“It's taking longer than I calculated.”This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.x “You're not supposed to be in here! You're going to ruin the surprise!”The following article/section contains spoilers. Please complete The Second Dream before continuing.x Buffs and Debuffs are effects that can positively or negatively affect a target during a mission. Some buffs and debuffs may present an icon right next to the player's health and shields. In-game, blue icons denote buffs and red icons denote debuffs. Active buffs and debuffs can be viewed in the pause menu. Debuffs [] Crowd Control Debuffs[] Name Target Description Blinded Enemy The target is temporarily stuck in a blinded state, staggering backwards and with smoke emitting from their eyes. Finishers can be performed on blinded enemies.  Excalibur's  Radial Blind  Gara's passive  Inaros's  Desiccation  Mesa's  Muzzle Flash  Mirage's  Sleight of Hand and  Prism  Oberon's  Reckoning  Revenant's  Blinding Reave  Wisp's  Breach Surge  Out Of Sight  Exalted Blade's slide attack  Vaykor Sydon's passive While holding Narmer Deacon's Narmer Veil during Archon Hunt Blinded Player The player is temporarily stuck in a blinded state, their HUD is flashed white. Denial Bursa's flash beams Confusion Enemy The target will become confused and indiscriminately attack its enemies and allies.  Nyx's  Chaos  Radiation proc Converted Enemy The target will change side, being friendly to the Tenno and start attacking their own faction. Note that this does not guarantee them being invulnerable to friendly fire by allied Tenno.  Nyx's  Mind Control  Revenant's  Enthrall  Xaku's  The Lost (Accuse sub-ability) Jammed Enemy The target's guns are jammed, forcing them into an animation where they try to unjam their guns.  Mag's  Counter Pulse  Mesa's  Shooting Gallery Knockdown Enemy The target is knocked off their feet and falls on their back. Ground Finishers can be performed on these enemies.  Atlas'  Titanic Rumbler  Banshee's  Sonic Boom  Excalibur's  Slash Dash  Gauss'  Mach Rush  Garuda's  Dread Mirror  Gyre's rolling  Coil Horizon  Hydroid's  Tempest Barrage  Khora's  Venari (Protect posture)  Limbo's  Banish  Mag's  Magnetize  Nezha's  Divine Spears  Nova's passive,  Neutron Star, and  Molecular Prime  Oberon's  Smite and  Reckoning  Revenant's passive  Rhino's passive  Zephyr's  Tail Wind (Dive bomb)  Heavy Impact  Lambeo Moa's  Shockwave Actuators  Arcane Eruption Jumping + sliding into an enemy Hard Landings  Cobra & Crane air attacks  Archgun Deployer Knockdown Player The player is knocked off their feet and falls on their back. Grineer Commander (Elite Shield Lancer) Shield Lancer Scorpion Hellion Bailiff Bombard Heavy Gunner Napalm Nox Ghoul Devourer Mordda Turret Corpus Shockwave MOA Anti MOA Railgun MOA Mine Osprey Amalgam Satyr Laser Barrier Infested Leaper Swarm Mutalist MOA Tar Mutalist MOA Ancient Disruptor Ancient Healer Toxic Ancient Juggernaut (Behemoth) Other Conculyst Paralyzed, Disabled, Stuck Enemy The target is stuck in a particular position.  Atlas'  Path of Statues,  Petrify and  Rumblers' initial cast  Frost's passive,  Freeze's direct hit,  Snow Globe if the target is inside the bubble when the ability is activated,  Chilling Globe and  Avalanche.  Gara's  Mass Vitrify's expansion phase.  Garuda's  Blood Altar  Harrow's  Condemn  Hildryn's  Aegis Storm  Inaros'  Scarab Swarm  Khora's  Ensnare  Limbo's  Stasis  Mag's  Fracturing Crush  Nidus'  Parasitic Link  Rhino's  Rhino Stomp  Vauban's  Bastille  Volt's  Discharge  Wukong's  Celestial Stomp  Xaku's  The Lost (Gaze sub-ability)  Sahasa Kubrow's  Ferocity  Sunika Kubrow's  Savagery and  Unleashed  Exodia Epidemic  Vitrica's glassing ability Paralyzed, Disabled Player The player is stuck in a particular position. Manic Nauseous Crawler Void Angel's impaling ground slam, also forcing the Operator/Drifter out of his or her Warframe Ragdolled Enemy The target is immediately sent to a ragdoll state.  Atlas'  Landslide (every third sucessive strike) and  Tectonics  Banshee's  Sonic Boom  Gauss'  Mach Rush and  Redline  Gyre's detonated  Coil Horizon  Hydroid's  Tidal Surge  Khora's  Whipclaw  Mag's  Pull  Nekros'  Soul Punch  Rhino's  Rhino Charge  Valkyr's  Rip Line  Vauban's  Minelayer (Tether coil)  Yareli's  Riptide  Zephyr's  Airburst  Wyrm's  Crowd Dispersion  Harpak's alt fire  Paracyst's alt fire  Sonicor  Kestrel's charged attack Any melee ground slam attack Void Sling  Vazarin's  Void Snare Sleep Enemy The target is in a standing sleeping state and will not perform any action.  Baruuk's  Lull  Equinox's  Rest & Rage (Rest)  Ivara's  Quiver (Sleep arrow) Aero Mod Set bonus Normal hits from  Cobra & Crane if wielded by  Baruuk  Magus Lockdown Slowed Enemy The target's movement and actions are slowed.  Chroma's  Spectral Scream,  Elemental Ward, and  Effigy (Cold)  Equinox's  Peaceful Provocation  Frost's  Freeze,  Ice Wave,  Ice Wave Impedance, and  Snow Globe  Nekros'  Creeping Terrify  Nova's  Molecular Prime  Sevagoth's  Gloom  Titania's  Tribute (Entangle buff)  Valkyr's  Warcry  Xaku's  The Vast Untime  Cold proc  Coolant Leak  Endoparasitic Vector  Artax In addition, the following slows count as time disruption, which is not prevented by Overguard:  Rhino's  Rhino Stomp Zenurik's  Temporal Drag Slowed Player The player's movement and actions are slowed. All Ghoul enemies upon death (Toxic clouds that proc  Cold) Any enemy wielding a  Glaxion like some Corpus Targets Denial Bursa's energy orbs Scyto Raknoid Tar Mutalist MOA's thick tar Maggot  Cold proc Equipping a Hobbled Dragon Key Stagger Enemy The target is momentarily staggered, interrupting their current action.  Ash's  Smoke Screen  Banshee's  Sound Quake  Chroma's  Elemental Ward (Electric) and  Effigy  Equinox's  Mend & Maim (Maim)  Excalibur's  Radial Javelin  Garuda's  Dread Mirror,  Blood Altar, and  Seeking Talons  Gauss'  Kinetic Plating while  Redline is active  Hildryn's  Haven  Loki's  Decoy (when decoy shoots at enemies),  Switch Teleport, and  Radial Disarm  Mesa's  Staggering Shield  Nezha's  Warding Halo  Nidus'  Virulence  Nyx's  Pacifying Bolts and  Chaos  Octavia's  Resonator  Revenant's  Mesmer Skin  Rhino's  Piercing Roar  Saryn's  Miasma  Trinity's  Energy Vampire  Vauban's  Tesla Nervos  Volt's  Shock and  Shocking Speed  Wisp's  Reservoirs (Shock mote)  Xaku's  The Lost (Accuse sub-ability)  Yareli's  Aquablades  Acidic Spittle  Live Wire  Pounce  Opticor ( Opticor Vandal)  Electricity proc  Impact proc Stagger Player The player is momentarily staggered, interrupting their current action. Commander Roller Melee parries by Bailiff and Guardsman Volatile Runner Kyta Raknoid Upon breaking Reinforced Glass on Corpus Ship tilesets Stun Enemy The target is momentarily stunned, interrupting their current action. Players can perform front/back Finishers on stunned enemies.  Ash's  Teleport  Banshee's  Silence  Valkyr's  Paralysis  Wukong's  Cloud Walker  Paralytic Spores  Retribution  Caustacyst's charged attack  Sigma & Octantis's air attack  Tatsu's seeking projectiles (passive)  Zakti's dart's explosion Charged attacks with any Sparring melee Naramon's  Sling Stun Justice effect from Steel Meridian weapons/mods Suspended, Incapacitated Enemy The target stays in an extended ragdoll state midair (or underwater) and it is unable to move.  Hydroid's  Undertow and  Tentacle Swarm  Inaros'  Sandstorm  Khora's  Strangledome  Mag's  Crush  Nidus'  Larva  Titania's  Spellbind and  Lantern  Trinity's  Well of Life  Vauban's  Bastille  Zephyr's  Tornado  Desert Wind's slide attack  Orvius's charged attack Taunt/Attracted Enemy The enemy will have its attention diverted towards the target with the higher Threat Level.  Atlas'  Titanic Rumbler  Gara's  Spectrorage  Khora's  Strangledome  Loki's  Decoy  Mirage's  Hall of Mirrors  Nekros'  Shadows of the Dead  Nidus'  Ravenous  Nyx's  Chaos and  Absorb  Octavia's  Mallet  Saryn's  Molt  Titania's  Razorwing  Wukong's  Defy  Guardian Derision The target will halt its current action and mindlessly move towards a point.  Ivara's  Quiver (Noise arrow when enemies are unalerted)  Titania's  Lantern  Djinn's  Fatal Attraction Terrified Enemy The target is terrified and tries to run away from the caster.  Nekros'  Terrify  Raksa Kubrow's  Howl Curse-Like Debuffs[] Debuffs that apply a temporary or permanent negative effect that cripple the target's offensive and/or defensive capabilities. Name Target Description Armor Reduction Enemy A portion (or the entirety) of a target armor is removed.  Ash's  Seeking Shuriken  Banshee's  Sonic Fracture  Ember's  Fire Blast  Frost's  Avalanche  Gauss'  Thermal Sunder while  Redline is active  Hildryn's  Pillage  Hydroid's  Corroding Barrage (through  Corrosive procs)  Mag's  Polarize and  Fracturing Crush  Nekros'  Terrify  Nyx's  Psychic Bolts  Oberon's  Reckoning  Saryn's  Spores (indirectly)  Trinity's  Abating Link  Vauban's  Bastille  Wisp's  Sol Gate w/ Haste Mote (through  Corrosive procs)  Xaku's  The Lost (Gaze sub-ability)  Amalgam Argonak Metal Auger  Sharpened Claws  Shattering Impact Unairu's  Caustic Strike  Corrosive proc  Heat proc Armor Reduction Player A portion of a player's armor is removed. Denial Bursa's and Drover Bursa's auras  Corrosive proc  Heat proc Damage Vulnerability Enemy The target is more susceptible to damage from Warframe abilities and weapons, taking more damage than usual.  Atlas'  Petrify  Banshee's  Sonar (only if damaged on marked areas)  Equinox's  Rest & Rage (Rage)  Gara's  Splinter Storm and  Mass Vitrify  Khora's  Strangledome  Nezha's  Blazing Chakram  Nova's  Molecular Prime  Titania's  Beguiling Lantern (Melee only)  Wisp's  Breach Surge  Xaku's  The Vast Untime (only to  Void damage)  Magus Accelerant (only to  Heat damage)  Magus Destruct (only to  Puncture damage)  Crescent Charge (while  Lifted)  Detect Vulnerability Deafened Enemy The target cannot hear any gunshots, alarms, or death screams, hence cannot be alerted by them.  Banshee's  Silence Disrupted Player The player's HUD will become scrambled, lowering visability. Sensor Bar Scrambus Comba Ancient Disruptor Touching any body of water at night on the Plains of Eidolon Energy Leech Eximus ability  Magnetic proc Energy Drain Player The player's energy is drained. Ancient Disruptor Energy Leech Eximus ability  Magnetic proc Financial Stress User Occurs when the player picks up Index Points in The Index game mode. Each Index Point picked up diminishes the player's maximum shields and health while constantly draining their energy. Inaccuracy Enemy The target's accuracy is reduced.  Mirage's  Eclipse (while standing in shadows)  Nyx's passive  Titania's  Tribute (Dust debuff) and  Razorwing (called evasion)  Agility Drift (called evasion)  EMP Aura  Blast procs Nullified/Disabled Player The player's active abilities will be deactivated and the player cannot cast any new abilities while nullified. Necramech Nullifier Crewman Nullifier Target Comba Scrambus Terra Shield Osprey (at Orb Vallis Alert Level 3+) Upon entering the gate in Cetus or the elevator in Fortuna Casting an ability too frequently while in Elite Sanctuary Onslaught Resurgence Burden User Occurs when the player picks up Resurgence Tokens in Arbitrations. Each token works functionally like Index Points, with each pick up diminishing the player's maximum shields and health while constantly draining their energy. Shield Reduction Enemy Target's maximum shields are reduced.  Xaku's  The Lost (Gaze sub-ability) Transference Static User Occurs when the Operator suffers fatal damage. Depletes all of the Warframe's shields while taking and reduces their maximum health. This debuff lasts for 45 seconds, and repeated Operator deaths can stack Transference Static up to 4 times: first death reduces maximum health by 20%, second by 50%, third by 80%, and fourth immediately causes Bleedout. Weakened Player The player is weakened and deals less damage.  Puncture proc Equipping an Extinguished Dragon Key Weakened Enemy The target is weakened and deals less damage.  Equinox's  Pacify & Provoke (Pacify)  Oberon's  Smite  Rhino's  Piercing Roar  Lambeo Moa's  Stasis Field  Puncture proc Patch History[] Update 34.0 (2023-10-18) Buffs and Debuffs in Pause Menu The meme of players giving their squadmates enough buff indicators to look like an MMORPG screen is real and valid. Worry not! We have not changed the buffs you get, we’re simply adding the ability to see what the actual Buff and Debuff Icons mean when entering your Pause Menu: As you can see in the screenshot above, hovering over the icon will show you the effect’s name and possibly the description. We've done our best to add descriptions for Arcanes, Mods, Decrees, Focus Abilities, and Weapon Abilities in time for this update. As the majority of descriptions are still being added, we ask that any bug reporting is done on incorrect or incomplete descriptions instead of missing ones! CollapseGame System Mechanics Edit Currencies  Credits •  Orokin Ducats •  Endo •  Platinum •  Aya •  Regal Aya •  Standing General Basics Arsenal • Codex • Daily Tribute • Empyrean • Foundry • Market • Mastery Rank • Nightwave • Orbiter • Player Profile • Reset • Star Chart Lore Alignment • Fragments • Leverian • Quest Factions Corpus • Grineer • Infested • Orokin • Sentient • Syndicates • Tenno Social Chat • Clan • Clan Dojo • Leaderboards • Trading Squad Host Migration • Inactivity Penalty • Matchmaking Player Housing Clan Dojo • Dormizone • Drifter's Camp • Orbiter Gameplay Basics Affinity • Buff & Debuff • Death • Hacking • Invisible • Maneuvers • One-Handed Action • Open World • Pickups • Radar • Stealth • Tile Sets • Void Relic • Waypoint Damage Mechanics Critical Hit • Damage • Damage Redirection • Damage Reduction • Damage Reflection • Damage Type Modifier • Damage Vulnerability • Health • Status Effect Enemies Bosses • Death Mark • Enemy Behavior • Eximus (Overguard) • Lich System Mission Arbitrations • Archon Hunt • Break Narmer • Empyrean • Invasion • Sortie • Tactical Alert • The Circuit • The Steel Path • Void Fissure Activities Captura • Conservation • Fishing • K-Drive Race • Ludoplex • Mining PvP Duel • Conclave (Lunaro) • Frame Fighter Other Gravity • Threat Level Equipment Modding and Arcanes Arcane Enhancements • Archon Shard • Fusion • Mods (Flawed, Riven) • Polarization • Transmutation • Valence Fusion Warframe Attributes (Armor, Energy, Health, Shield, Sprint Speed) • Abilities (Augment, Casting Speed, Helminth System, Passives, Duration, Efficiency, Range, Strength) Weapons Accuracy • Alternate Fire • Ammo • Area of Effect • Attack Speed • Bounce • Critical Hit • Damage Falloff • Exalted Weapon • Fire Rate • Hitscan • Holster • Incarnon • Melee • Multishot • Noise • Projectile • Projectile Speed • Punch Through • Recoil • Reload • Ricochet • Trigger Type • Zoom Operator Amp • Focus (Madurai, Vazarin, Naramon, Unairu, Zenurik) • Lens Drifter and Duviri Decrees • Drifter Combat • Drifter Intrinsics • Kaithe Other Archwing • Companion • K-Drive • Necramech • Parazon • Railjack Technical General AI Director • Drop Tables • HUD • Key Bindings • Material Structures • PBR • Rarity • RNG • Settings • String Interpolation • Text Icons • Upgrade Software, Networking, and Services Cross Platform Play • Cross Platform Save • Dedicated Servers • EE.cfg • EE.log • File Directory • Fonts • Network Architecture • Public Export • Public Test Cluster • Stress Test • Warframe Arsenal Twitch Extension • World State Audio Mandachord • Music • Shawzin • Somachord • Sound Mathematical Calculating Bonuses (Additive Stacking, Multiplicative Stacking) • Condition Overload (Mechanic) • Enemy Level Scaling • Maximization • User Research