Passive
All primary, secondary, selective melee weapons (Glaives and Gunblades), and
Crucible Blast wielded by
Qorvex gain Core Exposure, granting them a +3 Punch Through bonus.
Abilities
|
![]() 1 |
Chyrinka Pillar Summon a Chyrinka Pillar that slows enemies. It pulses Radiation Damage with a guaranteed Status Effect. Introduced in Update 35.0 (2023-12-13) |
|
5 s empowered duration | |||
|
Misc:
| |||
| Subsumable to Helminth |
|
![]() 2 |
Containment Wall Contain the threat. Qorvex summons walls that slam together, damaging all enemies caught between them and inflicting Radiation Status. Introduced in Update 35.0 (2023-12-13) |
2,000 / 2,500 / 3,000 / 3,500 +25% damage type modifier |
|
Misc:
2 parallel walls |
|
![]() 3 |
Disometric Guard Guard yourself and nearby allies against Status Effects. Each time Qorvex kills or assists in killing an enemy affected by Radiation Status, the number of Status Effects Disometric Guard can prevent increases. Introduced in Update 35.0 (2023-12-13) |
2 / 3 / 4 / 5 initial status immunity stacks 5 / 7 / 8 / 10 max status immunity stacks |
|
Misc:
6 m damage radius |
|
![]() 4 |
Crucible Blast Release a beam from Qorvex's Crucible Core. Each enemy struck suffers Radiation Damage with a guaranteed Status Effect. Enemies affected by Radiation Status explode in a chain reaction. Introduced in Update 35.0 (2023-12-13) |
200 / 300 / 400 / 500 100 / 150 / 200 / 250 |
5 / 6 / 7 / 8 m explosion radius | |||
|
Misc:
0.75 s casting time |
| Strength Mods | Duration Mods | Range Mods |
|---|---|---|
|
|
|
|
| |
|
||
|
| |
| Warframes | ||
|---|---|---|
| Upcoming | ||
| Koumei • Cyte-09 | ||
| Attributes • Helminth • Augments • Compare All • Cosmetics | ||











111 comments
Extra Trivia :
When Grimoire is fired near Pillars, they send some light to the book. Also happens with his 4 (i didn't see anything for other weapons)
He has a geiger counter sfx on his 3 and 4(?).
Both his 2 AND 4 can empower the pillars.
Also , I LOVE MY NUCLEAR BABY!
Randomly now his 4 beam simply won't appear now, and only in specific directions. I'm calling it now, qorvex is gonna be bugged like this for at least two years lol.
Yeah, cement man will suffer Yareli's treatment with placebo thingies.
It's so strange that this massive concrete cement mixer doesn't have an innate form of damage reduction built into his kit. His 3rd ability should've granted damage reduction based on the amount of stacks you have, like Nova's Null Star imo.
Either way. CONCRETE GORILLA.
His high base armor is innate form of damage reduction, he just lacks health regen
He already has a high amounts of armor. Just slap adaptation on him and the Umbrals mods and you're golden. What he REALLY needs is some overguard or complete immunity to debuffs, in order "to protect the chosen Operator from the hazards (keyglyphs) of his (Albrecht's) laboratory"
The bookworm being the better choice for surviving DA/EDA and Netracells, than the thing that was made to specifically do that is hilarious lmao
S Tier endgame power with the new augment. Permanent status immunity, grouping, damage vulnerability, nuking, amazing tank and now armor strip. If you like the vibe he can do any content and without trying. Pretty casual ability rotation. I already liked him a lot and was considering dumping his 1 or 3 for armor strip but now I don't have to.
His passive is particularly amazing with a lot of shotguns/big damage rifles with the new blast status. You do want to avoid some aoe weapons like the acceltra as the punch through on those end up pushing the explosions past your target. But keeping that in mind, I am a big fan of the exergis modded for blast/electric. Press 2, pull the trigger and watch the numbers explode.
I used to think his passive was lame, but after realizing it affects melee weapons as well (and quite possibly anything else) I now think it's great.
Friendly Qorvex's can charge each other's Chyrinka Pillars, not sure if the friendly pillars receive the 2's augment duration reset though.
Im pretty sure they already could with their Laser iirc, being a heavy Qorvex user (granted not many of us around to double check)
Bricc
Poor Valkyr.
I can't believe the devs dedicated a whole frame to eastern europeans.
Put all 3 Umbra Mods, other 3 Power mods, 3 armor+health mods. Result is a 4000 armor, 2500 health Qorvex whose 4th power hits for 1 million (debuff enemies with 2 and replace 3 with Empower for buff). This probably has the "strongest power" out of all warframes, and also never dies.
Bro if this frame didn't require line of sight on his 1 skill, it MIGHT have been somewhat usable.
But of course DE can't allow you to have fun. Everything needs to have LOS. Except saryn for some reason.
Banshee in 2k24 lol
Banshee, Ember, Mag, Gara, Frost, Equinox, Gauss, Jade, Nezha, Limbo, Nova, Oberon, Nyx, Octavia, Rhino, Saryn, Vauban, Volt don't need LoS.
I may have missed a few.
Uhh Ember's four needs LoS.
Can anybody tell what color scheme on default Qorvex??? Especially energy)
I mean what a palette
Looks like they fixed the Disometric guard losing a stack every 5 seconds bug again
Fuckin.... brutalist lookin mf
Worst warframe in the game right now - become dead 1 day after release...
Caliban exists
Nah Caliban like ten times better then this pile of trash man
Build for high strengh with decent efficiency and add armor strip - you can deal fun big booms and everyone die.
Tell me you haven't actually used Qorvex without telling me you haven't actually used Qorvex
This frame is literally "don't die, the frame", even more so than Inaros. Go triple umbral, subsume over the 1 and dump duration, cast 2 to do lines of grineer whenever you want, coupled with 4 for decent clear, and couple your 3 with something like the kuva nukor (or anything that deals radiation damage) to always be immune to statuses. Add Adaptation for even more defense. I brought this frame into EDA and was able to facetank the Fragmented one.
But of course people say this frame is trash because it can't brainlessly nuke ESO in a single click. Cry some more.
Not entirely convinced this guy is any good but his abilities look cool as hell
It's me again... this guy is good. All you need is vicious bond.
Haha, well I don't think him being good or not is tied to a companion mod
Any frame with bonds can outperform this stone shit man
Weirdly unimpactful abilities for a concrete nuke man. 4 is cool tho
Are you running around un-modded or with all 4 Dragon Keys on? Qorvex hits like the Elephant's Foot on a stick
This frame gives me the uncanny vibes of Irradiated Short film from youtube
Does anyone else get a bug with his 4 where his beam seems to not shoot out after a second or two? It seems to only happen in the Entrati labs.
It has fixed duration, you can't mod it to last any longer
3rd ability got a bug. It is decaying over time and knocks you off the k-drive.
Same here
+1, decays over time
Yep throws me off k-drive
Not just his 3, it seems to be the frame itself/ the ability slot. Subsumed Hideous Resistance over it, also decays for no reason. Best you can do is mention it on the forums
His passive ability and armor are great
It doesn't just tested it. But his signature Mandonel has a base punch through of 2.4m + 1m from the charged field thingy.