For the gamemode, see The Circuit.

Various electronic components.

—In-Game Description

Circuits are an uncommon component that can be found on Venus, Ceres, and the Kuva Fortress. It is usually found in quantities between 20 and 50.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the resource until better facts are proven.

Target Planet Name Type Level Tile Set
IconInfestedB Ceres Seimeni Defense (Dark Sector) 15 - 25 Grineer Shipyard
IconCorpusB Venus Tessera Defense 3 - 8 Corpus Outpost
IconInfestedB Ceres Gabii Survival (Dark Sector) 15 - 25 Grineer Galleon
IconInfestedB Venus Romula Defense (Dark Sector) 8 - 18 Corpus Outpost
IconInfestedB Venus Malva Survival (Dark Sector) 8 - 18 Corpus Ship

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Annihilation Annihilation (Conclave) B 7.37% 100 7.37
Cephalon Capture Cephalon Capture (Conclave) B 7.37% 100 7.37
Cetus Bounty Cetus Bounty Lvl 10-30 Stage 1 C 25% 300 75
Cetus Bounty Cetus Bounty Lvl 10-30 Stage 2 C 15.97% 300 47.91
Exterminate Kuva Fortress Exterminate Resource Caches B 12.65% 400 50.6
Fortuna Bounty Fortuna Bounty Lvl 20-40 Stages 2 & 3 A 15% 300 45
Fortuna Bounty Fortuna Bounty Lvl 20-40 Stage 1 A 25% 300 75
Lunaro Lunaro (Conclave) B 7.37% 100 7.37
Sabotage Tier 1 Reactor Sabotage B 12.65% 750 94.875
Sabotage Tier 3 Reactor Sabotage B 12.65% 400 50.6
Sabotage Tier 2 Void Sabotage Resource Caches B 12.65% 400 50.6
Sabotage Tier 4 Void Sabotage Resource Caches B 15.18% 400 60.72
Team Annihilation Team Annihilation (Conclave) B 7.37% 100 7.37

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Blueprints Requiring Circuits[]

Market[]

By purchasing this item you can directly exchange Platinum64 30 for 1500 Circuits.

—In-Game Description

Beginning in Update 9.0 (2013-07-13) materials could be purchased directly from the market for PlatinumLarge Platinum.

Gathering Tips[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the materials until better facts are proven.

Trivia[]

Bugs[]

  • If a player uses all of their Argon Crystals in a recipe, Circuits will display the remaining time till decay. This is a visual bug and will not affect a player's remaining Circuits.
CollapseResources / Components Edit
Common
Uncommon

Carbides CarbidesCircuits CircuitsCryotic CryoticCubicDiodes Cubic DiodesHexenon HexenonNecracoil NecracoilOxium OxiumPlastids PlastidsPolymerBundle Polymer BundleRubedo RubedoStela StelaThraxPlasm Thrax PlasmVoidgelOrb Voidgel Orb

Rare
Research
Navigation
Special
Common
Uncommon

Asterite AsteriteGallosRods Gallos RodsIsos Isos

Rare
Special
Common

Grokdrul GrokdrulIradite IraditeMaprico MapricoNistlepod Nistlepod

Uncommon
Rare
Sentient
Narmer
Event
Mining
Metals
(Red Veins)
Gems
(Blue Veins)
Fishing
Spoils
Parts
Junk
Common
Bonds
Systems
Toroid
Narmer
Event
Mining
Ores
(Red Veins)
Gems
(Blue Veins)
Fishing
Spoils
Parts
Junk
Common
Rare
Residue
Tokens
Orokin Matrix
Necramech
Mining
Minerals
(Yellow Lesions)
Gems
(Blue Lesions)
Fishing
Spoils
Parts
Quests
Octavia's Anthem
The Archwing
The Jordas Precept
The Limbo Theorem
The New Strange
Plants
Corpus Outpost
Grineer Asteroid
Grineer Forest (Day)
Grineer Forest (Night)
Grineer Settlement
Grineer Shipyard
Orokin Moon
Events
Arid Fear
Sling-Stone
Tethra's Doom
The Pyrus Project
Nightwave
Prime Resurgence

Aya AyaRegalAya Regal Aya

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)