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Carbon steel plates used to reinforce Grineer armor.
—In-Game Description

Alloy Plate is a common component that can be found on Venus, Jupiter, Sedna, Ceres, Phobos, and Pluto. It is usually found in quantities of 50 to 150.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the resource until better facts are proven.

Target Planet Name Type Level Tile Set
IconInfestedB Ceres Gabii Survival (Dark Sector) 15 - 25 Grineer Galleon
IconGrineerB Ceres Draco Survival 12 - 17 Grineer Asteroid
IconCorpusB Venus Tessera Defense 3 - 8 Corpus Outpost
IconGrineerB Sedna Berehynia Interception 30 - 40 Grineer Shipyard
IconGrineerOrCorpus Zariman Ten Zero Oro Works Void Armageddon 50 - 55 Zariman (Tileset)
IconGrineerOrCorpus Zariman Ten Zero The Greenway Mobile Defense 50 - 55 Zariman (Tileset)
IconGrineerOrCorpus Zariman Ten Zero Halako Perimeter Exterminate 50 - 55 Zariman (Tileset)
IconGrineerOrCorpus Zariman Ten Zero Everview Arc Void Flood 50 - 55 Zariman (Tileset)
IconGrineerOrCorpus Zariman Ten Zero Tuvul Commons Void Cascade 50 - 55 Zariman (Tileset)


Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Annihilation Annihilation (Conclave) B 12.65% 400 50.6
Cephalon Capture Cephalon Capture (Conclave) B 12.65% 400 50.6
Lunaro Lunaro (Conclave) B 12.65% 400 50.6
Sabotage Tier 1 Reactor Sabotage B 12.65% 750 94.875
Team Annihilation Team Annihilation (Conclave) B 12.65% 400 50.6

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Blueprints Requiring Alloy Plate[]

Click to view the Blueprints requiring Alloy Plate

Market[]

By purchasing this item you can directly exchange Platinum64 30 for 1500 Alloy Plate.
—In-Game Description

Beginning in Update 9.0 (2013-07-13) materials could be purchased directly from the market for PlatinumLarge Platinum.

Gathering Tips[]

These are based on opinions and may not be true. These should be viewed as advice for finding the materials until better facts are proven.

  • Defense missions are good places to gather materials. While it is unknown whether defense missions have higher drop rates, they do spawn more enemies on average, making the chances for anything to drop higher.
    • Aphrodite, Kiliken, and Tessera on Venus.
    • Casta, Cinxia, and Kiste on Ceres.
    • Berehynia, Charybdis, and Vodyanoi on Sedna.
  • A high ranked Mod TT 20px Thief's Wit mod can assist in finding materials and marking them for your teammates after you've picked them up.
  • Survival missions are good places to gather materials as well:
    • Gabii on Ceres (Level 15-25) can drop around 1k Alloy Plates every 15 minutes with a Resource Booster. Enemies there may also drop alloy plates.
  • Overall, any Endless Missions provides a good opportunity to gather Alloy Plates in large numbers, particularly in Corpus territories where the possibility of gathering Oxium is also present.
  • A prime source of Alloy Plates would be Zariman Ten Zero bounties, particularly on endless missions such as Oro Works (Void Armageddon), Everview Arc (Void Flood), and Tuvul Commons (Void Cascade). However, it is also advisable to search the area after you've completed your mission, particularly when there are timed mission types such as in The Greenway (Mobile Defense) and Halako Perimeter (Exterminate).

Trivia[]

Patch History[]

Update 9.0 (2013-07-13)

  • Increased the drop rate for Alloy Plate.

Update 8.0 (2013-05-23)

  • Alloy Plate Drop Rates have increased and been added as a resource to Pluto
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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