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Albrecht Entrati designed Qorvex to protect a Chosen Operator from the unique hazards of his lab. A Crucible Core gives Qorvex high survivability as he provides crowd control.

Release Date: December 13th, 2023

Crucible reactor overload, containment breach imminent. Erect industrial pylons of radioactive blight to cement our TennoIcon Tenno presence in the nuclear warzone, then eradicate all hostile forces entrenched by collapsed concrete. Disintegrate the irradiated lifeforms via concentrated emission from the Brutalist Golem, Qorvex. Perfect this unstable machine of Master EntratiIcon Entrati's design, in defense against unspeakable eldritch horrors festering from his labyrinthine laboratories below...

Qorvex was reconstructed in Update 35.0 (2023-12-13): Whispers in the Walls.

Acquisition

Qorvex's main blueprint is acquired upon completion of Whispers in the Walls quest. His component blueprints are acquired from Sanctum Anatomica Bounties as an uncommon drop.

Alternatively Qorvex's blueprints can be purchased from Bird 3 of Cavia; component blueprints for ReputationLarge 20,000 and requires Rank 2 - Researcher, and the main blueprint for ReputationLarge 50,000 and requires Rank 4 - Scholar.
Item Source Chance Expected Nearly Guaranteed
Systems Systems Blueprint Sanctum Anatomica Bounty 75-80 12.40% ~ 8 Stages 52 ± 17 Stages
Chassis Chassis Blueprint Sanctum Anatomica Bounty 65-70 13.56% ~ 7 Stages 47 ± 15 Stages
Helmet Neuroptics Blueprint Sanctum Anatomica Bounty 55-60 13.04% ~ 7 Stages 49 ± 16 Stages

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations.
For more detailed definitions and information, visit here.

Crafting

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
25,000
Helmet
1
Chassis
1
Systems
1
EchoVoca Echo Voca
1
Time: 3 Day(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge 325 Blueprint2 Blueprints Price: N/A
Qorvex Neuroptics Blueprint
Credits
15,000
EntratiObols Entrati Obols
2,300
Necracoil Necracoil
45
Stela Stela
25
EntratiLanthorn Entrati Lanthorn
3
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Qorvex Chassis Blueprint
Credits
15,000
EntratiObols Entrati Obols
1,900
Necracoil Necracoil
50
Stela Stela
20
ArgonCrystal Argon Crystal
2
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Qorvex Systems Blueprint
Credits
15,000
EntratiObols Entrati Obols
1,500
Necracoil Necracoil
60
ArgonCrystal Argon Crystal
2
EntratiLanthorn Entrati Lanthorn
4
Time: 12 Hour(s)
Rush: PlatinumLarge 25

Lore

Tenno, the Warframe Qorvex was designed by my Albrecht's own hand, to protect the chosen Operator from the hazards of his laboratory. This design is yours by right.
Loid

Qorvex is a hulking mass of concrete arranged around a radioactive Crucible Core. Designed and created by Albrecht Entrati himself, he serves as a bulwark against the terrifying and eldritch forces that now invade his labs. Qorvex now serves as a new guardian to the Tenno.

Notes

Trivia

  • Qorvex is the 55th unique Warframe to be released.
  • Qorvex was first mentioned in Devstream 174 during the upcoming features checklist showcase for Whispers in the Walls. His in-game model, abilities, alt helmet, and signature archgun were revealed in Devstream 175.
  • Qorvex is the first Warframe whose name begins with the letter "Q". As of his announcement, the only letter remaining with a related Warframe, is 'U'.
    • The name Qorvex could be a portmanteau of the words core and vex. In nuclear engineering, core is a term for "the inner part of a nuclear reactor where nuclear reactions takes place", which refers to Qorvex's Crucible Core contained by his innumerable concrete plating. Vex is a verb for "to annoy or irritate" or "to cause mental distress", which implies the confusion afflicting his foes by the DmgRadiationSmall64 Radiation status effect.
  • Concrete is often used in the containment of radioactive material due to it being dense enough to absorb most forms of ionizing radiation, and cheap enough to be used in vast quantities. The penetrating nature of radiation is alluded to in Qorvex's Passive granting additional Punch Through to any of his guns. This may also be a reference to the use of depleted uranium in the manufacture of armor-piercing rounds.
  • Some of Qorvex' abilities give of the signature clicking sound of a Geiger counter, an instrument used for detection ionizing radiation.
  • ChyrinkaPillar130xWhite Chyrinka Pillar is derived from Cherenkov radiation, a form of energy emitted when the charged particles moving at speeds faster than that of light in a specific medium.
  • DisometricGuard130xWhite Disometric Guard is derived from dosimetry, the measurement and study of ionizing radiation as absorbed by the human body.
  • A week prior to Devstream 175, Creative Director Rebecca Ford and Warframe's official Twitter teased Qorvex's descriptive appearance and his official default colors, encouraging players to guess and draw his look.[1][2]
  • The development process on Qorvex spanned across 2023 according to Rebecca and Pablo. His brutalist concrete appearance drew heavy inspiration from the stone-like Murmur faction also introduced with him, and required several iterations from artist Mike "Mynki" Brennan.
    • Qorvex's concrete armor plating are separate slabs that pulsate in a breathing-like pattern during his idle Animation Sets. This animation affects various body parts, such as his helmet, chest, shoulders and arms, codpiece, thighs and legs.
    • When Qorvex was first announced, his passive was originally going to grant bonus DmgRadiationSmall64 Radiation damage to all weapons he has equipped.
  • He is the ninth Warframe after LimboIcon272 Limbo, HildrynIcon272 Hildryn, WispIcon272 Wisp, TitaniaPrimeIcon272 Titania Prime, ProteaIcon272 Protea, XakuIcon272 Xaku and SevagothIcon272 Sevagoth, and GyreIcon272 Gyre with a unique dodge roll animation, where Qorvex slides in a bashing posture as the sound of moving stone plays.
    • Similar to StyanaxIcon272 Styanax's armor clanking footsteps, Qorvex's footsteps emit stone friction noise.
  • Qorvex's physical design and idle animations appear to be modeled after gorillas.

References

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