Summons Drahk to fight for it.

The Drahk Master is a Grineer unit who can summon Drahk, vicious quadruped beasts that will attack their master's enemies.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.

Target Planet Name Type Level Tile Set
IconGrineerB Saturn Cassini Capture 21 - 23 Grineer Galleon
IconGrineerB Saturn Anthe Rescue 22 - 24 Grineer Galleon
IconGrineerB Ceres Pallas Exterminate 12 - 14 Grineer Shipyard

Tactics[]

  • The Drahk Master likes to stay away from the front lines, using its summoned Drahk to attack. A Drahk Master cannot summon more than two waves (4 total) of Drahk until enough are killed to do so again.
  • When attacking the player directly, the Drahk Master throws a Halikar Halikar mace. If it hits, it has a very high chance of disarming the player of their currently wielded weapon and then placed at the Drahk Master's feet, forcing the player to use their remaining weapons. The stolen weapon is marked as an objective on the minimap, and can be recovered by picking it up using the Use key (Default X ).
  • Halikar Halikar throws have limited range, reaching 25 meters before returning to the Drahk Master. Should it bounce off terrain, however, the distance can increase.
  • The Drahk Master can block with his padded arm, negating all damage done by the player, much like a Shield Lancer's shield. Like the Shield Lancer the Drahk Master is slowed to a slow pace while doing so, though the arm somehow can block damage from behind as well, unlike the Shield Lancer. Impact or Blast procs are the only way to force a Drahk Master to drop his arm.
  • Drahk Masters commonly replace lost Drahk for roughly every 30 seconds, and, unlike the Corpus Tech's Shield Osprey, they usually come in pairs instead of one unit.
  • Drahk Masters appear commonly on and after Saturn.
  • Their relatively small sizes compared to traditional Heavy Grineer (such as the Heavy Gunner and Napalm) paired along with a massive amount of health makes the Drahk Masters slightly difficult to aim in longer ranges while maintaining a significant threat at close combat.
  • The Drahk Master is rendered to an Alerted state after summoning his Drahks to support him, increasing his detection radius significantly and forces the Stealth bonus to drop after his death.

Tips[]

Variants

Trivia[]

  • They sport a facial plate with protruding antennae or pipes, hinting that they direct their Drahk with ultrasounds or a primitive mind controlling device.
  • The Drahk Master has a noticeable change in voice over other male Grineer, and possibly his own voice lines.
  • The Drahk Master is the first enemy in the game to fully utilize a thrown melee as their main weapon. Though Sawmen preceded them, the latter only used their Glaive Glaives as a melee weapon and never threw them, as they were placeholders for the Cleaver they now wield.
  • The padded left arm resembles a training sleeve used to train police dogs for bite work.
  • Shadow Drahk Masters, unlike shadow Techs, will summon allied shadow Drahk that will die when the other shadows expire. They don't however possess the caster's energy color, and will appear a dark purple instead.
  • MindControl130xWhite Mind Controlled Drahk Masters will spawn Drahks that will stay alive after the Drahk master is killed or the mind control wears off.
  • As they are melee-oriented enemies, they cannot be Disarmed by LokiIcon272 Loki's RadialDisarm130xWhite Radial Disarm. However, ironically, the Halikar Halikar can disarm them.
  • They will often wield their Halikar Halikar with a blue energy glow trail, the same when players Channel their weapon. Why some enemies have capabilities/visuals of channeling is unknown.
  • Spawns on Pallas, Ceres as Synthesis Target.

Media[]

Patch History[]

Hotfix 30.7.2 (2021-09-09)

  • Fixed Weapons stolen by the Drahk Master cannot be recovered.

Hotfix 27.0.11 (2020-01-16)

Update 25.7 (2019-08-29)

  • Fixed Kitguns having a placeholder text when attempting to pick it up after being disarmed by a Drahk Master. 

Update 24.5 (2019-03-14)

  • Fixed Drahk Master permanently stealing weapons from Clients.

Update 21.6 (2017-08-29)

  • Fixed numerous weapon meshes appearing incorrectly on the ground when disarmed by a Drahk Master.
  • Fixed the Convectrix not having a pickup context action when disarmed by a Drahk Master. 

Update 21.4 (2017-08-10)

  • Fixed several weapons using the incorrect model mesh when disarmed by a Drahk Master.

Hotfix 20.2.1 (2017-04-12)

  • Fixed possible minor performance issue when a Drahk Master steals your weapon.

Hotfix: The Vacuum Within 3 (2016-10-13)

  • Fixed the Drahk Master taking Titania’s Razorwing weapons. 

Update 18.8 (2016-04-06)

  • Fixed the Dex Sybaris appearing on the ground as the regular Sybaris when disarmed from a Drahk Master. 

Hotfix 18.6.3 (2016-03-23)

Hotfix 18.4.7 (2016-02-04)

  • Fixed Drahk Masters not properly being able to disarm players.

Hotfix 18.2.2 (2016-01-07)

  • Fixed the Ignis model not looking properly when the weapon is stolen from the Drahk Master and placed on the ground.

Hotfix 16.5.2 (2015-05-13)

  • Fixed a rare instance of the Drahk Master stealing your weapon and placing it in a teleport zone; making it irretrievable. Your weapon will now be moved to a safer zone where you can retrieve it.

Update 16.4 (2015-04-23)

  • Fixed the Kubrow’s finisher animation on the Drahk Master making the victim immune to outside damage for the duration of the animation.

Update 15.13 (2015-02-05)

  • Fixed any player being able to pick up weapons disarmed by the Drahk Master, instead of just the disarmed player.

Update 15.12 (2015-01-30)

  • Fixed player weapons still appearing on the ground after they’ve been disarmed by the Grineer Drahk Master just before exiting and rejoining the Mission in progress.
  • Fixed Mag’s Greedy Pull moving weapons disarmed by the Drahk Master, making the weapon unrecoverable.

Hotfix 15.5.9 (2014-12-08)

  • The Drahk Master will now only steal your weapon if you have a pistol or rifle equipped.

Hotfix 15.0.8 (2014-10-29) Tweaked a number of Drahk Master animations.

  • Fixed an issue with mind-controlling a Drahk Master causing Exterminate and Defense game modes to break.
  • Fixed an issue with the Drahk Master enemy type occasionally breaking and not properly attacking the player.

Hotfix 15.0.6 (2014-10-27)

  • Lowered the frequency at which the Drahk Master steals weapons.
  • Fixed Grineer Drahk Masters stolen weapon having an incorrect drop type if he is killed with the Glaive with the stolen weapon is in the air.

Hotfix 15.0.5 (2014-10-27)

  • Fixed an issue with Kubrow's spawned by Drahk Masters not properly counting towards Extermination goals.

Update 15.0 (2014-10-24)

  • Introduced.

See also[]

CollapseIconGrineerOn Grineer Edit
Light ButcherFlamebladeGuardsmanPowerfistScorpion • (Elite) Shield Lancer
Medium BallistaDrahkEvisceratorHellionHyekka • (Elite) LancerScorchSeekerTrooper
Heavy BailiffBombardCommanderDrahk MasterHeavy GunnerHyekka MasterManicNapalmNox
Kuva Kuva GuardianKuva JesterKuva LarvlingKuva LichKuva Trokarian
Archwing DargynDregHellion DargynLancer DregMissile BatteryShield DargynShield-Hellion DargynTemporal DregOgmaZeplen
Submersible Darek DragaDragaShock DragaSikula
Miscellaneous Arc TrapLatcherManic BombardOrbital Strike DronePropaganda DronePower CarrierRoller (Sentry) • RegulatorSensor BarSensor RegulatorTargetWarden
Bosses
Balor FomorianCaptain VorCouncilor Vay HekGeneral Sargas RukKela De Thaym
Lieutenant Lech KrilThe Grustrag ThreeTyl RegorVen'kra Tel & SpragWolf of Saturn Six