Disruption is an Endless Mission type introduced in Update 25.0 (2019-05-22), tasking the Tenno with recovering items from conduits, asset security systems which Alad V has marketed and sold across the system. Similar to Mobile Defense, the squad must fight high-ranking enemies to loot a conduit key and activate a terminal, then defend it from a Demo unit that tries to destroy that terminal.

At the start of the mission, there is a single terminal. Hacking this terminal will begin the objective as endless waves of enemies begin to spawn.

In each round, four Conduits colored yellow, white, blue, and cyan appear around the map, requiring keys to activate which are dropped by heavy (often Eximus) units, as well as special enemy units unique to some mission nodes: Amalgams at Ganymede on Jupiter and Gruzzlings at Armatus in Deimos.

The Demo unit (called Demolyst at Ganymede, and Demolisher everywhere else) is a significantly more durable heavy unit that periodically beeps. It must be stopped from reaching the Conduit until the timer runs out, usually done by killing it. If the unit reaches the Conduit within the time limit, it will begin to channel and self-destruct, destroying itself and the Conduit.

When the Demo unit is spawned, a red enemy marker will periodically briefly appear signifying the direction the Demo is coming from. The closer you are to it, the less the marker will fade out. When the Demo is within line of sight, the marker will remain permanently and will gain a precise distance value.

In each round, one random Conduit will apply a buff while the other three Conduits will all apply debuffs. If the Conduit applies a debuff and is destroyed, the debuff will persist until the current round ends. Likewise, if the Conduit applies a buff and it's successfully defended, the buff will persist until the current round ends.

There is a mission objective timer that forces players to complete the objectives. If 15 minutes pass without a Conduit being activated, the players are given 3 minutes to do the next objective, or fail the mission. The 3-minute fail timer is then constantly active for the rest of the mission. This can pose a problem for certain types of farming, like collecting Syndicate medals on Disruption nodes.

Once all four Conduits have been interacted with, and at least one has been successfully defended, players will receive rewards, and the mission will continue for another round after a 20-second delay. An extraction point will appear giving players the option to extract individually; any player entering the extraction zone will trigger a 1 minute countdown timer, at the end of which all players in the extraction zone will be extracted while remaining players continue playing and can extract later any time they choose.

Sometimes Conduit Failsafes may be found throughout the map, which can be used on an active Conduit to negate the effects of all Conduits for the remainder of the round.

Several non-standard Disruption missions adapt the normally endless mission type to a non-endless format, requiring players to defend a certain number of Conduits, then proceed to extraction.

In non-endless Disruption variants, sets of Conduits spawn and rounds are advanced until a specific number of Conduits has been defended. Once the Conduit defense quota has been filled, Conduits and enemies stop spawning and all remaining Conduits and keys immediately disappear, leaving no means by which the mission objective timer can be extended. Non-endless extraction mechanics (timer starts with at least half the squad at extraction and all players extract simultaneously) overwrite Disruption's normal extraction mechanics for non-endless Disruption variants.

Disruption missions reward up to 1500 objective affinity, based on mission level, for each conduit which is successfully defended (usually by killing the associated Demo).

Disruption does not follow the traditional 'AABC' rotation for endless missions. The reward tier is determined by both round progression and round performance, i.e. the number of conduits successfully defended.

Hotfix 35.5.5 (2024-04-05)

Hotfix 35.5.4 (2024-04-05)

Hotfix 35.5.3 (2024-04-04)

Hotfix 35.5.2 (2024-03-28)

Hotfix 35.5.1 (2024-03-27)

Update 35.5 (2024-03-27)

NEW DEIMOS NODE: ARMATUS (DISRUPTION)

Drusus Leverian owes a debt to Parvos Granum, who seeks a total takeover of the Leverian. Without enough donations, funding ran short, and he took a deal with Parvos that could spell the end of the Leverian. Visit Dante’s Leverian to discover just exactly what’s been happening, to both listen to Dante’s story and Parvos’ power grab to remove Drusus from his own museum.

Murmur Disruption can be accessed via the ARMATUS node on Deimos from either the Star Chart or the Laboratory Navigation in the Sanctum Anatomica. It can also appear as a Bounty at Fibonacci.

How to Unlock Node: Complete The Deadlock Protocol and the Whispers in the Walls Quests. This is due to the fact that they provide substantial lore context to the mission!

What to Expect
Reaching out to the Tenno to act as field associates, Drusus asks you to retrieve high-value Entrati artifacts from Albrecht’s Conduit system to bolster his financial resistance. Enter the Laboratories once more to defend the Arterial Conduits from hulking Obol-adorned Necramech Demolishers and the Key-consuming Gruzzlings (learn more about this new enemy in its dedicated section below!) to earn new rewards.

How To Play
The Gruzzlings hold the keys known as Dockets, each correlating to the Void Tongue symbols of Xata, Lohk, Khra and Vome, instead of the square, triangle, circle and diamond seen in regular Disruption missions. Any enemy destroyed can drop a Docket, like regular Disruption, but you can eliminate roaming Gruzzlings to earn a guaranteed Docket drop.

Insert the Docket into a Conduit, and expect burdens: enemy buffs or environmental dangers. Or, perhaps Loid will reverse a detriment to become a boon as you face off against any Demolishers.

Rewards

Rotation Rewards:

Visit the Official Warframe Drop Tables for more information.

New Resource: Vessel Capillaries

A crucial sub-component in the construction of Albrecht Entrati’s vessels, these Capillaries are earned by destroying Necramech Demolishers.

New Loid Vendor Menu: Research Dante
Vessel Capillaries can also be traded to Loid in the Sanctum Anatomica for the rotation rewards listed above (Dante Blueprints, Ruvox Blueprints, Onos Blueprints). Additionally, players can purchase Riven Transmuters here for 50 Vessel Capillaries. These were originally exclusive to Eidolon drop tables, but now have an alternative acquisition path via Loid!

Disruption Quality Of Life Changes

With the introduction of the new Disruption node on Deimos, we took the opportunity to make some quality of life changes to the mode overall.

While players highly engage with Disruption, requests to de-emphasize the audio component are at the forefront. With accessibility in mind, Disruption has received a few quality-of-life changes so all players can easily manage the game mode. The intention is to better support those who have difficulty with the audio cues.

NEW ENEMY: GRUZZLING

Greedy creatures born from The Indifference, these little Murmur tricksters love to steal Conduit Dockets and other coveted items from Albrecht's Laboratory.

In the new Deimos Node, Armatus (Disruption), the Gruzzlings can carry around the Dockets necessary to activate the Conduits.

GENERAL FIXES

Update 34.0 (2023-10-18)

Hotfix 33.6.4 (2023-08-15)

Update 32.2 (2022-11-30)

Update 31.5 (2022-04-27)

Update 30.2 (2021-05-12)

Hotfix 30.1.1 (2021-05-05)

Update 29.10 (2021-03-19)

Hotfix 29.5.5 (2020-11-27)

Hotfix 29.5.4 (2020-11-25)

Update 29.2 (2020-09-29)

Update 28.3 (2020-08-12)

Update 28.0 (2020-06-11)

Update 27.4 (2020-05-01)

Hotfix 27.3.11 (2020-04-09)

Hotfix 27.3.7 (2020-03-31)

Update 27.2 (2020-03-05)

Hotfix 27.0.9 (2020-01-09)

Hotfix 25.8.2 (2019-10-18)

Disruption Relic Reward Changes:

Based on some great player feedback we’ve shifted Relic types around per Rotation for some Disruption nodes to better balance the reward vs length of time you’re dedicating to the mission:

Sedna/Kelpie
Uranus/Ur
Lua/Apollo
Jupiter/Ganymede
Mars/Olympus

Update 25.8 (2019-10-01)

Hotfix 25.7.7 (2019-09-26)

Hotfix 25.7.4 (2019-09-05)

Hotfix 25.7.2.1 (2019-08-30)

Hotfix 25.7.2 (2019-08-30)

Update 25.7 (2019-08-29)

DISRUPTION EXPANSION

NOTE: New Nodes have been added which means to be eligible for Arbitrations, you must complete them!

Originally making its debut in The Jovian Concord, the Disruption game-mode was immediately a hit - fast paced with high stakes, your skills were put to the test. Alad V has sold his Conduit technology for a quick Credit, and Disruption has spread.

We now bring you 6 more locations of varying difficulty throughout the Origin System to play this game mode - with new rewards throughout! Each will feature new Debuffs appropriate for their setting, from Moonquakes to Ghoul Graves!

Grineer Settlement - Mars, Olympus

Will you be able to stop Grineer Ghouls before it’s too late? This will be a new player’s first encounter with Disruption, and it’s balanced accordingly.

Corpus Outpost - Neptune, Laomedeia

Expect higher-than-usual Credit Rewards from this Endless mode. While it may not be a perfect competition for the Index, it’ll be a change of pace for those looking to get some Credits with a change of scenery.

The new ‘Universal Syndicate Medallion’ can also be found in Disruption here!

Grineer Galleon - Sedna, Kelpie (Grineer)

If you’re looking for how to earn Gauss, he can be earned here on Sedna’s Disruption mode!

The new ‘Universal Syndicate Medallion’ can also be found in Disruption here!

Grineer Galleon - Uranus, Ur (Infested)

Take on the endless swarms of Infested in Disruption, including a sneak peak at a new enemy! Here you’ll find Gauss’s Signature Weapon Blueprints for the ACCELTRA and AKARIUS on Infested Demolyst Agents!

The new ‘Universal Syndicate Medallion’ can also be found in Disruption here!

Grineer Kuva Fortress - Kuva Fortress, Tamu

The Kuva Fortress has a new endless mode! Here you’ll be able to earn Kuva in a new way! First - the mission reward tables themselves. This is of course the obvious choice, but as we developed these tables we know the fact that Boosters don’t work on them is an issue. So we’ve also added Kuva to the Grineer Demolysts that aim to destroy the Conduits of Kuva Disruption! The new ‘Universal Syndicate Medallion’ can also be found in Disruption here!

Lua - Lua, Apollo (Corpus)

A new node has been added on Lua featuring Disruption revisit your past for a chance to earn Somatic Fibres, a necessary component in Lua Lens construction!

The new ‘Universal Syndicate Medallion’ can also be found in Disruption here!

Disruption has also been added as a possible mission type for Void Fissures, Sorties, Syndicate missions, and more!

NEW REWARD
LUA LENS BLUEPRINT

A new Focus Lens found only on Lua Disruption which allows you even greater Focus conversion!

NEW REWARD
Universal Syndicate Medallion!

This mysterious item is accepted by all eligible Syndicates to give you 1,000 Standing. If you’re lucky enough to find one in Disruption, you’ll be able to gain favour with any of the core 6 Syndicates (Steel Meridian, Arbiters of Hexis, Cephalon Suda, New Loka, Red Veil, Perrin Sequence)! You will also be able to use it with Quills, Vox Solaris, Ostron, and Solaris United.

We are planning on making ‘Universal’ mean a bit more here and in a future Hotfix this will be usable in Conclave, Simaris, and Vent Kids as well.

We are starting small with this item as it has potential for a large impact on various economy elements that we want to carefully measure, but expect iteration and larger versions of these for rewards! Anything from special Alerts featuring multiple, future drop tables, and more!

Hotfix 25.1.1 (2019-06-06)

Update 25.1 (2019-06-05)

Hotfix 25.0.8 (2019-05-31)

Hotfix 25.0.6 (2019-05-29)

Hotfix 25.0.4 (2019-05-28)

Hotfix 25.0.3 (2019-05-24)

Hotfix 25.0.2 (2019-05-23)

Hotfix 25.0.1 (2019-05-23)

Update 25.0 (2019-05-22)