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(https://warframe.fandom.com/wiki/Harrow/Main?action=edit) Edit Tab (https://static.wikia.nocookie.net/warframe/images/a/a7/PriestLargePortrait.png/revision/latest?cb=20230627042749) (PriestLargePortrait) Harrow Portrait In-Game Menus (https://static.wikia.nocookie.net/warframe/images/8/87/HarrowFull.png/revision/latest?cb=20180121173742) (Portrait) (Portrait) (https://static.wikia.nocookie.net/warframe/images/4/4d/Harrow.png/revision/latest?cb=20221110215453) (In-Game Menus) (In-Game Menus) (/wiki/Module:Warframes/data) (Module:Warframes/data) 📝 Update Infobox Data Description Achieve redemption through vengeance. The monastic Harrow increases damage to support allies. Defy enemies and ascend. Passive Overshield capacity doubled.Start missions at maximum energy. Abilities 1st Ability (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn 2nd Ability (/wiki/Penance) (Penance130xWhite) (/wiki/Penance) Penance 3rd Ability (/wiki/Thurible) (Thurible130xWhite) (/wiki/Thurible) Thurible 4th Ability (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant General Information Sex Male (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 0 Max Rank 30 (/wiki/Health) (Health) Health 270 (370 at Rank 30) (/wiki/Shield) (Shield) Shields 455 (555 at Rank 30) (/wiki/Armor) (Armor) Armor 185 (/wiki/Energy_Capacity) (Energy Capacity) Energy 100 (150 at Rank 30) (/wiki/Energy_Capacity#Warframe_Starting_Energy) (Energy Capacity) Starting Energy 50 (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed 1 (/wiki/Aura) (Aura) Aura Polarity (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (/wiki/Exilus_Adapter) (Exilus Adapter) Exilus Polarity None (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) Introduced (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29) Themes Monastic, Void Manipulation (/wiki/Lich_System#Progenitor_Warframe) (Lich System) Progenitor Element (/wiki/Damage/Magnetic_Damage) (DmgMagneticSmall64) (/wiki/Damage/Magnetic_Damage) Magnetic (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumed Ability (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn (/wiki/Railjack/Tactical_Menu#Ability_Kinesis) (Railjack/Tactical Menu) Tactical Ability (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant Sell Price (/wiki/Credits) (Credits) 25,000 Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables (/wiki/Codex) (Codex) CODEX Achieve redemption through vengeance. The monastic Harrow increases damage to support allies. Defy enemies and ascend. This is Harrow, the monastic, the ritualist. Harrow is suffragan to the Void. Will you believe, Tenno? —(/wiki/Lotus) (Lotus) Lotus Release Date: June 28th, 2017 Dauntless and devout, the dark priest Harrow bestows upon his coven three virtues: salvation through sacrifice, redemption through vengeance, and ascension through defiance. Nemeses beware, for only death awaits. Enchain the tainted, silence their heresy, and deliver their tormented souls unto the Void's embrace. Harrow was absolved in (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29). Acquisition Harrow's main (/wiki/Blueprint) (Blueprint) blueprint is awarded upon completion of the (/wiki/Chains_of_Harrow) (Chains of Harrow) Chains of Harrow quest. The Chassis blueprint is acquired from defeating (/wiki/Void_Fissure) (Void Fissure) Void Fissure enemies, the Neuroptics blueprint can be found from Rotation A (/wiki/Spy) (Spy) Spy vaults on Pago, (/wiki/Kuva_Fortress) (Kuva Fortress) Kuva Fortress , and the Systems blueprint is rewarded from (/wiki/Defection) (Defection) Defection missions on Rotations B and C. Both Neuroptics and Systems can also be obtained from Rotation C (/wiki/Kuva_Survival) (Kuva Survival) Kuva Survival on (/wiki/Taveuni) (Taveuni) Taveuni , Kuva Fortress. Additional main blueprints can be bought from (/wiki/Cephalon_Simaris) (Cephalon Simaris) Cephalon Simaris for 50,000 (/wiki/Standing) (Standing) Standing (/wiki/Standing) (Standing) (ReputationLarge) 50,000 .(Sort ascending) Item (Sort ascending) Source (Sort ascending) Chance Expected Nearly Guaranteed (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Defection#Locations) (Defection) Tier 2 Defection / C 15% ~ 6 C Rotations 42 ± 14 C Rotations (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Defection#Locations) (Defection) Tier 2 Defection / B 6% ~ 16 B Rotations 111 ± 37 B Rotations (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Defection#Locations) (Defection) Tier 3 Defection / C 15% ~ 6 C Rotations 42 ± 14 C Rotations (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Defection#Locations) (Defection) Tier 3 Defection / B 6% ~ 16 B Rotations 111 ± 37 B Rotations (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Survival#Kuva_Fortress) (Survival) Kuva Fortress Survival / C 12% ~ 8 C Rotations 54 ± 18 C Rotations (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Defection#Locations) (Defection) Tier 1 Defection / C 15% ~ 6 C Rotations 42 ± 14 C Rotations (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Defection#Locations) (Defection) Tier 1 Defection / B 6% ~ 16 B Rotations 111 ± 37 B Rotations (/wiki/Blueprints) (Helmet) Neuroptics Blueprint (/wiki/Survival#Kuva_Fortress) (Survival) Kuva Fortress Survival / C 12% ~ 8 C Rotations 54 ± 18 C Rotations (/wiki/Blueprints) (Helmet) Neuroptics Blueprint (/wiki/Spy#Locations) (Spy) Kuva Fortress Spy / A 16.67% ~ 5 A Rotations 37 ± 12 A Rotations (/wiki/Blueprints) (Chassis) Chassis Blueprint (/wiki/Void_Fissure#Locations) (Void Fissure) Void Fissure Corrupted Enemy 3% ~ 33 Kills 226 ± 75 Kills All drop rates data is obtained from (https://warframe.com/droptables) DE's official drop tables . See (/wiki/Mission_Rewards#Standard_Missions) (Mission Rewards) Mission Rewards#Standard Missions for definitions on reward table rotations.For more detailed definitions and information, visit (/wiki/User_blog:FINNER/Warframe_Expected_%26_Nearly_Guaranteed_Numbers_-_An_Explanation) (User blog:FINNER/Warframe Expected & Nearly Guaranteed Numbers - An Explanation) here . Alternatively, upon completion of (/wiki/The_Duviri_Paradox) (The Duviri Paradox) The Duviri Paradox , Harrow's main and component blueprints can be earned from (/wiki/The_Circuit) (The Circuit) The Circuit . By selecting him on the rotating week he is available, players can earn his blueprints after reaching Tier 2 (Neuroptics), 5 (Chassis), 8 (Systems), and 10 (Main) rewards. Crafting (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 25,000 (/wiki/Blueprints) (Helmet) 1 (/wiki/Blueprints) (Chassis) 1 (/wiki/Blueprints) (Systems) 1 (/wiki/Kuva_(Resource)) (Kuva) (/wiki/Kuva_(Resource)) Kuva 2,000 Time: 3 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 50 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) 225 (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: N/A Harrow Neuroptics Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 1,500 (/wiki/Polymer_Bundle) (PolymerBundle) (/wiki/Polymer_Bundle) Polymer Bundle 4,000 (/wiki/Plastids) (Plastids) (/wiki/Plastids) Plastids 2,000 (/wiki/Neural_Sensors) (NeuralSensors) (/wiki/Neural_Sensors) Neural Sensors 5 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Harrow Chassis Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 20,000 (/wiki/Salvage) (Salvage) (/wiki/Salvage) Salvage 25,000 (/wiki/Oxium) (Oxium) (/wiki/Oxium) Oxium 800 (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 5 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Harrow Systems Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Circuits) (Circuits) (/wiki/Circuits) Circuits 2,500 (/wiki/Cryotic) (Cryotic) (/wiki/Cryotic) Cryotic 1,000 (/wiki/Ferrite) (Ferrite) (/wiki/Ferrite) Ferrite 25,000 (/wiki/Control_Module) (ControlModule) (/wiki/Control_Module) Control Module 15 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Notes If Harrow wields his (/wiki/Signature_Weapon) (Signature Weapon) signature (/wiki/Knell) (Knell) (/wiki/Knell) Knell /(/wiki/Knell_Prime) (KnellPrime) (/wiki/Knell_Prime) Knell Prime , the weapon's magazine size is increased by 1 round, for a total of 2 rounds. Currently, (/wiki/Scourge) (Scourge) (/wiki/Scourge) Scourge /(/wiki/Scourge_Prime) (ScourgePrime) (/wiki/Scourge_Prime) Scourge Prime lacks a Signature Weapon bonus with Harrow. Due to his (/wiki/Harrow/Abilities#Passive) (Harrow/Abilities) passive doubling (/wiki/Shield#Overshield) (Shield) overshield capacity, Harrow possesses the third highest base total shield value of all Warframes (2,955), behind (/wiki/Hildryn/Prime) (HildrynPrimeIcon272) (/wiki/Hildryn/Prime) Hildryn Prime and (/wiki/Harrow/Prime) (HarrowPrimeIcon) (/wiki/Harrow/Prime) Harrow Prime . Tips Harrow's ability kit allows him to make use of (/wiki/Critical) (Critical) Critical -focused weapons, especially ones that benefit from (/wiki/Enemy_Body_Parts) (Enemy Body Parts) headshots : (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn binds enemies and exposes their heads, (/wiki/Penance) (Penance130xWhite) (/wiki/Penance) Penance increases weapon reload speed and fire rate, and (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant greatly increases (/wiki/Critical_Chance) (Critical Chance) Critical Chance especially on headshots. Trivia (https://en.wiktionary.org/wiki/harrow#Verb) (wiktionary:harrow) Harrow means "to traumatize or torment." It originally referred to a farming tool – a frame covered in spikes—which was dragged across soil in order to remove weeds, break up clods of dirt, and cover-up seeds. A 'harrowing' experience has come to mean one where an individual undergoes significant trauma but comes out of it purified. In a particular interpretation of Christianity, Christ's descent into Sheol in order to retrieve the souls of all the individuals who died between the beginning of the world and his sacrifice, excluding the damned, is referred to as the Harrowing of Hell. The name of Harrow's abilities refer to various aspects of Catholicism. To be (https://en.wikipedia.org/wiki/Damnation#Christianity) (wikipedia:Damnation) damned in the Catholic faith is to be condemned to hell after death as punishment for mortal sins that are not confessed. (https://en.wikipedia.org/wiki/Penance) (wikipedia:Penance) Penance is an alternate name for the Sacrament of Reconciliation in the Catholic Church, and is also a name for actions done to atone for confessed sins. A (https://en.wikipedia.org/wiki/Thurible) (wikipedia:Thurible) thurible is a metal censer suspended from chains, in which incense is burned. A Thurible is usually used during Mass. A (https://en.wikipedia.org/wiki/Covenant_(religion)) (wikipedia:Covenant (religion)) covenant is an agreement made by God with a religious community or with humanity in general. Similar to (/wiki/Excalibur) (ExcaliburIcon272) (/wiki/Excalibur) Excalibur 's (/wiki/Exalted_Blade_(Weapon)) (Exalted Blade (Weapon)) Exalted Blade , (/wiki/Ivara) (IvaraIcon272) (/wiki/Ivara) Ivara 's (/wiki/Artemis_Bow_(Weapon)) (Artemis Bow (Weapon)) Artemis Bow , and (/wiki/Wukong) (WukongIcon272) (/wiki/Wukong) Wukong 's (/wiki/Iron_Staff) (IronStaff) (/wiki/Iron_Staff) Iron Staff , Harrow's iconic object of power, his thurible, is shown during the casting animations for his Abilities. Harrow's thurible is also visible during his Noble and Agile Idle Animations. However, if the Animations are equipped on another Warframe, the thurible will not be visible. Harrow is the first Warframe to have an associated and named original (/wiki/Operator) (Operator) Operator : (/wiki/Rell) (Rell) Rell . Also, he is the first original Warframe to have been active , since the (/wiki/Orokin) (Orokin) Orokin Empire, until the current timeline. Since Rell is said to be a Tenno outcast (where even (/wiki/Lotus) (Lotus) Lotus did not know about him) it is unknown how Harrow was created, and by whom. Harrow is the sole remaining Warframe whose component blueprints drop from non-boss enemies. In Harrow's case, only the Chassis is dropped by enemies. Prior to (/wiki/Update_29#Update_29.10) (Update 29) Update 29.10 (2021-03-19), the other two were (/wiki/Ash) (AshIcon272) (/wiki/Ash) Ash and (/wiki/Oberon) (OberonIcon272) (/wiki/Oberon) Oberon (their component blueprints are now found in Railjack Missions). Harrow is the second Warframe to be controlled by an entity other than the (/wiki/Tenno) (Tenno) Tenno , after (/wiki/Chroma) (ChromaIcon272) (/wiki/Chroma) Chroma . He was also hostile toward the player, like Chroma. Unlike Chroma, there is an explanation as to how and why Harrow came to be in such a state. See (/wiki/Chains_of_Harrow) (Chains of Harrow) Chains of Harrow Quest. Upon waiting a short time whilst in Harrow's Abilities page, players will hear the familiar "Rap Tap Tap" of (/wiki/The_Man_in_The_Wall) (The Man in The Wall) The Man in The Wall . Harrow's Noble Animation standing stance mimics a military "parade rest", and his Primary Weapon Noble Animation closely resembles the spinning rifle tricks performed by military honor guards. () (https://warframe.fandom.com/wiki/Harrow/Prime?action=edit) Edit Tab (/wiki/Alad_V) (Alad V) (AladVPortrait d) “Market forces dictate that you need to evolve or die.” Harrow Prime is (/wiki/Prime_Vault) (Prime Vault) Vaulted .The (/wiki/Void_Relic) (Void Relic) Void Relics for this item have been removed from the (/wiki/Drop_Tables) (Drop Tables) drop tables and do not drop during missions at this time. Check the current (/wiki/Prime_Resurgence) (Prime Resurgence) Prime Resurgence rotation to see if (/wiki/Varzia) (Varzia) Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or (/wiki/Trading) (Trading) traded between players. (Minimize) (Dismiss) x (https://static.wikia.nocookie.net/warframe/images/2/25/HarrowPrimeLargePortrait.png/revision/latest?cb=20230627042549) (HarrowPrimeLargePortrait) Harrow Prime Portrait In-Game Menus (https://static.wikia.nocookie.net/warframe/images/4/43/HarrowPrimeFull.png/revision/latest?cb=20230322013958) (Portrait) (Portrait) (https://static.wikia.nocookie.net/warframe/images/1/19/HarrowPrime.png/revision/latest?cb=20230205022133) (In-Game Menus) (In-Game Menus) (/wiki/Module:Warframes/data) (Module:Warframes/data) 📝 Update Infobox Data Description The Inquisitor Eternal arises, hallowed by the Void, preaching a gospel of iron and flame. Passive Overshield capacity doubled.Start missions at maximum energy. Abilities 1st Ability (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn 2nd Ability (/wiki/Penance) (Penance130xWhite) (/wiki/Penance) Penance 3rd Ability (/wiki/Thurible) (Thurible130xWhite) (/wiki/Thurible) Thurible 4th Ability (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant General Information Sex Male (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 0 Max Rank 30 (/wiki/Health) (Health) Health 270 (370 at Rank 30) (/wiki/Shield) (Shield) Shields 640 (740 at Rank 30) (/wiki/Armor) (Armor) Armor 185 (/wiki/Energy_Capacity) (Energy Capacity) Energy 140 (190 at Rank 30) (/wiki/Energy_Capacity#Warframe_Starting_Energy) (Energy Capacity) Starting Energy 125 (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed 1 (/wiki/Aura) (Aura) Aura Polarity (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (/wiki/Exilus_Adapter) (Exilus Adapter) Exilus Polarity None (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) Introduced (/wiki/Update_31#Update_31.0) (Update 31) Update 31.0 (2021-12-15) Themes Monastic, Void Manipulation (/wiki/Lich_System#Progenitor_Warframe) (Lich System) Progenitor Element (/wiki/Damage/Magnetic_Damage) (DmgMagneticSmall64) (/wiki/Damage/Magnetic_Damage) Magnetic (/wiki/Railjack/Tactical_Menu#Ability_Kinesis) (Railjack/Tactical Menu) Tactical Ability (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant Sell Price (/wiki/Credits) (Credits) 25,000 Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables (/wiki/Codex) (Codex) CODEX The Inquisitor Eternal arises, hallowed by the Void, preaching a gospel of iron and flame. Release Date : December 15th, 2021 Harrow Prime is the (/wiki/Prime) (Prime) Primed variant of (/wiki/Harrow) (HarrowIcon272) Harrow , possessing enhanced (/wiki/Shield) (Shield) Shields and (/wiki/Energy) (Energy) Energy as well as an additional (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) polarity. Harrow Prime was released alongside (/wiki/Knell_Prime) (KnellPrime) (/wiki/Knell_Prime) Knell Prime and (/wiki/Scourge_Prime) (ScourgePrime) (/wiki/Scourge_Prime) Scourge Prime . Acquisition Lith, Meso, Neo, and Axi refer to (/wiki/Void_Relic) (Void Relic) Void Relics |  ((/wiki/Prime_Vault) (Prime Vault) V ) Denotes (/wiki/Prime_Vault) (Prime Vault) Vaulted Void Relics  |  ((/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) B ) Denotes (/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) Baro Ki'Teer Exclusive Void Relic Harrow Prime's Relic Drops Chassis Blueprint Systems Blueprint (/wiki/Harrow/Prime) (HarrowPrimeIcon) Blueprint Neuroptics Blueprint (/wiki/Axi_N10) (AxiRelicIntact) (/wiki/Axi_N10) Axi N10 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Axi_S15) (AxiRelicIntact) (/wiki/Axi_S15) Axi S15 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_G3) (MesoRelicIntact) (/wiki/Meso_G3) Meso G3 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_N13) (MesoRelicIntact) (/wiki/Meso_N13) Meso N13 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_O5) (MesoRelicIntact) (/wiki/Meso_O5) Meso O5 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_P11) (MesoRelicIntact) (/wiki/Meso_P11) Meso P11 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_T7) (NeoRelicIntact) (/wiki/Neo_T7) Neo T7 Common ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Axi_H7) (AxiRelicIntact) (/wiki/Axi_H7) Axi H7 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_H10) (LithRelicIntact) (/wiki/Lith_H10) Lith H10 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_H3) (LithRelicIntact) (/wiki/Lith_H3) Lith H3 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_H4) (LithRelicIntact) (/wiki/Lith_H4) Lith H4 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_H5) (LithRelicIntact) (/wiki/Lith_H5) Lith H5 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_H7) (LithRelicIntact) (/wiki/Lith_H7) Lith H7 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_H2) (MesoRelicIntact) (/wiki/Meso_H2) Meso H2 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_H4) (MesoRelicIntact) (/wiki/Meso_H4) Meso H4 Rare ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Axi_K6) (AxiRelicIntact) (/wiki/Axi_K6) Axi K6 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_B11) (LithRelicIntact) (/wiki/Lith_B11) Lith B11 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_P6) (LithRelicIntact) (/wiki/Lith_P6) Lith P6 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_S15) (LithRelicIntact) (/wiki/Lith_S15) Lith S15 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_G5) (NeoRelicIntact) (/wiki/Neo_G5) Neo G5 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_L3) (NeoRelicIntact) (/wiki/Neo_L3) Neo L3 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_N21) (NeoRelicIntact) (/wiki/Neo_N21) Neo N21 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Axi_A16) (AxiRelicIntact) (/wiki/Axi_A16) Axi A16 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Axi_S12) (AxiRelicIntact) (/wiki/Axi_S12) Axi S12 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Axi_T11) (AxiRelicIntact) (/wiki/Axi_T11) Axi T11 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Axi_T8) (AxiRelicIntact) (/wiki/Axi_T8) Axi T8 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_B10) (LithRelicIntact) (/wiki/Lith_B10) Lith B10 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_R3) (LithRelicIntact) (/wiki/Lith_R3) Lith R3 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_C8) (MesoRelicIntact) (/wiki/Meso_C8) Meso C8 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_P10) (MesoRelicIntact) (/wiki/Meso_P10) Meso P10 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V ) Vaultings On October 18th, 2023, Harrow Prime, along with (/wiki/Knell_Prime) (Knell Prime) Knell Prime and (/wiki/Scourge_Prime) (Scourge Prime) Scourge Prime , entered the (/wiki/Prime_Vault) (Prime Vault) Prime Vault and were retired from the reward tables. Any preexisting components or fully-built items will remain as is. Crafting (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 25,000 (/wiki/Blueprints) (PrimeHelmet) 1 (/wiki/Blueprints) (PrimeChassis) 1 (/wiki/Blueprints) (PrimeSystems) 1 (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 5 Time: 3 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 50 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) N/A (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: N/A Harrow Prime Neuroptics Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Argon_Crystal) (ArgonCrystal) (/wiki/Argon_Crystal) Argon Crystal 2 (/wiki/Cryotic) (Cryotic) (/wiki/Cryotic) Cryotic 600 (/wiki/Circuits) (Circuits) (/wiki/Circuits) Circuits 1,100 (/wiki/Nano_Spores) (NanoSpores) (/wiki/Nano_Spores) Nano Spores 4,975 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Harrow Prime Chassis Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Tellurium) (Tellurium) (/wiki/Tellurium) Tellurium 2 (/wiki/Plastids) (Plastids) (/wiki/Plastids) Plastids 450 (/wiki/Polymer_Bundle) (PolymerBundle) (/wiki/Polymer_Bundle) Polymer Bundle 1,425 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 5,500 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Harrow Prime Systems Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Nitain_Extract) (NitainExtract) (/wiki/Nitain_Extract) Nitain Extract 2 (/wiki/Neurodes) (Neurodes) (/wiki/Neurodes) Neurodes 3 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 1,250 (/wiki/Salvage) (Salvage) (/wiki/Salvage) Salvage 3,800 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Notes Harrow Prime, compared to (/wiki/Harrow) (HarrowIcon272) Harrow : Higher (/wiki/Shield) (Shield) Shield (640/740 vs. 455/555) Higher (/wiki/Energy) (Energy) Energy (140/190 vs. 100/150) Additional (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) Polarity ((https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) vs. (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) ) If Harrow Prime wields his (/wiki/Signature_Weapon) (Signature Weapon) signature (/wiki/Knell) (Knell) (/wiki/Knell) Knell /(/wiki/Knell_Prime) (KnellPrime) (/wiki/Knell_Prime) Knell Prime , the weapon's magazine size is increased by 1 round, for a total of 2 rounds. Currently, (/wiki/Scourge) (Scourge) (/wiki/Scourge) Scourge /(/wiki/Scourge_Prime) (ScourgePrime) (/wiki/Scourge_Prime) Scourge Prime lacks a Signature Weapon bonus with Harrow Prime. As with any other (/wiki/Prime) (Prime) Prime Warframe, moving close to the location of an (/wiki/Orokin_Void) (Orokin Void) Orokin Void (/wiki/Death_Orb) (Death Orb) Death Orb will restore a pulse of 250 (/wiki/Energy) (Energy) Energy to nearby allies, even if that Death Orb is inactive, destroyed, or non-present. This effect can only occur once per orb. Harrow Prime wields gold-ornated exquisite Thurible. Due to his (/wiki/Harrow/Abilities#Passive) (Harrow/Abilities) passive doubling (/wiki/Shield#Overshield) (Shield) overshield capacity, Harrow Prime possesses the highest base total shield value of all Warframes in the game: 3,140. Trivia Harrow Prime is the fifth Primed Warframe to have Signature Weapons, after (/wiki/Gara/Prime) (GaraPrimeIcon) (/wiki/Gara/Prime) Gara Prime , (/wiki/Octavia/Prime) (OctaviaPrimeIcon64) (/wiki/Octavia/Prime) Octavia Prime , (/wiki/Atlas/Prime) (Atlas PrimeIcon272) (/wiki/Atlas/Prime) Atlas Prime , and (/wiki/Banshee/Prime) (Banshee PrimeIcon272) (/wiki/Banshee/Prime) Banshee Prime . Harrow Prime is the tenth Primed Warframe whose non-Primed variant was unlockable through a quest ((/wiki/Chains_of_Harrow) (Chains of Harrow) Chains of Harrow ), after (/wiki/Nidus) (NidusIcon272) (/wiki/Nidus) Nidus , (/wiki/Gara) (GaraIcon272) (/wiki/Gara) Gara , (/wiki/Octavia) (OctaviaIcon272) (/wiki/Octavia) Octavia , (/wiki/Inaros) (InarosIcon272) (/wiki/Inaros) Inaros , (/wiki/Titania) (TitaniaIcon272) (/wiki/Titania) Titania , (/wiki/Atlas) (AtlasIcon272) (/wiki/Atlas) Atlas , (/wiki/Chroma) (ChromaIcon272) (/wiki/Chroma) Chroma , (/wiki/Limbo) (LimboIcon272) (/wiki/Limbo) Limbo , and (/wiki/Mirage) (MirageIcon272) (/wiki/Mirage) Mirage . Harrow Prime's mask seems to resemble a gas mask or might be a direct reference to the movie (https://en.wikipedia.org/wiki/Insidious_(film_series)) Insidious , where a scene shows one of the characters using a gas mask to communicate with someone/spirit between worlds. This seems fitting for (https://warframe.fandom.com/wiki/Chains_of_Harrow) Harrow/Rell 's lore. Gallery (/wiki/File:HarrowPrimePoster.jpg) (HarrowPrimePoster.jpg (536 KB)) (HarrowPrimePoster.jpg (536 KB)) (Poster for Harrow Prime) (HarrowPrimePoster.jpg (536 KB)) (Poster for Harrow Prime) Poster for Harrow Prime (/wiki/File:HarrowAccessoriesPoster.jpg) (HarrowAccessoriesPoster.jpg (486 KB)) (HarrowAccessoriesPoster.jpg (486 KB)) (Poster for Nave Prime Syandana and Templar Prime Suit) (HarrowAccessoriesPoster.jpg (486 KB)) (Poster for Nave Prime Syandana and Templar Prime Suit) Poster for Nave Prime Syandana and Templar Prime Suit (/wiki/File:KnellPrimeScourgePrimePoster.jpeg) (KnellPrimeScourgePrimePoster.jpeg (421 KB)) (KnellPrimeScourgePrimePoster.jpeg (421 KB)) (KnellPrimeScourgePrimePoster) (KnellPrimeScourgePrimePoster.jpeg (421 KB)) (KnellPrimeScourgePrimePoster) (/wiki/File:HarrowPrimeScourgePrimeScreenshot2.jpg) (HarrowPrimeScourgePrimeScreenshot2.jpg (5.17 MB)) (HarrowPrimeScourgePrimeScreenshot2.jpg (5.17 MB)) (HarrowPrimeScourgePrimeScreenshot2) (HarrowPrimeScourgePrimeScreenshot2.jpg (5.17 MB)) (HarrowPrimeScourgePrimeScreenshot2) (/wiki/File:HarrowPrimeKnellPrimeScreenshot.jpeg) (HarrowPrimeKnellPrimeScreenshot.jpeg (615 KB)) (HarrowPrimeKnellPrimeScreenshot.jpeg (615 KB)) (HarrowPrimeKnellPrimeScreenshot) (HarrowPrimeKnellPrimeScreenshot.jpeg (615 KB)) (HarrowPrimeKnellPrimeScreenshot) (/wiki/File:HarrowPrimeScourgePrimeScreenshot1.jpeg) (HarrowPrimeScourgePrimeScreenshot1.jpeg (633 KB)) (HarrowPrimeScourgePrimeScreenshot1.jpeg (633 KB)) (HarrowPrimeScourgePrimeScreenshot1) (HarrowPrimeScourgePrimeScreenshot1.jpeg (633 KB)) (HarrowPrimeScourgePrimeScreenshot1) (/wiki/File:HarrowPrimeDevstream.png) (HarrowPrimeDevstream.png (2.72 MB)) (HarrowPrimeDevstream.png (2.72 MB)) (Harrow Prime, as seen in Devstream 158) (HarrowPrimeDevstream.png (2.72 MB)) (Harrow Prime, as seen in Devstream 158) Harrow Prime, as seen in Devstream 158 (/wiki/File:HarrowPrimeBackView.png) (HarrowPrimeBackView.png (2.64 MB)) (HarrowPrimeBackView.png (2.64 MB)) (A back-view of Harrow Prime) (HarrowPrimeBackView.png (2.64 MB)) (A back-view of Harrow Prime) A back-view of Harrow Prime (/wiki/File:HarrowPrimeThurible.png) (HarrowPrimeThurible.png (3.73 MB)) (HarrowPrimeThurible.png (3.73 MB)) (Thurible Prime, as seen in Devstream 158) (HarrowPrimeThurible.png (3.73 MB)) (Thurible Prime, as seen in Devstream 158) Thurible Prime, as seen in Devstream 158 (/wiki/File:ThuriblePrime.png) (ThuriblePrime.png (1.31 MB)) (ThuriblePrime.png (1.31 MB)) (Harrow Prime's Thurible) (ThuriblePrime.png (1.31 MB)) (Harrow Prime's Thurible) Harrow Prime's Thurible () (https://warframe.fandom.com/wiki/Harrow/Abilities?action=edit) Edit Tab Passive (/wiki/Harrow) (HarrowIcon272) Harrow possesses 200% (/wiki/Overshields) (Overshields) Overshields capacity, granting him a maximum of 2,400 Overshields, and spawns into missions with 100% (/wiki/Energy) (Energy) Energy filled, identical to how the mod (/wiki/Preparation) (Mod TT 20px) (/wiki/Preparation) Preparation works. Abilities View Maximization ▾ ▾ (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) (Lotusiconsmall) This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details. (Minimize) (Dismiss) x Strength: (100) Range: (100) Efficiency: (100) Duration: (100) (/wiki/Condemn) Condemn (/wiki/) (NaN) NaN Shields (NaN) 6.00s Duration (NaN) 20.00m Range (NaN) 25.00 Energy (/wiki/Penance) Penance (/wiki/) (NaN) 5.00% Lifesteal (NaN) 35.00% Bonus fire rate (NaN) 70.00% Bonus reload speed (NaN) 6.00s Base duration (NaN) 1.54s Duration every 100 shields (NaN) 50.00 Energy (/wiki/Thurible) Thurible (/wiki/Warding_Thurible) Warding Thurible (NaN) 5.00% Conversion efficiency (NaN) 35.00s Duration (NaN) 20.00m Range (NaN) 25.00 Energy (NaN) 40.00% Damage reduction (NaN) 0.50 Energy per hit (/wiki/Covenant) Covenant (/wiki/Lasting_Covenant) Lasting Covenant (NaN) 1.50% critical chance every 100 damage (NaN) 6.00s Invulnerability duration (NaN) 12.00s Critical chance duration (NaN) 100.00 Energy (NaN) 3.00s Bonus duration per headshot This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Condemn) (Condemn) Condemn . To change it, please (https://warframe.fandom.com/wiki/Condemn?action=edit) edit the transcluded page . (/wiki/Condemn) (Condemn) (CondemnModx256) (/wiki/Condemn) (Condemn) (Condemn130xWhite) (/wiki/Key_Bindings) (Key Bindings) 1 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 25 (/wiki/Condemn) Condemn Cast a wave of energy that chains them where they stand. Each enemy held reinforces Harrow’s shields. Introduced in (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 100 / 110 / 125 / 150 (shields per enemy) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 3 / 4 / 5 / 6 s (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 15 / 16 / 18 / 20 m (range)2.5 m (range increase) (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumable to Helminth Info Augment Tips & Tricks Info Harrow expends (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) energy to swing his thurible to cast a spectral afterimage forward that travels along the ground for (/wiki/Ability_Range) (AbilityRangeBuff) 15 / 16 / 18 / 20 meters with a width of (/wiki/Ability_Range) (AbilityRangeBuff) 2.5 meters. As the afterimage travels, it emits a growing wave of ghastly energy that completely immobilizes enemies in chains for (/wiki/Ability_Duration) (AbilityDurationBuff) 3 / 4 / 5 / 6 seconds. Each enemy enchained restores (/wiki/Ability_Strength) (AbilityStrengthBuff) 100 / 110 / 125 / 150 (/wiki/Shield) (Shield) Shield points to Harrow which can accumulate (/wiki/Overshields) (Overshields) Overshields . Shield points are only granted on Condemn applying its chaining effect on unaffected enemies. The spectral afterimage resembles Harrow's thurible being swung perpetually in motion. The thurible and its afterimage are affected by Harrow's chosen appearance and energy colors. Affected enemies stagger backward to expose their head, then become locked in suspended animation. Chained enemies glow in Harrow's chosen Warframe energy color, while covered in black chains that erupt from cracks formed on nearby surfaces. Chained enemies will flinch in agony briefly when taking damage. Casting Condemn is a (/wiki/One-Handed_Action) (One-Handed Action) One-Handed Action that allows firing Weapons and player movement during the animation. Afterimage spawns from the ground at Harrow's current position and dissipates on direct impact with terrain obstructions. Condemn affects mini-bosses such as (/wiki/Sprag) (Sprag) Sprag and (/wiki/Ven%27kra_Tel) (Ven'kra Tel) Ven'kra Tel , with diminishing returns. If cast in midair, Harrow will instantly drop to the ground to perform this ability. Subsuming Harrow to the (/wiki/Helminth) (Helminth) Helminth will offer Condemn and its augments to be used by other Warframes. Other Warframes cannot make use of the (/wiki/Tribunal) (Mod TT 20px) (/wiki/Tribunal) Tribunal augment, due to their inability to cast (/wiki/Penance) (Penance130xWhite) (/wiki/Penance) Penance and (/wiki/Thurible) (Thurible130xWhite) (/wiki/Thurible) Thurible . Augment (https://static.wikia.nocookie.net/warframe/images/3/3f/TribunalMod.png/revision/latest?cb=20220317084548) (TribunalMod) Main article: (/wiki/Tribunal) (Tribunal) Tribunal Tribunal is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Harrow) (HarrowIcon272) Harrow which lets other players proc a percentage of (/wiki/Penance) (Penance130xWhite) (/wiki/Penance) Penance and (/wiki/Thurible) (Thurible130xWhite) (/wiki/Thurible) Thurible 's effects when attacking enemies chained by (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn . (/wiki/Tribunal) (Tribunal) Tribunal Tips & Tricks Chain enemies in place for easy headshots, while replenishing your shields and building Overshields for increased durability. Combine with (/wiki/Penance) (Penance130xWhite) (/wiki/Penance) Penance to stack extra duration and quickly refill your shields after casting. Because Condemn's wave has travel time and shield points are gained at the moment when enemies are chained, you can preemptively cast Condemn toward enemies then immediately cast Penance, protecting your health pool from damage with newly earned shield points. Condemn's wave grows in height and width as it travels, allowing it to chain airborne enemies such as (/wiki/Shield_Osprey) (Shield Osprey) Shield Ospreys when cast from a distance. You can cast Condemn while aiming, firing, and reloading weapons, as well as when moving and maneuvering with parkour, without interruption. (/wiki/Thurible) (Thurible130xWhite) (/wiki/Thurible) Thurible and Condemn share the same Ability Range value at max rank. Since Thurible's aura is constantly visible while active, it can be used as a range indicator for how far Condemn's wave will travel from your position. Shield points can be gained while you are invulnerable under (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant 's protection. Condemn will affect the Stalker for about a second or so, which may be helpful for newer players using Harrow to get an advantage. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Penance) (Penance) Penance . To change it, please (https://warframe.fandom.com/wiki/Penance?action=edit) edit the transcluded page . (/wiki/Penance) (Penance) (PenanceModx256) (/wiki/Penance) (Penance) (Penance130xWhite) (/wiki/Key_Bindings) (Key Bindings) 2 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 (/wiki/Penance) Penance Sacrifice shields to boost reload, and fire rate while converting damage inflicted on enemies into health for Harrow and nearby allies. Introduced in (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 50% (initial heal)5% (lifesteal on hit)20% / 25% / 30% / 35% (fire rate bonus)40% / 50% / 60% / 70% (reload speed bonus) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 4 s (base time)1.25 / 1.33 / 1.43 / 1.54 s (bonus per 100 shields) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : N/A (Stats unlisted in-game, not affected by Mods) Misc : 50 m (affinity range)120 s (max duration) Info Tips & Tricks Info Harrow expends (/wiki/Ability_Efficiency) (EnergyOrb) 50 (/wiki/Energy) (Energy) energy to flagellate himself twice with his thurible, sacrificing all of his shields and Overshields to gain (/wiki/Ability_Strength) (AbilityStrengthBuff) 20% / 25% / 30% / 35% (/wiki/Fire_Rate) (Fire Rate) Fire Rate and (/wiki/Ability_Strength) (AbilityStrengthBuff) 40% / 50% / 60% / 70% (/wiki/Reload_Speed) (Reload Speed) Reload Speed while restoring his (/wiki/Health) (Health) Health by (/wiki/Ability_Strength) (AbilityStrengthBuff) 50% of the amount of shields and overshields sacrificed. While active, (/wiki/Ability_Strength) (AbilityStrengthBuff) 5% of any damage dealt by Harrow to enemies converts into health for Harrow and allies within his (/wiki/Affinity#Acquisition) (Affinity) Affinity Range . Penance has a base duration of (/wiki/Ability_Duration) (AbilityDurationBuff) 4 seconds, plus extra duration of (/wiki/Ability_Duration) (AbilityDurationBuff) 1.25 / 1.33 / 1.43 / 1.54 seconds for every 100 (/wiki/Shield) (Shield) Shield and (/wiki/Overshields) (Overshields) Overshields points drained, up to a maximum of 120 seconds. Affinity Range is not affected by (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Ability Range but is affected by (/wiki/Fosfor) (Fosfor) Fosfor and (/wiki/Focus/Vazarin) (FocusLensVazarin b) (/wiki/Focus/Vazarin) Vazarin 's (/wiki/Focus/Vazarin#Mending_Unity) (FocusMendingUnity) (/wiki/Focus/Vazarin#Mending_Unity) Mending Unity . The amount of shields to be drained is determined on activation. Shield points from (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn will not be drained if gained during Penance's casting animation. Each time Harrow flagellates himself, 50% of the total shield points are subtracted. Can be recast while active to stack extra duration to the remaining time. Allies affected by the lifesteal include all Warframes, (/wiki/Companions) (Companions) Companions , (/wiki/Eidolon_Lure) (Eidolon Lure) Eidolon Lures , summoned allied units such as (/wiki/Specter) (Specter) Specters , allied (/wiki/Invasion) (Invasion) Invasion units, (/wiki/Rescue) (Rescue) Hostages , (/wiki/Kavor_Defector) (Kavor Defector) Kavor Defectors , (/wiki/Sortie) (Sortie) Sortie and (/wiki/Arbitrations) (Arbitrations) Arbitrations Defense Operatives, and (/wiki/Defense_Objects) (Defense Objects) Defense Objects . On Defense Objects, Penance restores up to 50 health per second. While active, stylized art appears beneath the aiming reticle; when a player is healed by Penance, colored text denoting the amount of health healed from damage dealt briefly replaces the art for several seconds. Both visuals are affected by Harrow's Warframe energy color. Harrow's wounds on his back from flagellation emit piercing light in his chosen Warframe energy color. Casting Penance stops all of Harrow's movement and actions. Tips & Tricks Mod for a higher shield pool to gain more extra duration for Penance by default. Harrow can opt to choose to build Penance over Ability Strength for quick bursts of fire rate and lifesteal, or Ability Duration for sustained fire rate and reduced need to deplete Shields to recast. While the former is useful in quick missions and (/wiki/Assassination) (Assassination) Assassination runs, the latter can be useful in endless missions such as (/wiki/Survival) (Survival) Survival , considering the added protection afforded by a Duration-based (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant . Use (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn to quickly replenish shields and Overshields to fuel Penance' extra duration. Build up your shield and Overshield pool again after casting Penance, then recast Penance to stack extra duration onto your remaining time to keep the ability active much longer. (/wiki/Guardian) (Mod TT 20px) (/wiki/Guardian) Guardian , (/wiki/Protect) (Mod TT 20px) (/wiki/Protect) Protect , (/wiki/Brief_Respite) (Mod TT 20px) (/wiki/Brief_Respite) Brief Respite & (/wiki/Arcane_Barrier) (ArcaneBarrier) (/wiki/Arcane_Barrier) Arcane Barrier are useful for this ability as they are capable of restoring Harrow's shields. Cast (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant before or after using Penance to protect yourself from damage when you are at your most vulnerable state. The fire rate bonus also affects melee weapons. Can reduce recharge delay for (/wiki/Cycron) (Cycron) (/wiki/Cycron) Cycron or a (/wiki/Kitgun) (Kitgun) Kitgun equipped with (/wiki/Pax_Charge) (PaxCharge) (/wiki/Pax_Charge) Pax Charge , however, it does not affect recharge rate. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Thurible) (Thurible) Thurible . To change it, please (https://warframe.fandom.com/wiki/Thurible?action=edit) edit the transcluded page . (/wiki/Thurible) (Thurible) (ThuribleModx256) (/wiki/Thurible) (Thurible) (Thurible130xWhite) (/wiki/Key_Bindings) (Key Bindings) 3 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 25 (/wiki/Thurible) Thurible Channel Harrow’s energy into the Thurible to generate a buff. Once finished, kill enemies to bestow nearby allies with bursts of energy. The more energy channeled the greater the reward for each kill. Headshots produce extra energy. Introduced in (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 10 / 10.83 / 12.5 / 15% (energy convert) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 20 / 25 / 30 / 35 s (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 13 / 15 / 17 / 20 m (Stats unlisted in-game, not affected by Mods) Misc : 4.0x (headshot multiplier) Info Augment Tips & Tricks Info Harrow chants in ritual to channel (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) Energy into the thurible at a rate of (/wiki/Ability_Strength) (AbilityStrengthBuff) 10 / 10.83 / 12.5 / 15% of the base energy consumed per tick. (/wiki/Ability_Efficiency) (EnergyOrb) (/wiki/Ability_Efficiency) Ability Efficiency will not reduce the stored energy gained per tick. Pressing the ability key again (default 3 ) or running out of energy stops the channeling, causing the thurible to generate an aura of incense around Harrow with a radius of (/wiki/Ability_Range) (AbilityRangeBuff) 13 / 15 / 17 / 20 meters that lasts for (/wiki/Ability_Duration) (AbilityDurationBuff) 20 / 25 / 30 / 35 seconds. While active, each enemy killed by Harrow restores the charged amount of energy to Harrow and all allies inside his aura; if an enemy is killed by headshot, the amount of energy restored per player is multiplied by 4 . Energy per kill uses the following expression when accounting for Ability Strength and Ability Efficiency:Energy Per Kill = 1 + [Energy Channeled × 15% ÷ (2 - Ability Efficiency)] × Ability Strength With a maxed (/wiki/Intensify) (Mod TT 20px) (/wiki/Intensify) Intensify and maxed (/wiki/Streamline) (Mod TT 20px) (/wiki/Streamline) Streamline , draining 25 energy will yield 1 + [25 × 15% ÷ (2 - 130%)] × 130% = 7.9643 energy per kill and ~7.9 × 4 = 31.8 energy per headshot kill. Duration is affected by (/wiki/Ability_Duration) (Ability Duration) Ability Duration . Aura radius is affected by (/wiki/Ability_Range) (Ability Range) Ability Range . Channeling speed is affected by (/wiki/Casting_Speed) (Casting Speed) Casting Speed . Enemies killed anywhere by Harrow using ranged and melee weapons will reward energy; weapons with deployables such as the (/wiki/Zenistar) (Zenistar) (/wiki/Zenistar) Zenistar are also eligible to reward energy from indirect kills. Players using toggled abilities that drain energy per second can not gain energy from Thurible. While channeling energy into the thurible, the current amount of energy per kill is displayed to the right of the aiming reticle. The color of the text and stylized art are affected by Harrow's chosen Warframe energy color. Thurible's buff icon is displayed beside the shield and health indicators on the HUD, with the amount of energy per kill indicated below the buff icon. Upon killing an enemy via body-shot or headshot, a brief message displays above the ability icons indicating the total amount of energy restored per kill or per headshot kill. Channeling Thurible is a two-handed upper body animation that disables weapon use, casting other abilities and (/wiki/Pickups) (Pickups) Pickups collection, but allows player movement and parkour (/wiki/Maneuvers) (Maneuvers) Maneuvers . Can be recast while aura is active to channel energy. Channeling ends the previous instance of Thurible. While active, Harrow is surrounded in a glow of energy and his incense aura is constantly visible to all players. Both visual effects are affected by his chosen Warframe energy color. Augment (https://static.wikia.nocookie.net/warframe/images/4/41/WardingThuribleMod.png/revision/latest?cb=20220321205456) (WardingThuribleMod) Main article: (/wiki/Warding_Thurible) (Warding Thurible) Warding Thurible Warding Thurible is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Harrow) (HarrowIcon272) Harrow that reduces damage taken by allies within (/wiki/Thurible) (Thurible130xWhite) (/wiki/Thurible) Thurible 's range when channeled, and grants extra energy charge if those Allies are hit. (/wiki/Warding_Thurible) (Warding Thurible) Warding Thurible Tips & Tricks While channeling Thurible, you can still move and use parkour maneuvers such as roll, slide, bullet jump, aim glide, wall hop and wall cling to evade incoming enemy attacks. Mod for Ability Strength and Ability Efficiency to increase the conversion rate per energy point spent. Natural Talent and Speed Drift greatly increase the speed at which each energy point is drained. (/wiki/Flow) (Mod TT 20px) (/wiki/Flow) Flow (and (/wiki/Primed_Flow) (Mod TT 20px) (/wiki/Primed_Flow) Primed Flow ) synergize with this ability. Higher maximum energy allows you to channel even stronger buffs, at the cost of longer channeling time. Use (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn to stop enemies in their tracks, allowing for easy headshot kills to maximize energy gain. When under heavy fire, channel Thurible while under the protection of (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant to guarantee your safety. Dark energy colors can greatly improve visibility for long range shooting due to Thurible's incense aura being constantly visible to you and your team. However, lighter energy colors can allow teammates to spot the area of effect at a glance and rally to your position for energy restoration. This is most likely a bug, but channeling the Thurible allows Harrow to use his melee with a (/wiki/Gravimag) (Gravimag) Gravimag deployed Arch-Gun. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Covenant) (Covenant) Covenant . To change it, please (https://warframe.fandom.com/wiki/Covenant?action=edit) edit the transcluded page . (/wiki/Covenant) (Covenant) (CovenantModx256) (/wiki/Covenant) (Covenant) (Covenant130xWhite) (/wiki/Key_Bindings) (Key Bindings) 4 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 100 (/wiki/Covenant) Covenant Protect nearby allies with an energy force that absorbs all damage and converts it to a Critical Chance bonus for all those under the Covenant. Headshots are amplified even further. Introduced in (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 5% (base critical chance)1.50% (critical chance per 100 damage) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 3 / 4 / 5 / 6 s (invulnerability time)6 / 8 / 10 / 12 s (critical chance time) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : N/A (Stats unlisted in-game, not affected by Mods) Misc : 4.0x (headshot multiplier to bonus critical chance)50% (bodyshot critical chance cap)200% (headshot critical chance cap)50/250 m (affinity range/open-world affinity range) Info Augment Tips & Tricks Info Harrow expends (/wiki/Ability_Efficiency) (EnergyOrb) 100 (/wiki/Energy) (Energy) energy to break free of his shackles in a whirlwind of impenetrable energy, imbuing himself and allies inside his (/wiki/Affinity#Acquisition) (Affinity) Affinity Range with complete (/wiki/Invulnerability) (Invulnerability) Invulnerability to damage and (/wiki/Status_Effect) (Status Effect) Status Effects for (/wiki/Ability_Duration) (AbilityDurationBuff) 3 / 4 / 5 / 6 seconds. While invulnerable, any enemy damage prevented by all affected players during this time accumulates into a total pool. Affinity Range is not affected by (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Ability Range but is affected by (/wiki/Fosfor) (Fosfor) Fosfor and (/wiki/Focus/Vazarin) (FocusLensVazarin b) (/wiki/Focus/Vazarin) Vazarin 's (/wiki/Focus/Vazarin#Mending_Unity) (FocusMendingUnity) (/wiki/Focus/Vazarin#Mending_Unity) Mending Unity . After the invulnerability phase, all affected players receive the Retaliation buff which provides an additive weapon (/wiki/Critical_Chance) (Critical Chance) Critical Chance bonus lasting for (/wiki/Ability_Duration) (AbilityDurationBuff) 6 / 8 / 10 / 12 seconds. Retaliation provides a (/wiki/Ability_Strength) (AbilityStrengthBuff) 5% base critical chance, plus extra critical chance converted from total damage prevented at a rate of (/wiki/Ability_Strength) (AbilityStrengthBuff) 1.50% per 100 damage points prevented. Additionally, the combined critical chance percentage is multiplied by 4 on headshot hits. Critical chance bonus is capped at 50% on bodyshot hits and 200% on headshot hits. The critical chance applied to the weapons is a flat value applied after mods. Example: A weapon with 10% base critical chance which has a Rank 5 (/wiki/Point_Strike) (Mod TT 20px) (/wiki/Point_Strike) Point Strike equipped and is affected by a capped Retaliation buff will have (base critical chance) 10% × (1 + (/wiki/Point_Strike) (Mod TT 20px) (/wiki/Point_Strike) 150% ) + (capped Retaliation headshot) 200% = 225% critical chance on headshot. Protection and Retaliation buffs affect both players and their (/wiki/Companions) (Companions) Companions . Covenant cannot be recast while its buffs are active. Multiple Harrows can cast Covenant independently of other players' active invulnerability and critical chance buffs. Casting animation of 3 seconds is affected by (/wiki/Casting_Speed) (Casting Speed) Casting Speed . Casting Covenant is a full-body animation that stops Harrow's movement and actions. During the invulnerability phase, the current total of damage prevented is displayed to the right of the aiming reticle, represented by a shield-like emblem. After the invulnerability phase, the critical chance bonus and its headshot multiplied percentage are briefly displayed at the same position, represented by a bullet-like emblem. An audible whispering sound plays when each buff's duration ends. Covenant's buff icons for invulnerability and critical chance are displayed beside the shield and health indicators, with the critical chance bonus percentage located at the top-right of the icon and buff timers at the bottom. Harrow and affected allies are visibly surrounded by a gust of energy while under Covenant's effects. This visual effect expands or contracts depending on the phases of the ability, and is affected by Harrow's chosen Warframe energy color. Augment (https://static.wikia.nocookie.net/warframe/images/4/48/LastingCovenantMod.png/revision/latest?cb=20230224004816) (LastingCovenantMod) Main article: (/wiki/Lasting_Covenant) (Lasting Covenant) Lasting Covenant Lasting Covenant is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Harrow) (HarrowIcon272) Harrow that increases (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant 's critical chance buff duration each time an enemy is killed with a headshot. (/wiki/Lasting_Covenant) (Lasting Covenant) Lasting Covenant Tips & Tricks It synergizes well with abilities that buff critical damage, such as (/wiki/Electric_Shield) (ElectricShield130xWhite) (/wiki/Electric_Shield) Electric Shield . Also pairs well with the (/wiki/Dual_Toxocyst) (DualToxocyst) (/wiki/Dual_Toxocyst) Dual Toxocyst since they are at their optimal power when you are getting headshots. Since the critical chance applied is additive, this ability can turn a (/wiki/Nukor) (Nukor) (/wiki/Nukor) Nukor modded with (/wiki/Primed_Target_Cracker) (Mod TT 20px) (/wiki/Primed_Target_Cracker) Primed Target Cracker (and possibly other critical damage mods such as a Riven) into a viable critical secondary. As Covenant's critical chance buff is capped, Harrow may opt to build on Ability Duration over Ability Strength, as not only does the increased invulnerability protect him longer, the damage he negates during the extended invulnerability phase can be enough for him to cap the aftermath Retaliation buff. Stacks with (/wiki/Arcane_Avenger) (ArcaneAvenger) (/wiki/Arcane_Avenger) Arcane Avenger , resulting in an additive +95% critical chance on bodyshot and +245% on headshot with both effects maxed. Casting this while attempting to revive a teammate makes for a reliable survival strategy, as the invulnerability phase will protect you from enemy fire. If the mission has (/wiki/Environmental_Hazards) (Environmental Hazards) Environmental Hazards , like the toxic waste in the (/wiki/Grineer_Shipyard) (Grineer Shipyard) Grineer Shipyard tileset, you can use them to stack extra damage negation during the invulnerability phase. Covenant synergizes well with a Kitgun equipped with (/wiki/Pax_Seeker) (PaxSeeker) (/wiki/Pax_Seeker) Pax Seeker , with its projectiles gain benefits for critical chance to headshot from this ability. However, headshot kills by Pax Seeker's projectiles won't trigger (/wiki/Lasting_Covenant) (Mod TT 20px) (/wiki/Lasting_Covenant) Lasting Covenant augmentation. (Expand/Collapse) (Expand/Collapse) Strength Mods (/wiki/Ability_Strength) (Ability Strength) (IntensifyMod) Duration Mods (/wiki/Ability_Duration) (Ability Duration) (ContinuityMod) Range Mods (/wiki/Ability_Range) (Ability Range) (StretchMod) (/wiki/Condemn) (Condemn) (HarrowCondemn) (/wiki/Condemn) (Condemn) (HarrowCondemn) (/wiki/Condemn) (Condemn) (HarrowCondemn) (/wiki/Penance) (Penance) (HarrowPenance) (/wiki/Penance) (Penance) (HarrowPenance) (/wiki/Thurible) (Thurible) (HarrowThurible) (/wiki/Thurible) (Thurible) (HarrowThurible) (/wiki/Thurible) (Thurible) (HarrowThurible) (/wiki/Covenant) (Covenant) (HarrowCovenant) (/wiki/Covenant) (Covenant) (HarrowCovenant) () (https://warframe.fandom.com/wiki/Harrow/Equip?action=edit) Edit Tab Harrow can be equipped with the following items: Cosmetics (/wiki/Harrow_Suffragan_Helmet) (Harrow Suffragan Helmet (184 KB)) (Harrow Suffragan Helmet (184 KB)) (Suffragan Helmet) (Harrow Suffragan Helmet (184 KB)) (Suffragan Helmet) (/wiki/Harrow_Suffragan_Helmet) (Harrow Suffragan Helmet) Suffragan Helmet (/wiki/Harrow_Crucis_Helmet) (Harrow Crucis Helmet (367 KB)) (Harrow Crucis Helmet (367 KB)) (Crucis Helmet) (Harrow Crucis Helmet (367 KB)) (Crucis Helmet) (/wiki/Harrow_Crucis_Helmet) (Harrow Crucis Helmet) Crucis Helmet (/wiki/Harrow_Hieropha_Helmet) (Harrow Hieropha Helmet (210 KB)) (Harrow Hieropha Helmet (210 KB)) (Hieropha Helmet TennoGen) (Harrow Hieropha Helmet (210 KB)) (Hieropha Helmet TennoGen) (/wiki/Harrow_Hieropha_Helmet) (Harrow Hieropha Helmet) Hieropha Helmet TennoGen (/wiki/File:SWRElevenHarrowGraxxSkin.png) (SWRElevenHarrowGraxxSkin.png (92 KB)) (SWRElevenHarrowGraxxSkin.png (92 KB)) (Graxx Skin TennoGen) (SWRElevenHarrowGraxxSkin.png (92 KB)) (Graxx Skin TennoGen) (/wiki/TennoGen#Deluxe_Skins) (TennoGen) Graxx Skin TennoGen (/wiki/Harrow_Reliquary_Skin) (Harrow Reliquary Skin (215 KB)) (Harrow Reliquary Skin (215 KB)) (Reliquary Skin) (Harrow Reliquary Skin (215 KB)) (Reliquary Skin) (/wiki/Harrow_Reliquary_Skin) (Harrow Reliquary Skin) Reliquary Skin Augments (/wiki/Tribunal) (Tribunal (181 KB)) (Tribunal (181 KB)) (Tribunal) (Tribunal (181 KB)) (Tribunal) (/wiki/Tribunal) (Mod TT 20px) (/wiki/Tribunal) Tribunal (/wiki/Warding_Thurible) (Warding Thurible (171 KB)) (Warding Thurible (171 KB)) (Warding Thurible) (Warding Thurible (171 KB)) (Warding Thurible) (/wiki/Warding_Thurible) (Mod TT 20px) (/wiki/Warding_Thurible) Warding Thurible (/wiki/Lasting_Covenant) (Lasting Covenant (181 KB)) (Lasting Covenant (181 KB)) (Lasting Covenant) (Lasting Covenant (181 KB)) (Lasting Covenant) (/wiki/Lasting_Covenant) (Mod TT 20px) (/wiki/Lasting_Covenant) Lasting Covenant See also (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Warframe Cosmetics (/wiki/Warframe_Augment_Mods) (Warframe Augment Mods) Warframe Augment Mods () (https://warframe.fandom.com/wiki/Harrow/Patch_History?action=edit) Edit Tab Patch History (/wiki/Update_34#Update_34.0) (Update 34) Update 34.0 (2023-10-18) Base vs Final Stats in Modding - Health / Energy / Shield / Armor Stat Overhaul If you’ve spent any time invested in the deeper nuances of Modding, you may be familiar with “Warframe Math” - math that upon first glance doesn’t really make sense, but once you learn the inner workings of the game, it all comes together. While we can appreciate the value that complex systems offer to a certain subsect of players, there are other aspects of the game that should have clear and understandable outcomes. Namely: Shield, Health, Energy, and Armor Modding. Pop quiz: what is 300 + 440%? If you answered 740, you may just be an Excalibur player. Vitality (+440% Heath), Redirection (+440% Shields), Flow (+150% Energy), and Steel Fiber (+110% Armor) come with large modifier values that don’t seem to match their outcome in-game. This is because these Mods apply their multiplier to the base stats of the Warframe - i.e., the stats you have at Rank 0. In the Excalibur example, a Rank 30 Excalibur’s Health stat of 300 earns an additional 440 Health from max rank Vitality (+440% Heath) since it applies to his base rank Health stat of 100, resulting in 740 total health. In this update, we have removed this obfuscation by having Health, Shield, Energy, and Armor Mods apply to the stats of Warframes at their current rank. Continuing our Excalibur example, instead of Vitality always applying to Excalibur’s base rank 100 Health, it would apply to his Health stat based on his rank - namely, the stat you can actually see in your Arsenal. If your Excalibur were Rank 30, his Health stat would be 300, which means Vitality’s multiplier would be calculated off of 300. With previous Health and Mod values, additional adjustments are needed to make this revision work while maintaining game balance. By only changing where the multiplier applies, a Rank 30 Excalibur would receive an extra 1,320 Health from max rank Vitality, resulting in a total health stat of 1,600. This outcome is a significant buff, which is not the intention of this system change. To remedy this, we approached this problem in two ways: 1 - We reduced the overall multiplier for Health, Shield, Energy, and Armor Mods. Since these now affect Max Rank Warframe stats, these Mods need to scale differently to maintain the status quo. Additionally, we wanted these new values to be as clear and understandable to all players as possible! Here are a few examples of these value changes: Vitality: Reduced from +440% to +100% Health Redirection: Reduced from +440% to +100% Shield Capacity Steel Fiber: Reduced from +110% to +100% Armor Flow: Reduced from +150% to +100% Energy Max Note: These are not all of the Mods affected by this change. We share the comprehensive list further down in this section of the update notes. Doing some quick math, this means that a Rank 30 Excalibur (300 Health) with a reworked Vitality Mod (+100% Health, applied to the final Health stat) would receive 300 extra Health, for a total of 600. That, in contrast, is a nerf, which we also don’t want to do. So, our next step: 2 - We adjusted Warframe Health, Shield, Energy, and Armor values to keep the end result of the revised Mods as close to the original values as possible. With this change, Excalibur’s Rank 30 Health stat is 370. With +100% Health from a max Vitality Mod, his resulting Health stat would be 740, which matches what it was originally. While this path to the same result may seem a little complicated, the outcome matches our intention: we want players to be able to look at their Health, Shield, and Armor Mods, and be able to understand how they affect the stats they see in their Arsenal. In addition to everything above, we also increased the base stat values for Warframes so that these revised Mods offer similar value for lower-ranked Frames. To do so, we reduced the amount of Health/Shield/Energy that Warframes earn per rank in half, and transferred the sum of that value to their base stats. For Armor , this is the one stat that does not increase with your Warframe’s level (with some exceptions). Armor values across the board have been slightly increased to compensate for the Mod changes. Not to beat a dead Kaithe, but Mods will now be applying to the Max Rank stat instead of the Base Rank. You may look at these numbers and think “nerf” or “buff” depending, but the outcome is that total Modded values are the same, if not a little higher in some cases. Warframe Stat Changes: HARROW Health: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)Shields: Base Rank - 455 (from 150) / Max Rank - 555 (from 450)Armor: Base Rank - 185 (from 175)Energy: Base Rank - 100 (from 100) / Max Rank - 150 (from 150) HARROW PRIME Health: Base Rank - 270 (from 100) / Max Rank - 370 (from 300) Shields: Base Rank - 640 (from 175) / Max Rank - 740 (from 525) Armor: Base Rank - 185 (from 175) Energy: Base Rank - 140 (from 125) / Max Rank - 190 (from 188) While there may be significant changes to Warframe Stats and Mod values as a part of this overhaul, the end result is that your Builds should mostly stay the same. The key difference is the added clarity of what your Health / Shield / Energy / Armor Mods do in your Upgrade screens! (/wiki/Update_33#Hotfix_33.5.3) (Update 33) Hotfix 33.5.3 (2023-06-23) Fixed several issues with Warframe Overguard reducing the effectiveness of the following supportive abilities/effects: Fixed Harrow’s Penance heal being capped at 50 health/s. (/wiki/Update_33#Update_33.0) (Update 33) Update 33.0 (2023-04-26) Fixed flickering issues with Harrow’s Thurible. (/wiki/Update_32#Hotfix_32.2.9) (Update 32) Hotfix 32.2.9 (2023-01-11) Fixed “+1%” appearing in Harrow’s Rank Bonus list in Arsenal UI instead of “100% Starting Energy”. Fixed script error caused by Harrow’s Penance. (/wiki/Update_31#Hotfix_31.7.1) (Update 31) Hotfix 31.7.1 (2022-07-28) Fixed crashes when casting Harrow’s Abilities. (/wiki/Update_31#Hotfix_31.6.4) (Update 31) Hotfix 31.6.4 (2022-07-14) Fixed the Protovyre Leg Armor clipping through Harrow Prime. Fixed script error with Harrow’s Penance. (/wiki/Update_31#Hotfix_31.6.2) (Update 31) Hotfix 31.6.2 (2022-06-15) Fixed “nan(ind)” showing up in the UI when channeling Harrow’s Thurible with the unlimited energy buff from Lohk Surges instead of the charge amount you’ve accumulated. Harrow’s Thurible under the influence of the unlimited energy buff from Lohk Surges will now simply yield maximum efficiency. (/wiki/Update_31#Update_31.6) (Update 31) Update 31.6 (2022-06-09) Fixed script error related to Harrow’s Penance. (/wiki/Update_31#Hotfix_31.5.10) (Update 31) Hotfix 31.5.10 (2022-05-17) Fixed several issues with abilities when forced into Operator (in Zariman Cascade missions for example): Fixed Harrow’s Thurible continuing to charge. Fixed Harrow’s Covenant HUD disappearing. (/wiki/Update_31#Update_31.5) (Update 31) Update 31.5 (2022-04-27) Fixed decals appearing in Harrow’s Condemn FX. (/wiki/Update_31#Hotfix_31.0.5) (Update 31) Hotfix 31.0.5 (2021-12-21) Fixed Harrow Prime not giving weapon passive bonus (additional shot in the magazine) to the Knell/Knell Prime. (/wiki/Update_31#Update_31.0) (Update 31) Update 31.0 (2021-12-15) HARROW PRIME HAS ARRIVED! PLUS! As an added Harrow QoL change, we’ve made some tweaks to his kit. Passive: Harrow and Harrow Prime now have the ‘Preparation’ style Mod behaviour as a Passive, meaning Harrow now has +100% Maximum Energy is filled on Spawn. Condemn Radius growth now scales with Range. Added a (non scaling) area-of-effect around Harrow that gets hit by it, similar to Proteas Blaze Artillery, to address hitting enemies that are right on top of you. Penance Added an initial burst of healing based on sacrificed Shields. Thurible Increased Charge Rate. GENERAL CHANGES: Decals on Harrow’s Condemn now uses Deferred Rendering for better performance. (/wiki/Update_30#Update_30.7) (Update 30) Update 30.7 (2021-09-08) Harrow Neuroptic Blueprints can now be obtained from the first vault in Pago, and as a Rotation C reward from Taveuni on the Kuva Fortress. Mod and Relic rewards have been swapped on Pago, and drop rates increased slightly. Harrow Systems Blueprints drop rates on Defection missions have been increased slightly, and added as a Rotation C reward from Taveuni on the Kuva Fortress. In response to community feedback on farming for Harrow, we revisited the process for obtaining his components. We are making it easier to obtain Harrow Neuroptic Blueprints, and Harrow Systems Blueprints, from the locations outlined above. (/wiki/Update_28#Update_28.3) (Update 28) Update 28.3 (2020-08-12) Warframe Blueprint and Component costs from Simaris have been reduced by 50%! (/wiki/Update_27#Update_27.4) (Update 27) Update 27.4 (2020-05-01) You can now sell your duplicate Harrow Blueprints for 2500 Credits from your Inventory. Fixed enemies not being affected by Heat or Impact Status Effects when under the effect of Harrow’s Condemn. As reported here: (https://forums.warframe.com/topic/1183480-harrow-condemned-preventing-status/) https://forums.warframe.com/topic/1183480-harrow-condemned-preventing-status/ (/wiki/Update_27#Hotfix_27.3.15) (Update 27) Hotfix 27.3.15 (2020-04-17) Fixed a script error that could occur if joining a mission right when a Harrow casts Condemn. (/wiki/Update_27#Hotfix_27.3.14) (Update 27) Hotfix 27.3.14 (2020-04-15) Augment: Condemn - (/wiki/Tribunal) (Mod TT 20px) (/wiki/Tribunal) Tribunal (/wiki/Update_27#Update_27.2) (Update 27) Update 27.2 (2020-03-05) Armor Change: Harrow: 150 to 175 Why: The conversation surrounding Arcane Guardian led to a significant review of Armor stats on Warfarmes. The Majority of Warframes received an increase in the Armor stat to increase survivability. Compounded with Shield Gating and the numerous other changes covered, we expect a much more fair feeling playing field for all Warframes. Fixed FX for Harrow’s Covenant not applying correctly on Sentinels. (/wiki/Update_25#Hotfix_25.7.6) (Update 25) Hotfix 25.7.6 (2019-09-18) Fixed hole in the Harrow Hieropha Helmet. Fixed issues when previewing cosmetics in the Arsenal that are part of a bundle, like the Harrow Reliquary Skin. (/wiki/Update_25#Hotfix_25.7.4) (Update 25) Hotfix 25.7.4 (2019-09-05) Fixed part of Harrow’s Reliquary Thurible being visible when loading into missions. (/wiki/Update_25#Update_25.7) (Update 25) Update 25.7 (2019-08-29) HARROW RELIQUARY SKIN Bound by void and will, Harrow's twilight heart pulses within the sacred casket of a body reinvented. Wield malicious spirits and arcane power with the Harrow Reliquary Collection, and renounce heresy with the Etheria Armor Set and Renuntio Spear! HARROW RELIQUARY COLLECTION A shattered being bound by Void and will. Includes the Harrow Reliquary Skin, Renuntio Speargun Skin and Etheria Armor Set. Fixes: Fixed your Arch-Gun unequipping when casting Harrow’s Thurible ability twice. (/wiki/Update_25#Update_25.0) (Update 25) Update 25.0 (2019-05-22) Cephalon Simaris now sells Blueprints given during quests in his Offerings! This allows you to purchase these items in the event that you’ve accidentally sold them. (/wiki/Update_24#Update_24.6) (Update 24) Update 24.6 (2019-04-04) Having a ‘signature’ weapon now actually benefits you! There are still a few signature weapons that will receive this treatment (Scourge). Knell now has a 2 round mag when wielded by Harrow. The following abilities require ground to activate, but can now be cast in the air and will do a melee-esque slam to the ground: Harrow Condemn (/wiki/Update_24#Hotfix_24.2.7) (Update 24) Hotfix 24.2.7 (2018-01-09) As per feedback, Harrow’s Systems Blueprint has been added as a Rare drop in Rotation B for Defection missions. This means you have 2 chances in the Endless loop to obtain Harrow, not just one at Rotation C. To maintain balance, a Bane of Corrupted Mod has moved to Rotation A. Increased Harrow’s Energy gain from his Thurible ability (max ranked now gains 2x as much). Increased Duration of Harrow’s Penance by around 20%. (/wiki/Update_23#Hotfix_23.0.7) (Update 23) Hotfix 23.0.7 (2018-06-28) Fixed crash that could happen when someone affected by Harrow's Warding Thurible Augment died. (/wiki/Update_23#Hotfix_23.0.6) (Update 23) Hotfix 23.0.6 (2018-06-27) Augment: Thurible - (/wiki/Warding_Thurible) (Mod TT 20px) (/wiki/Warding_Thurible) Warding Thurible (/wiki/Update_22#Update_22.15) (Update 22) Update 22.15 (2018-03-07) Fixed Harrow’s Penance not giving Health for damaging Eidolon Synovias. (/wiki/Update_22#Update_22.10) (Update 22) Update 22.10 (2018-01-25) Augment : Covenant - (/wiki/Lasting_Covenant) (Mod TT 20px) (/wiki/Lasting_Covenant) Lasting Covenant (/wiki/Update_21#Hotfix_21.2.1) (Update 21) Hotfix 21.2.1 (2017-08-01) Fixed Harrow’s Thurible not reflecting the actual buff amount when Power Strength changes during Channel. (/wiki/Update_21#Update_21.2) (Update 21) Update 21.2 (2017-07-26) Harrow will now detach from his Wall Latch when Channeling his Thurible to avoid awkward animations. Reduced the amount of cloth movement on Harrow when viewing the Star Chart. Fixed Harrow holding a shield (Silva & Aegis, etc) in an ancient style which history has long since forgotten (probably because shields are not useful if you hold them backwards). (/wiki/Update_21#Update_21.1) (Update 21) Update 21.1 (2017-07-19) Harrow's smoke FX during his Thurible cast can be seen by other players now. Fixed Harrow's Covenant prematurely terminating Nidus' Parasitic Link on allies. (/wiki/Update_21#Hotfix_21.0.9) (Update 21) Hotfix 21.0.9 (2017-07-17) Fixed seeing duplicate FX for Harrow’s Covenant as Client. (/wiki/Update_21#Hotfix_21.0.7) (Update 21) Hotfix 21.0.7 (2017-07-13) Fixed the Nukor creating a ton of FX if it kills something while it's been paused by Harrow's Condemn ability. Fixed a script error when casting Harrow’s Thurible. (/wiki/Update_21#Hotfix_21.0.6) (Update 21) Hotfix 21.0.6 (2017-07-07) Harrow's Covenant now applies to Companions. Fixed script error in Harrow's Covenant. (/wiki/Update_21#Hotfix_21.0.4) (Update 21) Hotfix 21.0.4 (2017-07-05) Fixed Harrow’s Thurible Channeling not being cancellable with "use selected ability button." Fixed Harrow’s Thurible remaining in his hand if he enters gets downed while Channeling Thurible. Fixed not receiving the buff after channeling Harrow’s Thurible if a context action is used. Fixed Harrow’s Penance not respecting the duration cap on the initial cast. Fixed Harrow’s front cloth clipping through his legs during his Agile animation. Fixed Emotes being disabled for everybody when a Harrow is Channeling his Thurible. Fixed a script error when casting Harrow’s Thurible or Covenant. Harrow Changes (Values based on Rank 3 Abilities, lower Ranks adjusted similarly) Penance Increased Duration from Shields by 25%. Increased Duration cap from 60 seconds to 120 seconds. Increased Fire Rate from 25% to 35%. Increased Reload Speed from 50% to 70%. Thurible Increased Range from 15m to 20m. Sped up Energy Channeling by 50%. Energy Channeling speed is now affected by Natural Talent. Covenant Increase Crit per 100 Damage from 1.25% to 1.5%. (/wiki/Update_21#Hotfix_21.0.3) (Update 21) Hotfix 21.0.3 (2017-06-30) Harrow Changes & Fixes Lowered the damage required per Critical Chance bonus for Harrow’s Covenant from 100 to 80. Harrow’s Penance now has a Duration cap of 60 seconds. Fixed lower ranks of Harrow’s Covenant having higher numbers than intended. Fixed the Ripkas attaching to Harrow’s back. Disabled Emotes while Channeling Harrow’s Thurible. (/wiki/Update_21#Hotfix_21.0.2) (Update 21) Hotfix 21.0.2 (2017-06-29) Fixed not receiving Harrow’s default Helmet when purchasing Harrow from the Market. *Those affected will receive the default Harrow Helmet upon login. Fixed crashing while doing consecutive movements with Harrow (rolling + sprinting + shooting, etc). Fixed Harrow’s Penance ability having a [PH] in the Arsenal description. Fixed the normal aim reticle overlapping the Dual-Wield reticle after casting Harrow's Thurible. (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29) Introduced via (/wiki/Chains_of_Harrow) (Chains of Harrow) Chains of Harrow quest. () (https://warframe.fandom.com/wiki/Harrow/Media?action=edit) Edit Tab Ability SFX Using any ability (Play) (https://warframe.fandom.com/wiki/File:HarrowCast.ogg) https://warframe.fandom.com/wiki/File:HarrowCast.ogg ((https://static.wikia.nocookie.net/warframe/images/1/1c/HarrowCast.ogg/revision/latest?cb=20210222002238) (HarrowCast.ogg) download , (/wiki/File:HarrowCast.ogg) (File:HarrowCast.ogg) history ) Using (/wiki/Covenant) (Covenant130xWhite) (/wiki/Covenant) Covenant (Play) (https://warframe.fandom.com/wiki/File:HarrowCovenantImpact.ogg) https://warframe.fandom.com/wiki/File:HarrowCovenantImpact.ogg ((https://static.wikia.nocookie.net/warframe/images/e/eb/HarrowCovenantImpact.ogg/revision/latest?cb=20210222002239) (HarrowCovenantImpact.ogg) download , (/wiki/File:HarrowCovenantImpact.ogg) (File:HarrowCovenantImpact.ogg) history ) Images (/wiki/File:HarrowPoem.jpg) (HarrowPoem.jpg (471 KB)) (HarrowPoem.jpg (471 KB)) (Abyss of Dagath Poem) (HarrowPoem.jpg (471 KB)) (Abyss of Dagath Poem) Abyss of Dagath Poem (/wiki/File:N8Wl2Aa.jpg) (N8Wl2Aa.jpg (126 KB)) (N8Wl2Aa.jpg (126 KB)) (Harrow's reveal in Devstream 92) (N8Wl2Aa.jpg (126 KB)) (Harrow's reveal in Devstream 92) Harrow's reveal in (/wiki/Devstream_92) (Devstream 92) Devstream 92 (/wiki/File:Harrow-KeyArt.png) (Harrow-KeyArt.png (3.11 MB)) (Harrow-KeyArt.png (3.11 MB)) (Key Art) (Harrow-KeyArt.png (3.11 MB)) (Key Art) Key Art (/wiki/File:Chains_of_Harrow.png) (Chains of Harrow.png (1.83 MB)) (Chains of Harrow.png (1.83 MB)) (Update 21 loading screen) (Chains of Harrow.png (1.83 MB)) (Update 21 loading screen) (/wiki/Update_21) (Update 21) Update 21 loading screen (/wiki/File:HarrowConceptArt.jpg) (HarrowConceptArt.jpg (238 KB)) (HarrowConceptArt.jpg (238 KB)) (Concept Art for Harrow) (HarrowConceptArt.jpg (238 KB)) (Concept Art for Harrow) Concept Art for Harrow Videos (/wiki/WARFRAME_Wiki:Administrators) (WARFRAME Wiki:Administrators) (Lotusiconsmall) Please do not use this article for critical in-game information! This article is (/wiki/Category:Archived) (Category:Archived) archived .The content was relevant to an obsolete version of Warframe, and has since been removed, retrieved, and/or revamped. (Minimize) (Dismiss) x (/wiki/File:Warframe_Profile_-_Harrow) (Warframe Profile - Harrow (20 KB)) (Warframe Profile - Harrow (20 KB)) (Warframe Profile - Harrow) (Warframe Profile - Harrow (20 KB)) (Warframe Profile - Harrow) Warframe Profile - Harrow (/wiki/File:WARFRAME_-_Harrow_Showcase) (WARFRAME - Harrow Showcase (17 KB)) (WARFRAME - Harrow Showcase (17 KB)) (WARFRAME - Harrow Showcase) (WARFRAME - Harrow Showcase (17 KB)) (WARFRAME - Harrow Showcase) WARFRAME - Harrow Showcase (/wiki/File:Warframe_Harrow_Ability_Combos,_Finalized_Customization_%26_Build_-_4_Forma_thesnapshot) (Warframe Harrow Ability Combos, Finalized Customization & Build - 4 Forma thesnapshot (22 KB)) (Warframe Harrow Ability Combos, Finalized Customization & Build - 4 Forma thesnapshot (22 KB)) (Warframe Harrow Ability Combos, Finalized Customization & Build - 4 Forma thesnapshot) (Warframe Harrow Ability Combos, Finalized Customization & Build - 4 Forma thesnapshot (22 KB)) (Warframe Harrow Ability Combos, Finalized Customization & Build - 4 Forma thesnapshot) Warframe Harrow Ability Combos, Finalized Customization & Build - 4 Forma thesnapshot (/wiki/File:HOW_TO_USE_HARROW_-_50_Shades_of_Frame_Warframe) (HOW TO USE HARROW - 50 Shades of Frame Warframe (33 KB)) (HOW TO USE HARROW - 50 Shades of Frame Warframe (33 KB)) (HOW TO USE HARROW - 50 Shades of Frame Warframe) (HOW TO USE HARROW - 50 Shades of Frame Warframe (33 KB)) (HOW TO USE HARROW - 50 Shades of Frame Warframe) HOW TO USE HARROW - 50 Shades of Frame Warframe (/wiki/File:WARFRAME_-_Harrow_Highlights_Critical_Nukor) (WARFRAME - Harrow Highlights Critical Nukor (18 KB)) (WARFRAME - Harrow Highlights Critical Nukor (18 KB)) (WARFRAME - Harrow Highlights Critical Nukor) (WARFRAME - Harrow Highlights Critical Nukor (18 KB)) (WARFRAME - Harrow Highlights Critical Nukor) WARFRAME - Harrow Highlights Critical Nukor (/wiki/File:WARFRAME_-_Harrow_Highlights_Supra_Vandal_(Minigun_Vandal)) (WARFRAME - Harrow Highlights Supra Vandal (Minigun Vandal) (18 KB)) (WARFRAME - Harrow Highlights Supra Vandal (Minigun Vandal) (18 KB)) (WARFRAME - Harrow Highlights Supra Vandal (Minigun Vandal)) (WARFRAME - Harrow Highlights Supra Vandal (Minigun Vandal) (18 KB)) (WARFRAME - Harrow Highlights Supra Vandal (Minigun Vandal)) WARFRAME - Harrow Highlights Supra Vandal (Minigun Vandal) (/wiki/File:WARFRAME_-_Harrow_Highlights_Gas_Orvius_Reborn%3F) (WARFRAME - Harrow Highlights Gas Orvius Reborn? 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