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“You're not supposed to be in here! You're going to ruin the surprise!”

The following article/section contains spoilers. Please finish The Second Dream quest before proceeding.

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Some have walked these desolate worlds while you have slept. Some like me. I remember what you did. I remember the day.

The Tenno appeared at the Terminus, gleaming and victorious. Our cold and gold Emperors, breathless, bathed you in savior's silk. Then came the sound. Across all our worlds, all at once, the ceremonial Naga drums. A royal salute to the honored Tenno. Ten solemn beats to declare the suffering was over. I watched from a distance, with the rest of the low Guardians. With each beat terror began to crush my throat. The Tenno were not stoic and silent. They were waiting. They were poised. I tried to call out but only a strangled whisper escaped.

When the ninth beat rang a torrent of blood filled the stadium, loosed by Tenno blades. The drums, the Empire, fell silent forever.

Now I hunt, dividing your numbers. Watching from that dark place, cataloging your sins, I am the ghost of retribution. You may forget but you are not innocent.

I am your reckoning!

—Stalker

The Shadow Stalker is an ominous, vengeful figure that infrequently appears during missions, armed with the War War and powerful abilities to hunt down the Tenno. He appears during and after The Second Dream quest. Visually, the Shadow Stalker takes the form of a modified ExcaliburIcon272 Excalibur with his own original helmet, and donning the Sentient-imbued Pakal Armor Set.

As seen in the aforementioned quest, the Shadow Stalker was gifted with Sentient powers and equipment by Hunhow, allowing him to adapt to damage continuously as well as releasing new forms of power. This appears to have cost him some of his previous abilities such as Absorb130xWhite Absorb and SmokeScreen130xWhite Smoke Screen.

He can only be fought if the Tenno has confronted him during The Second Dream; if the Tenno in question has not, they will be confronted with the pre-Second Dream Stalker instead. If Jade Shadows is completed, the Stalker will appear as Protector Stalker, having reverted to his original appearance, with his mask and Hate Hate imbued with JadeIcon272 Jade's energies.

Spawning & Combat[]

During The Second Dream, the Shadow Stalker will spawn automatically during the mission "Protect the Moon". Afterwards, the Shadow Stalker will attack in the same manner as his traditional variant whenever the player's Death Mark activates in a mission.

The Shadow Stalker's spawning behavior is identical to his traditional counterpart. The Shadow Stalker can spawn in almost any player-accessible mission with enemies in it, except for Syndicate missions, Assassination missions, Archwing space missions, Landscapes, Sorties, and Albrecht's Laboratories missions. At least one squad member must be marked for death by the Stalker before he will have a chance of spawning.

Stalker and Shadow Stalker are considered the same entity for the purposes of Death Marks; the Mark itself reads "Stalker" in a player's profile regardless of whether the player has completed The Second Dream or not. The following formula is used to calculate if a version of Stalker will spawn:

Spawn Chance = 1.5% + (0.5% × P); P = Number of Squad members.

Shadow Stalker's arrival is heralded by the same flickering darkness and threatening HUD messages as his normal variant; the only difference is that the HUD message window will show Stalker wearing his Pakal armor. After three taunts, the tileset will enter lockdown (where possible), and Stalker will appear in a puff of black smoke before proceeding to attack the targeted player.

If the targeted Tenno is killed, the Stalker (Shadow or otherwise) will kneel and vanish into another cloud of smoke, proclaiming his victory and that justice was served. He may target other Tenno during his assault, trying to kill them one by one. Victory is claimed once all targets have entered bleedout at least one time. If his health drops below 10% before he manages to kill his target(s), he will kneel and flee, announcing his shock at his failure, teleporting away in another cloud of smoke.

If he is defeated (regardless of whether he fled or was killed), he always drops one Mod from his mod drop table, and has a chance to drop further loot, such as a blueprint for one of his weapons.

If JadeIcon272 Jade is present, Stalker will immediately despawn and drop his usual loot.

Tactics[]

Damage Adaptation[]

Imbued with Sentient powers, Shadow Stalker has the ability to adapt to damage from attacks: his health is gated such that upon its hit points falling below a fixed percentage, it will grant 95% resistance to the damage type it has received the most. The Stalker will adapt to damage once per health gate, with the percentage listed below:

Subsequent adaptation will be done in descending order of damage proportion for each health gate. Consequently, Shadow Stalker can only adapt against a maximum of four damage types, and he will still receive full damage from any damage that exceeds their health gate before adapting.

Using the Operator's Void Beam, Excalibur UmbraIcon272 Excalibur Umbra's RadialHowl130xWhite Radial Howl, a rank 40 Paracesis Paracesis, Shedu Shedu's pulse on expending all ammo, or XakuIcon272 Xaku's Xata'sWhisper130xWhite Xata's Whisper and TheVastUntime130xWhite The Vast Untime will remove all their damage resistances. He can still regain his resistances, however the aforementioned abilities and weapons will always be able to remove them.

Power Cancellation[]

The Shadow Stalker has been seen cancelling out certain Warframe abilities, particularly self-buffs like Energized Munitions at the instant he is shot with a weapon.

General[]

Instead of his classic balanced weapon load-out of bow, knives and scythe, Shadow Stalker solely wields War War instead, which deals more damage than his old Hate Hate, and is additionally capable of staggering and putting players into the 'lifted' status on hit. He also has two energy orb attacks which he uses after performing a meditative stance within a glowing aura; his first attack is an explosive energy grenade lobbed to the ground, dealing high damage to players caught within its radius, while the second attack is a floating sphere of light that emits laser beams similar to those of a Battalyst while moving towards the player. Shadow Stalker also uses RhinoCharge130xWhite Rhino Charge to move around and knock targets off their feet, and he can cast sword beams similar to those from ExaltedBlade130xWhite Exalted Blade, which can push back players if they hit.

Notes[]

Tips[]

Trivia[]

Bugs[]

Media[]

Patch History[]

Hotfix 36.0.5 (2024-07-20)

  • Scans for the Shadow Stalker and Protector Stalker will now count as scans for his previously-unlocked variants, if not already fully scanned.
    • Ex: Scans for the Protector Stalker will now also contribute scans for Stalker and Shadow Stalker, if they are not already fully scanned.

Update 36.0 (2024-06-18)

  • Increased (Shadow) Stalker’s drop rate for Despair, Scimitar Engines Blueprint, Hate, War, and Broken War to 11.73% each.
    • Dread’s drop chance has been reduced on both Stalker (64.8%) and Shadow Stalker (41.33%) to compensate.
    • Note: The Drop Chance of rolling a reward from this Drop Table is unchanged (i.e. 50%).

Hotfix 35.5.6 (2024-04-10)

  • Fixed being unable to complete Deep Archimedea missions due to Stalker spawning in.
    • This was due to Stalker spawning on the other side of locked doors, preventing players from completing the mission. We’ve disabled Stalker spawning into (including Stalker Beacon) Albrecht’s Laboratories missions to prevent this and similar issues from reoccurring in Deep Archimedea and the base missions.

Update 31.6 (2022-06-09)

  • Fixed Shadow Stalker’s Health/Shields overlay UI replacing the active bosses UI (e.g. Jackal).
CollapseStalkerSigil Stalker
Acolytes AngstMaliceManiaMiseryTormentViolence
Bosses
Stalker (Shadow / Protector)
CollapseBosses and Mini-Bosses
IconGrineerOn Grineer Planet Captain Vor (Mercury/Ceres) • Councilor Vay Hek (Earth) • General Sargas Ruk (Saturn) • Kela De Thaym (Sedna) • Lieutenant Lech Kril (Mars/Ceres) • Tyl Regor (Uranus)
Mission Kuva LichesThe Grustrag Three (Assassin) • Ven'kra Tel and Sprag (Orokin Sabotage)
Quest Elder Queen (The War Within)
Event Balor Fomorian (Fomorian Fleet)
IconCorpusOn Corpus Planet Alad V and Zanuka (Jupiter) • Ambulas (Pluto) • Jackal (Venus) • Hyena Pack (Neptune) • Raptors (Europa) • The Sergeant (Phobos)
Mission Exploiter Orb (Orb Vallis) • Lynx (Orokin Sabotage) • Profit-Taker Orb (Orb Vallis) • Zanuka Hunter (Assassin)
Quest Protea Specter (The Deadlock Protocol)
Event Razorback (Razorback Armada)
Infestation w Infested Planet Jordas Golem (Eris) • Juggernaut Behemoth (Eris) • Mutalist Alad V (Eris) • Lephantis (Deimos) • Zealoid Prelate (Deimos)
Mission Juggernaut (Infested Ship)
Quest Infested Mesa (Patient Zero)
Event Phorid (Phorid Manifestation) • Hemocyte (Plains of Eidolon - Operation: Plague Star)
IconOrokinOn Orokin Mission Corrupted Jackal (The Circuit Assassination) • Corrupted Vor (Tier 4 Void / The Circuit Exterminate) • Nihil (Nightwave/Series 3)
Quest Necramech (Heart of Deimos)
SentientFactionIcon Sentient Planet Ropalolyst (Jupiter)
Mission Eidolon TeralystGantulystHydrolyst (Plains of Eidolon)
Quest Suda-Hunhow (Octavia's Anthem) • Typholyst (The New War)
Event Condrix (Earth - Operation: Scarlet Spear)
StalkerSigil Stalker Mission Acolytes (The Steel Path) • Stalker / Shadow Stalker / Protector Stalker (Assassin)
IconWild Wild Mission Wolf of Saturn Six (Assassin) • Void Angel (Zariman Ten Zero)
Duviri Dax EquitemKullervoOrowyrm
IconNarmer Narmer Mission Archon AmarArchon BorealArchon Nira (Archon Hunt)
Quest Ballas (The New War)
MurmurIcon The Murmur Planet The Fragmented (Suzerain • Anchorite • Zelator • One)
Mission Scathing WhisperMocking Whisper