In-game, every rank after MR30 is called a Legendary (L) and or Legendary Rank (LR).

Players can view their own Mastery Progress and Rank by hovering the cursor over their Avatar on the top left corner of the UI. The profiles and Mastery progress of the player and other squad members can also be viewed by clicking "Profile" under their equipment tab. These details of other players in chat or in communications can be viewed by selecting their name and clicking "Profile."

To increase Mastery Rank, a player must earn Mastery Points through the following methods:

Take note that each individual equipment will only grant its mastery points once per variant; polarization or selling a Rank 30 equipment and then purchasing & reusing it will not grant mastery points again, including in the event that a copy of already max-ranked equipment is obtained and used. If equipment below max rank are sold, then purchased and reused, only the ranks previously not gained will grant mastery points.

Excess mastery points are not lost if a player reaches the amount required to advance a rank – these will automatically fill the next mastery bar, displayed only once the player has succeeded on the rank-up test.

In order to be promoted to the next Mastery Rank, a player must pass a test for each progressive rank they are trying to achieve. Mastery tests can only be accessed in solo play. Each test is different and usually harder between ranks.

When a player becomes eligible for their next Mastery Rank they will be alerted and be given the option to proceed to the test immediately or wait. If the player chooses to wait they can access the test by simply hovering over their profile icon and selecting the "Rank Up" option later. The player's next Mastery Rank test will also be available for practice and, if eligible, for rank up in Cephalon Simaris' Relay room, alongside the player's past completed Mastery Rank tests.

There is a 24-hour lapse in between consecutive attempts, whether having failed and to retake the current test or having succeeded previously and to qualify for the next rank.

It is recommended players go along the right aisle of the Cephalon Simaris room in most relays to practice for the current test beforehand. Outside of practice mode, inability to complete a test due to forfeiting or disconnection will consume the allowed attempt for the current day.

Players are also able to redo previous tests along the Cephalon's aisle. Players will be able to access all the tests previously passed, as well as the one for the next level.

Most Mastery-rewarding items can be directly bought, built, or researched. However the following items had a limited distribution period or were removed from circulation entirely.

Some Mastery-rewarding items can be hidden on your profile until you rank the item to at least rank 1 or other exceptions.

Higher Mastery Ranks grants several benefits. These include access to equipment and certain game content such as quests, and raises the cap of certain limiters such as mod capacity, Void Traces, Extractors, Focus, and Syndicate.

Hotfix 36.0.1 (2024-06-19)

Update 36.0 (2024-06-18)

Hotfix 35.5.11 (2024-05-07)

Update 35.5 (2024-03-27)

Mastery-Rank Locked Inbox Messages

The following content is already locked behind Mastery Rank, but players receive details about it before reaching that Mastery Rank. Now, these messages will not be sent until players have met the Mastery Rank requirement.

GENERAL FIXES

Hotfix 35.1.1 (2024-02-21)

Update 35.1 (2024-02-20)

Update 35.0 (2023-12-13)

MASTERY RANK REQUIREMENTS FOR PROGRESSION

Right now, Mastery Rank timers make it impossible for new players to advance to the War Within until 120 real world hours have passed due to their time gating. Our goal is for new players to be able to catch up with their Tenno friends over the course of a weekend. To that end, we have removed Mastery Rank from the Main Quest Path, which includes Junctions.

Mastery Rank requirements remain for Side Quests like The Deadlock Protocol, more advanced gameplay systems like Rivens, and features like trading.

Astute Tenno will also have noticed that The War Within quest implicitly locked late-game content behind Mastery Rank 5, because you needed to be Mastery Rank 5 to complete Sedna Junction and unlock The War Within quest. We still want to prevent new players from diving into late-game content too quickly, so in lieu of The War Within Mastery Rank prerequisite, we have deliberately added a Mastery Rank 5 prerequisite to certain experiences:

We also removed the Mastery Rank 2 requirement for Natah.

Added Mastery Rank 3 requirement for Waverider.

ADDITIONS:

Update 33.6 (2023-07-27)

Update 33.5 (2023-06-21)

Update 33.0 (2023-04-26)

Update 32.3 (2023-02-15)

Update 32.2 (2022-11-30)

Hotfix 32.1.4 (2022-11-09)

Hotfix 32.0.9 (2022-10-05)

Hotfix 31.7.2 (2022-08-17)

Hotfix 31.7.1 (2022-07-28)

Update 31.6 (2022-06-09)

Hotfix 31.5.4 (2022-05-02)

Update 31.5 (2022-04-27)

Hotfix 31.1.3 (2022-02-15)

Update 31.1 (2022-02-09)

Hotfix 31.0.11 (2022-01-25)

Hotfix 31.0.7 (2022-01-07)

Hotfix 31.0.2 (2021-12-16)

Update 30.9 (2021-11-11)

FORMA MASTERY RANK CHANGES

When we first introduced Forma years ago, Warframe was a much smaller game. We had fewer weapons, fewer Warframes, and way fewer Mods. As players continue their Forma journey, there’s often discussions on doing a Quality of Life (QOL) pass to the way things work with our favourite Golden Puzzle Piece.

We want your Mastery Rank to be considered when using Forma to establish a baseline power level for your playable characters!

What does that mean?

If a Mastery Rank 30 player uses a Forma, they won’t have to re-unlock any Abilities (or their Ranks) on a given item! Yes, they’ll still need to level the gear itself to apply another Forma but, depending on your Mastery Rank, you can have access to more (or all) Abilities on your unranked gear! This achieves our goal of keeping Forma essential to build customization, but allowing players with higher Mastery Ranks a more convenient experience.

Right now, using a Forma on a Warframe (or Archwing/Necramech) requires you to start from 0 when it comes to Abilities you can use. Furthermore, you only get the first Rank of your First ability. Take Valkyr for instance. You install a Forma, and you’re back to only casting unranked Rip Line!

Our change will make it so your Mastery Rank impacts how much you have unlocked by default on Forma use. Following our Valkyr example, with this change, a Mastery Rank 10 player would have all of her abilities unlocked upon applying a Forma to her, albeit not at their full strength!

This ranking process is something players already experience in game - you know by the time you’ve levelled your Valkyr on Hydron to 10, you unlock Hysteria. We are making your Mastery Rank ‘match’ those milestones, so to speak, with the end goal being a Mastery Rank 30 player can use Forma without ever having to be locked out of Abilities. Simply put, the higher your Mastery Rank, the higher the baseline of your gear when using Forma.

Post Dev Workshop feedback and continued conversations have added on another related change to reaching Mastery Rank 30+:

Sorties and Arbitrations now allow Mastery Rank 30+ players that have put at least 1 Forma into their Warframe to bypass the "Rank 30 Warframe" requirement.

FIXES:

Update 30.7 (2021-09-08)

Hotfix 30.5.4 (2021-07-17)

Update 30.5 (2021-07-06)

Update 30.3 (2021-05-25)

Hotfix 29.10.1 (2021-03-19)

Hotfix 29.6.8 (2021-01-25)

Update 29.6 (2020-12-18)

Hotfix 29.5.3 (2020-11-23)

Update 29.5 (2020-11-19)

Update 29.3 (2020-10-27)

Mastery Rank 30 is now available for eligible Tenno!

8+ years of Warframe content later and eligible Tenno can now achieve Mastery Rank 30! This is your True Master test. Prepare yourself with skills you’ve acquired on your travels throughout the Star Chart for this pinnacle test.

True Master Tenno will be awarded the following:

1. Each Mastery Rank beyond 30 requires the same amount of Affinity as Rank 29 to 30.
2. Mastery Ranks beyond 30 are considered/titled as “Legendary 1”, “Legendary 2”, etc.
Changes

Hotfix 29.2.2 (2020-10-06)

Update 29.0 (2020-08-25)

Daily Standing Cap Changes:

Daily Standing Cap changes have been made to grant a higher cap at each Mastery Rank. Upon starting Warframe at MR0, your Daily Standing Cap will start at 8500 and increase at more gradual increments per Mastery Rank (+750 per rank). You will also now have access to a larger Daily Standing Cap at each Mastery Rank than in the previous system! This will take effect next Daily Reset.

Update 28.0 (2020-06-11)

Update 27.4 (2020-05-01)

Hotfix 27.3.14 (2020-04-15)

Hotfix 27.3.8 (2020-04-02)

Update 27.3 (2020-03-24)

Update 27.2 (2020-03-05)

Update 26.0 (2019-10-31)

Hotfix 25.7.5 (2019-09-09)

Hotfix 25.7.2 (2019-08-30)

Update 25.7 (2019-08-29)

Update 24.4 (2019-03-08)

Hotfix 24.2.1 (2018-12-18)

Update 24.2 (2018-12-18)

Hotfix 24.0.9 (2018-11-21)

Hotfix 24.0.2 (2018-11-09)

Update 23.10 (2018-10-12)

Update 22.20 (2018-05-17)

Update 22.4 (2017-11-23)

Update 19.0 (2016-11-11)

Update: Specters of the Rail 0.0 (2016-07-08)

Hotfix 18.12.2 (2016-05-20)

Hotfix 18.5.4 (2016-03-07)

Update 18.5 (2016-03-04)

Update 15.13 (2015-02-05)

Hotfix 15.11.1 (2015-01-22)

Hotfix 15.5.8 (2014-12-05)

Hotfix 15.5.7 (2014-12-03)

Update 15.5 (2014-11-27)

Update 15.3 (2014-11-20)

Hotfix 15.2.1 (2014-11-14)

Update 15.1 (2014-11-05)

Hotfix 15.0.1 (2014-10-24)

Update 15.0 (2014-10-24)

Update 14.6 (2014-09-11)

Update 14.5 (2014-08-28)

Update 14.1 (2014-07-30)

Hotfix 14.0.9 (2014-07-26)

Update 14.0 (2014-07-18)

Update 13.2 (2014-05-01)

Update 13.1 (2014-04-23)

Hotfix 13.0.4 (2014-04-11)

Hotfix 12.0.4 (2014-02-07)

Update 11.6 (2014-01-08)

Update 11.5 (2013-12-19)

Hotfix 11.1.3 (2013-11-29)

Hotfix 11.0.1 (2013-11-20)

Update 11.0 (2013-11-20)

Hotfix 10.6.1 (2013-11-01)

Update 10.5 (2013-10-23)

Hotfix 10.2.1 (2013-10-04)

Update 9.3 (2013-07-26)

Hotfix 8.1.3 (2013-06-19)

Update 7.11 (2013-05-17)

Update 5.3 (2013-01-10)