Missions are the primary playable content in WARFRAME. Up to four players can participate in the same mission as a Squad, and upon completing the objective(s) extract themselves from the site with their Landing Craft. Missions are primarily accessed through the Star Chart, and are PvE (Player vs Environment) only. PvP (Player vs Player) content may be found in Teshin's Conclave, accessible from the Orbiter or from Tenno Relays. There are over 21 types of missions in Warframe. Each mission has a specific pre-assigned objective, although secondary objectives or a change of objective may occur during the mission (except in missions that assign Assassination, Defense, Disruption and Interception). Each mission node is occupied by at least one opposing Faction, but two or more may appear and engage in an invasion or a crossfire. The mission area in which pseudo-randomly pre-designed rooms and halls commonly referred to as "tiles". Some tiles (most noticeably Reactor Sabotage and Hive missions) will include environmental hazards. When attempting to join an online mission, the matchmaking system will take into account a player's total equipment rank (Weapons, Warframes, Companions etc.). Players with similar equipment ranking (hidden) will be more likely matched into the same squad; this way it is ensured that within the same node, the system tries its best to reduce the chances of an experienced player joining a squad full of new players.[citation needed] Note that for players with new or recently polarized equipment, they will be considered a slightly lower overall rank and may be placed similarly lower-ranked players, therefore possibly increasing difficulty. Starchart Navigation[] Hovering the cursor over a node will give a mission description, including: Tileset - The theme of the environment to be expected, displayed as a picture. Different tile sets on different planets may have varying conditions. Mission type - The type of mission objective that will be given. Faction - The NPC faction currently occupying this node. Multiple NPC factions trying to occupy the same node will result in a crossfire. Level - Starting range of the level of enemies in this node. Survival, Defense, Disruption, Excavation, and Defection are endless missions where the enemies will scale with time and/or player equipment ranking. Each planet will have 12 to 26 missions displayed as nodes. Completing a mission will mark the node completed as white and will unlock connected uncompleted missions as blue nodes, and unavailable missions as gray locks. After completing The Archwing Quest, on the top right of the normal Starchart it is possible to switch to the Empyrean one (note that it is not necessary having a built Railjack in order to play an Empyrean mission). Currently, the only Mission Types for this unique game mode are Skirmish and Volatile. Mission Types[] There are 30 selectable mission types: Alchemy Arena (Rathuum and The Index) Ascension Assassination Assault Capture Defection Defense Mirror Defense Disruption Excavation Exterminate Free Roam/Bounty (Plains of Eidolon, Orb Vallis, & Cambion Drift) Heist Isolation Vault Hijack Infested Salvage Interception Junction Mobile Defense Netracells Orphix (Exclusive to Railjack) Pursuit (Exclusive to Archwing) Rescue Rush (Exclusive to Archwing) Sabotage Hive Sabotage Orokin Sabotage Reactor Sabotage Sealab Sabotage Sanctuary Onslaught Skirmish (Exclusive to Railjack) Spy Survival Void Armageddon (Exclusive to Zariman Ten Zero) Void Cascade (Exclusive to Zariman Ten Zero) Void Flood (Exclusive to Zariman Ten Zero) Volatile (Exclusive to Railjack) CollapseMissions PvE Star Chart Standard Assassination • Capture • Exterminate (Abyssal Zone) • Hijack • Mobile Defense • Rescue • Sabotage (Assault, Orokin, Reactor, Sealab) + Hive • Spy Endless Alchemy • Defection • Disruption • Defense (Mirror) • Excavation • Infested Salvage • Interception • Survival (Conjunction) • Void Armageddon • Void Cascade • Void Flood Free Roam Bounty (Isolation Vault, Heist) Arena The Index • Rathuum Special Ascension • Granum Void • Junction • Netracells • Recovery • Sanctuary Onslaught • Shrine Defense Archwing Exterminate • Interception • Mobile Defense • Pursuit • Rush • Sabotage Empyrean Standard Exterminate (Railjack) • Skirmish (Railjack) • Spy (Railjack) • Volatile (Railjack) Endless Defense (Railjack) • Orphix (Railjack) • Survival (Railjack) Free Roam Free Flight Duviri Free Roam The Duviri Experience • The Lone Story Endless The Circuit PvP Conclave Cephalon Capture • Annihilation • Team Annihilation • Lunaro Other Frame Fighter • Duel Arbitrations • Archon Hunt • Break Narmer • Crossfire • Dark Sectors • Deep Archimedea • Environmental Hazards • Invasions • Kuva Siphon • Lich (Kuva Lich • Sisters of Parvos) • Nightmare Mode • Nightwave • Sorties • The Steel Path • Void Fissures Locations[] Target Planet Name Level Rewards Credit Reward Additional Credit Reward Tile Set Invasion Phorid Alert 0 - 0 Nyx 0 0 Grineer Asteroid Venus Fossa 6 - 8 Rhino 1,500 0 Corpus Ship Mercury Tolstoj 8 - 10 Cronus & Seer 1,700 0 Grineer Asteroid Mars War 11 - 13 Excalibur 2,000 0 Grineer Settlement Phobos Iliad 13 - 15 Mag 2,200 0 Corpus Ship Ceres Exta 14 - 16 Frost, Miter, & Twin Gremlins 2,300 0 Grineer Shipyard Jupiter Themisto 18 - 20 Valkyr 2,700 0 Corpus Gas City Deimos Magnacidium 20 - 25 Nekros 2,900 0 Orokin Derelict Earth Oro 20 - 25 Hydroid 2,900 0 Grineer Forest Europa Naamah 21 - 23 Nova 3,000 0 Corpus Ice Planet Saturn Tethys 24 - 26 Ember 3,300 0 Grineer Galleon Uranus Titania 27 - 29 Equinox 3,600 0 Grineer Sealab Neptune Psamathe 30 - 32 Loki 3,900 0 Corpus Ship Deimos Exequias 30 - 35 Pathocyst 3,900 0 Orokin Derelict Eris Mutalist Alad V Assassinate 30 - 35 Mesa 3,900 0 Infested Ship Eris Jordas Golem Assassinate 32 - 34 Atlas 4,100 0 Infested Ship Sedna Merrow 35 - 40 Saryn & Twin Kohmak 4,400 0 Grineer Asteroid Pluto Hades 35 - 45 Trinity 4,400 0 Corpus Outpost Jupiter The Ropalolyst 40 - 40 Wisp 4,900 0 Corpus Gas City Deimos Effervo 55 - 60 6,400 0 Albrecht's Laboratories Saturn Proxima Kuva Lich Confrontation 63 - 70 7,200 0 Free Space Neptune Proxima Sister of Parvos Confrontation 63 - 70 7,200 0 Free Space Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Kuva Fortress Koro Grineer 3,800 0 29 - 31 Grineer Asteroid Fortress There are a total of 1 Assault Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Mantle Grineer 1,100 0 Capture 2 - 4 Grineer Forest Venus Venera Corpus 1,400 0 Capture 5 - 7 Corpus Outpost Mercury Elion Grineer 1,600 0 Capture 7 - 9 Grineer Asteroid Mars Ara Grineer 1,900 0 Capture 10 - 12 Grineer Settlement Void Hepit Corrupted 1,900 0 VoidCapture1 10 - 15 Orokin Tower Phobos Skyresh Corpus 2,100 0 Capture 12 - 14 Corpus Ship Deimos Horend Infested 2,100 0 Capture 12 - 14 Orokin Derelict Ceres Lex Grineer 2,300 0 Capture 14 - 16 Grineer Shipyard Jupiter Ananke Corpus 2,500 0 Capture 16 - 18 Corpus Gas City Saturn Cassini Grineer 3,000 0 Capture 21 - 23 Grineer Galleon Europa Abaddon Corpus 3,000 0 Capture 21 - 23 Corpus Ice Planet Uranus Ariel Grineer 3,400 0 Capture 25 - 27 Grineer Sealab Lua Copernicus Corpus 3,400 0 Capture 25 - 30 Orokin Moon Neptune Galatea Corpus 3,600 0 Capture 27 - 29 Corpus Outpost Pluto Hydra Corpus 3,900 0 Capture 30 - 34 Corpus Ship Void Ukko Corrupted 3,900 0 VoidCapture3 30 - 35 Orokin Tower Eris Isos Infested 4,100 0 Capture 32 - 36 Infested Ship There are a total of 17 Capture Missions Enemy Types[] Since Update 19.0 (2016-11-11) Capture enemy types are split into 3 tiers: Easy (1-10), Medium (10-20), Hard (20+). Unlike other mission types, the tier does not affect the reward given from capturing a target. Corpus Nullifiers and white-suited Corpus Targets (capable of creating a  Snow Globe-esqe barrier) do not appear on lower level Capture missions. These white-suited Targets often wield the  Glaxion, which seems to do far more damage to players than normal. Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Phobos Memphis (Dark Sector) Infested 2,400 16,000 Defection1 15 - 25 Grineer Asteroid Saturn Caracol (Dark Sector) Infested 3,500 14,000 Defection2 26 - 36 Grineer Galleon Neptune Yursa (Dark Sector) Infested 3,900 18,000 Defection3 30 - 40 Infested Ship There are a total of 3 Defection Missions There are a total of three tiers which determines the reward pool players have access to at each 5th wave checkpoint. Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Lith Grineer 1,000 0 Defense1 1 - 6 Grineer Forest Venus Tessera Corpus 1,200 0 Defense1 3 - 8 Corpus Outpost Mercury Lares Infested 1,500 0 Defense1 6 - 11 Grineer Asteroid Earth Coba (Dark Sector) Infested 1,500 12,000 DSDefense 6 - 16 Grineer Forest Mars Spear Grineer 1,700 0 Defense1 8 - 13 Grineer Settlement Venus Romula (Dark Sector) Infested 1,700 10,000 DSDefense 8 - 18 Corpus Outpost Phobos Gulliver Corpus 1,900 0 Defense1 10 - 15 Corpus Ship Void Taranis Corrupted 1,900 0 VoidDefense1 10 - 15 Orokin Tower Mars Kadesh (Dark Sector) Infested 1,900 14,000 DSDefense 10 - 20 Grineer Settlement Ceres Casta Grineer 2,100 0 Defense1 12 - 17 Grineer Shipyard Jupiter Io Corpus 2,400 0 Defense2 15 - 20 Corpus Gas City Deimos Hyf Infested 2,400 0 DerelictDefense 15 - 20 Orokin Derelict Ceres Seimeni (Dark Sector) Infested 2,400 20,000 DSDefense 15 - 25 Grineer Shipyard Europa Paimon Corpus 2,700 0 Defense2 18 - 23 Corpus Ice Planet Jupiter Sinai (Dark Sector) Infested 2,900 14,000 DSDefense 20 - 30 Corpus Gas City Saturn Helene Grineer 3,000 0 Defense2 21 - 26 Grineer Galleon Venus Proxima Falling Glory Corpus 3,200 45,000 VenusProximaDefense 23 - 26 Free Space Europa Larzac (Dark Sector) Infested 3,200 16,000 DSDefense 23 - 33 Corpus Ice Planet Uranus Stephano Grineer 3,300 0 Defense3 24 - 29 Grineer Sealab Neptune Proxima Arva Vector Corpus 3,400 50,000 NeptuneProximaDefense 25 - 28 Free Space Lua Stöfler Grineer 3,400 0 Defense3 25 - 30 Orokin Moon Europa Icefields of Riddah Corpus 3,400 0 25 - 30 Corpus Ice Planet Neptune Proteus Corpus 3,600 0 Defense3 27 - 32 Corpus Ship Kuva Fortress Nabuk Grineer 3,900 0 Defense3 30 - 32 Grineer Asteroid Fortress Void Belenus Corrupted 3,900 0 VoidDefense3 30 - 35 Orokin Tower Sedna Hydron Grineer 3,900 0 Defense3 30 - 40 Grineer Galleon Pluto Outer Terminus Corpus 3,900 0 Defense3 30 - 40 Corpus Outpost Eris Kala-azar Infested 3,900 0 Defense3 30 - 40 Infested Ship Sedna Sangeru (Dark Sector) Infested 4,400 16,000 DSDefense 35 - 45 Grineer Asteroid Eris Akkad (Dark Sector) Infested 4,400 18,000 DSDefense 35 - 45 Infested Ship Pluto Sechura (Dark Sector) Infested 4,400 20,000 DSDefense 35 - 45 Corpus Outpost Pluto Proxima Obol Crossing Corpus 4,800 100,000 PlutoProximaDefense 39 - 42 Free Space Veil Proxima Arc Silver Corpus 6,000 137,500 VeilProximaDefense 51 - 55 Free Space There are a total of 33 Defense Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Mars Olympus Grineer 2,400 0 DisruptionMars 15 - 20 Grineer Settlement Neptune Laomedeia Corpus 3,400 0 DisruptionNeptune 25 - 30 Corpus Ship Jupiter Ganymede Corpus 3,900 0 DisruptionJupiter 30 - 35 Corpus Gas City Uranus Ur (Dark Sector) Infested 3,900 16,000 DisruptionUranus 30 - 35 Grineer Galleon Sedna Kappa Grineer 4,300 0 DisruptionSedna 34 - 38 Grineer Galleon Kuva Fortress Tamu Grineer 4,400 0 DisruptionKuva 35 - 40 Grineer Asteroid Fortress Lua Apollo Corpus 4,400 0 DisruptionLua 35 - 40 Orokin Moon Deimos Armatus The Murmur 6,400 0 EntratiDisruption 55 - 60 Albrecht's Laboratories There are a total of 8 Disruption Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Everest Grineer 1,000 0 Excavation1 1 - 6 Grineer Forest Venus Kiliken Corpus 1,200 0 Excavation1 3 - 8 Corpus Outpost Earth Tikal (Dark Sector) Infested 1,500 12,000 Excavation1 6 - 16 Grineer Forest Mars Augustus Grineer 1,800 0 Excavation1 9 - 14 Grineer Settlement Europa Valefor Corpus 2,700 0 Excavation2 18 - 23 Corpus Ice Planet Europa Cholistan (Dark Sector) Infested 3,200 16,000 Excavation3 23 - 33 Corpus Ice Planet Europa Mines of Karishh Corpus 3,400 0 25 - 30 Corpus Ice Planet Neptune Despina Corpus 3,600 0 Excavation3 27 - 32 Corpus Outpost Pluto Hieracon (Dark Sector) Infested 4,400 20,000 Excavation3 35 - 45 Corpus Outpost There are a total of 9 Excavation Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Mariana Grineer 1,000 0 1 - 3 Grineer Sealab Earth E Prime Grineer 1,000 0 1 - 3 Grineer Forest Venus E Gate Corpus 1,200 0 3 - 5 Corpus Outpost Venus Montes Corpus 1,200 0 AWExterminate 3 - 8 Corpus Ship (Archwing) Mercury Pantheon Grineer 1,500 0 6 - 8 Grineer Galleon Mercury M Prime Infested/Grineer 1,600 0 7 - 9 Grineer Asteroid Mars Hellas Grineer 1,700 0 8 - 10 Grineer Settlement Mars Syrtis Grineer 1,700 0 AWExterminate 8 - 13 Free Space Phobos Roche Corpus 1,900 0 10 - 12 Corpus Ship Void Teshub Corrupted 1,900 0 VoidExterminate1 10 - 15 Orokin Tower Mars Ultor Grineer/Corpus 2,000 0 11 - 13 Corpus Ice Planet Ceres Pallas Grineer 2,100 0 12 - 14 Grineer Shipyard Deimos Phlegyas Infested 2,200 0 13 - 15 Orokin Derelict Venus Proxima Bifrost Echo Corpus 2,400 30,000 VenusProximaExterminate 15 - 18 Free Space Jupiter Carpo Corpus 2,600 0 17 - 19 Corpus Gas City Europa Armaros Infested/Corpus 2,700 0 18 - 20 Infested Ship Europa Baal Corpus 3,000 0 21 - 23 Corpus Ice Planet Saturn Telesto Grineer 3,100 0 22 - 24 Grineer Galleon Uranus Sycorax Grineer 3,300 0 24 - 26 Grineer Sealab Lua Plato Grineer/Corpus 3,400 0 25 - 30 Orokin Moon Uranus Puck Grineer 3,600 0 27 - 29 Grineer Sealab Neptune Proxima Nu-gua Mines Corpus 3,600 56,250 NeptuneProximaExterminate 27 - 30 Free Space Kuva Fortress Dakata Grineer 3,700 0 28 - 30 Grineer Asteroid Fortress Neptune Neso Corpus 3,800 0 29 - 31 Corpus Ice Planet Void Oxomoco Corrupted 3,900 0 VoidExterminate3 30 - 35 Orokin Tower Pluto Narcissus Corpus 4,100 0 32 - 36 Corpus Outpost Sedna Adaro Grineer 4,100 0 32 - 36 Grineer Asteroid Pluto Acheron Corpus 4,300 0 34 - 38 Corpus Ship Eris Saxis Infested 4,300 0 34 - 38 Infested Ship Pluto Proxima Seven Sirens Corpus 4,600 90,000 PlutoProximaExterminate 37 - 40 Free Space Veil Proxima Calabash Corpus 5,400 125,000 VeilProximaExterminate 45 - 49 Free Space Zariman Ten Zero Halako Perimeter Grineer or Corpus 5,900 0 ZarimanExterminate 50 - 55 Zariman (Tileset) Deimos Nex The Murmur 6,400 0 EntratiExterminate 55 - 60 Albrecht's Laboratories There are a total of 33 Exterminate Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Ceres Ludi Grineer 2,400 0 15 - 17 Grineer Shipyard Europa Sorath Corpus 2,800 0 19 - 21 Corpus Ice Planet Sedna Marid Grineer 4,300 0 34 - 38 Grineer Shipyard There are a total of 3 Hijack Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Eris Oestrus Infested 4,300 0 Salvage 34 - 38 Infested Ship There are a total of 1 Infested Salvage Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Gaia Grineer 1,000 0 Interception1 1 - 6 Grineer Forest Venus Cytherean Corpus 1,200 0 Interception1 3 - 8 Corpus Ship Mercury Odin Grineer 1,500 0 Interception1 6 - 11 Grineer Galleon Mars Alator Grineer 1,700 0 Interception1 8 - 13 Grineer Settlement Ceres Cinxia Grineer 2,100 0 Interception1 12 - 17 Grineer Shipyard Jupiter Callisto Corpus 2,400 0 Interception2 15 - 20 Corpus Gas City Europa Ose Corpus 2,700 0 Interception2 18 - 23 Corpus Ice Planet Saturn Rhea Grineer 3,000 0 Interception2 21 - 26 Grineer Asteroid Uranus Umbriel Grineer 3,300 0 Interception2 24 - 29 Grineer Sealab Uranus Caelus Grineer 3,300 0 AWInterception 24 - 29 Free Space Sedna Berehynia Grineer 3,900 0 Interception3 30 - 40 Grineer Shipyard Pluto Cerberus Corpus 3,900 0 Interception3 30 - 40 Corpus Outpost Eris Xini Infested 3,900 0 Interception3 30 - 40 Corpus Ship Void Mithra Corrupted 4,900 0 VoidInterception4 40 - 45 Orokin Tower There are a total of 14 Interception Missions The majority of Interception maps use the same tiles as Defense missions. Exceptions to this are missions taking place in either Grineer Forest or Grineer Shipyard tilesets. Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Erpo Grineer 1,000 0 AWMobileDefense 1 - 6 Free Space Earth Eurasia Grineer 1,200 0 3 - 5 Grineer Forest Venus Aphrodite Corpus 1,500 0 6 - 8 Corpus Outpost Mars Tharsis Grineer 1,700 0 8 - 10 Grineer Settlement Mercury Boethius Infested 1,700 0 8 - 10 Grineer Asteroid Phobos Sharpless Corpus 2,000 0 11 - 13 Corpus Ship Mars Vallis Grineer 2,000 0 11 - 13 Grineer Galleon Ceres Kiste Grineer 2,200 0 13 - 15 Grineer Shipyard Deimos Dirus Infested 2,400 0 15 - 17 Orokin Derelict Jupiter Carme Corpus 2,500 0 16 - 18 Corpus Gas City Europa Morax Corpus 2,700 0 18 - 20 Corpus Ice Planet Void Tiwaz Corrupted 2,900 0 VoidMobileDefense2 20 - 25 Orokin Tower Saturn Keeler Grineer 3,200 0 23 - 25 Grineer Asteroid Lua Grimaldi Grineer 3,400 0 25 - 30 Orokin Moon Uranus Cressida Grineer 3,600 0 27 - 29 Grineer Sealab Neptune Salacia Corpus 3,600 0 AWMobileDefense 27 - 32 Corpus Ship (Archwing) Neptune Larissa Corpus 3,800 0 29 - 31 Corpus Ship Kuva Fortress Rotuma Grineer 3,900 0 30 - 32 Grineer Asteroid Fortress Pluto Minthe Corpus 3,900 0 30 - 34 Corpus Outpost Sedna Charybdis Grineer 4,300 0 34 - 38 Grineer Galleon Eris Solium Infested 4,300 0 34 - 38 Infested Ship Void Aten Corrupted 4,900 0 VoidMobileDefense4 40 - 45 Orokin Tower Zariman Ten Zero The Greenway Grineer or Corpus 5,900 0 ZarimanMobileDefense 50 - 55 Zariman (Tileset) There are a total of 23 Mobile Defense Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Venus Proxima Vesper Strait Corpus 3,000 41,250 VenusProximaOrphix 21 - 24 Free Space Neptune Proxima Mammon's Prospect Corpus 4,000 68,750 NeptuneProximaOrphix 31 - 34 Free Space Pluto Proxima Khufu Envoy Corpus 4,400 80,000 PlutoProximaOrphix 35 - 38 Free Space Veil Proxima Erato Corpus 6,300 143,750 VeilProximaOrphix 54 - 58 Free Space There are a total of 4 Orphix Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Saturn Pandora Grineer 3,000 0 AWPursuit 21 - 23 Free Space There are a total of 1 Pursuit Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Pacific Grineer 1,200 0 Rescue1 3 - 6 Grineer Galleon Venus Linea Corpus 1,400 0 Rescue1 5 - 7 Corpus Outpost Mercury Caloris Grineer 1,500 0 Rescue1 6 - 8 Grineer Asteroid Mars Martialis Grineer 1,900 0 Rescue1 10 - 12 Grineer Settlement Ceres Nuovo Grineer 2,200 0 Rescue1 13 - 15 Grineer Shipyard Phobos Monolith Corpus 2,200 0 Rescue1 13 - 15 Corpus Ship Jupiter Metis Corpus 2,400 0 Rescue2 15 - 17 Corpus Gas City Europa Orias Corpus 2,900 0 Rescue2 20 - 22 Corpus Ice Planet Saturn Anthe Grineer 3,100 0 Rescue3 22 - 24 Grineer Galleon Saturn Numa Grineer 3,100 0 Rescue2 22 - 24 Grineer Asteroid Uranus Caliban Grineer 3,400 0 Rescue3 25 - 27 Grineer Sealab Lua Zeipel Corpus 3,400 0 Rescue3 25 - 30 Orokin Moon Neptune Triton Corpus 3,700 0 Rescue3 28 - 30 Corpus Ship Sedna Naga Grineer 3,900 0 Rescue3 30 - 34 Grineer Galleon Kuva Fortress Garus Grineer 4,000 0 Rescue3 31 - 33 Grineer Asteroid Fortress Eris Brugia Infested 4,100 0 Rescue3 32 - 36 Infested Ship Pluto Regna Corpus 4,300 0 Rescue3 34 - 38 Corpus Outpost There are a total of 17 Rescue Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Phobos Kepler Corpus 2,100 0 AWRush 12 - 14 Corpus Ship (Archwing) There are a total of 1 Rush Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Cervantes Grineer 1,300 0 4 - 6 Grineer Forest Venus Ishtar Corpus 1,500 0 6 - 8 Corpus Ship Mercury Terminus Infested/Grineer 1,700 0 8 - 10 Grineer Galleon Mars Gradivus Corpus 1,800 0 9 - 11 Corpus Ship Mars Ares Grineer 1,800 0 9 - 11 Grineer Settlement Deimos Formido Infested 2,300 0 14 - 16 Orokin Derelict Ceres Ker Grineer 2,300 0 14 - 16 Grineer Shipyard Ceres Thon Grineer 2,400 0 15 - 17 Grineer Galleon Jupiter Galilea Corpus 2,400 0 AWSabotage 15 - 20 Corpus Ship (Archwing) Jupiter Adrastea Corpus 2,700 0 18 - 20 Corpus Ship Jupiter Thebe Corpus 2,700 0 18 - 20 Corpus Gas City Europa Kokabiel Corpus 2,900 0 20 - 22 Corpus Ice Planet Void Stribog Corrupted 2,900 0 VoidSabotage2 20 - 25 Orokin Tower Saturn Enceladus Grineer 3,200 0 23 - 25 Grineer Asteroid Saturn Calypso Grineer 3,300 0 24 - 26 Grineer Galleon Uranus Desdemona Grineer 3,500 0 26 - 28 Grineer Sealab Neptune Sao Corpus 3,800 0 29 - 31 Corpus Outpost Eris Naeglar Infested 3,900 0 30 - 34 Infested Ship Sedna Rusalka Grineer 4,100 0 32 - 36 Grineer Galleon Pluto Cypress Corpus 4,300 0 34 - 38 Corpus Ship Void Marduk Corrupted 4,900 0 VoidSabotage4 40 - 45 Orokin Tower There are a total of 21 Sabotage Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Proxima Sover Strait Grineer 2,400 32,000 EarthProximaSkirmish 15 - 20 Free Space Earth Proxima Iota Temple Grineer 2,900 38,000 EarthProximaSkirmish 20 - 28 Free Space Earth Proxima Ogal Cluster Grineer 3,000 42,500 EarthProximaSkirmish 21 - 26 Free Space Earth Proxima Korm's Belt Grineer 3,300 45,000 EarthProximaSkirmish 24 - 30 Free Space Earth Proxima Bendar Cluster Grineer 3,800 45,000 EarthProximaSkirmish 29 - 36 Free Space Saturn Proxima Lupal Pass Grineer 5,700 50,000 SaturnProximaSkirmish 48 - 56 Free Space Saturn Proxima Nodo Gap Grineer 6,300 50,000 SaturnProximaSkirmish 54 - 60 Free Space Saturn Proxima Mordo Cluster Grineer 6,400 50,000 SaturnProximaSkirmish 55 - 60 Free Space Saturn Proxima Vand Cluster Grineer 7,400 70,000 SaturnProximaSkirmish 65 - 70 Free Space Saturn Proxima Kasio's Rest Grineer 7,900 75,000 SaturnProximaSkirmish 70 - 75 Free Space Veil Proxima Flexa Grineer 8,900 85,000 VeilProximaSkirmish 80 - 90 Free Space Veil Proxima H-2 Cloud Grineer 8,900 135,000 VeilProximaSkirmish 80 - 90 Free Space Veil Proxima R-9 Cloud Grineer 8,900 115,000 VeilProximaSkirmish 80 - 90 Free Space Veil Proxima Nsu Grid Grineer 8,900 80,000 VeilProximaSkirmish 80 - 90 Free Space There are a total of 14 Skirmish Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Earth Cambria Grineer 1,100 0 Spy1 2 - 4 Grineer Forest Venus Unda Corpus 1,300 0 Spy1 4 - 6 Corpus Outpost Mercury Suisei Grineer 1,700 0 Spy1 8 - 10 Grineer Galleon Mars Arval Grineer 1,800 0 Spy1 9 - 11 Grineer Settlement Phobos Shklovsky Corpus 2,000 0 Spy1 11 - 13 Corpus Ship Ceres Bode Grineer 2,100 0 Spy2 12 - 14 Grineer Shipyard Jupiter Amalthea Corpus 2,600 0 Spy2 17 - 19 Corpus Gas City Europa Valac Grineer/Corpus 2,700 0 Spy2 18 - 20 Corpus Ship Venus Proxima Orvin-Haarc Corpus 2,800 37,500 VenusProximaSpy 19 - 22 Free Space Saturn Dione Grineer 3,000 0 Spy2 21 - 23 Grineer Asteroid Lua Pavlov Grineer/Corpus 3,400 0 LuaSpy 25 - 30 Orokin Moon Uranus Rosalind Grineer 3,600 0 Spy3 27 - 29 Grineer Sealab Neptune Nereid Corpus 3,900 0 Spy3 30 - 32 Corpus Ice Planet Kuva Fortress Pago Grineer 4,000 0 KuvaSpy 31 - 33 Grineer Asteroid Fortress Neptune Proxima Brom Cluster Corpus 4,100 75,000 NeptuneProximaSpy 32 - 35 Free Space Pluto Oceanum Corpus 4,100 0 Spy3 32 - 36 Corpus Ship Sedna Kelpie Grineer 4,400 0 Spy3 35 - 40 Grineer Galleon Pluto Proxima Peregrine Axis Corpus 5,200 120,000 PlutoProximaSpy 43 - 46 Free Space Veil Proxima Sabmir Cloud Corpus 6,600 150,000 VeilProximaSpy 57 - 60 Free Space There are a total of 19 Spy Missions Tier 1 missions are present on Earth, Venus, Mercury, Mars, and Phobos. Tier 2 missions are present on Ceres, Jupiter, Europa, and Saturn. Tier 3 missions are present on Uranus, Neptune, Pluto, and Sedna. Pago and Pavlov have unique drop tables. Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Venus V Prime Corpus 1,200 0 Survival1 3 - 8 Corpus Ship Mercury Apollodorus Infested 1,500 0 Survival1 6 - 11 Grineer Galleon Venus Malva (Dark Sector) Infested 1,700 10,000 DSSurvival1 8 - 18 Corpus Ship Phobos Stickney Corpus 1,900 0 Survival1 10 - 15 Corpus Ship Mars Wahiba (Dark Sector) Infested 1,900 14,000 DSSurvival2 10 - 20 Corpus Ship Ceres Draco Grineer 2,100 0 Survival2 12 - 17 Grineer Asteroid Jupiter Elara Corpus 2,400 0 Survival2 15 - 20 Corpus Gas City Ceres Gabii (Dark Sector) Infested 2,400 20,000 DSSurvival1 15 - 25 Grineer Galleon Phobos Zeugma (Dark Sector) Infested 2,400 16,000 DSSurvival2 15 - 25 Grineer Asteroid Void Ani Corrupted 2,900 0 VoidSurvival2 20 - 25 Orokin Tower Jupiter Cameria (Dark Sector) Infested 2,900 14,000 DSSurvival2 20 - 30 Corpus Gas City Saturn Titan Grineer 3,000 0 Survival2 21 - 26 Grineer Galleon Venus Proxima Luckless Expanse Corpus 3,100 41,250 VenusProximaSurvival 22 - 25 Free Space Uranus Ophelia Grineer 3,300 0 Survival3 24 - 29 Grineer Sealab Lua Yuvarium Corrupted 3,400 0 ConjunctionSurvival1 25 - 30 Orokin Moon Lua Tycho Corpus 3,400 0 Survival3 25 - 30 Orokin Moon Europa Archaeo-freighter Corpus 3,400 0 25 - 30 Corpus Ice Planet Uranus Assur (Dark Sector) Infested 3,400 16,000 DSSurvival3 25 - 35 Grineer Galleon Deimos Terrorem Infested 3,400 0 DerelictSurvival 25 - 35 Orokin Derelict Saturn Piscinas (Dark Sector) Infested 3,500 14,000 DSSurvival2 26 - 36 Grineer Asteroid Neptune Proxima Enkidu Ice Drifts Corpus 3,800 62,500 NeptuneProximaSurvival 29 - 32 Free Space Pluto Palus Corpus 3,900 0 Survival3 30 - 40 Corpus Ship Sedna Selkie Grineer 3,900 0 Survival3 30 - 40 Grineer Asteroid Neptune Kelashin (Dark Sector) Infested 3,900 18,000 DSSurvival3 30 - 40 Infested Ship Eris Nimus Infested 3,900 0 Survival3 30 - 40 Infested Ship Kuva Fortress Taveuni Grineer 4,100 0 KuvaSurvival3 32 - 37 Grineer Asteroid Fortress Eris Zabala (Dark Sector) Infested 4,400 18,000 DSSurvival4 35 - 45 Infested Ship Sedna Amarna (Dark Sector) Infested 4,400 16,000 DSSurvival3 35 - 45 Grineer Galleon Pluto Proxima Fenton's Field Corpus 4,900 100,000 PlutoProximaSurvival 40 - 43 Free Space Void Mot Corrupted 4,900 0 VoidSurvival4 40 - 45 Orokin Tower Veil Proxima Lu-yan Corpus 6,400 150,000 VeilProximaSurvival 55 - 59 Free Space Deimos Persto The Murmur 6,400 0 EntratiSurvival 55 - 60 Albrecht's Laboratories Lua Circulus Corrupted 8,900 0 ConjunctionSurvival2 80 - 100 Orokin Moon There are a total of 33 Survival Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Zariman Ten Zero Oro Works Grineer or Corpus 5,900 0 VoidArmageddon 50 - 55 Zariman (Tileset) There are a total of 1 Void Armageddon Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Zariman Ten Zero Tuvul Commons Grineer or Corpus 5,900 0 VoidCascade 50 - 55 Zariman (Tileset) There are a total of 1 Void Cascade Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Zariman Ten Zero Everview Arc Grineer or Corpus 5,900 0 VoidFlood 50 - 55 Zariman (Tileset) There are a total of 1 Void Flood Missions Planet Mission Name Faction Credit Reward Addtional Credit Reward Wiki's DropTableAlias Level Tileset Venus Proxima Beacon Shield Ring Corpus 2,600 33,750 VenusProximaVolatile 17 - 20 Free Space Neptune Proxima Sovereign Grasp Corpus 4,200 75,000 NeptuneProximaVolatile 33 - 36 Free Space Pluto Proxima Profit Margin Corpus 5,000 110,000 PlutoProximaVolatile 41 - 44 Free Space Veil Proxima Numina Corpus 5,700 131,250 VeilProximaVolatile 48 - 52 Free Space There are a total of 4 Volatile Missions Raw Data[] Main article: Module:Missions/data Situational Occurances[] Situational occurrances happen within the mission. As such, they are not displayed until either the Tenno has entered the mission, or certain conditions are met throughout the mission. Capture, Mobile Defense, and Sabotage can randomly turn into an Exterminate mission, with the Lotus telling the Tenno to "ignore your original objective" and "leave nothing alive." If all the Data Vaults during a Spy mission have had their alarms triggered and data successfully retrieved, the objective will change into an Exterminate mission, where all remaining enemies must be killed before extraction. This change will not occur if only two or fewer vaults had their alarms triggered, or if two or fewer data consoles have been successfully hacked. Veiled Riven challenges will also appear if the player has one or more veiled Riven mods equipped. Completing the objectives will reveal the weapon assignment and attributes of the Riven mod. Players are assigned to hunt down Rare Resource Caches. This objective is always available on regular Reactor Sabotage missions and the Exterminate mission in the Kuva Fortress and Lua, In the event the player is captured by the Zanuka Hunter, the mission will transition into Recovery. In the event the player is defeated by the Grustrag Three, a Grustrag Bolt will be attached to that Warframe, lowering their damage against units of the Grineer Faction by 50%. A Bolt Release blueprint will be provided along with the mission failure screen; crafting it will disengage the Bolt from the Warframe. Depending on the current Nightwave Series, unique objectives/enemies might appear while playing a mission. They reward Nightwave Standing and possibly unique Nightwave resources, but it is usually not needed to defeat them in order to complete the main objective. Special Missions[] Special missions will only be playable if the player has the node available, but exceptional nodes can be seen in the notification pane even when the node is inaccessible such as Invasions, Nightmare Mode or Sortie missions. Nightmare Mode missions will only be available if the player has successfully completed every mission node on the same planet. Nodes are bordered red with a nightmare (maelstrom) icon and award Nightmare Mode Mods. Dark sectors need not be completed for Nightmare Mode nodes to appear. These missions do not disappear for the player once completed and their mission availability is timed. Invasions are missions in which multiple factions compete for nodes on an assigned planet. Faction indicators on the notification panel will show Grineer as red, Corpus as blue and Infestation Outbreaks as green. Infestation outbreaks cannot occur on Mercury and Earth. Nodes are indicated with a fist and usually award Wraith/Vandal weapon parts, rare resources, or rare blueprints. Invasion missions will disappear once either faction has complete dominance. Void Fissures are missions where players are able to open any relics carried into the mission and upon extraction, select the Prime artifact contained within the relic as a reward. Nodes are indicated with a Void Trace and also drops them as a mission completion reward. These missions do not disappear for the player once completed and their mission availability is timed. Syndicate missions will be shown in the notification pane when the Tenno is in positive standing with at least one syndicate. Nodes are indicated by the insignia carried by each Syndicate and reward additional Syndicate standing apart from the daily standing cap. Syndicate missions require a minimum of MR3 and refreshes daily. These missions disappear for the player once completed and the additional standing can only be obtained once per Syndicate mission, even if the player has joined another squad. However, Syndicate Medallions may continue to appear for the player in another player's squad even if they have already completed their daily Syndicate missions. Sorties are series of three difficult endgame missions that must all be completed in order to receive a random reward from a specified reward pool, and the rewards are often much than regular missions. Sorties are indicated by a ribbon-badge and may feature unique environmental/enemy conditions not found elsewhere. Sorties require the completion of The War Within (MR5) and refreshes daily. These missions are replayable, although one-time completion credit rewards and the rewards from the specified pool may only be obtained once a day. Kuva missions award  Kuva, a resource used in the randomization of a Riven mod's attributes, and might award a random Requiem Relic, used mainly for the acquisition of the Requiem Mods. Kuva missions only appear on planets near the Kuva fortress, their nodes indicated by the resource icon of Kuva, and are listed on the notification panel. Kuva floods are much higher-leveled missions that award twice the regular amount of Kuva as normal Kuva missions, and have a 100% chance of awarding a random Requiem Relic. Kuva missions require the completion of The War Within (MR5). These missions disappear for the player once completed, however additional Kuva can be obtained on the same mission if the player has joined another squad. Arbitrations are a special version of endless nightmare mode missions unlocked after all nodes on the star chart have been completed (less the Mutalist Alad V, Jordas Golem and Zealoid Prelate assassinations). All Arbitrations spawn with the following modifications: Normal revives disabled, allies can only be revived by expending 5 Resurgence Tokens on the downed's Revive Tower. The standard mission drop table is replaced by the Arbitration drop table. Droptables lock on table C after the initial AB tables are cleared. Droptable loot is guaranteed upon mission failure. Players additionally receive 1 Vitus Essence for each rotation clear. One Warframe and Weapon per player have their strength/damage buffed by 300% for each node that spawns. Arbitration Shield Drones are added to the enemy spawn table, granting complete and total damage immunity to all nearby enemies until they are destroyed. The primary objective is made harder per the mission type: Excavation: Excavation time is increased from 100 seconds to 180 seconds, and takes two excavations to count for one round of rewards. Survival: Life Support Capsules are worth 75% of usual. Interception: Enemy towers fill twice as fast. Defense (except Stöfler node at Lua): The defense objective is a Hexis Operative NPC armed with a Telos Akbolto. Unlike Sortie Defense, the Operative follows a chosen player instead of roaming by themselves, and can't be given a weapon by a Tenno. Downtime between waves is reduced to 2 seconds. Like players, the Operative will not enter Bleedout, and their death will be an instant mission failure. Defection: Rescue targets cannot be revived. Infested Salvage: Consoles have half their normal health. Disruption: Demolyst and Demolisher beeping range is halved and are marked when within 15 meters of a Tenno (from 30 meters). Empyrean[] Main article: Empyrean Empyrean is a unique game mode introduced in Update 27.0 (2019-12-13). These missions take place in the vast expanse of space, utilizing Railjack and Archwings to combat enemy spacecrafts. To host a game in Empyrean, players must go to the navigation console on their Railjack, which can be accessed within their Clan Dojo's Dry Dock, in the middle of their Orbiter, or from the menu by pressing Esc  → Board Railjack . Players must complete the Rising Tide quest in order to pilot their own Railjack. However, any player that has completed The Archwing can join in Empyrean missions by selecting an Empyrean node in their Star Chart. The host's Railjack is used during the mission. End of Mission Summary[] The Mission Summary appears after a successful mission and displays the following: Affinity earned for each Warframe, Weapon, and Companion Focus earned for each item installed with a Focus Lens Collected / rewarded amount of Credits, Resources, Mods, and/or Blueprints Team statistics for the mission: Percentage of total damage dealt Percentage of total damage taken Total number of kills Total number of kills by headshots Total number of melee kills Total number of deaths Total number of upgrades received Total number of abilities used Percentage of bullets that hit (Fire Accuracy) Total number of pickups Total number of revives (assisting in reviving fallen allies & companions) A separate screen that shows increases in Standing for ally Syndicates and decreases in standing for opposing Syndicates. Enemy standing will not be shown if the player has hit -44,000 (maximum negative standing available) for an opposing Syndicate. An alternate Mission Summary will be shown if the objective has been failed. It will only show: Affinity earned for each Warframe, Weapon, and Companion Team statistics for the mission The amount of loot, affinity, and standing for other players are not shown. Each player can only see their own Mission Summary Screen, though every member in the squad is shown the same list for Team Statistics. Trivia[] Almost all of the missions are named after real physical locations and objects that exist in the solar system as recognized by the International Astronomical Union. When multiple factions appear on the map, they are always hostile to one another. Raids were removed and replaced by Survival in Update 10, due to player disinterest. Deception was removed in Update 19. Although most missions allow for up to 4 players to play, Conclave modes such as Annihilation and Cephalon Capture allow for up to 8 players to join. Lunaro, however, can only allow up to 6 players to join. Some quest missions list the mission type as Salvage. Previously, hovering the mouse over Starchart nodes will also reveal the usernames of a solar landmark to honor "Grand Master" founders, shown in the bottom of the planet infobox. Bugs[] If the squad starts another mission before the player finishes loading from the previous mission, the player's weapons and Warframe will be unmodded. Patch History[] Hotfix 36.1.4 (2024-08-28) Fixed crash that could occur when loading into missions. Update 36.0 (2024-06-18) UI ADDITIONS, CHANGES & MORE Loadout Customization From Navigation You can now change your Loadout directly from Navigation! Instead of running back and forth from the Arsenal when you need to make a change before jumping into a mission, you can now do so conveniently from the Navigation screen. Most actions you can accomplish in the Arsenal you can do here: Change Loadout: Selecting this option will bring up all of your available Loadout options to swap to. Warframe Options: Swap Warframe Select from your available Warframes to equip. Upgrade Warframe Change upgrades (Mods, Arcanes, etc.) on equipped Warframe. Select Mod Config Select from your existing Mod Configs for equipped Warframe. View Warframe abilities Hover over the ability icons for the equipped Warframe to view stats. Note: Access to change Exalted Weapons from the Star Chart will be coming in a future update. Weapon Options: Swap Primary/Secondary/Melee Weapon Select from your available Weapons to equip. Upgrade Primary/Secondary/Melee Weapon Change upgrades (Mods, Arcanes, etc.) on equipped weapons. Select Mod Config Select from your existing Mod Configs for equipped weapons. Companion Options: Swap Companion Select from your available Companions to equip. Upgrade Companion Change upgrades on equipped Companion. Select Mod Config Select from your existing Mod Configs for equipped Companion. Companion Weapon Options Swap Companion Weapon Select from your available/eligible Weapons to equip onto equipped Companion. Upgrade Companion Weapon Change upgrades on equipped Companion Weapon. Select Mod Config Select from your existing Mod Configs for equipped Companion Weapon. General UI Changes & Fixes Fixed Index Mission Progress screen having broken UI elements. Fixed “Mission Failed” End of Mission screen showing again after exiting Arsenal if they had just returned from aborting/failing a mission. Fixed an issue where the mission results screen wouldn’t open while in the Orbiter when activating the “View Mission Progress” input. General Changes Increased the window for players to join an in-progress mission when playing a Star Chart node for the first time. Previously, the window was much smaller for first-time joiners, to avoid them missing key cutscenes or transmissions that appear at the start of the mission. The unintended result was that many players ended up starting a new session and playing the mission alone. FIXES Fixed an extremely rare crash that could occur when joining a mission in progress. Fixed a UI issue where Credit Cache rewards were not shown properly at End of Mission. Fixed Companion UI stretching if you're dead when the mission fails. Update 35.6 (2024-05-15) Fixed the Credit amount displayed in the End Of Mission screen for Index missions being greater than what was actually earned. Hotfix 35.5.2 (2024-03-28) Fixed black Energy color appearing white (in Orbiter and mission). Fixed Vessel Capillaries being sorted to the bottom of the End of Missions results screen. It will now be sorted higher to the top. Hotfix 35.5.1 (2024-03-27) Fixed a crash caused by hovering over the Tenno Guide while in a mission. Fixed an extremely rare crash that could occur when joining a mission in progress. Update 35.5 (2024-03-27) Unidentified rewards will now be sorted at the top of the End of Mission list. Added an “Owned” tag in the tooltip of collected resources in the End of Mission screen. Added new End of Mission screen medals for the following game modes: Void Cascade - Most Thrax Kills Void Flood - Most Vitoplast Deposited Void Armageddon - Most Argozene Collected Update 35.1 (2024-02-20) Fixed missing sound during “Finding Squad” after selecting mission node. Hotfix 35.0.10 (2024-01-18) Fixed script error in the End of Mission screen. Update 35.0 (2023-12-13) Pressing “P” in-match will now directly open the End Of Mission preview screen instead of forcing the Pause Menu to also open and swing the camera. Fixed Host Migrating with a dead Client sometimes resulting in a Failed mission for the returning players. Fixed Clients being unable to skip mission intro cutscene if the Host skipped it before they loaded in. Fixed Client crash that could occur when trying to Abort a mission from the pause menu while transitioning to a hub. Fixed Mods starting with a special character are incorrectly sorted in the End of Mission screen when using the French client. Fixed a crash that could occur when hovering over empty slots in the End of Mission screen. Fixed being able press "repeat mission" while already reconnecting to a disconnected squad, resulting in a crash. Update 34.0 (2023-10-18) Fixed graphical issues with the minimap and several on-hover popups (Mission Node in Navigation) while Upscaling options are enabled. Fixed the Navigation and other fast travel options disappearing from the pause menu upon aborting from a Railjack mission and returning to a Featured Dojo. Fixed the extraction timer resetting after switching to Operator in the extraction zone. Fixed blurry ground texture in the underside of some Landing Crafts during Extraction cutscene if the High Shader Quality if toggled off. Fixed Shawzin emote not deactivating when another player activates Extraction. Fixed a noticeable hitch when opening Navigation due to the Naberus event tab icon. Hotfix 33.6.7 (2023-08-31) Fixed a script error after failing a mission. Update 33.6 (2023-07-27) Fixed rewards and resources earned not appearing in the End of Mission screen upon extracting via the “Leave Duviri” option. These were already awarded upon leaving via this method, they simply were not reflected properly in this End of Mission Screen! Fixed a brief flash of brightness in the end of the mission screen. Fixed being stuck in a loading tunnel if you experienced a host migration during the End of Mission Screen after abandoning a Railjack Mission. Fixed the “Repeat Mission” button in the Circuit End of Mission screen not taking you to the Circuit Menu. Fixed a script error triggered by the Phage in the End of Mission screen. Hotfix 33.5.4 (2023-06-28) Fixed a brief flash of brightness in the end of the mission screen. Update 32.3 (2023-02-15) Changed some mission types to display information related to your mission success in the end of mission screen. This change applies to the following mission types: Defense Survival Excavation Previously a small icon would display which wave you reached, the amount of time survived, or the amount of Excavators successfully defended for these missions. This icon wasn’t always clear in terms of what it indicated, and it appeared in rewards despite not being one. Adding this information to the top of the end of mission screen should make this more clear. Fixed Host force starting a mission while a Client is joining a squad with a slow connection causing the Client to get permanently stuck in an End of Mission screen. Fixed Clients with slower internet connections getting stuck on the End of Mission screen after Host force starts a follow-up mission. Fixed Client with slow internet connection speeds getting stuck behind in mission (regular, open landscape, and Railjack) if Host aborts and loads into their next mission before the Client gets to the end of mission screen. Fixed being stuck on the End of Mission screen after failing a Railjack mission. Fixed script error related to the Break Narmer end of mission screen. Fixed the End of Mission screen music overlapping with Profile music when inspecting other players after just having finished a mission. Fixed players on controller selecting the ‘repeat mission’ key as the end of mission screen causing both the navigation and end of mission screen to appear. Fixed Clients with poor connections being stuck in the End of Mission screen and unable to exit when in a squad. Hotfix 32.2.9 (2023-01-11) Fixed script error caused by the end of mission UI screen. Hotfix 32.2.8 (2022-12-15) The end of mission screen did not show the rewards in the UI, but players who were stuck did not lose any rewards from these missions. Their accounts were updated upon mission completion. Hotfix 32.2.7 (2022-12-15) Fixed a rare crash that could occur when extracting from a mission. Hotfix 32.2.5 (2022-12-14) Fixed opening chat linked Mods/Looks causing overlap with the End of Mission UI. Hotfix 32.0.12 (2022-10-12) Fixed the search bar being active in the mission overview. This fixes typing into the search bar instead of chat being popped up when using the default ‘T’ binding. Fixed script error when trying to use Navigation after a hotfix. Fixed script error when clicking on a node with multiple missions active on it. Hotfix 32.0.7 (2022-09-28) Fixed Riven pop-out being completely blank when hovering over it in the world state window (Sorties, Archon Hunts, etc.). Fixed the number of ‘Open Squads’ in Navigation not being accurate and always showing as ‘0’. Hotfix 32.0.3 (2022-09-14) Fixed menu UI overlapping with exit Survey UI when attempting to leave the game while in Navigation. Update 32.0 (2022-09-07) Fixed Prime Parts being sorted at the bottom of the end of mission screen. They will now be sorted with the same importance as Prime Blueprints. Fixed Mods showing up in the End of Mission screen regardless of what is typed. Fixed End of Mission screen not covering the top of the screen. Fixed the “Updating Account Information. Please wait.” message not disappearing in poor network conditions with the end of a mission screen. Fixed “Syndicate Disruption” and “Fissure Kuva Survival” mission labels in the World State Window appearing in title case when they should be in uppercase. Fixed not being able to launch event missions from the World State Window in Navigation. Hotfix 31.5.7 (2022-05-06) Fixes towards Clients loading into a mission with no enemy spawns (including Railjack missions) after Host invites them but abandons the mission/closes the game while the Client is loading in. Fixed crash after mind controlling or disarming enemies right as the "change of plans" swap-to-exterminate happens in mission. Fixed potential script error when joining a mission in progress or Host migrating. Hotfix 31.5.5 (2022-05-03) Fixed being unable to individually extract from endless missions (excluding the new Zariman mission types, stay tuned for possible add!). Hotfix 31.1.7 (2022-02-23) Fixed some mixed case text issues in the end of mission progression box. Hotfix 31.1.1 (2022-02-09) Fixed Credit icon mission from the End of Mission screen on mission nodes with an active Sister of Parvos. Hotfix 30.9.1 (2021-11-11) Fixed a script error that could occur at End of Mission. Update 30.9 (2021-11-11) Fixed “Last Mission Results” not retaining total mission time. Fixed Boosters not being listed near the top when sorting the End of Mission Rewards from “Importance”. Fixed Credit Cache not showing the correct amount in the End of Mission screen. Fixed texture-streaming glitches that could occur when loading into missions. Fixed the game pausing after changing HUD colours while in a solo mission. Also fixes a full loss of functionality when using Transference after changing HUD colours. Fixed Mods marked as “NEW” throughout the mission not having the “NEW” tag on the End of Mission screen. Hotfix 30.7.6 (2021-09-23) Fixed Mission Timers on sequential missions not starting at 0. Update 30.7 (2021-09-08) Fixed missing End of Mission stats if enemies are killed with Yareli’s Abilities while riding Merulina. Changed the sorting of items on the End Of Mission screen to better reflect importance, including Steel Essence, Riven Slivers, Granum Crowns, Built Forma, Orokin Cells, Corrupted Holokeys, built Prime parts, War Hilt, Requiem Ultimatums, Exilus Adapters, Drop Chance Boosters, Scintillant, and built Railjack Components. Fixed an issue with the UI where the View Mission Progress menu and the End of Mission results menu displayed incorrect Affinity values if a weapon gained multiple ranks in a mission. Hotfix 30.5.5 (2021-07-29) Fixed End of Mission screen only starts to count the Mission Time when the End of Mission screen appears. Update 30.5 (2021-07-06) Fixed Mastery Rank icons in the End of Mission player tooltip screen appearing incorrectly tinted. Hotfix 30.3.5 (2021-06-10) Fixed a brief flash of brightness on the End of Mission screen en route back to the Orbiter. Hotfix 30.3.4 (2021-06-02) Fixed Squad being disbanded automatically during force extract on Endless mission types, instead of the intended choice to stay or leave. Hotfix 30.3.1 (2021-05-25) Fixed being taken to your own Profile when attempting to view a squadmates Profile by opening the Last Mission Results. Fixed Mission Abort showing Mission Time as 0s on the End of Mission screen. Hotfix 29.10.8 (2021-03-31) Fixed End of Mission screen becoming stuck on screen when attempting to reconnect with the squad before loading back to the Orbiter. Hotfix 29.10.3 (2021-03-23) Fixed becoming stuck on the End of Mission screen after a mission due to Host/Client attempting disconnects at the same time. Update 29.10 (2021-03-19) Fixed the Mission Progress screen and End of Mission screen not showing Affinity gained for Sentinel weapons. Fixed earned Focus Affinity appearing twice in the End of Mission UI screen on Archguns/Heavy Weapons. This was a UI only issue, Focus Affinity was not rewarded twice. Hotfix 29.6.8 (2021-01-25) Fixed Star Chart music playing underneath End of Mission rewards screen. Hotfix 29.6.2 (2020-12-22) Fixed an issue with the ‘NEW’ label on mods not appearing properly as reported here: https://twitter.com/DaeCatt/status/1340660117323329536 Update 29.6 (2020-12-18) Fixed Dojo Pigment icon overlapping the End of Mission reward screen UI. Hotfix 29.5.7 (2020-12-10) Fixed End of Mission screen showing Affinity gained for your equipped Necramech’s special weapon when you didn’t use it during the mission (no Affinity was actually gained). Hotfix 29.5.6 (2020-12-01) Fixed End of Mission Medals not showing in the Last Mission Results UI screen. Update 29.5 (2020-11-19) Added Demolyst and Arbitration Drone kill medals in the End of Mission screen. “Winged” Syandanas that have open/closed states (Sari Syandana etc.) will now only be open in the End of Mission diorama for the player with it equipped. This fixes issues with overlap/clipping for the rest of the squad. Changed Ayatan Stars to sort as a rare Resource in the End of Mission screen. Fixed Energy recovery abilities and Thrall kill tracking not counting properly in the End of Mission screen. Fixed a minor issue where the Cyst would be at full size in the End of mission diorama. Fixed the Focus points earned during missions appearing in the End of Mission screen but not the total owned Focus points. Both should now be showing as intended. Update 29.3 (2020-10-27) The End of Mission ‘Important’ filter will now place Alert rewards at the top of the list. Fixed inability to close the End of Mission screen after failing a Sortie Defense mission and waiting to close the EOM screen until you were back in the Orbiter. Hotfix 29.1.2.1 (2020-09-22) Fixed an issue where pausing during extraction can lead to issues as reported here: https://forums.warframe.com/topic/1222578-bugged-end-of-mission-progress-board/ Update 29.1 (2020-09-17) Fixed Tokens appearing in End of Mission screen with common items. Should now appear above regular Resources and Mods. Fixed Khora appearing mangled in the End of Mission screen diorama. Fixed the Gear Wheel overlapping the Void Fissure End of Mission Reward screen. Fixed Credits Icon appearing slightly larger than intended in the End of Mission screen. Hotfix 29.0.8.1 (2020-09-10) Blueprints and Entrati Tokens will now appear closer to the top of the End of Mission Reward section when ordered by ‘Importance’, instead of being buried under Mods and Resources. Fixed Garuda’s Talons not being visible on the End of Mission screen. Hotfix 29.0.3 (2020-08-26) End of Mission screen music will now properly duck sound FX. Update 29.0 (2020-08-25) Mission Summary/End of Mission Screen Changes & Fixes: Reordered various Rewards in the End of Mission screen: Syndicate Medallions now appear above Mods and Resources. Mods now always appear above Resources of the same rarity. Removed the sort by ‘Type’ since sorting by ‘Importance’ already does that in a more logical way. Updated the Conclave and Index scoreboard window with the new End of Mission screen style. Added “hide” button to the top left corner of the Mission Summary and End of Mission screen. Hover over the “eye” icon to hide the mission summary UI to get a clear shot of your surroundings if needed while reviewing stats mid-mission. This icon also removes the UI overal from the Warframe diorama in the backdrop in the End of Mission screen. Now you can take screenshots of your squad looking really really cool. The exit button will now pulse when it’s available upon returning to your Orbiter. Squad overlay now appears on the End of Mission results/screen in mission and after returning to the Orbiter. Pausing Warframe while previewing Mission results (Tab) now closes the Mission results before opening the Pause screen to avoid overlapping UI. We’ve added more Medals to the End of Mission screen related to: Life support Capsules and Modules / Excavator Powercells found Healing done Rescue Target found First to find Syndicate Medallion When returning from a Free Roam location to the respective Town (Plains -> Cetus, etc), the End of Mission screen will no longer stop player movement until after the initial animation ends. Reduced colored backer visibility with the quick view mission summary window (opened with Tab). Added new music to the End of Mission screen! Fixed Syndicate Medallion variants not being listed beside each other in the End of Mission Rewards section. Fixed End of Mission recap music not properly removing other music and sounds in the Orbiter when playing. Fixed the Kill Boss Medal in the End of Mission screen crediting Eximus and other VIP kills. Fixed the Kill Boss Medal not properly counting the Hyena Pack. Fixed the chosen End of Mission Reward sorting preference not carrying over multiple missions. Fixed the End of Mission screen overlapping with the Daily Tribute screen. Fixed Accuracy Medal double-counting Melee hits. Fixed several script errors with the End of Mission screen. Hotfix 28.3.2 (2020-08-12) Added music to the End of Mission screen! Fixed inability to see other players loadouts when hovering over the players Glyph in the End of Mission/Mission Progress screens. Hotfix 28.3.1 (2020-08-12) Fixed script error at End of Mission when using Equinox. Update 28.3 (2020-08-12) UI Reskins Since our Dev Workshops in early 2020, we have made a lot of progress behind the scenes on UI updates and changes. The End-of-Mission re-design is here, and it adheres to feedback we received as well as our own direction to better showcase your Warframes and your squads Warframes! In general, these UI screens have been updated with fresh looks and will reflect your chosen UI Theme! More changes to come! The End of Mission / Mission Progress screen have also received some functionality changes: Added Collapse/Expand buttons (arrow with a +/× inside). Rewards can be sorted by IMPORTANCE, NAME, or TYPE. The Rewards section now has a Search bar. STATS and PROGRESSION can be selected via the bottom right of the screen. End of Mission screen now includes “Medals”! These are fun stats that highlight unique mission achievements aside from the usual, such as Lockers Opened, Syndicate Medallions Found, and much more! More Medals to come as we continue working on these UI screens! Railjack Fixes Fixed Avionics not stacking in the end of mission screen rewards. Update 28.0 (2020-06-11) Fixed a case where the End of Mission screen would pop in for a split second when transitioning from a Railjack mission to Dojo. Update 25.0 (2019-05-22) Non-Endless Survival/Excavation/etc missions (i.e. Alerts, Sorties, Syndicate dailies, etc) now disable individual extraction as it leads to unnecessary Host migrations. Hotfix 24.5.3 (2019-03-19) The World Cycles displayed in the Navigation Window now display time until next Cycle/Temperature. The Plains of Eidolon time phases for Dawn, Sunrise, Morning, Day, Dusk, and Sunset are now all described as Day for clarity. We’ve also removed Freezing state in Orb Vallis, now it's just one long period of Cold. Hotfix 22.16.5 (2018-03-21) Arcanes will now be listed according to Rarity at the End of Mission screen. Update 22.16 (2018-03-15) (Undocumented) End of mission summary now displays player loadout upon hovering cursor over a player's profile picture Hotfix 19.5.7.1 (2017-01-06) Players who are dead during extraction are no longer denied their mission rewards. Update 19.0 (2016-11-11) The Landing Craft extraction door has received an upgraded look! Update 18.5 (2016-03-04) Acquiring a Mod that is not yet in your collection will flag the Mod as ‘New’ in the End of Mission screen details. Players will now keep parts of their inventory when reconnecting to a Mission after having crashed or disconnected: Clients can only recover their previous rewards as long as the Host is still in the Mission. The Mission must still be in-progress and not completed for a Client to receive their rewards. Hotfix 18.4.4 (2016-01-28) Added better exposure to Rare Mods on the End of Mission results screen so that Rare and Identified Mods always come first in the list. Update 15.0 (2014-10-24) Added more information to the End-of-mission screen! Learn about your Syndicate Standing and more! Hotfix 14.10.2 (2014-10-10) Affinity bonuses will no longer be awarded on failed mission. Update 14.0 (2014-07-18) Diegetic UI Pressing the ESC button/Start on Controller in mission will now allow you to see “Current Mission Progress”, which shows all pickups and details of the current mission. New Mission Results screen! This new screen shows all the details of your previous run! Its minimalistic appearance will be expanded on as feedback and experiences with Liset form. Update 9.0 (2013-07-13) Prevent players from entering missions once a build update has been detected. Update 7.9 (2013-04-26) Moved Objectives to later part of missions so the route to extraction is shorter after objective is complete. Update 7.8 (2013-04-19) Mission completion credit rewards now scale up based on the AI level Aborting missions now forfeits any obtained credits, mods, resources or blueprints, earned XP is still rewarded CollapseGame System Mechanics Edit Currencies  Credits •  Orokin Ducats •  Endo •  Platinum •  Aya •  Regal Aya •  Standing General Basics Arsenal • Codex • Daily Tribute • Empyrean • Foundry • Market • Mastery Rank • Nightwave • Orbiter • Player Profile • Reset • Star Chart Lore Alignment • Fragments • Leverian • Quest Factions Corpus • Grineer • Infested • Orokin • Sentient • Syndicates • Tenno Social Chat • Clan • Clan Dojo • Leaderboards • Trading Squad Host Migration • Inactivity Penalty • Matchmaking Player Housing Clan Dojo • Dormizone • Drifter's Camp • Orbiter Gameplay Basics Affinity • Buff & Debuff • Death • Hacking • Invisible • Maneuvers • One-Handed Action • Open World • Pickups • Radar • Stealth • Tile Sets • Void Relic • Waypoint Damage Mechanics Critical Hit • Damage • Damage Redirection • Damage Reduction • Damage Reflection • Damage Type Modifier • Damage Vulnerability • Health • Status Effect Enemies Bosses • Death Mark • Enemy Behavior • Eximus (Overguard) • Lich System Mission Arbitrations • Archon Hunt • Break Narmer • Empyrean • Invasion • Sortie • Tactical Alert • The Circuit • The Steel Path • Void Fissure Activities Captura • Conservation • Fishing • K-Drive Race • Ludoplex • Mining PvP Duel • Conclave (Lunaro) • Frame Fighter Other Gravity • Threat Level Equipment Modding and Arcanes Arcane Enhancements • Archon Shard • Fusion • Mods (Flawed, Riven) • Polarization • Transmutation • Valence Fusion Warframe Attributes (Armor, Energy, Health, Shield, Sprint Speed) • Abilities (Augment, Casting Speed, Helminth System, Passives, Duration, Efficiency, Range, Strength) Weapons Accuracy • Alternate Fire • Ammo • Area of Effect • Attack Speed • Bounce • Critical Hit • Damage Falloff • Exalted Weapon • Fire Rate • Hitscan • Holster • Incarnon • Melee • Multishot • Noise • Projectile • Projectile Speed • Punch Through • Recoil • Reload • Ricochet • Trigger Type • Zoom Operator Amp • Focus (Madurai, Vazarin, Naramon, Unairu, Zenurik) • Lens Drifter and Duviri Decrees • Drifter Combat • Drifter Intrinsics • Kaithe Other Archwing • Companion • K-Drive • Necramech • Parazon • Railjack Technical General AI Director • Drop Tables • HUD • Key Bindings • Material Structures • PBR • Rarity • RNG • Settings • String Interpolation • Text Icons • Upgrade Software, Networking, and Services Cross Platform Play • Cross Platform Save • Dedicated Servers • EE.cfg • EE.log • File Directory • Fonts • Network Architecture • Public Export • Public Test Cluster • Stress Test • Warframe Arsenal Twitch Extension • World State Audio Mandachord • Music • Shawzin • Somachord • Sound Mathematical Calculating Bonuses (Additive Stacking, Multiplicative Stacking) • Condition Overload (Mechanic) • Enemy Level Scaling • Maximization • User Research