The Infested are a multitude of deformed, twisted creatures, originated from the mutation of normal living beings who have been taken over by the parasites of the Infestation,[1] a microscopic parasitic techno-organic pathogen. The majority of Infested are former Corpus Crewmen or Grineer Lancers, or "Mutalist" versions of Corpus robotic proxies. The eldest individuals, the Infested Ancients, are creatures overtaken by the plague so long ago that their original form is unrecognizable, perhaps dating back to the Old War itself.
Infested take increased damage from
Slash and
Heat. The mutant Infested Deimos on Cambion Drift, Deimos, and in Shrine Defense on Cetus, are instead vulnerable to
Blast and
Gas, but resist
Viral.
Overview
Infested icon
Mentioned and referenced through in-game text or by the Lotus, the Infestation turns organisms such as the Grineer and Corpus, as well as machines and robotics, into what is known to the Tenno as the "Infested".
In the past, the Infestation was utilized by the Orokin to combat the Sentients. Much of the game's lore is presented in an ambiguous fashion; however it can be inferred that the virus seems to have no prejudices as to whom it affects, be it Grineer, Corpus, robotic or the normal fauna of a planet; only the Tenno possessing void abilities and their Warframes, as well as the Sentients themselves, appear to be truly immune to the technocyte virus. As such, Warframes were often used to quell Infested outbreaks in the past.[2]. Not even the Orokin themselves are immune to it, as shown by the Entrati family, although they managed to keep their consciousness intact through special treatments.
The
Mire references an event called the "Great Plague" in its description. The Great Plague may be a reference to the Infestation itself or a period after its creation. The Mire's resemblance to the Infested suggests a connection between the Great Plague and the Infested themselves. However, it is the only mention of "Great Plague" throughout the game and could be speculated to also be the "Plague Year," as mentioned in Albrecht Entrati's codex entries and by Loid in the Lotus Eaters.
Despite the Infestation being highly dangerous and mutagenic, some beings have learned to live alongside the Infested, such as the Myconians, who harvest and trade Infested matter, and feral Kavats, who reside in infested Derelicts and are able to consume Infested matter without harm. There are also some creatures with a symbiotic relationship with the infested such as predasites, vulpaphylas, and Kubrows incubated with a helminth strain of infested using the cyst on a warframe.
Lore & History
During the Orokin era, before The Old War, the Infestation was created from the Orokin Empire's technological advances in biotechnology.
Old War Era
During The Old War, the Orokin Empire was desperate in defeating their Sentient adversaries, so they rebooted Infestation research to find ways to weaponize the parasite against their enemy.[3] Once notable attempt was the use of bio-bombs filled with Infested matter. During the War, the Sentients would attempt to invade Deimos, a strategically important planetoid. A bio-bomb that contained Infested matter was set off, stopping the Sentient invasion, but releasing an full-on Infestion on Deimos in the process.
Pre-Collapse Era
Their research led to creating Warframes, which were created from of the Helminth strain of the Infestation. These Warframes, manned by their Tenno operators, would be deployed in battle proving effective in defeating their assailants and would lead them to their eventual victory. Not only were the Warframes used in military operations, but they also found a purpose in taming Infested outbreaks and reclaiming Orokin territory affected by the Infested.[4]
However, the Tenno betrayed their Orokin masters, leading to the collapse of the Orokin Empire. During the age of The Collapse, the Infestation was left unmonitored on Orokin ships and research facilities. With time, Infestation outbreaks would be common throughout the centuries as the Infestation assimilates matter and evolves into more sophisticated forms. In worst case scenarios such as with Deimos, the Infestation can swallow entire celestial bodies, infecting every living creature on them.
Tenno Era
After the rise of the Tenno, the Infestion has been somewhat contained to the Dark Sectors, however there are still some outbreaks that happen from time to time.
There has been one event where the Infestion displayed a more sophisticated and advanced form of assimilation, known as Arlo, the "Emissary of Eris". After arising on Eris, the mute Arlo would gather a congregation of believers by spreading his healing word and healing any ailments he came across. However, many of his followers were assimilated into the Infested hivemind, and would willingly expose themselves to the Infestion. This would lead to the creation of an army of Zealots who attempt to invade the System.
Weaponry

Synapse, an Infested weapon developed in a lab
- Main article: Category:Infested Weapons
More so than any other weapon category, weapons involving the Infestation are a varied lot. They range dramatically in both design and function, from Corpus mining equipment that feature infestation altering their functions, to Grineer attempts to weaponize infested bio-toxins. Most, however, are weapons that are, in and of themselves, created from either living or inactive-but-preserved infested tissue; these range from swords created from infested bio-growth to pistols which smother opponents in broiling clouds of toxic infested liquids. The most unusual Infested weapons seem to be multi-part organisms, ranging from slugthrowers that hurl toxin shards with muscular impulse to launchers that hurl a living infested bio-growth at the target like a grenade. The most extreme cases are weapons that can project streams of viral bio-energy or crackling corrosive energy via neural impulse.
Infested weapons are often hideous to behold, visibly pulsing and squirming in their use. Even ones crafted from inactive infested growth are often visually grotesque, with edges made from chitin and bone and flecked with veins that thrum with organic fluids. Ranged weapons using infested material often very literally devour their ammunition. In many ways, Infested weaponry indicate how desperate many factions have become involving the Infested, with the Grineer attempting to fight poison with poison, the Corpus finding the infested altering their existing equipment as Alad V's enhanced Mutalist strains consume mechanical constructs, and the Tenno just trying to find new ways to do their job with the new tools as the Infestation spreads – meaning that the Infested are a great threat, but also promise opportunities to any who can find a way to exploit them against their enemies.
Biology
According to Cephalon Cordylon, Infested tissue can be easily grown, thrives in any environment, and is as easy to manipulate for the creation tools and weapons as any non-organic material.[5] Once a host has been infected, the first signs of infection are usually the appearance of small, benign skin growths, usually warts or tumors.
Infested Hivemind

Trachons - An organ found on Infested Ships believed to facilitate communication within the Infested Hivemind.
Most of the Infested, usually the bosses, refer to themselves in a plural way, which implies the existence of an Infested Hivemind. While not fully encountered, the influence of this elusive aspect of the Infestation can still be felt.
This can be supported when encountering Infested with the near-impossibility of utilizing stealth in an Infested-controlled area; if even one unit in the area detects a Warframe, every single other Infested in the area will become alerted to their presence and begin hunting them down, even from across the entire tileset.
This is further explained by numerous resources found throughout the Origin System, often located in Infested Ships[6] or within Infested entities themselves.[7]
Reproduction and Spread

Infested spores as seen during missions
The Infestation primarily infests or corrupts its victims through swarms of airborne
Nano Spores, possibly the same kind of found floating around in the air on Infested tilesets as moving colonies of orange particles.[8] However, no enemy or ally can ever become Infested during gameplay. The only exception is during Defection missions, where it is possible to witness the only current "infestation" of a target in real-time; allowing a Grineer Defector to die to the poisons in the air will eventually cause them to sprout a large Infested mass around them, which explodes in a horrifying display of light gore and rot to reveal a uniquely colored Carrion Charger. The transformation to these combat forms is seemingly quick, likely due to the Defectors weakened state due to the exposure to the spores for extended periods and possibly due to the Grineer's already weakened cloned bodies. Infested will eat mostly anything organic and inorganic with exception being that they are unable to digest crystals and have trouble digesting some ores.
It is uncertain whether the infested can be cured once it infects a host, but it can be treated with remedies as practiced by the Entrati family leaving them in an infected state but still as individuals.
A unique, blue-colored variant of these spores can be in Infested Orokin Derelicts.
Behavior & Psychology
The Infestation's combat strategy is simple: they throw themselves at any potential hosts or threats in large numbers, seeking to drown them in a tide of mutated flesh. One unique behavior of the Hivemind is the fear of Infested hybrids. As a whole, the Infestation displays confusion and fear when encountering the Tenno's Warframes, referring to them as "their flesh" and constantly asking why they would attack their own via transmissions, which implies that the greater Infested believes that the Warframes are just another kind of Infested life-form like them. The Sacrifice would go on to reveal that the original Warframes were actually Orokin men and women that were infected with a unique strain of the Infestation by the Helminth, with this unique strain not only reshaping their bodies to fit inside of the actual Warframes' chassis, but also keeping them safe from the 'Infested madness.' When the player brings their operator into the Helminth room in their orbiter the Helminth will refer to the operator as a demon likely due to their void body making it impossible to infect them. This likely could be considered a likely resentment from infested as they will attack anything that is not a part of the hivemind.
This fear is elaborated upon in The Glast Gambit quest, where The Lotus reveals that the Infested fears hybrids, specifically those that combine themselves with the Infestation without actually succumbing to it. For example, the space-bound colony of Mycona takes advantage of this to harvest Infested materials from the ship on which they live without individual colonists risking death or infection via passing down the Triuna. The Zealoid Prelate, however, doesn't seem to be afraid of the Warframes, but actually sees them as something "beautiful". It is possibly due to their particular and new strain that he behaves so uniquely.
Strains
Instead of corps or contingents, the Infestation is divided into unique strains, with their creation mainly caused by numerous factors, such as their environment or outside influence.
| Technocyte | The basic strain of Infested can be encountered virtually anywhere in the Origin System: from the toxic surface of Earth, to distant Derelicts in space. | |
| Helminth | The Helminth strain was specifically engineered by the Orokin during The Old War to infect human hosts that would eventually become the basis for Warframes. Developed by Ballas to combat the Sentient threat, it was injected into Dax soldiers[9] and other lower castes of the Orokin empire to transform into Warframes. The Infested growth formed a symbiotic relationship with its hosts, protecting them with an Infested armor as hard as steel while interlinking with its hosts' organs. Originally, these proto-Warframes retained their humanity, but over time, the Infestation took over their minds and made them go berserk.[10] Eventually, with the invention of Transference technology, the Tenno would use these Warframes as a surrogate body, wielding them to fight against the Sentients and to cull Infestation outbreaks.
The Helminth still lives within the Orbiter, and according to Ordis it is responsible for all biological tasks inside of it. It is presented as a non-hostile, voracious creature, that can be fed with every form of resource (and even Warframes themselves) and has the ability to inject with unique or subsumed abilities as well as acquired abilities, proving its deep ties with their genesis. | |
| Mutalist | While the Infestation was always able to seep into electronic and nano-based technology, it was never able to control more than small masses, to the point where systems would simply corrupt and shut down (see non-Infested Ship tilesets) rather than be vulnerable to actual control or influence. With Alad V's Mutalist strain, however, the Infestation became capable of infecting inorganic circuitry to control basic robotics, and even modify their weapons systems to spray payloads of Corrosive Sludge or take advantage of flight technology to Disperse Toxins into the air. While this is an impressive feat even for the seemingly mindless Infestation, it is less impressive when Corpus robotic AI is taken into account, as it is fairly easy even for the Tenno to Hack or Reprogram them, so a complete takeover of their precepts may not be necessary for them to fight for the Infestation.
More impressively however is the ability for the Mutalist strain to adapt and corrupt even cephalons. In the case of the Jordas Golem, it somehow gained control of one despite several times during the game and quests, it was explained that Cephalons exist on a very advanced electronic plane of existence called the "weave", something which Hunhow (who's origin is machine-based) could only barely control and eventually lose when he attempted to take over Cephalon Suda's portion of it.[11] Even in his transmission projections, Jordas is physically Infested with tissue on his portrayal, although this may just be a visual representation of his state and not necessarily prove he is actually Infested. It is possible that the equipment that stores Jordas' information is corrupted instead, essentially the same situation as other Mutalist robotic enemies. Either way, this shows that the Infestation is far more insidious than it was in the past thanks to the meddling of Alad V. So far, only Corpus robotics can become Infested, perhaps due to a lack of complexity in Grineer machinery that would not serve the Infested any real purpose. Although the Mutalist Osprey came about before Alad V's experiments, it can be assumed this timing is not to be considered lore-friendly and instead was part of Alad's work. It can also be said that the early release of this Mutalist enemy was caused by one of Alad's experiments escaping. Weapons that have become Infested with this modern strain of the Infestation are also Corpus-based, possibly due to the initial exposure of the Infested being almost entirely based around the Corpus thanks to the intentional infection of entire Corpus ships. | |
| Emissary | While the Infestation of other strains were mostly contained, the hive mind on Eris sought to remedy this by dispatching Arlo, believed to be an evolved strain disguised as a young survivor that seemingly had the power to heal an endless variety of sicknesses. Dubbed the "Emissary of Eris", Arlo's so-called healing was actually a bait to lure in human impulse, where he secretly assimilated the ill Kenga and many devoted followers to the Infested hive mind where they would continue to spread Arlo's healing word. The devoted would later become weaponized Zealots, serving as an army for the Infested that would go on to raid the entire Origin System. Though Arlo's forces were eventually defeated, this hive mind had proven itself to be incredibly cunning and intelligent with its scheme, having successfully created a solution to its own problems. | |
| Grey Strain | The Grey Strain is an Infested strain that has overrun the Cambion Drift on Deimos, infecting everything both on the surface and underground, generating both unique examplars and variations of common ones, generically referred to as Deimos Infested. This strain is capable of stimulating growth to monstrous dimensions, causing the more powerful Infested produced by the Grey strain to become quite gargantuan in size; this property was also sought for by Albrecht Entrati's creation of the Vessels.
Highly unusual for Infested, the hivemind of the Grey strain appears to be divided, with the Wyrm siblings Fass and Vome constantly fighting each other and capable of influencing the area around themselves, modifying the layout of the underground Infested tunnels and the behaviour of the Infested themselves. The Infested fish biomes do not appear to be entangled in shared consciousness, and the wild Predasites and Vulpaphyla are sometimes assaulted by other Infested hostiles. Finally, the Entrati family are all partially Infested, their "names and ideas" stolen, but are actively resisting the hivemind despite their dysfunction and constant infighting. | |
| Derelict | The Derelict strain is a unique strain of Infested that only appears in Orokin Derelicts. This strain mainly consists of the numerous black-and-blue growths that can be seen growing throughout the Derelicts. | |
1999 Technocyte biomass in Höllvania Central Mall with flowers, speaker "leaf", and CRT screens and wirings included in the growth |
1999 Technocyte | By the appearance of what's revealed in 1999 part of Whisper in the Walls quest and during Tennocon 2024, this strain seems to be an evolved or modified Grey Strain with various advanced features such as having electronic wirings, speakers, and CRT screens included as part of the biomasses and Techrots and use them to form up organs, and the ability to grow flowers, which is the structure only found in plant species at the apex of real-life plant evolution line.
The hivemind also appears to possess the same level, if not higher intelligence than the Emissary strain in deceiving as a boyband and planning for a pandemic over Höllvania city in one go with contaminated pizza and a countdown concert.[12][13] |
Missions
Enemies
Walkers
The standard Infested unit. Volatile runners and leapers appear to be bodies of Corpus humanoids and appear to have a fleshy "hand", perhaps made of Infested tissue, latched to their heads. Walker units rush the players and overwhelm them with sheer numbers and brute force.
- Main article: Charger
Chargers are quadrupedal abominations resembling canines made from Grineer (possibly Lancers) that almost always hunt in packs. They will quickly and repeatedly claw at players once in range, and their attacks have a chance to stun their foes (but not players) on hit. If their target is out of range they will hold position and lob balls of mass at their target which do not ignore shields.
Crawlers
Infested crawlers are those former walkers whose legs seem to have been removed or Crewmen infested after surviving the removal of their lower bodies. They will 'run' on their hands at a speed similar to the other light Infested and their unusual body structure causes most melee attacks to pass over them unless a Tenno deliberately looks down while attacking.
- Main article: Crawler
Crawlers resemble Infested Crewmen with no lower limbs, which forces them to move with their hands. They are fairly agile and are difficult to attack due to their habit of staying low, but besides that, they do not pose a large threat.
Machines
Mechanical units infested by a mutated strain of the Infestation.
- Main article: Mutalist Osprey
Mutalist Osprey is an infested Corpus Osprey that transports Crawlers and charges into players to unleash a toxic cloud.
Ancients
These heavy units consist of large Infested that are much sturdier than standard Walkers, implied to be made from long dead Orokin hosts. They tend to be rarer than the other types of Infested, but they have a large amount of health and will charge at players when close enough. Heavies also come with special abilities, making them a nuisance on their lonesome, and a nightmare in groups.
- Main article: Ancient Healer
An Infested heavy melee unit, the Ancient Healer stands out for the ability to give Overguard to surrounding allies.
They are light blue in color, with bright yellow-green mandibles.
Deimos Infested
Unique to the Cambion Drift on Deimos, these unique Infested were originated by the spread of the Grey Strain, which infected and overly mutated everything on its surface.
- Main article: Deimos Carnis
Deimos Carnis are Infested multi-legged creatures that reside in the Cambion Drift, Deimos.
- Main article: Deimos Genetrix
The Deimos Genetrix is a large slow-floating Infested creature that functions like a dropship, holding smaller Infested enemies in its body and spewing them out of its mouth to deliver them to the surface of the Cambion Drift, Deimos.
Arlo's Zealots
Introduced in Nightwave/Series 2, these special units were originally devotees of Arlo, who got infected by the new strain of Infestation and started roaming around the system to spread their leader's "blessing".
- Main article: Zealot Proselytizer
Zealot Proselytizers are followers of Arlo, the so-called 'Emissary of Eris', who have exposed themselves to the infestation in order to prove their devotion to his cause. Introduced in the third episode of Nightwave: Series 2 – The Emissary. They are the infested form of Arlo's Devotees.
Bosses
- Main article: Bosses
Bosses are over-mutated enemies within the Infested faction.
- Main article: Hemocyte
The Hemocyte is a gigantic Infested creature that can be encountered during Operation: Plague Star. They only appear on the Advanced and The Steel Path variants of the Plague Star Bounty, with a total of four spawning during the final stage. They drop the Hunter Set Mods.
Trivia
- The Technocyte Strain shares the same name as the Technocyte Virus from Digital Extremes' earlier title, Dark Sector.
- The Infested have shown the ability to even corrupt Cephalons, as shown in The Jordas Precept with Cephalon Jordas.
- It's also implied at the end of The Jordas Precept, and throughout the now-removed Jordas Verdict, that the Infested are capable of making identical "copies" a Cephalon for various uses, such as sending fake distress signals or piloting an enormous mutalist spacecraft.
- Despite their description claiming that the Infestation has no cure, the aftermath of Operation: Tubemen of Regor showed that this is somewhat false, as Alad V has cured himself of being Infested after partially succumbing to the virus. Despite this however, a violet scar remains on his cheek, possibly suggesting he isn't completely cleansed.
- According to a story told by Konzu, despite the Infested otherwise being a ravenous hive mind, "it" is capable of speaking to others directly via using an Infested victim as a sort of speaker or "vessel".[15]
- In Nightwave/Series 2, Arlo becomes a vessel for the new strain of Infestation which he spreads around the system.
- Ancient Infested like the Ancient Healer are heavily implied to be Infested hosts of long-dead Orokin by the story told in the Corrupted Ancient Synthesis imprint, where an Orokin Healer was Infested and turned into a large corrupted monster that also had healing abilities. While very little of their structure appears Orokin they do have warped crowns on their back, as well as one arm being abnormally long, similar to the arm of Ballas.
- Their "Ancient" namesake might hint at their creation during the Old War itself, and not new creations.
Gallery
References
- ↑ The Infestation is more than a disease - it is a horror of twisted flesh, monsters made into reality. The blight consumes its victims, transforming them into unrecognizable atrocities controlled by rabid impulse. The Infested are a single-minded scourge that belongs in the realm of nightmares, but instead chooses to invade ships and colonies, leaving only death and destruction in its wake. - Official Warframe Website
- ↑ "Warframe Technology" Cephalon Fragment
- ↑ "We were forced to older means. Not circuits, nor light... but flesh and disease. Our horrors past, our ravaged outer colonies... became gardens!" - Ballas during The Sacrifice
- ↑ Margulis, from your winter ashes, there has sprung a field of flowers. Conceived by me, germinated for deadly purpose. You used to dream of old Earth, didn't you? Bathed in gold and solemn blue. I intend to reclaim it now, from the spores and the ruin.
It came to me like a proverb: Fight poison with... poison. Cure this sick horde with the greatest of plagues. I will call her... Saryn.
- Ballas during
Saryn Prime trailer
- ↑ "Infested tissue is the only known exception to this parameter as it can be easily grown and thrives in any environment." - Cephalon Cordylon in Entry 12
- ↑ Trachons - An organ found on Infested Ships believed to facilitate communication within the Infested Hivemind.
- ↑ Pustulent Cognitive Nodule - The Infestation provokes the growth of multiple, seemingly redundant brain-like clusters, whose function may be linked to hivemind activity.
- ↑ "While it may seem like venting a room of its atmosphere may be assisting in the overall cleanup of an Infested vessel, the reality is your actions have consequences you have not taken into consideration.
The first and most important procedure in handling Infested material is isolation and containment. By venting Infested matter into open space you have already make the task of disinfection nearly impossible. Additionally, you have now threatened Infestation spreading to other remote locations." - Cephalon Cordylon in Entry 24 - ↑ As seen in The Sacrifice
- ↑ Alluded to in
Rhino Prime's Codex entry
- ↑ Octavia's Anthem quest
- ↑ On-lyne - "PARTY OF YOUR LIFETIME" lyrics interpretation
- ↑ Big Bytes Pizza advertisement casted by Zeke from On-lyne
- ↑ Update 15.0 (2014-10-24) patch notes
- ↑ "Infestation. My uncle, Hinmun, sold minerals aboard a market near Eris. Quite popular with deep-system traders. At least, it was. They were broadsided by one of these boils. It spread fast. They could have run; risked taking it with them. Instead, they turned off life support and blew out escape pods. Decades later, it still orbits Eris, writhing. One voice repeating the same message, over and over, 'We are death. Leave us, and do not look back.' My uncle's voice. Fail here, Tenno, and that will be the fate of Cetus. To be warning for the living. From a place where none may tread." - Konzu during Operation: Plague Star
Patch History
Update 27.4 (2020-05-01)
- Updated Infested hit/stagger reactions to give the player more understanding of when player attacks are landing!
Update 27.2 (2020-03-05)
- Infested Damage
We did not want to overlook the Infested in our review. Infested are close-range enemies that telegraph most attacks - and now if one of those attacks hits you, it simply does more damage. Stay agile, stay moving, and the mission is as good as won!
Why: Having Infested simply deal more Damage encourages you to use mobility in ways that is not the norm for their ranged counterparts. Rewarding mobility is a key part of Warframe.
Hotfix 25.7.6 (2019-09-18)
- Fixed Infested units sometimes preferring to vomit projectiles they have the opportunity to melee their target instead. I will take any option that involves less vomit, thank you.
Update 14.0 (2014-07-18)
- Infested Faction Changes
- All Crawlers move speed has been increased.
- New animations for Infested Ancient reach attack.
- Electric Crawler Attack range fixed, now more likely to attack with his lightning.
- Lobber Crawler has new effects on his lobbed grenade, making it easier to see.
- Infested Charger move speed increased.
- Suicide Runners will no longer explode on death if killed by melee. The death explosion causes stagger, and damage scales up with their level.
- Infested Leapers: Their leaping attack can be parried to nullify the stagger. Leap damage scales with their level.
- All Ancients can pull targets (Pull can be blocked or dodged).
- All Ancients - better anticipation of knockdown attack. It can now be parried to nullify damage and the knockdown.
- Toxic Ancients - Do poison damage and gives all nearby enemies poison damage. Ancient and nearby enemies are resistant to poison and gas damage.
- Healing Ancients - Links with nearby allies, any damage they take heals the Ancient up to 150% health, and it scales up to reflect having health > 100%. Also reduces damage that nearby allies take.
- Healing Ancient now has Fossilized health, to be consistent with the other Ancients (was Infested Armour).
- Leaper infested can dodge.
- Disruptor Ancients - Aura that reduces radial and power damage taken by nearby allies. Attack damage energy, rather than completely drain it. Attacks of nearby allies have the same effect.
See Also
- Helminth
- Corrupted
- Factions
- Invasion
- Enemy Behavior, including tips and tricks on how to know your enemy.
| Collapse | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||





























192 comments
Someone should change "the Infestation was created from the Orokin Empire's technological advances in biotechnology." to "the Infestation was created before the Orokin Empire"
"Its origins are uncertain but there is historical evidence of a similar outbreak before The Collapse."
Wow. DE has been hanging on to that one for borderline 13 years.
Bets on what's going to be getting Infested versions? Bubonico, Synapse, Hema, Paracyst, Torid, Dual Toxocyst, Catabolyst, Phage, so many absolutely goated options. I'm gonna go ahead and list Bubonico, Synapse, Hema, and Phage as almost sure-fire picks. Torid, Dual Toxocyst, and Dual Ichor are less likely because we've never gotten a lich weapon (AFAIK) that can be Incarnoned. Another interesting one would probably be the Cerata, an Infested Glaive.
Where is my infested liches/sisters?
Wish granted, you now have an infested lich boy band.
Backstreet Boils, alright!
I literally hate DE for the fact that they haven't done anything for this faction for 3-4 years
This is going to age so well with 1999
This aged like a fine glass of milk.
In the old war it is noted the infested was used to fight the sentient.
Yet, multiple times it is also mentioned the sentient are immune to it.
Is this due to the sentients abilities to adapt and overcome?
While it was used against them in the old war that had the consequence of making them immune thereafter?
Probably the same reason the Flood can't consume the Hunter species in Halo, because it would just take way too much Infestation for way too little gain. Sentients are essentially just giant collections of nanomachines, pretty similar to the Infestation, so instead of being able to send a few spores at their target and corrupt them easily on a cellular level, it would pretty much have to be 1 for 1 trying to take over a Sentient, and no doubt they fight back the whole time.
Remember, Infestation does actually have a degree of intelligence, so they can probably know and remember that Sentients aren't even worth trying to convert so they just mainly ignore them, the same way Sentients seem to avoid Infestation, because it's just not worth it/ a massive waste of time on both parties.
Tin foil hat time: There may be another mention of the "Great Plague" from the Mire's describtion now.
Namely, in Albrecht's notes on the Vessels, where he writes: "I went among the denizens of the plague year like a savior, my hands filled with healing. To those who volunteered, I brought more than health. Their bodies were primed; it needed only the Helminth infusions, brought from my own time, to work the alchemy of transformation. They have become partial Warframes, still in possession of their free will, yet enhanced, Void-attuned, capable."
In the quick 1999 Sequence in the Whispers in the Wall quest, we play as Arthur, one of these volunteers, who has begun transforming into (an) Excalibur. In the sequence, we fight a bunch of enemies that look like the Infested, only instead of turning Grineer Lancers and Corpus Crew, they've turned old TV's and simular tech from 1999.
This may be the Great Plague. Here's a wild guess: This Great Plague is where the samples which the Orokin would later cultivate into the Infestation and the Helminth originated. Albrecht may have gone back to 1999 in order to get unaltered samples of the original Technocyte Virus to experiment on, which he would later cross with the Grey Strain to make the Vessels.
Side note, I know that Dark Sector is not considered cannon, but it is undeniable that the Great Plague is a major event in the game. Perhaps it is another timeline split?
Actually, Dark Sector might be canon, or at least tangential, I don't think DE has ever flat out stated the their previous game isn't canon
Add a link to the Ukrainian page in the code [[uk:Заражені]]
No.
Why should we?
No
Trying to read up on the infested lore, besides the weaknesses infested show in game, are there any drawbacks for the infested? something that they are weak against in lore or something they can't do normally besides with the Tenno?
Tenno and Sentients are immune to infestation. I don't know its relation with the void.
Sentients would just adapt to the Infestation's effects, rendering them immune. For Tenno, it is never stated outright, but it is highly likely it is due to our Void-touched bodies that make us immune, as well as the Infested fearing us for being able to control the Warframes.
Okay thanks
Where are the sources that explicitly says the Orokin created the Infestation, halted and then rebooted their research on it? The Ballas citation from The Sacrifice only implies they cultivated it, but not the creation or origin of it. The Infestation could well be pre-Orokin; if the Warframe's Universe takes place thousands years in the future and with the 1999 upcoming cinematic quest featuring a primitive Infestation set in a modern metro scenario this seems to be the case.
Someone at least did is the thing, because nanomachine plagues don't just happen. Chances are, it might have been the Orokin, chances are the Orokin are just taking credit for it and reaping the benefits.
Either way, judging from one of Albrecht's lore entries, there might be some time travel shenanigans involved.
"Someone at least did is the thing, because nanomachine plagues don't just happen"
The thing is I never claimed it popped out of nowhere, anonymous user, but someone wrote "pathogen created by the Orokin" and "created from the Orokin Empire's technological advances in biotechnology", when not only there's literally no evidence for that but also contradicting the "in-game Lore description" wrote in this very same article: Its origins are uncertain but there is historical evidence of a similar outbreak before The Collapse. The word "nanomachine" is nowhere to be found either.
There are no "chances" if you have no evidence, that's just guessing and unscientific. The Mire's description refers to a Great Plague, "A relic from the Great Plague", it's the only mention of this in capital letters in the whole game, but then came Albretch's Notes with "plague year", referring to 1999, in a era that the Orokin did not even exist yet. The chances are that the Infestation could be a creation from Albretch in a Bootstrap Paradox, bringing the Gray Strain to the past being ultimately the cause of it. The chances are that it could be another cosmic entity or multiple, given how Fass and Vome battle endlessly seemingly in Void energy in different colors, given how it can achieve planetary scales, given its intelligence demonstrated through Arlo or other masses. The chances are that the Infestation could even be a creation or having a connection with The Man in the Wall, the Wyrms having names in Voidtongue or by proxy in control of Albretch. But what we can tell for certain is that it is not a creation by the Orokin, but rather a pre-Orokin pathogen that later was studied and weaponized by the Orokin society.
Basically, the Borg meet the Zerg and have a child.
"However, Infested outbreaks occurred, presumably caused by failures in the containment of these creatures, and ravaged the Empire's colonies across the Origin System. As such, the Orokin discontinued their research on the Infestation."
What's the source on this? This looks to be speculation at best and misinformation at worst. There is little supporting the idea that they stopped research on the Infestation. The gap between this "great plague" and when the warframes were made don't elucidate nor justify a pause in research. Hell, Silvana was a top infested researcher BEFORE she was recruited for the Warframe Project, which we know by the time she was involved was on its second run, this time including transference and the tenno.
So again, what's the source here?
They should probably be given a quotes page
For enemy sound effects?
It'd certainly be helpful to have those sounds available easily, and necramechs, another unit which only has vocalizations instead of lines, also have quotes
Can check out https://kasumata.ee/ in the meantime for audio files.
Thank you, this will help a lot
Anyone saying "Just dodge the ancient hook" yeah I'm definitely dodging the Ancient that's not on my screen and use a hook with no indicator and sound warning and can one shot me through my shield or left me with no energy.
POV: 2 last brain cells' comments on trying to explain why alcohol and drugs don't affect their baby.
*Iron Skin noises*
You can cut the cord, or bullet jump away
Just slap it with your dong
Where does the so-called "in-game description" actually come from? I've been pouring over the Codex for like 20 minutes and I can't find it anywhere.
It's in game
Its not ,someone made it up here.
My thought on how to balance ancients yet still keep them a threat:
Universal: Ancient auras of the same type should not stack and the auras should not affect any ancient ( boiler and brood mother included) nor should they affect bosses and mini-bosses like phorid and the juggernauts. Grapples should have a moderate windup and travel time.
Disruptor: Ability resist should be decreased to 50% and their energy drain should be a fixed amount regardless of difficulty.
Healer: Decrease damage resist to 60% and have them heal ally infested by 1% max hp per sec.
Toxic: Decrease toxic roar damage tick rate to 3 ticks per sec and decrease damage by 50% and decrease the damage scaling of the attack.
Noobs reading this will not know but you want a massive nerf to infested the weakest faction in the game by far.
The only change infested need is armour this would make them allot more relevant.
And bug fixing of some attacks that after certain levels jump by 10k%
Honestly, I mostly play as Ember and the infested are the easiest thing to deal with ever.
For any of this to work the ancients have to first be a threat. As it stands, the only "threat" is they have a negligible CC, and the occasional disruption proc, both are overwhelmingly easily over come, even on steel path.
I play trinity and give everyone what they need to survive and allows noobs to spam 4 and pros to use tactics with ease. basically the frame no one wants to use but wishes everyone else used it. her survivability is awesome. There will be trolls who say other healing frames are better but are far too situational for my taste.
Add too ancient disruptor: aura also provides ability resistance to allies (damage, status strength and status duration from abilities are significantly reduced)
Anyone else noticing that since (roughly) update 29.5, infested enemies, particularly chargers, are going ABSURD amounts of damage in the kuva flood level range?
My Valkyr Prime's 1070 health just got four-shot by a charger that was about level 85. She has 2047 armour, granting 87.2% reduction of damage to health, AND adaptation. bruh.
This isn't a one-off either, similar things have happened multiple times on several different days.
Adaptation though, that takes it to probably over 80,000 vs. charger slaps, and they still delete me lol
Are you sure adaptation was active at 90%?
With a fully active adaptation, Valkyr Prime should be able to afk for a minute with an 85 charger continuously hitting her. Even lvl 130 Chargers will need much more than 4 hits.
But if Adaptation was not active for Impact yet, that sounds a little more possible.
Maybe you were debuffed or the enemy was buffed? Or you received damage from more than a charger?
Either, way the same 10x multiplier would apply to all those much tankier frames as well.
Valkyr is just somewhat above the average non-tanky frames, not really comparable to most actually tanky frames.
They want you to use her 4 for invulnerability. Too bad that her stance sucks and only the slide attack is usable...
Considering that infested are almost exclusively melee and that our own melee outranges them by a lot, their damage is of no concern anyway.
Yeah deffinetely at 90%, they ridiculous now. and her stance is good :( both the block combos are really good.
[edit]
In any case, i just stay away from them now, can't really even get energy from them by using rage/hunter adrenaline anymore though, it's not safe. they REALLY went overboard with this.
With Adaptation active, a lvl 113 charger only deals 24 damage per hit to my Valkyr Prime, and I don't even have the umbral mods maxed.
As for the stance, the animations themselves are good, but the multipliers are bad. Almost every hit, no matter how fast deals 100% damage, making the stance dps rather low. Meanwhile, a single slide attack deals 6*300% and only needs a fraction of the time any combo takes. That is more damage than the entire blocking combo, if you manage to hit it properly, that is.
Mitosid missed from tables , pls red
I dispute part of the History section:
" At some point in time, the Orokin performed experiments on the Infestation on Earth, uninhabitable to humans due to its toxic atmospheric. Led by Infested biologist Silvana, these experiments were an attempt to be rid of the toxic atmosphere that plagued the planet, maybe caused by the Empire's excessive pollution and overconsumption of natural resources."
The quoted lore does not actually say this.
"On comms, [Margulis] said she needed the best Infestation biologist there was... I think my knees almost gave out! As I log this, I'm looking out the stained plastic of my field tent into the dead-yellow sky of Earth. I smell the vague sulfur and toxins leaking through the seals, yet somehow I'm going to miss this place. Leaving her feels like I'm giving up on my dream. My dream to see green and blue return to this sick and dying mother of us all." - Silvana during The Silver Grove
Item: Margulis descibes Sylvana as "the best Infestation biologist", implying that Sylvana has had extensive experience with the Infestation.
Item: Sylvana was attempting to restore habitability to Earth when she was contacted by Margulis.
But this does not imply that the Infestation was part of that project. The Infested in the game are a source of toxins, so it's difficult to see how they could have been expected to detoxify the Earth.
Not to mention that at the time of the Warframe project's inception, Ballas speaks of the Infestation ravaging the outer colonies. Given Sylvana's established humanitarian leanings, if she had been the creator of that plague, should she not have been wracked with guilt? Yet her journal gives no indication of such.
It seems more plausible that Archimedian Sylvana got involved in studying the Infested in an attempt to stem the spread of Infestation and, having distinguished herself by her accomplishments in that field, subsequently moved on to the separate project (her dream) of restoring the Earth.
So unless there is further lore which I am unaware of, I believe that section of the text warrants removal as unsupported.
If Ballas intended to reclaim the Earth from the spores, that would mean an expert in infestation would be needed there to eradicate the infestation, not introduce more of it!
Saryn Prime was made to fight poisons with poison. Seems pretty understandable that is what research was being done.
Because there are many different strains of Infestation. There is the feral one we fight, the one Warframes are made with, the one used to grow Orokin structures, etc; so surely they can make one that would "cure" Earth from centuries of pollution and the Orokin fucking around.
Guys, the dose makes the poison. Also, to research deadly poisons, don't you first NEED deadly poison?