Vaporize) (Vaporize (148 KB)) (Vaporize (148 KB)) (Vaporize Sentinel will deal high damage to target that gets too close.) (Vaporize (148 KB)) (Vaporize Sentinel will deal high damage to target that gets too close.) (/wiki/Vaporize) (Mod TT 20px) (/wiki/Vaporize) Vaporize Sentinel will deal high damage to target that gets too close. (/wiki/Energy_Generator) (Energy Generator (324 KB)) (Energy Generator (324 KB)) (Energy Generator Drops an energy orb after assisting in kills.) (Energy Generator (324 KB)) (Energy Generator Drops an energy orb after assisting in kills.) (/wiki/Energy_Generator) (Mod TT 20px) (/wiki/Energy_Generator) Energy Generator Drops an energy orb after assisting in kills. View List of Sentinel Mods List▾ ▾ (Sort ascending) Name (Sort ascending) Description (Sort ascending) Sentinel (Sort ascending) Polarity (Sort ascending) Rarity (Sort ascending) Precept (/wiki/Accelerated_Deflection) (Mod TT 20px) (/wiki/Accelerated_Deflection) Accelerated Deflection Increases shield recharge rate of the Sentinel Any (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Uncommon No (/wiki/Ambush) (Mod TT 20px) (/wiki/Ambush) Ambush The Sentinel buffs its owner's weapon damage after breaking invisibility granted by (/wiki/Ghost) (Ghost) Ghost (/wiki/Shade) (Shade) Shade (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare No (/wiki/Ammo_Case) (Mod TT 20px) (/wiki/Ammo_Case) Ammo Case Mutates ammo to the ammo type your equipped weapon is usingIncreases ammo capacity (/wiki/Carrier) (Carrier) Carrier (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Arc_Coil) (Mod TT 20px) (/wiki/Arc_Coil) Arc Coil Sentinel will zap multiple enemies within range (/wiki/Diriga) (Diriga) Diriga (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode The Sentinel will attack the first visible enemy in range Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Auto_Omni) (Mod TT 20px) (/wiki/Auto_Omni) Auto Omni The Sentinel will repair Railjack breaches and extinguish flames (/wiki/Nautilus) (Nautilus) Nautilus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Botanist) (Mod TT 20px) (/wiki/Botanist) Botanist The Sentinel periodically scan nearby plants (/wiki/Oxylus) (Oxylus) Oxylus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Calculated_Shot) (Mod TT 20px) (/wiki/Calculated_Shot) Calculated Shot Sentinel charges a powerful shot and fires at first enemy in sight (/wiki/Diriga) (Diriga) Diriga (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Cordon) (Mod TT 20px) (/wiki/Cordon) Cordon Sentinel clusters enemies in range (/wiki/Nautilus) (Nautilus) Nautilus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Crowd_Dispersion) (Mod TT 20px) (/wiki/Crowd_Dispersion) Crowd Dispersion The Sentinel unleashes a radial stun and knockdown when targets get close (/wiki/Wyrm) (Wyrm) Wyrm (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Detect_Vulnerability) (Mod TT 20px) (/wiki/Detect_Vulnerability) Detect Vulnerability The Sentinel marks damage multiplying weakspots on enemies with completed codex entries (/wiki/Helios) (Helios) Helios (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Electro_Pulse) (Mod TT 20px) (/wiki/Electro_Pulse) Electro Pulse Sentinel continually zaps a nearby enemy , trapping them in a stunned state (/wiki/Diriga) (Diriga) Diriga (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Energy_Generator) (Mod TT 20px) (/wiki/Energy_Generator) Energy Generator The Sentinel will drop an energy orb after assisting in kills Dethcube (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Fatal_Attraction) (Mod TT 20px) (/wiki/Fatal_Attraction) Fatal Attraction The Sentinel pulls enemies towards the user (/wiki/Djinn) (Djinn) Djinn (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Fired_Up) (Mod TT 20px) (/wiki/Fired_Up) Fired Up Increases weapon damage of Sentinel in recurrent attacks Any (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) Rare No (/wiki/Ghost) (Mod TT 20px) (/wiki/Ghost) Ghost The Sentinel cloaks its owner when enemies are close (/wiki/Shade) (Shade) Shade (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Investigator) (Mod TT 20px) (/wiki/Investigator) Investigator The Sentinel will automatically scan enemies and objects to add to the Codex (/wiki/Helios) (Helios) Helios (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Looter) (Mod TT 20px) (/wiki/Looter) Looter The Sentinel will break nearby containers by releasing a wave of energy that destroys all breakable Storage Containers within 12 meters at max rank. (/wiki/Carrier) (Carrier) Carrier (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Molecular_Conversion) (Mod TT 20px) (/wiki/Molecular_Conversion) Molecular Conversion The Sentinel will attack enemies within range and convert the damage into Shields for the Warframe (/wiki/Taxon) (Taxon) Taxon (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Negate) (Mod TT 20px) (/wiki/Negate) Negate Sentinel prevents Status Effects from applying to its owner once every 15s (/wiki/Wyrm) (Wyrm) Wyrm (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Odomedic) (Mod TT 20px) (/wiki/Odomedic) Odomedic Wallrunning regenerates health for its owner every 3m Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare No (/wiki/Primed_Regen) (Mod TT 20px) (/wiki/Primed_Regen) Primed Regen The Sentinel regenerates up to three times with full health if killed, and is granted an invulnerability period per each mod rank Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (/wiki/Category:Primed_Mods) (Category:Primed Mods) Legendary No (/wiki/Reawaken) (Mod TT 20px) (/wiki/Reawaken) Reawaken The Sentinel will automatically revive itself after a short period when killed (/wiki/Djinn) (Djinn) Djinn (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Regen) (Mod TT 20px) (/wiki/Regen) Regen The Sentinel regenerates once if killed with full health, and is granted an invulnerability period per each mod rank Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common No (/wiki/Repair_Kit) (Mod TT 20px) (/wiki/Repair_Kit) Repair Kit Increases Heal Rate (Health Regen) of the Sentinel Any (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Common No (/wiki/Revenge) (Mod TT 20px) (/wiki/Revenge) Revenge The Sentinel will attack the enemy which attacked its owner (/wiki/Shade) (Shade) Shade (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Sacrifice) (Mod TT 20px) (/wiki/Sacrifice) Sacrifice The Sentinel will revive its owner at the cost of its own life Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Sanctuary_(Mod)) (Mod TT 20px) (/wiki/Sanctuary_(Mod)) Sanctuary The Companion creates shield around its owner when they are reviving fallen allies Any Companion (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Rare Yes (/wiki/Scan_Aquatic_Lifeforms) (Mod TT 20px) (/wiki/Scan_Aquatic_Lifeforms) Scan Aquatic Lifeforms The Sentinel shows Fishing Hotspots and applies Luminos Dye on nearby fish (/wiki/Oxylus) (Oxylus) Oxylus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Scan_Matter) (Mod TT 20px) (/wiki/Scan_Matter) Scan Matter The Sentinel periodically shows resource containers on the mini-map (/wiki/Oxylus) (Oxylus) Oxylus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Self_Destruct) (Mod TT 20px) (/wiki/Self_Destruct) Self Destruct The Sentinel explodes upon death , dealing(/wiki/Damage/Blast_Damage) (DmgBlastSmall64) (/wiki/Damage/Blast_Damage) Blast damage to nearby enemies Any (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) Rare No (/wiki/Spare_Parts) (Mod TT 20px) (/wiki/Spare_Parts) Spare Parts The Sentinel has a chance to drop a rare material upon death. Any (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) Uncommon Yes (/wiki/Targeting_Receptor) (Mod TT 20px) (/wiki/Targeting_Receptor) Targeting Receptor The Sentinel will attack the first visible enemy in range (/wiki/Helios) (Helios) Helios (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Thumper) (Mod TT 20px) (/wiki/Thumper) Thumper The Sentinel will attack the first visible enemy in range (/wiki/Djinn) (Djinn) Djinn (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Vaporize) (Mod TT 20px) (/wiki/Vaporize) Vaporize The Sentinel will fire a powerful beam at close enemies, dealing high damage and stunning those that survive Dethcube (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes Notes The Dethcube-exclusive precept mod (/wiki/Swift_Deth) (Mod TT 20px) (/wiki/Swift_Deth) Swift Deth no longer drops as of (/wiki/Update_24#Update_24.0) (Update 24) Update 24.0 (2018-11-08). It was replaced with the non-exclusive (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode precept mod. (/wiki/Swift_Deth) (Mod TT 20px) (/wiki/Swift_Deth) Swift Deth cannot be simultaneously equipped with (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode . Tips Adding zoom to the Deth Machine Rifle such as (/wiki/Eagle_Eye) (Mod TT 20px) (/wiki/Eagle_Eye) Eagle Eye will increase the lock-on range for the Dethcube, while (/wiki/Speed_Trigger) (Mod TT 20px) (/wiki/Speed_Trigger) Speed Trigger will increase the fire rate. (/wiki/Regen) (Mod TT 20px) (/wiki/Regen) Regen will increase overall survivability of the sentinel in combat. Trivia Observant viewers in the beginning of (/wiki/Livestream_17) (Livestream 17) Livestream 17 video can see the cameo appearance of the Dethcube used as a hologram display monitor for (/wiki/Alad_V) (Alad V) Alad V on his (/wiki/Zanuka_Project) (Zanuka Project) Zanuka Project when he mentions the bidding cost for the live (/wiki/Mag) (MagIcon272) (/wiki/Mag) Mag (/wiki/Warframe) (Warframe) Warframe . It was used as the placeholder for the video being replaced by the (/wiki/Locust_Drone) (Locust Drone) Locust Drone . The (/wiki/Sentinel_Cosmetics) (Sentinel Cosmetics) Carabus skin for the Dethcube gives it the appearance of the Sentinel used by (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three . Dethcube and (/wiki/Shade) (Shade) Shade were available as promotional items within the virtual world of PlayStation Home, following the users Avatar as they move. (https://warframe.fandom.com/wiki/Dethcube/Prime?action=edit) Edit Tab (https://static.wikia.nocookie.net/warframe/images/4/49/DethcubePrimeLargePortrait.png/revision/latest?cb=20240402151153) (DethcubePrimeLargePortrait) Dethcube Prime (https://static.wikia.nocookie.net/warframe/images/8/84/DethcubePrime.png/revision/latest?cb=20220927034859) (DethcubePrime) (DethcubePrime) (https://static.wikia.nocookie.net/warframe/images/c/ce/TradableIcon.png/revision/latest?cb=20220126193804) (TradableIcon) (/wiki/Trading) (Trading) Tradeable (/wiki/Module:Companions/data) (Module:Companions/data) 📝 Update Infobox Data Description With 'Assault Mode' and 'Vaporize' as default precepts, Dethcube Prime is the apex of lethal support. Comes loaded with Deth Machine Rifle Prime weapon.Note: This item requires two open slots. General Information Type Sentinel Max Rank 30 (/wiki/Health) (Health) Health 600 (/wiki/Shield) (Shield) Shields 300 (/wiki/Armor) (Armor) Armor 150 (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Miscellaneous Introduced (/wiki/Update_25#Update_25.8) (Update 25) Update 25.8 (2019-10-01) (/wiki/Compatibility_Tag) (Compatibility Tag) Compatibility Tags SENTINEL_MOD Sell Price (/wiki/Credits) (Credits) 5,000 Vendor Sources (/wiki/Codex) (Codex) CODEX With 'Assault Mode' and 'Vaporize' as default precepts, Dethcube Prime is the apex of lethal support. Comes loaded with Deth Machine Rifle Prime weapon. Dethcube Prime is the the (/wiki/Prime) (Prime) Primed version of the (/wiki/Dethcube) (Dethcube) Dethcube (/wiki/Sentinels) (Sentinels) Sentinel , featuring enhanced (/wiki/Health) (Health) Health , (/wiki/Shield) (Shield) Shield , and (/wiki/Armor) (Armor) Armor , an additional (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) polarity, and comes with the enhanced (/wiki/Deth_Machine_Rifle_Prime) (DethMachineRiflePrime) (/wiki/Deth_Machine_Rifle_Prime) Deth Machine Rifle Prime . Dethcube Prime was released alongside (/wiki/Atlas/Prime) (Atlas PrimeIcon272) (/wiki/Atlas/Prime) Atlas Prime and (/wiki/Tekko_Prime) (TekkoPrime) (/wiki/Tekko_Prime) Tekko Prime . Acquisition Lith, Meso, Neo, and Axi refer to (/wiki/Void_Relic) (Void Relic) Void Relics |  ((/wiki/Prime_Vault) (Prime Vault) V ) Denotes (/wiki/Prime_Vault) (Prime Vault) Vaulted Void Relics  |  ((/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) B ) Denotes (/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) Baro Ki'Teer Exclusive Void Relic Dethcube Prime's Relic Drops Carapace Systems (/wiki/Dethcube/Prime) (DethcubePrime) Blueprint Cerebrum (/wiki/Axi_N7) (AxiRelicIntact) (/wiki/Axi_N7) Axi N7 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_M6) (LithRelicIntact) (/wiki/Lith_M6) Lith M6 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_T4) (LithRelicIntact) (/wiki/Lith_T4) Lith T4 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_V9) (LithRelicIntact) (/wiki/Lith_V9) Lith V9 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_L1) (MesoRelicIntact) (/wiki/Meso_L1) Meso L1 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_R3) (MesoRelicIntact) (/wiki/Meso_R3) Meso R3 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_B7) (NeoRelicIntact) (/wiki/Neo_B7) Neo B7 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_T2) (NeoRelicIntact) (/wiki/Neo_T2) Neo T2 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Axi_I1) (AxiRelicIntact) (/wiki/Axi_I1) Axi I1 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Axi_P2) (AxiRelicIntact) (/wiki/Axi_P2) Axi P2 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_B8) (LithRelicIntact) (/wiki/Lith_B8) Lith B8 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_S10) (LithRelicIntact) (/wiki/Lith_S10) Lith S10 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_T6) (MesoRelicIntact) (/wiki/Meso_T6) Meso T6 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_E2) (NeoRelicIntact) (/wiki/Neo_E2) Neo E2 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_G2) (NeoRelicIntact) (/wiki/Neo_G2) Neo G2 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_I2) (NeoRelicIntact) (/wiki/Neo_I2) Neo I2 Common ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Lith_D1) (LithRelicIntact) (/wiki/Lith_D1) Lith D1 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_D3) (LithRelicIntact) (/wiki/Lith_D3) Lith D3 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_D4) (LithRelicIntact) (/wiki/Lith_D4) Lith D4 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_D3) (NeoRelicIntact) (/wiki/Neo_D3) Neo D3 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_D6) (NeoRelicIntact) (/wiki/Neo_D6) Neo D6 Rare ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Lith_D2) (LithRelicIntact) (/wiki/Lith_D2) Lith D2 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_D4) (MesoRelicIntact) (/wiki/Meso_D4) Meso D4 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_D6) (MesoRelicIntact) (/wiki/Meso_D6) Meso D6 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_A7) (NeoRelicIntact) (/wiki/Neo_A7) Neo A7 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_D2) (NeoRelicIntact) (/wiki/Neo_D2) Neo D2 Rare ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Foundry) (Foundry) Manufacturing Requirements (/wiki/Credits) (Credits) (Credits64) 15,000 (/wiki/Blueprints) (PrimeChassis) 1 (/wiki/Blueprints) (PrimeHelmet) 1 (/wiki/Blueprints) (PrimeSystems) 1 (/wiki/Orokin_Cell) (OrokinCell) 6 Time: 24 hrs Rush: 30 (/wiki/Platinum) (Platinum) Platinum (/wiki/Platinum) (Platinum) (Platinum64) 30 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: N/A (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: N/A Vaultings On (https://www.warframe.com/news/nidus-prime-access) August 31st, 2021 , it was announced that Dethcube Prime, along with (/wiki/Atlas/Prime) (Atlas PrimeIcon272) (/wiki/Atlas/Prime) Atlas Prime and (/wiki/Tekko_Prime) (TekkoPrime) (/wiki/Tekko_Prime) Tekko Prime , would enter the (/wiki/Prime_Vault) (Prime Vault) Prime Vault and be retired from the reward tables on September 8th, 2021. Any preexisting components or fully-built sentinels will remain as is. Dethcube Prime–Exclusive Precept mods (/wiki/Swift_Deth) (Swift Deth (64 KB)) (Swift Deth (64 KB)) (Swift Deth Sentinel will attack first visible enemy in range. Increasing level increases range. (Replaced by  Assault Mode in Update 24.0 (2018-11-08))) (Swift Deth (64 KB)) (Swift Deth Sentinel will attack first visible enemy in range. Increasing level increases range. (Replaced by  Assault Mode in Update 24.0 (2018-11-08))) (/wiki/Swift_Deth) (Mod TT 20px) (/wiki/Swift_Deth) Swift Deth Sentinel will attack first visible enemy in range. Increasing level increases range. (Replaced by (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode in (/wiki/Update_24#Update_24.0) (Update 24) Update 24.0 (2018-11-08)) (/wiki/Vaporize) (Vaporize (148 KB)) (Vaporize (148 KB)) (Vaporize Sentinel will deal high damage to target that gets too close.) (Vaporize (148 KB)) (Vaporize Sentinel will deal high damage to target that gets too close.) (/wiki/Vaporize) (Mod TT 20px) (/wiki/Vaporize) Vaporize Sentinel will deal high damage to target that gets too close. (/wiki/Energy_Generator) (Energy Generator (324 KB)) (Energy Generator (324 KB)) (Energy Generator Drops an energy orb after assisting in kills.) (Energy Generator (324 KB)) (Energy Generator Drops an energy orb after assisting in kills.) (/wiki/Energy_Generator) (Mod TT 20px) (/wiki/Energy_Generator) Energy Generator Drops an energy orb after assisting in kills. View List of Sentinel Mods List▾ ▾ (Sort ascending) Name (Sort ascending) Description (Sort ascending) Sentinel (Sort ascending) Polarity (Sort ascending) Rarity (Sort ascending) Precept (/wiki/Accelerated_Deflection) (Mod TT 20px) (/wiki/Accelerated_Deflection) Accelerated Deflection Increases shield recharge rate of the Sentinel Any (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Uncommon No (/wiki/Ambush) (Mod TT 20px) (/wiki/Ambush) Ambush The Sentinel buffs its owner's weapon damage after breaking invisibility granted by (/wiki/Ghost) (Ghost) Ghost (/wiki/Shade) (Shade) Shade (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare No (/wiki/Ammo_Case) (Mod TT 20px) (/wiki/Ammo_Case) Ammo Case Mutates ammo to the ammo type your equipped weapon is usingIncreases ammo capacity (/wiki/Carrier) (Carrier) Carrier (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Arc_Coil) (Mod TT 20px) (/wiki/Arc_Coil) Arc Coil Sentinel will zap multiple enemies within range (/wiki/Diriga) (Diriga) Diriga (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode The Sentinel will attack the first visible enemy in range Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Auto_Omni) (Mod TT 20px) (/wiki/Auto_Omni) Auto Omni The Sentinel will repair Railjack breaches and extinguish flames (/wiki/Nautilus) (Nautilus) Nautilus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Botanist) (Mod TT 20px) (/wiki/Botanist) Botanist The Sentinel periodically scan nearby plants (/wiki/Oxylus) (Oxylus) Oxylus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Calculated_Shot) (Mod TT 20px) (/wiki/Calculated_Shot) Calculated Shot Sentinel charges a powerful shot and fires at first enemy in sight (/wiki/Diriga) (Diriga) Diriga (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Cordon) (Mod TT 20px) (/wiki/Cordon) Cordon Sentinel clusters enemies in range (/wiki/Nautilus) (Nautilus) Nautilus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Crowd_Dispersion) (Mod TT 20px) (/wiki/Crowd_Dispersion) Crowd Dispersion The Sentinel unleashes a radial stun and knockdown when targets get close (/wiki/Wyrm) (Wyrm) Wyrm (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Detect_Vulnerability) (Mod TT 20px) (/wiki/Detect_Vulnerability) Detect Vulnerability The Sentinel marks damage multiplying weakspots on enemies with completed codex entries (/wiki/Helios) (Helios) Helios (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Electro_Pulse) (Mod TT 20px) (/wiki/Electro_Pulse) Electro Pulse Sentinel continually zaps a nearby enemy , trapping them in a stunned state (/wiki/Diriga) (Diriga) Diriga (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Energy_Generator) (Mod TT 20px) (/wiki/Energy_Generator) Energy Generator The Sentinel will drop an energy orb after assisting in kills Dethcube (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Fatal_Attraction) (Mod TT 20px) (/wiki/Fatal_Attraction) Fatal Attraction The Sentinel pulls enemies towards the user (/wiki/Djinn) (Djinn) Djinn (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Fired_Up) (Mod TT 20px) (/wiki/Fired_Up) Fired Up Increases weapon damage of Sentinel in recurrent attacks Any (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) Rare No (/wiki/Ghost) (Mod TT 20px) (/wiki/Ghost) Ghost The Sentinel cloaks its owner when enemies are close (/wiki/Shade) (Shade) Shade (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Investigator) (Mod TT 20px) (/wiki/Investigator) Investigator The Sentinel will automatically scan enemies and objects to add to the Codex (/wiki/Helios) (Helios) Helios (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Looter) (Mod TT 20px) (/wiki/Looter) Looter The Sentinel will break nearby containers by releasing a wave of energy that destroys all breakable Storage Containers within 12 meters at max rank. (/wiki/Carrier) (Carrier) Carrier (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Molecular_Conversion) (Mod TT 20px) (/wiki/Molecular_Conversion) Molecular Conversion The Sentinel will attack enemies within range and convert the damage into Shields for the Warframe (/wiki/Taxon) (Taxon) Taxon (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Negate) (Mod TT 20px) (/wiki/Negate) Negate Sentinel prevents Status Effects from applying to its owner once every 15s (/wiki/Wyrm) (Wyrm) Wyrm (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Odomedic) (Mod TT 20px) (/wiki/Odomedic) Odomedic Wallrunning regenerates health for its owner every 3m Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare No (/wiki/Primed_Regen) (Mod TT 20px) (/wiki/Primed_Regen) Primed Regen The Sentinel regenerates up to three times with full health if killed, and is granted an invulnerability period per each mod rank Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (/wiki/Category:Primed_Mods) (Category:Primed Mods) Legendary No (/wiki/Reawaken) (Mod TT 20px) (/wiki/Reawaken) Reawaken The Sentinel will automatically revive itself after a short period when killed (/wiki/Djinn) (Djinn) Djinn (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Regen) (Mod TT 20px) (/wiki/Regen) Regen The Sentinel regenerates once if killed with full health, and is granted an invulnerability period per each mod rank Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common No (/wiki/Repair_Kit) (Mod TT 20px) (/wiki/Repair_Kit) Repair Kit Increases Heal Rate (Health Regen) of the Sentinel Any (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Common No (/wiki/Revenge) (Mod TT 20px) (/wiki/Revenge) Revenge The Sentinel will attack the enemy which attacked its owner (/wiki/Shade) (Shade) Shade (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Sacrifice) (Mod TT 20px) (/wiki/Sacrifice) Sacrifice The Sentinel will revive its owner at the cost of its own life Any (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Rare Yes (/wiki/Sanctuary_(Mod)) (Mod TT 20px) (/wiki/Sanctuary_(Mod)) Sanctuary The Companion creates shield around its owner when they are reviving fallen allies Any Companion (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Rare Yes (/wiki/Scan_Aquatic_Lifeforms) (Mod TT 20px) (/wiki/Scan_Aquatic_Lifeforms) Scan Aquatic Lifeforms The Sentinel shows Fishing Hotspots and applies Luminos Dye on nearby fish (/wiki/Oxylus) (Oxylus) Oxylus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Scan_Matter) (Mod TT 20px) (/wiki/Scan_Matter) Scan Matter The Sentinel periodically shows resource containers on the mini-map (/wiki/Oxylus) (Oxylus) Oxylus (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Self_Destruct) (Mod TT 20px) (/wiki/Self_Destruct) Self Destruct The Sentinel explodes upon death , dealing(/wiki/Damage/Blast_Damage) (DmgBlastSmall64) (/wiki/Damage/Blast_Damage) Blast damage to nearby enemies Any (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) Rare No (/wiki/Spare_Parts) (Mod TT 20px) (/wiki/Spare_Parts) Spare Parts The Sentinel has a chance to drop a rare material upon death. Any (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) Uncommon Yes (/wiki/Targeting_Receptor) (Mod TT 20px) (/wiki/Targeting_Receptor) Targeting Receptor The Sentinel will attack the first visible enemy in range (/wiki/Helios) (Helios) Helios (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Thumper) (Mod TT 20px) (/wiki/Thumper) Thumper The Sentinel will attack the first visible enemy in range (/wiki/Djinn) (Djinn) Djinn (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes (/wiki/Vaporize) (Mod TT 20px) (/wiki/Vaporize) Vaporize The Sentinel will fire a powerful beam at close enemies, dealing high damage and stunning those that survive Dethcube (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) Common Yes Comparisons Dethcube Prime, compared to (/wiki/Dethcube) (Dethcube) Dethcube : Higher (/wiki/Health) (Health) Health (600 vs. 560) Higher (/wiki/Shield) (Shield) Shield (300 vs. 250) Higher (/wiki/Armor) (Armor) Armor (150 vs. 80) Additional (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) polarity Notes The Dethcube-exclusive precept mod (/wiki/Swift_Deth) (Mod TT 20px) (/wiki/Swift_Deth) Swift Deth no longer drops as of (/wiki/Update_24#Update_24.0) (Update 24) Update 24.0 (2018-11-08). It was replaced with the non-exclusive (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode precept mod. (/wiki/Swift_Deth) (Mod TT 20px) (/wiki/Swift_Deth) Swift Deth cannot be simultaneously equipped with (/wiki/Assault_Mode) (Mod TT 20px) (/wiki/Assault_Mode) Assault Mode . Media (/wiki/File:AtlasPrimePoster.jpg) (AtlasPrimePoster.jpg (219 KB)) (AtlasPrimePoster.jpg (219 KB)) (Poster for Atlas Prime) (AtlasPrimePoster.jpg (219 KB)) (Poster for Atlas Prime) Poster for Atlas Prime (/wiki/File:DethcubePrimePoster.jpg) (DethcubePrimePoster.jpg (206 KB)) (DethcubePrimePoster.jpg (206 KB)) (Poster for Dethcube Prime and Tekko Prime) (DethcubePrimePoster.jpg (206 KB)) (Poster for Dethcube Prime and Tekko Prime) Poster for Dethcube Prime and Tekko Prime (https://warframe.fandom.com/wiki/Dethcube/Equip?action=edit) Edit Tab Dethcube can be equipped with the following items: Cosmetics (/wiki/File:CarbuncleDethcubeSkin.png) (CarbuncleDethcubeSkin.png (115 KB)) (CarbuncleDethcubeSkin.png (115 KB)) (Carabus Exclusive to Dethcube. Shares the same appearance as The Grustrag Three sentinel.) (CarbuncleDethcubeSkin.png (115 KB)) (Carabus Exclusive to Dethcube. Shares the same appearance as The Grustrag Three sentinel.) (/wiki/Carabus) (Carabus) Carabus Exclusive to Dethcube.Shares the same appearance as (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three sentinel. (/wiki/File:DethcubeForest-CamoSkin.png) (DethcubeForest-CamoSkin.png (48 KB)) (DethcubeForest-CamoSkin.png (48 KB)) (Forest-Camo Dethcube) (DethcubeForest-CamoSkin.png (48 KB)) (Forest-Camo Dethcube) (/wiki/Forest-Camo_Skin_Pack) (Forest-Camo Skin Pack) Forest-Camo Dethcube (/wiki/File:JadeDethcubeSkin.png) (JadeDethcubeSkin.png (113 KB)) (JadeDethcubeSkin.png (113 KB)) (Jade Xbox One Exclusive) (JadeDethcubeSkin.png (113 KB)) (Jade Xbox One Exclusive) Jade (/wiki/Third_Party_Deals_and_Rewards#Xbox) (Third Party Deals and Rewards) Xbox One Exclusive See Also (/wiki/Sentinel_Cosmetics) (Sentinel Cosmetics) Sentinel Cosmetics (https://warframe.fandom.com/wiki/Dethcube/Patch_History?action=edit) Edit Tab (/wiki/Update_34#Hotfix_34.0.7) (Update 34) Hotfix 34.0.7 (2023-11-02) Fixed performance issues caused by Dethcube (with Fired up, Firestorm, and Fire Rate and Multshots Mods) attacking enemies trapped in Zephyr’s Tornado. (/wiki/Update_34#Update_34.0) (Update 34) Update 34.0 (2023-10-18) COMPANION STAT CHANGES Two broad changes have been made with regard to your Companion's base stats to increase their staying power: 1. Health, Shields and Armor have been refactored across the board. This simple numeric buff was made with the goal of increasing Companion survivability. This also means that the choice of whether to use, for example, Enhanced Vitality or Linked Vitality, will depend on your Warframe choice instead of the Linked Mod always being strictly superior. 2. Non-Sentinel Companions now gain their full Health and Shield values immediately when you acquire them. Historically Health and Shield values would increase as your Companion ranked up, which you could see as "Rank Bonuses" in the Upgrades screen. We've removed this behavior and simply given Companions what would end up being their Rank 30 values at Rank 0. This should let you immediately take your Companions on more difficult missions after earning them! Including both the removal of Companion Rank bonuses, and the base increase to stats, the following lists the stat changes for all Companions at Rank 0: Revised Sentinel Stats: Dethcube: 560 Health (from 200), 250 Shield (from 100), 80 Armor (from 50) Dethcube Prime: 600 Health (from 300), 300 Shield (from 100), 150 Armor (from 150) (/wiki/Update_31#Update_31.6) (Update 31) Update 31.6 (2022-06-09) Fixed the Ordis Sentinel Skin having no idle animation when equipped on Dethcube or Dethcube Prime. (/wiki/Update_25#Update_25.8) (Update 25) Update 25.8 (2019-10-01) Introduced Dethcube Prime. (/wiki/Update_25#Update_25.7) (Update 25) Update 25.7 (2019-08-29) Converted materials to PBR on the following Sentinels (and Skins): Dethcube Dethcube Forest-Camo Skin Dethcube Carabus Skin (/wiki/Update_14#Hotfix_14.7.3.1) (Update 14) Hotfix 14.7.3.1 (2014-09-19) Fixed Operation: Gate Crash exploit where Dethcube's Vaporize would continue to deal damage when you should be completely impotent. (/wiki/Update_14#Hotfix_14.0.7.1) (Update 14) Hotfix 14.0.7.1 (2014-07-22) Fixed an issue with emblems on the Carabus Dethcube not being placed symmetrically on either side of it's body. (/wiki/Update_13#Update_13.1.0) (Update 13) Update 13.1 (2014-04-23) New Carabus Skin for the Dethcube Sentinel - walk like a Grustrag Three! (/wiki/Update_12#Update_12.6) (Update 12) Update 12.6 (2014-03-26) DethCube max attack ranged changed to 30m for it's attack precept (/wiki/Update_10#Update_10.1) (Update 10) Update 10.1 (2013-09-20) Fix for crash that would occur if Dethcube vaporizes opponent in the Conclaves. (/wiki/Update_9#Update_9.8) (Update 9) Update 9.8 (2013-09-03) Fixed incorrect emblem decorations on Dethcube. (/wiki/Update_9#Update_9.7) (Update 9) Update 9.7 (2013-08-30) Fixed incorrect emblem decorations on Dethcube. (/wiki/Update_9#Update_9.4) (Update 9) Update 9.4 (2013-08-02) Fixes for badges on Dethcube being offset. (/wiki/Update_9#Hotfix_9.1.4) (Update 9) Hotfix 9.1.4 (2013-07-16) Fix for Dethcube issues with attacks. (/wiki/Update_8#Hotfix_8.1.5) (Update 8) Hotfix 8.1.5 (2013-06-21) Added a new Dethcube bundle to the Market! (/wiki/Update_8#Hotfix_8.0.5) (Update 8) Hotfix 8.0.5 (2013-05-29) Decreased volume on DethCube firing effects (/wiki/Update_8#Update_8.0) (Update 8) Update 8.0 (2013-05-23) Introduced. (https://warframe.fandom.com/wiki/Dethcube/Media?action=edit) Edit Tab Images (/wiki/File:Artwork.jpg) (Artwork.jpg (549 KB)) (Artwork.jpg (549 KB)) (Loading screen artwork showing 3 Sentinels including Dethcube.) (Artwork.jpg (549 KB)) (Loading screen artwork showing 3 Sentinels including Dethcube.) Loading screen artwork showing 3 Sentinels including Dethcube. (/wiki/File:2013-05-31_00019.jpg) (2013-05-31 00019.jpg (198 KB)) (2013-05-31 00019.jpg (198 KB)) (Frost and Rhino with Dethcube Sentinel) (2013-05-31 00019.jpg (198 KB)) (Frost and Rhino with Dethcube Sentinel) Frost and Rhino with Dethcube Sentinel (/wiki/File:Death_Cube.jpg) (Death Cube.jpg (345 KB)) (Death Cube.jpg (345 KB)) (Dethcube - Over Shoulder) (Death Cube.jpg (345 KB)) (Dethcube - Over Shoulder) Dethcube - Over Shoulder (/wiki/File:Dethcube_PsHome.png) (Dethcube PsHome.png (612 KB)) (Dethcube PsHome.png (612 KB)) (Dethcube as seen within the PlayStation Home) (Dethcube PsHome.png (612 KB)) (Dethcube as seen within the PlayStation Home) Dethcube as seen within the PlayStation Home (/wiki/File:Dethcube.PNG) (Dethcube.PNG (594 KB)) (Dethcube.PNG (594 KB)) (Dethcube) (Dethcube.PNG (594 KB)) (Dethcube) (/wiki/File:ChoujuXDethcube.PNG) (ChoujuXDethcube.PNG (413 KB)) (ChoujuXDethcube.PNG (413 KB)) (Dethcube Carabus skin) (ChoujuXDethcube.PNG (413 KB)) (Dethcube Carabus skin) Dethcube Carabus skin (/wiki/File:Dethcube_Prime_1.jpg) (Dethcube Prime 1.jpg (134 KB)) (Dethcube Prime 1.jpg (134 KB)) (Dethcube Prime 1) (Dethcube Prime 1.jpg (134 KB)) (Dethcube Prime 1) (/wiki/File:Dethcube_Prime_2.jpg) (Dethcube Prime 2.jpg (122 KB)) (Dethcube Prime 2.jpg (122 KB)) (Dethcube Prime 2) (Dethcube Prime 2.jpg (122 KB)) (Dethcube Prime 2) (/wiki/File:Dethcube_Prime_3.jpg) (Dethcube Prime 3.jpg (301 KB)) (Dethcube Prime 3.jpg (301 KB)) (Dethcube Prime 3) (Dethcube Prime 3.jpg (301 KB)) (Dethcube Prime 3) (/wiki/File:Dethcube_Prime_4.jpg) (Dethcube Prime 4.jpg (279 KB)) (Dethcube Prime 4.jpg (279 KB)) (Dethcube Prime 4) (Dethcube Prime 4.jpg (279 KB)) (Dethcube Prime 4) Videos (/wiki/File:Warframe_Dethcube_Accuracy) (Warframe Dethcube Accuracy (19 KB)) (Warframe Dethcube Accuracy (19 KB)) (Warframe Dethcube Accuracy) (Warframe Dethcube Accuracy (19 KB)) (Warframe Dethcube Accuracy) Warframe Dethcube Accuracy (/wiki/Companion) (Companion) Companion (/wiki/Robotic) 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